Files
orca/tests/e2e/remote-terminal-input-model-link.ts

304 lines
9.3 KiB
TypeScript

import { RpcDispatcher } from '../../src/main/runtime/rpc/dispatcher'
import { TERMINAL_MULTIPLEX_METHODS } from '../../src/main/runtime/rpc/methods/terminal/terminal-multiplex-method'
import type { OrcaRuntimeService } from '../../src/main/runtime/orca-runtime'
import {
TerminalStreamOpcode,
decodeTerminalStreamFrame,
decodeTerminalStreamText,
type TerminalStreamFrame
} from '../../src/shared/terminal/stream/terminal-stream-protocol'
import {
createHostTerminalRuntimeStub,
type HostTerminalRuntimeStub
} from './cross-version-wire/host-terminal-runtime-stub'
export const MODEL_TERMINAL_HANDLE = 'terminal-1'
/** How one direction of the live connection treats frames: deliver, buffer (a silent link), or lose. */
export type ModelLinkMode = 'pass' | 'hold' | 'drop'
type ClientCallbacks = {
onResponse: (response: unknown) => void
onBinary?: (bytes: Uint8Array) => void
onError?: (error: { code: string; message: string }) => void
onClose?: () => void
}
type Connection = {
id: string
host: HostTerminalRuntimeStub
handlers: Map<number, (frame: TerminalStreamFrame) => void>
client: ClientCallbacks
// Frames a silent link buffered; a surviving connection flushes them, a dead one may too, late.
heldToHost: TerminalStreamFrame[]
heldToClient: Uint8Array[]
clientAttached: boolean
hostAlive: boolean
lostFrames: boolean
abort: AbortController
}
// Fault the real renderer-multiplexer/host-dispatcher link with buffered/lost/late frames and runtime restart while PTYs survive.
export function createModelLink(writeInput: (text: string) => Promise<unknown>) {
let host = newHost()
let live: Connection | null = null
const zombies: Connection[] = []
let counter = 0
// Why a call: a typed const still narrows to 'pass', which would type both fields as 'pass'.
const initialMode = (): ModelLinkMode => 'pass'
const link = {
toHost: initialMode(),
toClient: initialMode(),
/** Drops individual acks on an otherwise healthy connection. */
ackLoss: 0,
unreachable: false,
random: Math.random,
/** Input frame texts the client handed to any connection, for the oracle. */
onClientInput: (_text: string): void => {},
/** Input frame texts that reached a host runtime. */
onHostInput: (_text: string): void => {},
subscribe,
get liveConnected(): boolean {
return live !== null
},
/** Input still buffered toward a host, which may yet arrive (a heal or a late zombie flush). */
heldInputTexts: (): string[] =>
[live, ...zombies].flatMap((connection) =>
(connection?.heldToHost ?? [])
.filter((frame) => frame.opcode === TerminalStreamOpcode.Input)
.map((frame) => decodeTerminalStreamText(frame.payload))
),
get zombieCount(): number {
return zombies.length
},
/** The client notices the dead socket; the host side lingers until `retireZombies`. */
disconnect,
heal,
flushZombie,
retireZombies,
restartHost,
dispose: (): void => {
retireZombies()
if (live) {
closeHostSide(live)
}
}
}
function newHost(): HostTerminalRuntimeStub {
const stub = createHostTerminalRuntimeStub({
terminalHandle: MODEL_TERMINAL_HANDLE,
ptyId: 'pty-1',
cols: 80,
rows: 24,
writeInput
})
return stub
}
function deliverToHost(connection: Connection, frame: TerminalStreamFrame): void {
if (!connection.hostAlive || connection.host !== host) {
return
}
if (frame.opcode === TerminalStreamOpcode.Input) {
link.onHostInput(decodeTerminalStreamText(frame.payload))
}
connection.handlers.get(frame.streamId)?.(frame)
}
function deliverToClient(connection: Connection, bytes: Uint8Array): void {
if (connection.clientAttached) {
connection.client.onBinary?.(bytes)
}
}
function closeHostSide(connection: Connection): void {
if (!connection.hostAlive) {
return
}
connection.hostAlive = false
connection.abort.abort()
connection.host.closeConnection(connection.id)
}
async function subscribe(
_args: unknown,
client: ClientCallbacks
): Promise<{
unsubscribe: () => void
sendBinary: (bytes: Uint8Array) => void
}> {
if (link.unreachable) {
throw Object.assign(new Error('Could not connect to the remote Orca runtime.'), {
code: 'remote_runtime_unavailable'
})
}
counter += 1
const connection: Connection = {
id: `model-conn-${counter}`,
host,
handlers: new Map(),
client,
heldToHost: [],
heldToClient: [],
clientAttached: true,
hostAlive: true,
lostFrames: false,
abort: new AbortController()
}
live = connection
void new RpcDispatcher({
// oxlint-disable-next-line typescript/consistent-type-assertions -- SAFETY: the stub implements every runtime method the terminal multiplex calls and records any it lacks.
