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Teardown used to answer 'is this tree mine, and how do I kill it?' by scraping the process table, walking parent pids back to Orca, and running taskkill /T /F only if the walk said yes. Every step is a guess, and the code said so itself: windows-pty-root-identity.ts:35 already named the fix -- 'an inherited handle / Job Object'. The guesses fail in the ways users report. A pid walk cannot survive pid reuse, so teardown refused whenever it could not prove ownership, and a refused kill is an orphaned agent tree holding the worktree directory open (#9045, #10475, #10087). A descendant that reparented is invisible to the walk. The scrape itself could be blocked by policy, which read as 'no evidence'. node-pty now creates a job object per ConPTY and assigns the shell under CREATE_SUSPENDED, before it can spawn anything -- assigning afterwards leaves a window in which a fast child escapes. Termination is one TerminateJobObject; liveness is QueryInformationJobObject. Verified on Windows 11 against a shell whose grandchild was spawned detached: job membership came back [shell, grandchild] and one call killed both. Neither a parent-pid walk nor GetConsoleProcessList sees that grandchild -- it leaves the console and reparents, which is exactly the claude.exe/node.exe/cmd.exe orphan in #9045. KILL_ON_JOB_CLOSE means a daemon that dies without unwinding no longer strands shells (#9195, #10415). The job is the daemon's, not the app's, so an app-main crash still leaves sessions alive -- the guarantee win-crash-survival-e2e asserts. Both entry points report unavailable rather than a false success when a pty has no job: an outer job without BREAKAWAY_OK can refuse the assignment, and a pty from an older build has none. Reading 'we could not tell' as 'already dead' is the original bug, so the old probe stays as the fallback.