mirror of
https://github.com/stablyai/orca.git
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* fix(ai-vault): scan sessions by execution host * fix(ai-vault): route history resume by host * test(e2e): cover SSH AI Vault history * Generalize remote session scanning for all AI Vault agents Replace the Codex-only remote SSH session history scanner with a unified scanner supporting all registered agents. This ensures remote transcripts for Claude, Gemini, Devin, Droid, and others are scanned and listed alongside local history. - Propagate host metadata (host ID and platform) to scanned sessions - Scope remote actions by host, disabling local OS path actions on remote session logs - Resolve ambiguous project/worktree matching for overlapping paths by verifying matching host setup IDs - Update tests and E2E specs to validate multi-agent remote scanning --------- Co-authored-by: Jinjing <6427696+AmethystLiang@users.noreply.github.com>
1246 lines
45 KiB
TypeScript
1246 lines
45 KiB
TypeScript
/* oxlint-disable max-lines -- Why: co-locates SSH IPC handlers, port-forward
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broadcasting, and session lifecycle in one file to keep the data flow obvious. */
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import { ipcMain, powerMonitor, type BrowserWindow } from 'electron'
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import type { Store } from '../persistence'
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import { SshConnectionStore } from '../ssh/ssh-connection-store'
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import { SshConnectionManager, type SshConnectionCallbacks } from '../ssh/ssh-connection'
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import type { SshChannelMultiplexer } from '../ssh/ssh-channel-multiplexer'
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import { SshRelaySession, type SshRelayAiVaultHostInfo } from '../ssh/ssh-relay-session'
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import { SshPortForwardManager } from '../ssh/ssh-port-forward'
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import type {
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DetectedPort,
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EnrichedDetectedPort,
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SavedPortForward,
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SshTarget,
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SshConnectionStatus,
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SshConnectionState
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} from '../../shared/ssh-types'
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import { SSH_TERMINATE_RECONNECT_REQUIRED } from '../../shared/constants'
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import { isRuntimeOwnedSshTargetId } from '../../shared/execution-host'
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import { isAuthError } from '../ssh/ssh-connection-utils'
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import { forceStopRelayForTarget } from '../ssh/ssh-relay-reset'
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import { isSshPtyNotFoundError } from '../providers/ssh-pty-provider'
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import { toAppSshPtyId, toRelaySshPtyId } from '../providers/ssh-pty-id'
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import { registerSshBrowseHandler } from './ssh-browse'
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import {
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getConnectionIdsForWorktree,
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enrichSshDetectedPorts,
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enrichSshForwardEntries,
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getWorktreeIdsForConnection
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} from '../ports/ssh-advertised-url-enrichment'
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import { advertisedUrlWatcher } from '../ports/advertised-url-watcher'
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import { requestCredential, registerCredentialHandler } from './ssh-passphrase'
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import {
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clearProviderPtyState,
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deletePtyOwnership,
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getPtyIdsForConnection,
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getSshPtyProvider
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} from './pty'
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import type { OrcaRuntimeService } from '../runtime/orca-runtime'
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let sshStore: SshConnectionStore | null = null
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let connectionManager: SshConnectionManager | null = null
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let portForwardManager: SshPortForwardManager | null = null
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let registeredConnectSshTarget: ((targetId: string) => Promise<SshConnectionState>) | null = null
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let registeredGetSshState: ((targetId: string) => SshConnectionState | undefined) | null = null
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let persistedStore: Store | null = null
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let advertisedUrlWatcherUnsubscribe: (() => void) | null = null
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let powerMonitorUnsubscribe: (() => void) | null = null
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let currentGetMainWindow: () => BrowserWindow | null = () => null
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let currentRuntime: OrcaRuntimeService | undefined
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const SSH_IPC_CHANNELS = [
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'ssh:listTargets',
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'ssh:addTarget',
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'ssh:updateTarget',
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'ssh:removeTarget',
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'ssh:importConfig',
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'ssh:connect',
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'ssh:disconnect',
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'ssh:terminateSessions',
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'ssh:resetRelay',
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'ssh:getState',
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'ssh:needsPassphrasePrompt',
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'ssh:testConnection',
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'ssh:addPortForward',
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'ssh:updatePortForward',
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'ssh:removePortForward',
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'ssh:listPortForwards',
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'ssh:listDetectedPorts'
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] as const
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// Why: connection callbacks are process-lifetime; keeping this set outside
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// registerSshHandlers prevents in-flight connects from splitting credential
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// tracking when a BrowserWindow is recreated.
