* refactor(mobile): pin each golden to its own scenario input, not the whole manifest `recorderSha256` covered the recorder directory plus `pilot-scenarios.json`, so every golden's header was a function of every other family's scenarios. Adding a family for one domain re-digested all 153 goldens and put a conflict on that line in every domain branch in flight, which serialized the step-4 fan-out. Split the two things it conflated. `recorderSha256` now covers the recorder directory only, with unchanged semantics: a recorder edit still forces a full, deliberate re-record. A new `scenarioSha256` pins the scenario input that golden was recorded from — every scenario `runRecording` consumed for it, in order — canonicalised through `captureValue` so an explicit-undefined param stays distinct from an absent one. `goldenRecording` takes that list instead of just its first member. The variants are hashed rather than the base they expand from because they are what was recorded: a matrix site, its replayed normal result and its partition replies are all visible in them without the derivation having to be restated. `derived-goldens.ts` is that derivation, extracted from `family-recordings.test.ts` so the digest and the recording agree by construction — a property test that restated how a matrix or schedule expands could agree with itself and with nothing else. It reproduces exactly the 153 golden ids on disk, and the census the suite already ran (every family matrixed, no stale normal-result inventory entry) now reads off its output. `golden-header-digest.test.ts` pins the four properties: - a new family in the manifest moves zero existing goldens' headers, and derives two of its own - editing one field of `b1` moves exactly `b1` and its family's four matrix goldens — not the two other `legacy-inventory` scenarios, and not the goldens that expand from `inventory-lifecycle` - editing a recorder file still moves every golden's `recorderSha256`, and no `scenarioSha256` - `recorderSha256` is unchanged by the manifest's contents, and no longer reads the file at all `GOLDEN_FORMAT_VERSION` goes to 4: a version-3 header has no `scenarioSha256`, and `compareGolden` walks the expected header's keys, so a reader that accepted one would compare that golden's own scenarios as though they were unpinned. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * test(mobile): re-record the 153 RPC goldens for the split digest Recorder edit, so every golden needs rewriting. Recorded from the pinned baseline `16d1ab81d3` with this branch's recorder overlaid, per the README's procedure: main has moved past the baseline, so recording in place would have failed the product-source fence. Three header fields moved and nothing else did: - `recorderSha256` 6a12160a87… -> 2fda557f58…, one value across all 153 files - `scenarioSha256` added, 153 distinct values - `goldenFormatVersion` 3 -> 4 No observation, checkpoint, value-pool entry, `baseline`, `lockfileSha256` or `platform` changed: git diff -U0 -- mobile/rpc-foundation | grep -E '^[+-]' | grep -vE '^(\+\+\+|---)' \ | grep -vcE 'recorderSha256|scenarioSha256|goldenFormatVersion' 0 Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * refactor(mobile): certify the pilot goldens from the derivation that digests them `pilot-recordings.test.ts` restated `[scenario]` instead of consuming `pilotGoldens`, so the claim that a golden's `scenarioSha256` is a function of the same derivation that records the file held only for the 75 family goldens: dropping a scenario from `pilotGoldens` left the whole suite green and put that golden outside the header oracle. The pilot suite now iterates `pilotGoldens`, and a census fails if the derivation and the goldens directory disagree in either direction — which also closes the pre-existing orphan-golden gap. Also from review: pin the cross-sibling replay that hashing the generated variants buys (a matrix golden's `normal` partition replays a sibling's recorded reply, so editing that sibling must move it); state the real reason for the format bump, which is the diagnosis a version check gives rather than a rejection the byte compare already made; drop the fourth property test, which re-proved what tests 1 and 2 and `recording-runner`'s digest test already fail on; and drop a guard in `scenarioSha256` that its only caller reaches after an identical one. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * test(mobile): re-record the 153 RPC goldens for the review edits Recorder files changed, so `recorderSha256` moved. Recorded from the pinned baseline with this branch's recorder laid over it, per the README's migration-branch procedure. That one header field is the only line that moved in all 153 files: `scenarioSha256` and `goldenFormatVersion` are unchanged, and no observation moved. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * docs(mobile): correct the recording suite's test count Round-2 review: the README said 200 tests; the suite is 209 after the five added here. Markdown is outside recorderSha256, so no golden moves. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * test(mobile): re-record the 153 goldens on the merged baseline Four header fields moved and nothing else. Proven against origin/main: every changed line in all 153 files is one of these, and the file set is unchanged. - `recorderSha256` 70aa6f59e0 -> 58a461dbc9: this branch's recorder, and it now digests only the recorder directory, not the scenario manifest. - `scenarioSha256` added, 153 distinct values over 153 goldens. - `goldenFormatVersion` 3 -> 4 for that added field. - `baseline`5ec0b2698f->e53f1557e1, the merge's repoint onto the real main commit. #20563's value was a branch commit the squash left unreachable, so the record fence's `git diff <baseline>` could not resolve it. No checkpoint, value pool, effect or settlement byte moved, so main's recorded behaviour is carried over intact. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * docs(mobile): account for main's added recorder test in the suite count The merge brought in `unhandled-recording.test.ts`, one test, so the recording suite is 210 rather than the 209 this branch documented. Markdown is excluded from `recorderSha256`, so no golden moves. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb
Orca Mobile
React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.
