Files
orca/src/shared/orcad-artifacts.ts
T
Jinwoo Hong 776c791554 feat(orcad): ship the mobile web page so phones paired to orcad get it (#29882)
* feat(orcad): ship the mobile web page so phones paired to orcad get it

orcad never carried out/mobile-web, so it did not advertise
mobileWeb.bundle.v1 and phones paired directly to an orcad server fell
back to the app's built-in native screens.

The built page now ships in every orcad package at out/mobile-web, the
path getBundledMobileWebBundleRoot already probes under the install
root. Its manifest is a fixed artifact; its content-addressed assets
join the hashed artifact list from that manifest, as one shared copy in
the template's common files. build-orcad fails when the page is missing
or stale, and CI lanes that build orcad now build the page first.

* ci(orcad): check out mobile/ for the Windows host template build

* refactor(orcad): copy the page tree whole and build it once per CI run

The guard already refuses unlisted files, so staging copies the
bundle directory as native-chat-visuals is copied. The shipped template
takes the page the qualification lanes tested, the e2e build artifact
carries it, and the PR smoke builds it through install-mobile-dependencies
behind its own scope step. Drops tests that duplicated the guard's own.

* fix(orcad): refuse a template page asset name that escapes the slot
2026-10-16 19:29:41 -07:00