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const credentialRequestedForTarget = new Set<string>()
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function getCurrentMainWindow(): BrowserWindow | null {
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return currentGetMainWindow()
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}
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export async function connectRegisteredSshTarget(targetId: string): Promise<SshConnectionState> {
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if (!registeredConnectSshTarget) {
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throw new Error('ssh_handlers_not_registered')
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}
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return registeredConnectSshTarget(targetId)
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}
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export function getRegisteredSshState(targetId: string): SshConnectionState | undefined {
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return registeredGetSshState?.(targetId)
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}
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export async function disconnectRegisteredSshTarget(targetId: string): Promise<void> {
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if (!connectionManager) {
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return
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}
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await detachActiveSshSession(targetId)
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await connectionManager.disconnect(targetId)
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}
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export async function removeRegisteredSshTarget(targetId: string): Promise<void> {
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if (!sshStore) {
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return
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}
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// Why: removing a target is destructive — dispose() (not detach()) so the
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// relay shuts down and remote PTY leases are terminated rather than preserved
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// for a reattach to a target that will no longer exist.
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await disposeActiveSshSession(targetId)
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try {
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await connectionManager?.disconnect(targetId)
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} catch (err) {
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// Why: a failed disconnect must not block metadata removal; otherwise the
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// target lingers in the store and its leases are never cleaned up.
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console.warn(
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`[ssh] Failed to disconnect removed target ${targetId}: ${err instanceof Error ? err.message : String(err)}`
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)
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}
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persistedStore?.removeSshRemotePtyLeases(targetId)
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sshStore.removeTarget(targetId)
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}
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// Why: one session per SSH target encapsulates the entire relay lifecycle
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// (multiplexer, providers, abort controller, state machine). Eliminates the
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// scattered Maps/Sets that previously tracked this state independently.
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const activeSessions = new Map<string, SshRelaySession>()
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export function getActiveSshAiVaultHostInfo(targetId: string): SshRelayAiVaultHostInfo | null {
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if (isRuntimeOwnedSshTargetId(targetId)) {
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return null
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}
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return activeSessions.get(targetId)?.getAiVaultHostInfo() ?? null
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}
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export function getActiveSshAiVaultHostInfos(): SshRelayAiVaultHostInfo[] {
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return [...activeSessions.values()].flatMap((session) => {
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if (isRuntimeOwnedSshTargetId(session.targetId)) {
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return []
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}
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const info = session.getAiVaultHostInfo()
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return info ? [info] : []
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})
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}
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async function detachActiveSshSession(targetId: string): Promise<void> {
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await teardownActiveSshSession(targetId, (session) => session.detach())
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}
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async function disposeActiveSshSession(targetId: string): Promise<void> {
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await teardownActiveSshSession(targetId, (session) => session.dispose())
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}
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async function teardownActiveSshSession(
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targetId: string,
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teardown: (session: SshRelaySession) => void
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): Promise<void> {
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const session = activeSessions.get(targetId)
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if (!session) {
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return
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}
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// Why: await port teardown so local listeners are fully released before
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// disconnect/remove completes; otherwise immediate reconnect can hit EADDRINUSE.
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await portForwardManager?.removeAllForwards(targetId)
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teardown(session)
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activeSessions.delete(targetId)
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clearRelayLostBackoff(targetId)
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clearRelayStateOverride(targetId)
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}
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function relayGracePeriodForTarget(target: SshTarget | null | undefined): number | undefined {
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return target?.relayGracePeriodSeconds
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}
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// Why: multiple renderer tabs for the same SSH target can fire ssh:connect
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// concurrently. Without serialization, the second call interleaves with the
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// first — both see no existing session, both create one, and the first one
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// leaks. This map holds the in-flight connect promise so the second call
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// awaits the first rather than racing.