Local development uses two processes:
- Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port
6768. - Expo Metro from
mobile/. This serves the React Native app on port8081.
Unless a command says otherwise, run mobile app commands from the mobile/ directory.
Prerequisites
- Node.js 24+
- pnpm
- Xcode and/or Android Studio tooling for simulator or device builds
- Expo Go on your phone, or a development client build when native modules are needed
- Phone and desktop on the same LAN when testing a physical phone
Start Desktop Orca
From the repository root:
pnpm install
pnpm dev
Confirm the mobile RPC server is listening:
lsof -nP -iTCP:6768 -sTCP:LISTEN
Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.
Start The Mobile App
cd mobile
pnpm install
pnpm start
Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.
For a native dev-client build:
pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client
Pair With Desktop Orca
- Open Orca desktop.
- Go to Settings > Mobile.
- Scan the pairing QR code from the mobile app.
- Confirm the mobile host endpoint is
ws://<desktop-ip>:6768.
For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.
If the phone has a stale host entry, remove it from the app and pair again.
Development Paths
Android Phone
- Install Expo Go from Google Play
- Run
pnpm start, scan QR with Expo Go - For native modules:
pnpm exec expo run:android - Run with
pnpm start --dev-client
iOS Simulator
- Install Xcode from the App Store
- Run
pnpm start --iosto open in iOS Simulator
Physical Phone Debugging
The phone can be inspected through the connected device tooling:
orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json
Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.
Terminal Streaming Repro Without A Phone
Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>
You can pass a worktree selector as the third argument:
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"
The expected result includes:
streamSawMarker: true
readSawMarker: true
If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.
Terminal Color Repro Without A Phone
Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
<deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.
Validation
Run these checks before committing mobile terminal changes:
cd mobile
pnpm exec tsc --noEmit
pnpm lint
cd ..
pnpm typecheck:node
Protocol Version Compatibility
Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.
Constants live in two files (Metro can't resolve outside mobile/):
src/shared/protocol-version.ts—DESKTOP_PROTOCOL_VERSION,MIN_COMPATIBLE_MOBILE_VERSIONmobile/src/transport/protocol-version.ts—MOBILE_PROTOCOL_VERSION,MIN_COMPATIBLE_DESKTOP_VERSION
Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.
When to bump
Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:
- Removed RPC method or required parameter that mobile uses
- Changed meaning (units, nullability) of an existing field mobile reads
- Changed encryption, framing, or auth handshake
Do not bump for additive changes:
- New RPC methods
- New optional fields on existing methods
- New event types in
terminal.subscribe
Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.
When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at either the App Store (mobile too old) or GitHub Releases (desktop too old).
To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.
Mock Server
Develop the mobile app without a running Orca desktop instance:
pnpm mock-server # starts mock WebSocket server on port 6768
Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.
Environment variables
MOCK_NATIVE_CHAT=1— serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.MOCK_SERVER_KEY_FILE— persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.
Scenario control files
Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.
MOCK_SEND_MODE_FILE(defaultorca-mock-send-modein the system temporary directory) —accept(default) accepts the send,errorfails it withmobile_input_floor_unavailable, anything else reports the send as rejected.MOCK_TERMINAL_LIST_MODE_FILE(defaultorca-mock-terminal-list-modein the system temporary directory) —omitreturns an empty terminal list,otherreturns a list that omits the chat handle, anything else lists it.MOCK_TERMINAL_STREAM_MODE_FILE(defaultorca-mock-terminal-stream-modein the system temporary directory) —deadanswers a subscribe withsubscribedthenend(a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.
Connecting to Real Orca
- Start Orca desktop with WebSocket transport enabled
- In Orca, go to Settings > Mobile and scan the QR code with this app
- The QR encodes the connection endpoint, device token, and TLS fingerprint
Project Structure
mobile/
├── app/ # Expo Router screens (file-based routing)
│ ├── _layout.tsx # Root layout with navigation stack
│ ├── index.tsx # Home screen — paired hosts list
│ └── pair-scan.tsx # QR code scanning screen
├── src/
│ ├── terminal/ # Terminal WebView and xterm bridge
│ └── transport/ # WebSocket RPC client
├── scripts/
│ ├── test-subscribe.ts # Desktop streaming repro without a phone
│ └── mock-server.ts # Standalone mock WebSocket server
└── assets/ # App icons and splash screen