runtime: host.runtime as OrcaRuntimeService,
methods: TERMINAL_MULTIPLEX_METHODS
})
.dispatchStreaming(
{
id: `req-${counter}`,
authToken: 'model-token',
method: 'terminal.multiplex',
params: {}
},
(message) => {
if (connection.clientAttached && connection.hostAlive) {
client.onResponse(JSON.parse(message))
}
},
{
connectionId: connection.id,
sendBinary: (bytes) => {
if (!connection.hostAlive) {
return false
}
const isAck = decodeTerminalStreamFrame(bytes)?.opcode === TerminalStreamOpcode.InputAck
if (live === connection && (link.toClient === 'drop' || connection.lostFrames)) {
connection.lostFrames = true
return true
}
if (live === connection && isAck && link.random() < link.ackLoss) {
return true
}
if (live !== connection || link.toClient === 'hold') {
connection.heldToClient.push(bytes)
return true
}
deliverToClient(connection, bytes)
return true
},
registerBinaryStreamHandler: (streamId, handler) => {
connection.handlers.set(streamId, handler)
return () => {
if (connection.handlers.get(streamId) === handler) {
connection.handlers.delete(streamId)
}
}
},
signal: connection.abort.signal
}
)
.catch(() => {})
return {
unsubscribe: () => {
connection.clientAttached = false
if (live === connection) {
live = null
closeHostSide(connection)
}
},
sendBinary: (bytes) => {
const frame = decodeTerminalStreamFrame(bytes)
if (!frame || !connection.clientAttached) {
return
}
if (frame.opcode === TerminalStreamOpcode.Input) {
link.onClientInput(decodeTerminalStreamText(frame.payload))
}
if (live !== connection) {
return
}
// Why stay lost: TCP never delivers a frame after one it lost on the same connection.
if (link.toHost === 'drop' || connection.lostFrames) {
connection.lostFrames = true
return
}
if (link.toHost === 'hold') {
connection.heldToHost.push(frame)
return
}
deliverToHost(connection, frame)
}
}
}
function disconnect(): void {
const connection = live
if (!connection) {
return
}
live = null
connection.clientAttached = false
// Why linger: the host has not noticed yet, so buffered input may still reach it late.
zombies.push(connection)
link.toHost = 'pass'
link.toClient = 'pass'
connection.client.onClose?.()
}
/** The silent link recovers before anyone noticed: buffered frames arrive in order. */
function heal(): void {
const connection = live
if (connection?.lostFrames) {
// Why: a connection that lost frames is gone (TCP never drops mid-stream); only a replacement heals.
disconnect()
return
}
link.toHost = 'pass'
link.toClient = 'pass'
if (!connection) {
return
}
for (const frame of connection.heldToHost.splice(0)) {
deliverToHost(connection, frame)
}
for (const bytes of connection.heldToClient.splice(0)) {
deliverToClient(connection, bytes)
}
}
/** A dead connection's buffered input reaches the host after the client moved on. */
function flushZombie(): void {
const connection = zombies.shift()
if (!connection) {
return
}
for (const frame of connection.heldToHost.splice(0)) {
deliverToHost(connection, frame)
}
closeHostSide(connection)
}
function retireZombies(): void {
for (const connection of zombies.splice(0)) {
connection.heldToHost = []
closeHostSide(connection)
}
}
/** The host runtime restarts; the PTY survives in its daemon, the input ledger does not. */
function restartHost(): void {
retireZombies()
const connection = live
if (connection) {
closeHostSide(connection)
}
host = newHost()
if (connection) {
live = null
connection.clientAttached = false
connection.client.onClose?.()
}
}
return link
}