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const connectInFlight = new Map<string, Promise<SshConnectionState>>()
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// Why: reset tears down and force-stops the relay, then disconnects SSH.
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// Publish that lifecycle so new connects and duplicate resets cannot race it.
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const resetRelayInFlight = new Map<string, Promise<void>>()
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// Why: ssh:testConnection calls connect() then disconnect(), which fires
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// state-change events to the renderer. This causes worktree cards to briefly
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// flash "connected" then "disconnected". Suppressing broadcasts during tests
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// avoids that visual glitch.
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const testingTargets = new Set<string>()
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// Why: when a relay channel keeps dying (e.g. a stale --connect bridge keeps
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// being replaced, a remote-side bug closes the channel right after handshake,
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// or a mismatched relay binary refuses every handshake), the unguarded
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// _onRelayLost handler reconnects as fast as the network allows, hammering
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// both the local main process and the remote sshd in a tight loop. Track
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// per-target reconnect attempts and apply exponential backoff so the loop
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// terminates with a recoverable error instead of running forever. Successful
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// post-ready uptime resets the attempt counter for the next genuine drop.
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type RelayLostBackoffState = {
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attempts: number
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reconnectTimer: ReturnType<typeof setTimeout> | null
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stabilizedTimer: ReturnType<typeof setTimeout> | null
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}
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const relayLostBackoff = new Map<string, RelayLostBackoffState>()
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const relayStateOverrides = new Map<string, SshConnectionState>()
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const RELAY_LOST_MAX_ATTEMPTS = 6
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const RELAY_LOST_BASE_DELAY_MS = 500
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const RELAY_LOST_MAX_DELAY_MS = 15_000
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// Why: if a fresh reconnect's mux dies within this window, the new session
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// never stabilized (a flap, not a real recovery). Without this clamp the
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// attempt counter would be reset prematurely by a mux that "reached ready"
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// only on paper. 5 seconds covers normal post-deploy provider registration
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// and PTY reattach without being so generous that a real long-lived session
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// looks like a flap.
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const RELAY_LOST_STABILIZED_MS = 5_000
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function clearRelayLostBackoff(targetId: string): void {
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const state = relayLostBackoff.get(targetId)
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if (state?.reconnectTimer) {
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clearTimeout(state.reconnectTimer)
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}
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if (state?.stabilizedTimer) {
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clearTimeout(state.stabilizedTimer)
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}
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relayLostBackoff.delete(targetId)
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}
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function broadcastSshState(
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getMainWindow: () => BrowserWindow | null,
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targetId: string,
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state: SshConnectionState
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): void {
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// Why: runtime-owned (ephemeral-VM) targets are hidden from the renderer, which
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// has no surface for them. Broadcasting their state would make the renderer fire
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// a listTargets() lookup per event (incl. each relay-lost reconnect) for nothing.