295 lines
13 KiB
TypeScript

/**
* What a packaged `orcad` directory must contain, declared once: the build, the content hash
* and the remote install probe must not keep three lists that drift.
*
* Order is load-bearing: the hash concatenates these files in sequence.
*
* Keep this file erasable-only TypeScript — build-orcad.mjs imports it directly under
* Node's type stripping, which rejects enums, namespaces and parameter properties.
*/
// Bun-era slots only: kept so a client can still launch one for rollback (design D7.1 R5).
export const ORCAD_BUN_RUNTIME_FILENAME = 'bun-runtime'
export const ORCAD_WINDOWS_BUN_RUNTIME_FILENAME = 'bun-runtime.exe'
export const ORCAD_BUILD_TARGET_FILENAME = '.build-target'
export const ORCAD_WINDOWS_PROCESS_TREE_FILENAME = 'windows-process-tree.node'
/** native/windows-security: secure-file ACLs without spawning icacls. */
export const ORCAD_WINDOWS_SECURITY_FILENAME = 'windows-security.node'
/** native/windows-cli-launcher: cmd.exe and .ps1 shims cannot carry every argv intact. */
export const ORCAD_WINDOWS_CLI_LAUNCHER_FILENAME = 'bin/orca.exe'
export function orcadBunRuntimeFilename(target: string): string {
return isWindowsTarget(target) ? ORCAD_WINDOWS_BUN_RUNTIME_FILENAME : ORCAD_BUN_RUNTIME_FILENAME
}
function isWindowsTarget(target: string): boolean {
return target === 'win32' || target.startsWith('win32-')
}
/** A Node slot's server target (e.g. linux-x64-musl); `.build-target` would mark it as Bun. */
export const ORCAD_SERVER_TARGET_FILENAME = '.server-target'
/**
* Marks a slot launched by the pinned Node runtime; its content is that runtime's
* executableSha256 (node-runtime-pin.ts), which is how the runtime enters the version hash.
* A Node slot must never carry `.build-target`: Bun-era selectors exit 78 on `.build-target`
* without `bun-runtime` (design D7.1 R5).
*/
export const ORCAD_NODE_RUNTIME_MARKER_FILENAME = '.runtime-node'
/** Beside the slot dirs and shared across Orca versions (design D2): `runtimes/node-<sha256>/bin/node`. */
export const ORCAD_RUNTIMES_DIRNAME = 'runtimes'
export const ORCAD_NODE_RUNTIME_DIR_PREFIX = 'node-'
export const ORCAD_NODE_RUNTIME_POSIX_EXECUTABLE = 'bin/node'
// Upstream's own name and layout: renaming node.exe is the masquerading pattern EDR scores.
export const ORCAD_NODE_RUNTIME_WINDOWS_EXECUTABLE = 'node.exe'
export function orcadNodeRuntimeExecutable(target: string): string {
return isWindowsTarget(target)
? ORCAD_NODE_RUNTIME_WINDOWS_EXECUTABLE
: ORCAD_NODE_RUNTIME_POSIX_EXECUTABLE
}
/** Slot-relative path segments of the runtime a slot's marker names. */
export function orcadNodeRuntimeRelativePath(target: string, executableSha256: string): string[] {
return [
'..',
ORCAD_RUNTIMES_DIRNAME,
`${ORCAD_NODE_RUNTIME_DIR_PREFIX}${executableSha256}`,
...orcadNodeRuntimeExecutable(target).split('/')
]
}
/** N-API level the slot addons are built for; equals SLOT_NAPI_VERSION in the prebuild script. */
export const ORCAD_ADDON_NAPI_VERSION = 8
export const ORCAD_NODE_PTY_DIR = 'node_modules/node-pty'
export const ORCAD_CLI_ENTRY_FILENAME = 'out/cli/index.js'
export const ORCAD_CLI_PACKAGE_FILENAME = 'out/package.json'
// Test files and sources stay out; these are every module the runtime path requires.
export const ORCAD_NODE_PTY_JS_ARTIFACTS = [
'package.json',
'lib/conpty_console_list_agent.js',
'lib/eventEmitter2.js',
'lib/index.js',
'lib/interfaces.js',
'lib/shared/conout.js',
'lib/terminal.js',
'lib/types.js',
'lib/unixTerminal.js',
'lib/utils.js',
'lib/windowsConoutConnection.js',
'lib/windowsPtyAgent.js',
'lib/windowsTerminal.js',
'lib/worker/conoutSocketWorker.js'
].map((file) => `${ORCAD_NODE_PTY_DIR}/${file}`)
/** The prebuild slot's files (config/scripts/orcad-prebuild-slot-contents.mjs), relative to build/Release. */
export function orcadNodePtySlotFiles(target: string): string[] {
if (isWindowsTarget(target)) {
return [
'conpty.node',
'conpty_console_list.node',
'conpty/conpty.dll',
'conpty/OpenConsole.exe'
]
}
return target.startsWith('darwin-') ? ['pty.node', 'spawn-helper'] : ['pty.node']
}
export function orcadNodePtyNativeArtifacts(target: string): string[] {
return orcadNodePtySlotFiles(target).map((file) => `${ORCAD_NODE_PTY_DIR}/build/Release/${file}`)
}
