* fix(mobile): open Grok, OpenCode, OMP and Pi chats on the phone The phone advertised only the Claude chat lane, so the host retitled every other agent's chat tab 'Update to view' and the phone's resolver refused non-Claude/Codex chat tabs anyway. Mobile now reads any agent the host lists, passes the chat's real agent to its send and slash-command paths, advertises the registered-agents and Pi dialog capabilities, hides image attach for agents the host says take none (as desktop does), and draws Pi's input dialog as one line. * test(mobile): drive the agents read through the shared fake client * fix(mobile): read options reports with no model Grok, OpenCode and OMP can report no current model, and a chat at rest may have none saved. The host refuses those reports to clients that don't advertise agent-session.options.optional-model.v1, which left the phone's model picker on its seed list and dropped /clear and /compact. * fix(mobile): reserve the chat session for every launched agent The phone matches a launched chat tab only by its session id, which it minted only for Claude and Codex. A Grok, OpenCode, OMP or Pi chat started from + landed only once the host replied, and a lost reply read as "Couldn't confirm the agent started" even with the chat listed. Hosts accept an agent-named id for any agent and ignore it for a terminal launch. * fix(mobile): read the host's agents once per connection, retry after a failure Every session-screen mount asked agentSession.agents again, so the attach button popped in late for OpenCode and Pi, and a read that failed while connected was never retried. Share one read per client, drop it on disconnect, and forget a failed read so the next chat asks again. * test(mobile): pin the chat's own agent on the send path and attach gating The send-bridge test passed with the claude/codex narrowing reverted. Drive an OpenCode chat through the controller and the structured session's send, where /review is the agent's own command but Codex's host claims it, and check the overlay offers attach only when the agent takes images. * fix(mobile): offer a card's X only while a turn is running The X on a structured prompt card stops its turn. Pi opens dialogs outside a turn too, and tapping X there could only say "Stop not sent". Claude and Codex cards arrive inside a running turn, so they keep their X. * fix(runtime): let a phone read the host's registered agents The phone now asks agentSession.agents to decide whether a chat's agent takes images, but the mobile allowlist refused the method, so OpenCode and Pi never got an attach button. It returns only each agent's id and its fixed capability record. * fix(mobile): keep a host's refusal of the agents list for the connection Released hosts advertise registered agents but refuse agentSession.agents to phones (forbidden, not available to mobile clients). Treat that answer as no list until the next connection instead of re-asking on every chat; keep retrying transient failures. * fix(mobile): shrink the model pill before it pushes Send off the composer row On a narrow phone, attach + a long model label + mic left no room for Send (seen with Pi's resting label). The pill's slot is now the row's only shrinkable item, so its label truncates and the buttons keep their size. Rows that already fit look the same. * fix(mobile): keep /clear and /compact for a chat whose agent lists no models The phone dropped a structured chat's option controller when its picker had nothing to show, and the / menu reads the chat's conversation commands from that controller. OMP lists no models, so its menu lost /clear and /compact. Keep the controller for every structured chat; the picker still renders nothing without a model. * feat(runtime): say in a chat's options report whether it takes images The host's options read now carries acceptsImages for every session: the agent definition's imagePrompts, narrowed by a running ACP child to what its initialize advertised (the same rule its sends use). Absent means an older host. * refactor(mobile): read whether a chat takes images from its options report The phone no longer reads the host's agent list for the attach button. It takes acceptsImages from the agentSession.options read it already makes, keyed to the chat, and kept through a pick made during that read. Before the read answers, and from an older host, Claude and Codex keep attach and other agents don't, as before. Drops the agent-list hook with its cache and refusal latch, the host-support flag only it used, and agentSession.agents from the host's mobile allowlist. * refactor(native-chat): gate desktop chat images on the session's options report The composer's image gate takes the session's acceptsImages answer first, falling back to the host's agent list before the options read lands (a new chat's start) and for an older host that sends no answer. With the phone no longer using it, structuredAgentAcceptsImages moves back to the renderer, where it was. * test(native-chat): prove the session's image answer reaches the composer gate
Orca Mobile
React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.
Local development uses two processes:
- Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port
6768. - Expo Metro from
mobile/. This serves the React Native app on port8081.
Unless a command says otherwise, run mobile app commands from the mobile/ directory.
The Node commands pnpm rpc:diff and pnpm rpc:record use a development dependency linked to ../src/packages/process-host. Mobile's install supplies the link, and tsx runs its source with the orca-source condition, so these command wrappers do not require a desktop install or package build. Keep that source directory in sparse checkouts. The recording suites still need root dependencies when they exercise desktop modules. The React Native app does not import this host package.
Prerequisites
- Node.js 24+
- pnpm
- Xcode and/or Android Studio tooling for simulator or device builds
- Expo Go on your phone, or a development client build when native modules are needed
- Phone and desktop on the same LAN when testing a physical phone
Start Desktop Orca
From the repository root:
pnpm install
pnpm dev
Confirm the mobile RPC server is listening:
lsof -nP -iTCP:6768 -sTCP:LISTEN
Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.