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if (isRuntimeOwnedSshTargetId(targetId)) {
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return
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}
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const win = getMainWindow()
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if (win && !win.isDestroyed()) {
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win.webContents.send('ssh:state-changed', {
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targetId,
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state: withSshRemotePlatform(targetId, state)
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})
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}
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}
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function withSshRemotePlatform(targetId: string, state: SshConnectionState): SshConnectionState {
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const remotePlatform = activeSessions.get(targetId)?.getHostPlatform()?.os
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return remotePlatform ? { ...state, remotePlatform } : state
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}
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function publishRelayOverride(
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getMainWindow: () => BrowserWindow | null,
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targetId: string,
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status: SshConnectionStatus,
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error: string | null,
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reconnectAttempt: number
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): void {
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const state = withSshRemotePlatform(targetId, { targetId, status, error, reconnectAttempt })
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relayStateOverrides.set(targetId, state)
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broadcastSshState(getMainWindow, targetId, state)
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}
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function clearRelayStateOverride(targetId: string): void {
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relayStateOverrides.delete(targetId)
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}
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function getPublicSshState(targetId: string): SshConnectionState | undefined {
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const state = relayStateOverrides.get(targetId) ?? connectionManager!.getState(targetId)
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return state ? withSshRemotePlatform(targetId, state) : undefined
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}
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function broadcastPortForwards(getMainWindow: () => BrowserWindow | null, targetId: string): void {
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const win = getMainWindow()
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if (!win || win.isDestroyed()) {
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return
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}
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win.webContents.send('ssh:port-forwards-changed', {
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targetId,
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forwards: listForwardsEnriched(targetId)
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})
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}
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function broadcastDetectedPorts(
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getMainWindow: () => BrowserWindow | null,
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targetId: string,
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ports: DetectedPort[],
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options?: Parameters<typeof enrichSshDetectedPorts>[3]
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): void {
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const win = getMainWindow()
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if (!win || win.isDestroyed()) {
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return
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}
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win.webContents.send('ssh:detected-ports-changed', {
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targetId,
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ports: enrichDetected(targetId, ports, options)
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})
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}
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function listForwardsEnriched(targetId: string): ReturnType<SshPortForwardManager['listForwards']> {
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const raw = portForwardManager!.listForwards(targetId)
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if (!persistedStore) {
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return raw
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}
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return enrichSshForwardEntries(raw, getWorktreeIdsForConnection(persistedStore, targetId))
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}
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function enrichDetected(
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targetId: string,
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ports: DetectedPort[],
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options?: Parameters<typeof enrichSshDetectedPorts>[3]
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): EnrichedDetectedPort[] {
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if (!persistedStore) {
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return ports
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}
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return enrichSshDetectedPorts(
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ports,
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getWorktreeIdsForConnection(persistedStore, targetId),
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undefined,
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options
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)
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}
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// Why: after user-initiated add/remove/update the runtime manager is the
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// single source of truth — write exactly its entries and nothing else.
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// A separate helper (persistPortForwardsWithUnrestored) preserves entries
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// that failed to restore so they retry on next reconnect.
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function persistPortForwards(targetId: string): void {
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const active = portForwardManager!.listForwards(targetId)
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const saved: SavedPortForward[] = active.map((f) => ({
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localPort: f.localPort,
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remoteHost: f.remoteHost,
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remotePort: f.remotePort,
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label: f.label
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}))
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sshStore!.updateTarget(targetId, { portForwards: saved.length > 0 ? saved : undefined })
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}
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// Why: called after restorePortForwards so that forwards which failed to
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// restore (e.g. port temporarily busy) are kept in the persisted list and
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// retried on next reconnect, rather than being silently dropped.
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function persistPortForwardsWithUnrestored(targetId: string): void {
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const active = portForwardManager!.listForwards(targetId)
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const activeKeys = new Set(active.map((f) => `${f.localPort}:${f.remoteHost}:${f.remotePort}`))
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const existing = sshStore!.getTarget(targetId)?.portForwards ?? []
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const unrestored = existing.filter(
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(pf) => !activeKeys.has(`${pf.localPort}:${pf.remoteHost}:${pf.remotePort}`)
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)
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const saved: SavedPortForward[] = [
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...active.map((f) => ({
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localPort: f.localPort,
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remoteHost: f.remoteHost,
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remotePort: f.remotePort,
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label: f.label
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})),
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...unrestored
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]
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sshStore!.updateTarget(targetId, { portForwards: saved.length > 0 ? saved : undefined })
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}
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async function restorePortForwards(
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targetId: string,
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getMainWindow: () => BrowserWindow | null
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): Promise<void> {
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const target = sshStore!.getTarget(targetId)
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if (!target?.portForwards?.length) {
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return
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}
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const conn = connectionManager!.getConnection(targetId)
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if (!conn) {
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return
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}
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// Why: don't prune failed restores from persisted state. A failure may
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// be transient (e.g. port temporarily busy at startup) and the forward
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// should be retried on the next reconnect rather than silently deleted.