export const ORCAD_PARCEL_WATCHER_ENTRY = 'node_modules/@parcel/watcher/index.js'
export const ORCAD_PARCEL_WATCHER_NATIVE = 'node_modules/@parcel/watcher/watcher.node'
export const ORCAD_EMOJI_SHORTCODE_DATASET =
'node_modules/emojibase-data/en/shortcodes/emojibase.json'
// linear-sdk.ts loads it through createRequire, which the server bundle cannot follow.
export const ORCAD_LINEAR_SDK_ENTRY = 'node_modules/@linear/sdk/index.js'
export const ORCAD_VERSION = '0.1.0'
export const ORCAD_LAUNCHER_FILENAME = 'orcad.js'
export const ORCAD_SERVER_ENTRY_FILENAME = 'orcad-server.js'
// Equals FOREIGN_SQLITE_READER_ENTRY_FILENAME; that module is not loadable under type stripping.
export const ORCAD_FOREIGN_SQLITE_READER_ENTRY = 'foreign-sqlite-reader-entry.js'
/** Worker thread that runs workspace port detection's probe commands off the event loop. */
export const ORCAD_PORT_SCAN_COMMAND_WORKER_ENTRY = 'port-scan-command-worker-entry.js'
// Equals AI_VAULT_SERVICE_ENTRY_FILENAME: the forked child that lists agent sessions.
export const ORCAD_SESSION_SCANNER_SERVICE_ENTRY = 'session-scanner-service-entry.js'
// Kept here because build-orcad.mjs imports this manifest directly under Node type stripping.
export const ORCAD_RIPGREP_ARTIFACTS = [
'ripgrep/linux-x64/rg',
'ripgrep/linux-arm64/rg',
'ripgrep/darwin-x64/rg',
'ripgrep/darwin-arm64/rg',
'ripgrep/win32-x64/rg.exe',
'ripgrep/win32-arm64/rg.exe'
] as const
/** Only the target's own ripgrep ships (design D2); both libcs share one static build. */
export function orcadRipgrepArtifact(target: string): string {
const [platform, arch] = target.split('-')
const artifact = ORCAD_RIPGREP_ARTIFACTS.find((candidate) =>
candidate.startsWith(`ripgrep/${platform}-${arch}/`)
)
if (!artifact) {
throw new Error(`orcad ships no ripgrep for ${target}`)
}
return artifact
}
export const ORCAD_RIPGREP_LICENSE_ARTIFACTS = [
'ripgrep/licenses/JEMALLOC-COPYING',
'ripgrep/licenses/LICENSE-MIT',
'ripgrep/licenses/LLVM-LIBUNWIND-LICENSE.TXT',
'ripgrep/licenses/MUSL-COPYRIGHT',
'ripgrep/licenses/PCRE2-LICENCE.md',
'ripgrep/licenses/README.md',
'ripgrep/licenses/RUST-CRATE-NOTICES.txt',
'ripgrep/licenses/SLJIT-LICENSE',
'ripgrep/licenses/UNLICENSE'
] as const
/** The skill plugin native-chat agents load by path; mirrors resources/native-chat-visuals. */
export const ORCAD_NATIVE_CHAT_VISUALS_ARTIFACTS = [
'native-chat-visuals/.claude-plugin/plugin.json',
'native-chat-visuals/skills/orca-chat-visuals/SKILL.md'
] as const
/**
* The page phones load over mobileWeb.bundle.*, at the path getBundledMobileWebBundleRoot probes
* under the install root. Its assets are content-addressed, so only its manifest names them.
*/
export const ORCAD_MOBILE_WEB_DIR = 'out/mobile-web'
export const ORCAD_MOBILE_WEB_MANIFEST = `${ORCAD_MOBILE_WEB_DIR}/manifest.json`
// Mirrors manifest-contract ASSET_PATH_PATTERN; cannot import under type stripping.
const MOBILE_WEB_ASSET_PATH = /^[A-Za-z0-9._-]+(?:\/[A-Za-z0-9._-]+)*$/
/** A bundle-relative asset path that stays inside the page directory. */
export function isOrcadMobileWebAssetPath(path: string): boolean {
return (
MOBILE_WEB_ASSET_PATH.test(path) &&
!path.split('/').some((segment) => segment === '.' || segment === '..')
)
}
/** Slot paths of every asset `manifestText` lists, sorted; throws rather than ship a partial page. */
export function orcadMobileWebAssetFilenames(manifestText: string): string[] {
const manifest: unknown = JSON.parse(manifestText)
const assets =
manifest && typeof manifest === 'object' && 'assets' in manifest ? manifest.assets : undefined
if (!Array.isArray(assets) || assets.length === 0) {
throw new Error(`${ORCAD_MOBILE_WEB_MANIFEST} lists no assets`)
}
const filenames = assets.map((asset: unknown) => {
const path = asset && typeof asset === 'object' && 'path' in asset ? asset.path : undefined
if (typeof path !== 'string' || !isOrcadMobileWebAssetPath(path)) {
throw new Error(`${ORCAD_MOBILE_WEB_MANIFEST} names an unsafe asset path: ${String(path)}`)
}
return `${ORCAD_MOBILE_WEB_DIR}/${path}`
})
return filenames.sort(compareCodeUnits)
}
/** Code-unit order: page asset lists feed the install hash, so they must not depend on locale. */
export function compareCodeUnits(left: string, right: string): number {
return left < right ? -1 : left > right ? 1 : 0
