Files
orca/src
Merge Sim 74b06c9c71 fix(native-chat): keep the retraction's fences, and fence the reveal's refresh
Correcting the retraction handling again. Clearing its cursors was more than the
bug needed and cost a guard: the host mints a fresh epoch when it rebuilds a
pruned entry, so a republication is never gated by the retained cursor, while
dropping it left an inventory response issued before the close free to land
afterwards and strand a chat row for a worktree the host no longer publishes.
Skip only the recording. The mainstream path keeps its epoch history for the
same reason, as a tombstone fence.

The test that justified the stronger clearing asserted a host behaviour that
does not exist — a rebuilt entry republishing under the renderer's epoch with a
restarted counter. It now uses what publishStructuredAgentSessionTab actually
mints for a pruned entry, and a new case covers the frame that would strand.

Also fences the reveal's inventory refresh on the sync generation, which every
other caller that applies an inventory already does: structured chat can be
switched off mid-flight, and the answer would otherwise re-seed a row into a
renderer that just discarded them.
2026-09-05 19:54:43 -07:00
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