mirror of
https://github.com/stablyai/orca.git
synced 2026-11-02 18:17:36 +00:00
This reverts commit 46460d49c7 (#26171).
Pause the Node 24 requirement so existing SSH and WSL users are not
surprised by a host-runtime upgrade requirement in the next release.
This is a precautionary rollout hold requested to avoid near-term user
disruption, not a cancellation of the Node 24 transition.
Restore the prior Node 18 host minimum and companion build targets.
The previously shipped bundled Node 24 runtime and compatibility launcher
remain in place. Preserve the original change in a separate draft PR for
reintroduction after compatibility and rollout validation.
350 lines
11 KiB
JavaScript
350 lines
11 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Bundle the relay daemon and its crash-isolated watcher child per platform.
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*
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* The relay runs on remote hosts via `node relay.js`, so both outputs use
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* self-contained CommonJS bundles with no external dependencies beyond
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* Node.js built-ins. Native addons (node-pty, @parcel/watcher) are
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* marked external and expected to be installed on the remote or
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* gracefully degraded.
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*/
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import { build } from 'esbuild'
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import { JSONC_PARSER_ESM_ALIAS } from '../build-plugins/jsonc-parser-esm.ts'
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import { createHash } from 'node:crypto'
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import {
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copyFileSync,
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existsSync,
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mkdirSync,
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readdirSync,
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readFileSync,
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rmSync,
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writeFileSync
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} from 'node:fs'
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import { join } from 'node:path'
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import {
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RELAY_BUILD_PLATFORMS,
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RELAY_VERSION_FILENAME,
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RELAY_OPENCODE_SQLITE_READER_FILENAME,
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WSL_CLAUDE_PROFILE_HELPER_FILENAME,
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relayOptionalArtifactFilenames,
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isWindowsRelayPlatform,
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relayArtifactFilenames
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} from '../../src/shared/relay-artifacts.ts'
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import {
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parseRequiredRelayAddonArches,
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stageRelayWindowsProcessTreeAddon
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} from './relay-windows-process-tree-staging.mjs'
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const __dirname = import.meta.dirname
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// Why: the script lives under config/scripts, so go two levels up to reach the repo root.
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const ROOT = join(__dirname, '..', '..')
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const RELAY_ENTRY = join(ROOT, 'src', 'relay', 'relay.ts')
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const WATCHER_ENTRY = join(ROOT, 'src', 'main', 'ipc', 'parcel-watcher-process-entry.ts')
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const AI_VAULT_SERVICE_ENTRY = join(ROOT, 'src', 'relay', 'ai-vault-service-entry.ts')
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const OPENCODE_SQLITE_READER_ENTRY = join(
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ROOT,
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'src',
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'main',
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'ai-vault',
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'session-scanner-opencode-sqlite-process-entry.ts'
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)
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const WSL_TRANSCRIPT_FS_PROCESS_ENTRY = join(
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ROOT,
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'src',
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'main',
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'native-chat',
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'wsl-transcript-fs-process-entry.ts'
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)
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const MANAGED_HOOK_RUNTIME_ENTRY = join(
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ROOT,
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'src',
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'main',
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'agent-hooks',
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'managed-hook-runtime.ts'
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)
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const NODE_PTY_CONSOLE_LIST_PATCH_FILENAME = 'node-pty-1.1.0-console-list-agent-patch.cjs'
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const NODE_PTY_CONSOLE_LIST_PATCH_SOURCE = join(
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ROOT,
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'config',
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'relay-assets',
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NODE_PTY_CONSOLE_LIST_PATCH_FILENAME
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)
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const NODE_PTY_WINDOWS_TEARDOWN_PATCH_FILENAME = 'node-pty-1.1.0-windows-pty-teardown-patch.cjs'
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const NODE_PTY_WINDOWS_TEARDOWN_PATCH_SOURCE = join(
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ROOT,
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'config',
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'relay-assets',
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NODE_PTY_WINDOWS_TEARDOWN_PATCH_FILENAME
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)
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const NODE_PTY_MASTER_CLOEXEC_PATCH_FILENAME = 'node-pty-1.1.0-master-cloexec-patch.cjs'
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const NODE_PTY_MASTER_CLOEXEC_PATCH_SOURCE = join(
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ROOT,
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'config',
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'relay-assets',
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NODE_PTY_MASTER_CLOEXEC_PATCH_FILENAME
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)
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// Written by build-windows-process-tree-relay-addon.mjs on Windows, or downloaded
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// from CI's relay-windows-process-tree artifact on other OSes.