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for (const saved of target.portForwards) {
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// Why: if the session disconnects/reconnects while this loop is running,
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// a new connection object is created. Checking identity avoids adding
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// forwards against a stale connection, which would leak local listeners
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// that the next reconnect's removeAllForwards() doesn't know about.
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if (connectionManager!.getConnection(targetId) !== conn) {
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return
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}
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try {
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await portForwardManager!.addForward(
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targetId,
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conn,
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saved.localPort,
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saved.remoteHost,
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saved.remotePort,
|
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saved.label
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)
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} catch (err) {
|
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console.warn(
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`[ssh] Failed to restore forward :${saved.localPort} → ${saved.remoteHost}:${saved.remotePort}: ${err instanceof Error ? err.message : String(err)}`
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)
|
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}
|
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}
|
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persistPortForwardsWithUnrestored(targetId)
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broadcastPortForwards(getMainWindow, targetId)
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}
|
|
|
|
function registerAdvertisedUrlRefresh(getMainWindow: () => BrowserWindow | null): void {
|
|
advertisedUrlWatcherUnsubscribe?.()
|
|
// Why: SSH port scans only emit when raw host/port/PID data changes. A
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|
// terminal can print the advertised URL after the raw port row is already
|
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// visible, so the watcher must also trigger a renderer refresh.
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advertisedUrlWatcherUnsubscribe = advertisedUrlWatcher.onDidChange(({ worktreeId }) => {
|
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if (!persistedStore) {
|
|
return
|
|
}
|
|
for (const targetId of getConnectionIdsForWorktree(persistedStore, worktreeId)) {
|
|
const session = activeSessions.get(targetId)
|
|
if (!session) {
|
|
continue
|
|
}
|
|
const scanner = session.getPortScanner()
|
|
if (scanner) {
|
|
// Why: watcher changes can arrive before the next SSH scan refreshes
|
|
// listener PIDs; cached scanner rows must not pin a fresh URL stale.
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|
broadcastDetectedPorts(getMainWindow, targetId, scanner.getDetectedPorts(targetId), {
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validatePid: false
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|
})
|
|
}
|
|
broadcastPortForwards(getMainWindow, targetId)
|
|
}
|
|
})
|
|
}
|
|
|
|
function registerPowerMonitorReconnect(): void {
|
|
powerMonitorUnsubscribe?.()
|
|
const onSuspend = (): void => {
|
|
for (const session of activeSessions.values()) {
|
|
session.prepareForHostSleep()
|
|
}
|
|
}
|
|
const onResume = (): void => {
|
|
for (const targetId of activeSessions.keys()) {
|
|
const conn = connectionManager?.getConnection(targetId)
|
|
if (!conn) {
|
|
continue
|
|
}
|
|
const reconnect = connectionManager?.reconnect(targetId)
|
|
void reconnect?.catch((err) => {
|
|
console.warn(
|
|
`[ssh] Failed to reconnect ${targetId} after system resume: ${
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|
err instanceof Error ? err.message : String(err)
|
|
}`
|
|
)
|
|
})
|
|
}
|
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}
|
|
powerMonitor.on('suspend', onSuspend)
|
|
powerMonitor.on('resume', onResume)
|
|
powerMonitorUnsubscribe = () => {
|
|
powerMonitor.off('suspend', onSuspend)
|
|
powerMonitor.off('resume', onResume)
|
|
}
|
|
}
|
|
|
|
function createSshConnectionCallbacks(): SshConnectionCallbacks {
|
|
return {
|
|
onCredentialRequest: (targetId, kind, detail) => {
|
|
credentialRequestedForTarget.add(targetId)
|
|
return requestCredential(getCurrentMainWindow, targetId, kind, detail)
|
|
},
|
|
onStateChange: (targetId: string, state: SshConnectionState) => {
|
|
if (testingTargets.has(targetId)) {
|
|
return
|
|
}
|
|
|
|
// Why: when SSH reconnects after a network blip, we must re-deploy the
|
|
// relay and rebuild the full provider stack. The session's state machine
|
|
// ensures this only triggers when appropriate — 'deploying' state from
|
|
// an explicit ssh:connect is not 'ready', so this branch won't fire.