Start The Mobile App
cd mobile
pnpm install
pnpm start
Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.
For a native dev-client build:
pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client
Pair With Desktop Orca
- Open Orca desktop.
- Go to Settings > Mobile.
- Scan the pairing QR code from the mobile app.
- Confirm the mobile host endpoint is
ws://<desktop-ip>:6768.
For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.
If the phone has a stale host entry, remove it from the app and pair again.
Development Paths
Android Phone
- Install Expo Go from Google Play
- Run
pnpm start, scan QR with Expo Go - For native modules:
pnpm exec expo run:android - Run with
pnpm start --dev-client
iOS Simulator
- Install Xcode from the App Store
- Run
pnpm start --iosto open in iOS Simulator
Physical Phone Debugging
The phone can be inspected through the connected device tooling:
orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json
Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.
Terminal Streaming Repro Without A Phone
Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>
You can pass a worktree selector as the third argument:
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"
The expected result includes:
streamSawMarker: true
readSawMarker: true
If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.
Terminal Color Repro Without A Phone
Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
<deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.
Validation
Run these checks before committing mobile terminal changes:
cd mobile
pnpm exec tsc --noEmit
pnpm run check:tests-typecheck
pnpm lint
cd ..
pnpm typecheck:node
tsc --noEmit reads tsconfig.json, which excludes test files so Metro never bundles them.
tsconfig.test.json puts them back, and pnpm run typecheck:tests shows their errors in full.
check:tests-typecheck is the gate over it: a ratchet against tests-typecheck-baseline.txt, the
127 test files that do not typecheck yet. It fails when a file that checks today stops checking,
and when a baseline entry starts checking (prune it with
node scripts/check-tests-typecheck-ratchet.mjs --prune). The list may only shrink.
The same gate censuses the program first: every *.test.ts(x) on disk must be in it, or named in
the script's TESTS_OUTSIDE_PROGRAM with a reason. Without that, a test excluded from
tsconfig.test.json — or a Foo.test.tsx shadowed by a Foo.test.ts beside it, which a wildcard
include drops for the higher-priority extension — would leave the ratchet silently.
Protocol Version Compatibility
Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.
Constants live in two files (Metro can't resolve outside mobile/):
src/shared/protocol-version.ts—DESKTOP_PROTOCOL_VERSION,MIN_COMPATIBLE_MOBILE_VERSIONmobile/src/transport/protocol-version.ts—MOBILE_PROTOCOL_VERSION,MIN_COMPATIBLE_DESKTOP_VERSION
Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.
When to bump
Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:
- Removed RPC method or required parameter that mobile uses
- Changed meaning (units, nullability) of an existing field mobile reads
- Changed encryption, framing, or auth handshake
Do not bump for additive changes:
- New RPC methods
- New optional fields on existing methods
- New event types in
terminal.subscribe
Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.
When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at the update that clears it. When mobile is too old it opens the newest release if the installed app's update check knows one, otherwise the App Store (iOS) or GitHub Releases (Android). When desktop is too old it opens GitHub Releases.
To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.
Mock Server
Develop the mobile app without a running Orca desktop instance:
pnpm mock-server # starts mock WebSocket server on port 6768
Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.
Environment variables
MOCK_NATIVE_CHAT=1— serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.MOCK_CHAT_AGENT=omp— withMOCK_NATIVE_CHAT=1, present an OMP tab and four decoded transcript messages, including a tool call and result, instead of the default Claude scenario. It deliberately omitstranscriptPathto exercise legacy-hook readability discovery; current OMP hooks may report a path.MOCK_SERVER_KEY_FILE— persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.
Scenario control files
Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.
MOCK_SEND_MODE_FILE(defaultorca-mock-send-modein the system temporary directory) —accept(default) accepts the send,errorfails it withmobile_input_floor_unavailable, anything else reports the send as rejected.MOCK_TERMINAL_LIST_MODE_FILE(defaultorca-mock-terminal-list-modein the system temporary directory) —omitreturns an empty terminal list,otherreturns a list that omits the chat handle, anything else lists it.MOCK_TERMINAL_STREAM_MODE_FILE(defaultorca-mock-terminal-stream-modein the system temporary directory) —deadanswers a subscribe withsubscribedthenend(a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.
Connecting to Real Orca
- Start Orca desktop with WebSocket transport enabled
- In Orca, go to Settings > Mobile and scan the QR code with this app
- The QR encodes the connection endpoint, device token, and TLS fingerprint
Project Structure
mobile/
├── app/ # Expo Router screens (file-based routing)
│ ├── _layout.tsx # Root layout with navigation stack
│ ├── index.tsx # Home screen — paired hosts list
│ └── pair-scan.tsx # QR code scanning screen
├── src/
│ ├── terminal/ # Terminal WebView and xterm bridge
│ └── transport/ # WebSocket RPC client
├── scripts/
│ ├── test-subscribe.ts # Desktop streaming repro without a phone
│ └── mock-server.ts # Standalone mock WebSocket server
└── assets/ # App icons and splash screen