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const WINDOWS_PROCESS_TREE_BUILD_DIR = join(ROOT, '.build', 'windows-process-tree')
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// Per-arch rather than a flag because arm64 needs the MSVC ARM64 cross toolset,
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// an optional VS component: where it is absent that relay should fall back to
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// the scan, not fail the release the x64 relay is riding on.
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const REQUIRED_ADDON_ARCHES = parseRequiredRelayAddonArches(
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process.env.ORCA_REQUIRE_RELAY_NATIVE_ADDONS
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)
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// Why: lets the packaging contract test build into a temp tree instead of
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// clobbering a developer's out/relay or racing tests that read it.
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const OUT_ROOT = process.env.ORCA_RELAY_OUT_ROOT ?? join(ROOT, 'out', 'relay')
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const RELAY_VERSION = '0.1.0'
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async function buildRelayBundles(outDir) {
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await build({
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entryPoints: [RELAY_ENTRY],
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alias: JSONC_PARSER_ESM_ALIAS,
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'relay.js'),
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// Native addons cannot be bundled — they must exist on the remote host.
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// The relay gracefully degrades when they are absent.
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external: ['node-pty', '@parcel/watcher', 'electron'],
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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await build({
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entryPoints: [WATCHER_ENTRY],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'relay-watcher.js'),
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external: ['@parcel/watcher'],
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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await build({
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entryPoints: [AI_VAULT_SERVICE_ENTRY],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'relay-ai-vault-service.js'),
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external: ['electron'],
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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await build({
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entryPoints: [OPENCODE_SQLITE_READER_ENTRY],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, RELAY_OPENCODE_SQLITE_READER_FILENAME),
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external: ['electron'],
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sourcemap: false,
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minify: true,
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define: { 'process.env.NODE_ENV': '"production"' }
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})
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// Why beside the service: the spawn resolves this child next to its own
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// bundle, and a relay host has no desktop out/main to fall back to.
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await build({
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entryPoints: [WSL_TRANSCRIPT_FS_PROCESS_ENTRY],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'wsl-transcript-fs-process-entry.js'),
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external: ['electron'],
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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await build({
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entryPoints: [MANAGED_HOOK_RUNTIME_ENTRY],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'managed-hook-runtime.js'),
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// Why: jsonc-parser's default UMD build keeps relative dynamic requires
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// that break after bundling; its ESM entry is equivalent and self-contained.
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alias: JSONC_PARSER_ESM_ALIAS,
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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}
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let bundledSourceDir
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let bundledFilenames = []
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for (const platform of RELAY_BUILD_PLATFORMS) {
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const outDir = join(OUT_ROOT, platform)
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// Why: a stale companion left by an earlier build would otherwise satisfy the
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// manifest check and be hashed into .version, shipping mixed-generation bytes.
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rmSync(outDir, { recursive: true, force: true })
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mkdirSync(outDir, { recursive: true })
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// The JavaScript selects its host at runtime; only native addons and patches vary.
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if (bundledSourceDir) {
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for (const filename of bundledFilenames) {
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copyFileSync(join(bundledSourceDir, filename), join(outDir, filename))
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}
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} else {
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await buildRelayBundles(outDir)
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bundledSourceDir = outDir
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bundledFilenames = readdirSync(outDir)
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}
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if (isWindowsRelayPlatform(platform)) {
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copyFileSync(
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NODE_PTY_CONSOLE_LIST_PATCH_SOURCE,
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join(outDir, NODE_PTY_CONSOLE_LIST_PATCH_FILENAME)
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)
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copyFileSync(
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NODE_PTY_WINDOWS_TEARDOWN_PATCH_SOURCE,
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join(outDir, NODE_PTY_WINDOWS_TEARDOWN_PATCH_FILENAME)
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)
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}
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copyFileSync(
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NODE_PTY_MASTER_CLOEXEC_PATCH_SOURCE,
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join(outDir, NODE_PTY_MASTER_CLOEXEC_PATCH_FILENAME)
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)
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stageRelayWindowsProcessTreeAddon({
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platform,
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outDir,
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buildDir: WINDOWS_PROCESS_TREE_BUILD_DIR,
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requiredArches: REQUIRED_ADDON_ARCHES
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})
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// Why: include a content hash so the deploy check detects code changes even
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// when RELAY_VERSION hasn't been bumped. Hashing the whole manifest means a
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// companion-only change still selects a fresh immutable relay directory.
