* feat(mobile): tell users when a newer app binary is installable With OTA page updates, store releases get rare and users stop looking. The shell now asks the channel that installed it. Android sideload reads GitHub's mobile-android-v* tag refs and proves the release has an APK. iOS reads the App Store lookup. A home card above Desktops, dismissible per version, and Settings rows surface the result. The check runs on the desktop updater's cadence: cold start, foreground once 24 h have passed, and a 1 h retry after a failure. The releases atom feed was not used because it lists only the 10 newest releases, which are all desktop builds, so it never carries a mobile tag. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * refactor(mobile): parse update replies with zod schemas The anti-slop gate refuses Reflect.get on dynamic input. The GitHub refs, the release, the App Store lookup and the stored update record are now parsed into named schemas before they are read. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * docs(mobile): say why the Android update source reads tag refs Record why the Android source reads tag refs. The releases atom feed and /releases?per_page=100 are both newest-first windows that desktop releases fill. Either would silently report "current" once a run of desktop builds pushes the newest mobile release out. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * refactor(mobile): load update state once and apply review rulings Every check and dismissal now awaits one shared store load. This replaces the merge that guessed whether a check had landed during the load. A manual check that fails while the store loads therefore keeps its 1 h retry instead of re-checking at once. - checking is derived from the in-flight check. - start() uses a per-start flag, so a StrictMode double start applies one load. - A check that finishes after stop() writes nothing. - A corrupt stored update record loses only itself. - Tag refs are parsed with a single schema. - The runtime wiring is folded into one file, and the card moves to home/. - The recorded App Store fixture is oxfmt-formatted, with the same parsed value. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * fix(mobile): keep the update timer armed across a stop and restart A check that stayed in flight across stop and restart returned 'failed' without rescheduling. The restart skipped arming because a check was in flight, which left a live checker with no timer until the next foreground. The stop counter is removed. schedule() already arms nothing while no start is active, and saving a real result after a stop is harmless. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * chore: retrigger CI after the RPC recording repin (#23757) landed on main Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * refactor(mobile): trim the update checker and Settings rows - The load sets prefs and the due time only. start() re-arms the schedule after it. - The Settings result hides through one effect keyed on the result. - onUpdate receives the URL. - The version row is bound once. - The retry and timeout constants are no longer exported. - The unused AppUpdateChecker type is deleted. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * fix(mobile): run the update check when its timer fires The armed timer is the due time. Re-checking the wall clock when the timer fired meant a clock stepped back skipped the check and re-armed nothing. The due-time guard now applies only on foreground. The binary version still comes from expoConfig.version. SDK 55 removed Constants.nativeAppVersion, so the no-expo-updates invariant is now named in the comment. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * fix(mobile): recover from a future check time and use Apple's page URL If the device clock was ahead when a check ran and was corrected later, the stored check time is in the future. Cold starts then armed a timer for the whole skew, and foreground never came due. The stored state now reads as never checked in that case. The iOS link is the lookup's trackViewUrl instead of a URL built from trackId. Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb * style(mobile): fit the future-check-time comment in the print width Claude-Session: https://claude.ai/code/session_01JNnE9qzUZMMnqpZWCqM3nb
Orca Mobile
React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.
Local development uses two processes:
- Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port
6768. - Expo Metro from
mobile/. This serves the React Native app on port8081.
Unless a command says otherwise, run mobile app commands from the mobile/ directory.
Prerequisites
- Node.js 24+
- pnpm
- Xcode and/or Android Studio tooling for simulator or device builds
- Expo Go on your phone, or a development client build when native modules are needed
- Phone and desktop on the same LAN when testing a physical phone
Start Desktop Orca
From the repository root:
pnpm install
pnpm dev
Confirm the mobile RPC server is listening:
lsof -nP -iTCP:6768 -sTCP:LISTEN
Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.
Start The Mobile App
cd mobile
pnpm install
pnpm start
Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.
For a native dev-client build:
pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client
Pair With Desktop Orca
- Open Orca desktop.
- Go to Settings > Mobile.
- Scan the pairing QR code from the mobile app.
- Confirm the mobile host endpoint is
ws://<desktop-ip>:6768.
For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.
If the phone has a stale host entry, remove it from the app and pair again.