}
export type OrcadArtifact = {
filename: string
/**
* Absence is a degradation, not a torn install, so the remote probe must not require it.
* The agent-browser binary is the only one: `resolveOrcadBrowserProvider` already answers
* "no headless browser" when it is missing, and it is named per platform-arch anyway.
*/
optional?: boolean
}
export const ORCAD_ARTIFACTS: readonly OrcadArtifact[] = [
{ filename: ORCAD_CLI_ENTRY_FILENAME },
{ filename: ORCAD_CLI_PACKAGE_FILENAME },
{ filename: ORCAD_LAUNCHER_FILENAME },
{ filename: ORCAD_SERVER_ENTRY_FILENAME },
// Forked so a native @parcel/watcher fault kills the child, not the server.
{ filename: 'parcel-watcher-process-entry.js' },
// Forked so PTYs outlive the runtime process; its absence makes every restart destructive.
{ filename: 'daemon-entry.js' },
{ filename: 'profile-state-writer-worker-entry.js' },
{ filename: 'profile-state-backup-worker-entry.js' },
// Worker thread that reads other apps' SQLite (the OpenCode binder and history) off the event loop.
{ filename: ORCAD_FOREIGN_SQLITE_READER_ENTRY },
{ filename: ORCAD_PORT_SCAN_COMMAND_WORKER_ENTRY },
// Forked so transcript parsing stays off the server's event loop; session search stays in-process.
{ filename: ORCAD_SESSION_SCANNER_SERVICE_ENTRY },
// Worker threads the account services start: CLI probes off the event loop, Claude account setup.
{ filename: 'worker-thread-child-process-entry.js' },
{ filename: 'claude-profile-setup-worker-entry.js' },
// Target-specific even when the JavaScript bundle is shared across packaged slots.
{ filename: ORCAD_SERVER_TARGET_FILENAME },
// orcad never depends on a host runtime or host-installed native module.
{ filename: ORCAD_NODE_RUNTIME_MARKER_FILENAME },
{ filename: ORCAD_PARCEL_WATCHER_ENTRY },
{ filename: ORCAD_PARCEL_WATCHER_NATIVE },
{ filename: ORCAD_EMOJI_SHORTCODE_DATASET },
{ filename: ORCAD_LINEAR_SDK_ENTRY },
...ORCAD_NODE_PTY_JS_ARTIFACTS.map((filename) => ({ filename })),
...ORCAD_RIPGREP_LICENSE_ARTIFACTS.map((filename) => ({ filename })),
...ORCAD_NATIVE_CHAT_VISUALS_ARTIFACTS.map((filename) => ({ filename })),
// Without it phones paired to this server get no page (mobileWeb.bundle.v1 is not advertised).
{ filename: ORCAD_MOBILE_WEB_MANIFEST }
]
/** Written after the artifacts, so it is never an input to its own hash. */
export const ORCAD_VERSION_FILENAME = '.version'
export const ORCAD_TEMPLATE_MANIFEST_FILENAME = 'orcad-template.json'
export const ORCAD_TEMPLATE_TARGETS_DIR = 'targets'
/** Written last by the installer; its absence means a torn install. */
export const ORCAD_INSTALL_COMPLETE_FILENAME = '.install-complete'
/**
* Every file a `target` slot ships, in hash order; `target` is `<os>-<arch>[-<libc>]`.
* `mobileWebAssets` is orcadMobileWebAssetFilenames of the slot's own page manifest.
*/
export function orcadArtifactFilenames(
target: string,
mobileWebAssets: readonly string[]
): string[] {
const filenames = ORCAD_ARTIFACTS.filter((artifact) => !artifact.optional).map(
(artifact) => artifact.filename
)
filenames.push(...orcadNodePtyNativeArtifacts(target), orcadRipgrepArtifact(target))
if (isWindowsTarget(target)) {
filenames.push(
ORCAD_WINDOWS_PROCESS_TREE_FILENAME,
ORCAD_WINDOWS_SECURITY_FILENAME,
ORCAD_WINDOWS_CLI_LAUNCHER_FILENAME
)
}
filenames.push(...mobileWebAssets)
return filenames
}
/** Files shared by every template target; the rest live under `targets/<target>/`. */
export function orcadTemplateCommonFilenames(mobileWebAssets: readonly string[]): string[] {
const filenames = ORCAD_ARTIFACTS.filter(
(artifact) =>
!artifact.optional &&
artifact.filename !== ORCAD_SERVER_TARGET_FILENAME &&
artifact.filename !== ORCAD_NODE_RUNTIME_MARKER_FILENAME &&
artifact.filename !== ORCAD_PARCEL_WATCHER_NATIVE
).map((artifact) => artifact.filename)
// The page is platform-independent, so the template keeps one copy for every target.
filenames.push(...mobileWebAssets)
return filenames
}
/** Files stored under the template's `targets/<target>/`, at their slot-relative paths. */
export function orcadTemplateTargetFilenames(target: string): string[] {
const common = new Set(orcadTemplateCommonFilenames([]))
return orcadArtifactFilenames(target, []).filter((filename) => !common.has(filename))
}