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const expected = relayArtifactFilenames(isWindowsRelayPlatform(platform))
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const hash = createHash('sha256')
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for (const filename of expected) {
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const artifactPath = join(outDir, filename)
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if (!existsSync(artifactPath)) {
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throw new Error(
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`Relay ${platform} declares ${filename} in RELAY_ARTIFACTS but never emitted it. ` +
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'Add the build step, or drop it from src/shared/relay-artifacts.ts.'
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)
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}
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hash.update(readFileSync(artifactPath))
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}
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// Why hashed only when present: a relay carrying the native addon answers
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// differently from one that falls back to the scan, so the two must not share
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// an immutable directory -- but a build without it is still valid.
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for (const filename of relayOptionalArtifactFilenames(isWindowsRelayPlatform(platform))) {
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const artifactPath = join(outDir, filename)
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if (existsSync(artifactPath)) {
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hash.update(readFileSync(artifactPath))
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}
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}
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const contentHash = hash.digest('hex').slice(0, 12)
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// Close the loop: an artifact emitted here but absent from the manifest would
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// ship unhashed and unprobed — exactly how the WSL helper went missing.
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const emitted = readdirSync(outDir).filter((name) => name !== RELAY_VERSION_FILENAME)
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const declared = [
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...expected,
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...relayOptionalArtifactFilenames(isWindowsRelayPlatform(platform))
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]
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const undeclared = emitted.filter((name) => !declared.includes(name))
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if (undeclared.length > 0) {
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throw new Error(
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`Relay ${platform} emitted undeclared artifacts: ${undeclared.join(', ')}. ` +
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'Add them to RELAY_ARTIFACTS in src/shared/relay-artifacts.ts.'
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)
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}
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writeFileSync(join(outDir, RELAY_VERSION_FILENAME), `${RELAY_VERSION}+${contentHash}`)
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console.log(`Built relay for ${platform} → ${outDir}/relay.js`)
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}
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// WSL agent-hook relay: a hooks-only guest receiver launched inside WSL
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// distros via wsl.exe. Pure Node built-ins (no node-pty/@parcel/watcher),
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// so a single platform-independent bundle suffices; it ships inside the
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// Windows app via the same out/relay extraResources mapping.
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{
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const wslHookEntry = join(ROOT, 'src', 'relay', 'wsl-agent-hook-relay.ts')
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const wslBrowserNetworkEntry = join(ROOT, 'src', 'relay', 'wsl-browser-network-relay.ts')
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const outDir = join(OUT_ROOT, 'wsl')
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mkdirSync(outDir, { recursive: true })
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await build({
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entryPoints: [wslHookEntry],
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alias: JSONC_PARSER_ESM_ALIAS,
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'wsl-agent-hook-relay.js'),
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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const content = readFileSync(join(outDir, 'wsl-agent-hook-relay.js'))
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const hash = createHash('sha256').update(content).digest('hex').slice(0, 12)
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writeFileSync(join(outDir, '.version'), `${RELAY_VERSION}+${hash}`)
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console.log(`Built WSL hook relay → ${outDir}/wsl-agent-hook-relay.js`)
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await build({
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entryPoints: [wslBrowserNetworkEntry],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, 'wsl-browser-network-relay.js'),
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sourcemap: false,
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minify: true,
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define: {
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'process.env.NODE_ENV': '"production"'
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}
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})
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const browserNetworkContent = readFileSync(join(outDir, 'wsl-browser-network-relay.js'))
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const browserNetworkHash = createHash('sha256')
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.update(browserNetworkContent)
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.digest('hex')
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.slice(0, 12)
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writeFileSync(join(outDir, '.browser-network-version'), `${RELAY_VERSION}+${browserNetworkHash}`)
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console.log(`Built WSL browser network relay → ${outDir}/wsl-browser-network-relay.js`)
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// Why here, not the relay dirs: only the desktop runs it, inside WSL; SSH hosts never upload it.
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await build({
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entryPoints: [join(ROOT, 'src/main/claude-accounts/claude-profile-wsl-entry.ts')],
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bundle: true,
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platform: 'node',
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target: 'node18',
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format: 'cjs',
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outfile: join(outDir, WSL_CLAUDE_PROFILE_HELPER_FILENAME),
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minify: true,
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define: { 'process.env.NODE_ENV': '"production"' }
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})
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}
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console.log('Relay build complete.')
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