Development Paths
Android Phone
- Install Expo Go from Google Play
- Run
pnpm start, scan QR with Expo Go - For native modules:
pnpm exec expo run:android - Run with
pnpm start --dev-client
iOS Simulator
- Install Xcode from the App Store
- Run
pnpm start --iosto open in iOS Simulator
Physical Phone Debugging
The phone can be inspected through the connected device tooling:
orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json
Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.
Terminal Streaming Repro Without A Phone
Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>
You can pass a worktree selector as the third argument:
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"
The expected result includes:
streamSawMarker: true
readSawMarker: true
If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.
Terminal Color Repro Without A Phone
Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
<deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.
Validation
Run these checks before committing mobile terminal changes:
cd mobile
pnpm exec tsc --noEmit
pnpm run check:tests-typecheck
pnpm lint
cd ..
pnpm typecheck:node
tsc --noEmit reads tsconfig.json, which excludes test files so Metro never bundles them.
tsconfig.test.json puts them back, and pnpm run typecheck:tests shows their errors in full.
check:tests-typecheck is the gate over it: a ratchet against tests-typecheck-baseline.txt, the
127 test files that do not typecheck yet. It fails when a file that checks today stops checking,
and when a baseline entry starts checking (prune it with
node scripts/check-tests-typecheck-ratchet.mjs --prune). The list may only shrink.
The same gate censuses the program first: every *.test.ts(x) on disk must be in it, or named in
the script's TESTS_OUTSIDE_PROGRAM with a reason. Without that, a test excluded from
tsconfig.test.json — or a Foo.test.tsx shadowed by a Foo.test.ts beside it, which a wildcard
include drops for the higher-priority extension — would leave the ratchet silently.
Protocol Version Compatibility
Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.
Constants live in two files (Metro can't resolve outside mobile/):
src/shared/protocol-version.ts—DESKTOP_PROTOCOL_VERSION,MIN_COMPATIBLE_MOBILE_VERSIONmobile/src/transport/protocol-version.ts—MOBILE_PROTOCOL_VERSION,MIN_COMPATIBLE_DESKTOP_VERSION
Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.
When to bump
Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:
- Removed RPC method or required parameter that mobile uses
- Changed meaning (units, nullability) of an existing field mobile reads
- Changed encryption, framing, or auth handshake
Do not bump for additive changes:
- New RPC methods
- New optional fields on existing methods
- New event types in
terminal.subscribe
Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.
When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at either the App Store (mobile too old) or GitHub Releases (desktop too old).
To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.
Mock Server
Develop the mobile app without a running Orca desktop instance:
pnpm mock-server # starts mock WebSocket server on port 6768
Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.
Environment variables
MOCK_NATIVE_CHAT=1— serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.MOCK_CHAT_AGENT=omp— withMOCK_NATIVE_CHAT=1, present an OMP tab and four decoded transcript messages, including a tool call and result, instead of the default Claude scenario. It deliberately omitstranscriptPathto exercise legacy-hook readability discovery; current OMP hooks may report a path.MOCK_SERVER_KEY_FILE— persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.
Scenario control files
Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.
MOCK_SEND_MODE_FILE(defaultorca-mock-send-modein the system temporary directory) —accept(default) accepts the send,errorfails it withmobile_input_floor_unavailable, anything else reports the send as rejected.MOCK_TERMINAL_LIST_MODE_FILE(defaultorca-mock-terminal-list-modein the system temporary directory) —omitreturns an empty terminal list,otherreturns a list that omits the chat handle, anything else lists it.MOCK_TERMINAL_STREAM_MODE_FILE(defaultorca-mock-terminal-stream-modein the system temporary directory) —deadanswers a subscribe withsubscribedthenend(a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.
Connecting to Real Orca
- Start Orca desktop with WebSocket transport enabled
- In Orca, go to Settings > Mobile and scan the QR code with this app
- The QR encodes the connection endpoint, device token, and TLS fingerprint
Project Structure
mobile/
├── app/ # Expo Router screens (file-based routing)
│ ├── _layout.tsx # Root layout with navigation stack
│ ├── index.tsx # Home screen — paired hosts list
│ └── pair-scan.tsx # QR code scanning screen
├── src/
│ ├── terminal/ # Terminal WebView and xterm bridge
│ └── transport/ # WebSocket RPC client
├── scripts/
│ ├── test-subscribe.ts # Desktop streaming repro without a phone
│ └── mock-server.ts # Standalone mock WebSocket server
└── assets/ # App icons and splash screen