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* refactor(tooling): group remaining scripts by concrete domain owners * fix(tooling): preserve relocated launcher resource roots
80 lines
2.8 KiB
Bash
Executable File
80 lines
2.8 KiB
Bash
Executable File
#!/bin/bash
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# Generate app icons from Icon Composer .icon project
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# Produces: resources/build/icon.icns (macOS), resources/build/icon.png (fallback), resources/icon.png (tray)
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set -euo pipefail
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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PROJECT_DIR="$(dirname "$(dirname "$SCRIPT_DIR")")"
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ICON_SOURCE="$SCRIPT_DIR/icon.icon"
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BUILD_DIR="$PROJECT_DIR/resources/build"
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RESOURCES_DIR="$PROJECT_DIR/resources"
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TMP_DIR=$(mktemp -d)
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trap 'rm -rf "$TMP_DIR"' EXIT
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MAGICK_BIN=$(command -v magick || true)
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if [ -z "$MAGICK_BIN" ]; then
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echo "Error: ImageMagick is required to trim the small macOS icon slots." >&2
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echo "Install with: brew install imagemagick" >&2
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exit 1
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fi
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echo "Compiling icon from $ICON_SOURCE..."
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# Generate .icns using actool (requires Xcode)
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xcrun actool \
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--compile "$TMP_DIR" \
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--platform macosx \
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--minimum-deployment-target 10.12 \
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--app-icon icon \
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--output-partial-info-plist "$TMP_DIR/partial.plist" \
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"$ICON_SOURCE" >/dev/null
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if [ ! -f "$TMP_DIR/icon.icns" ]; then
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echo "Error: actool failed to produce icon.icns" >&2
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exit 1
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fi
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cp "$TMP_DIR/icon.icns" "$BUILD_DIR/icon.icns"
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# macOS list views use the small .icns slots directly. Icon Composer keeps the
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# safe-area inset there, so trim only those slots while preserving larger icons.
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ICONSET_DIR="$TMP_DIR/icon.iconset"
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iconutil -c iconset "$BUILD_DIR/icon.icns" -o "$ICONSET_DIR"
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for icon_file in \
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icon_16x16.png \
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icon_16x16@2x.png \
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icon_32x32.png \
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icon_32x32@2x.png; do
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case "$icon_file" in
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icon_16x16.png) icon_size=16 ;;
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icon_16x16@2x.png | icon_32x32.png) icon_size=32 ;;
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icon_32x32@2x.png) icon_size=64 ;;
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esac
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"$MAGICK_BIN" "$ICONSET_DIR/$icon_file" \
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-trim +repage \
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-resize "${icon_size}x${icon_size}" \
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-background none \
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-gravity center \
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-extent "${icon_size}x${icon_size}" \
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"$ICONSET_DIR/$icon_file"
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done
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iconutil -c icns "$ICONSET_DIR" -o "$BUILD_DIR/icon.icns"
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echo " -> resources/build/icon.icns"
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# Extract PNG fallbacks from the unmodified compiled icon; small-slot trimming is
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# only for the macOS .icns list representations.
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sips -s format png --resampleWidth 1024 "$TMP_DIR/icon.icns" --out "$BUILD_DIR/icon.png" >/dev/null 2>&1
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echo " -> resources/build/icon.png (1024x1024)"
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sips -s format png --resampleWidth 256 "$TMP_DIR/icon.icns" --out "$RESOURCES_DIR/icon.png" >/dev/null 2>&1
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echo " -> resources/icon.png (256x256)"
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# #5357: Windows scales the safe-area-inset 1024px render into undersized taskbar/Open-with icons.
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# Use the repo’s pngjs trim script to remove the inset, re-square with 2% margin and emit multi-size ICO,
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# keeping committed output reproducible without ImageMagick.
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node "$PROJECT_DIR/config/scripts/desktop-distribution/windows/trim-windows-icon-source.mjs"
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echo " -> resources/build/icon.ico (trimmed, filled multi-size ICO)"
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echo "Done! Icons generated in resources/build/ and resources/"
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