|
|
const session = activeSessions.get(targetId)
|
|
const sessionState = session?.getState()
|
|
const shouldReconnectRelay =
|
|
session !== undefined &&
|
|
state.status === 'connected' &&
|
|
state.reconnectAttempt === 0 &&
|
|
(sessionState === 'ready' || sessionState === 'reconnecting')
|
|
|
|
if (shouldReconnectRelay) {
|
|
// Why: SSH is connected before the relay providers are rebuilt. Keep
|
|
// renderer actions gated until SshRelaySession reaches ready again.
|
|
publishRelayOverride(
|
|
getCurrentMainWindow,
|
|
targetId,
|
|
'reconnecting',
|
|
'Relay channel reconnecting...',
|
|
state.reconnectAttempt
|
|
)
|
|
} else {
|
|
clearRelayStateOverride(targetId)
|
|
broadcastSshState(getCurrentMainWindow, targetId, state)
|
|
}
|
|
|
|
if (!session) {
|
|
return
|
|
}
|
|
// Why: allow reconnect from both 'ready' (normal network blip) and
|
|
// 'reconnecting' (previous reconnect attempt failed, e.g. relay deploy
|
|
// error on a working SSH connection). Without the 'reconnecting' check,
|
|
// a failed relay deploy would permanently brick the session.
|
|
if (shouldReconnectRelay) {
|
|
const target = sshStore?.getTarget(targetId)
|
|
const conn = connectionManager?.getConnection(targetId)
|
|
if (conn) {
|
|
void session.reconnect(conn, relayGracePeriodForTarget(target))
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function broadcastDetectedPortsFromCurrentWindow(
|
|
targetId: string,
|
|
ports: DetectedPort[],
|
|
_platform: string
|
|
): void {
|
|
broadcastDetectedPorts(getCurrentMainWindow, targetId, ports)
|
|
}
|
|
|
|
function configureRelaySessionCallbacks(session: SshRelaySession): void {
|
|
session.setOnTerminalRelayError((tid, err) => {
|
|
clearRelayLostBackoff(tid)
|
|
console.warn(
|
|
`[ssh] Terminal relay error for ${tid}: ${err.message}; skipping reconnect backoff.`
|
|
)
|
|
publishRelayOverride(getCurrentMainWindow, tid, 'error', err.message, 0)
|
|
})
|
|
|
|
session.setOnRelayLost((tid) => {
|
|
const s = activeSessions.get(tid)
|
|
if (!s) {
|
|
return
|
|
}
|
|
const c = connectionManager?.getConnection(tid)
|
|
if (!c) {
|
|
return
|
|
}
|
|
const t = sshStore?.getTarget(tid)
|
|
|
|
// Why: bounded exponential backoff. Without this, a remote-side bug
|
|
// that closes every fresh --connect channel turns into an infinite
|
|
// tight loop spawning relay deploys until the user force-quits.
|
|
const state = relayLostBackoff.get(tid) ?? {
|
|
attempts: 0,
|
|
reconnectTimer: null,
|
|
stabilizedTimer: null
|
|
}
|
|
if (state.stabilizedTimer) {
|
|
clearTimeout(state.stabilizedTimer)
|
|
state.stabilizedTimer = null
|
|
}
|
|
if (state.reconnectTimer) {
|
|
return
|
|
}
|
|
if (state.attempts >= RELAY_LOST_MAX_ATTEMPTS) {
|
|
console.warn(
|
|
`[ssh] Relay channel for ${tid} kept dying across ${state.attempts} attempts; giving up. User must reconnect manually.`
|
|
)
|
|
relayLostBackoff.delete(tid)
|
|
// Why: surface the failure so the renderer can prompt the user.
|
|
// A still-live SSH connection with a dead relay is otherwise an
|
|
// invisible failure — typing in remote terminals just stops working.
|
|
publishRelayOverride(
|
|
getCurrentMainWindow,
|
|
tid,
|
|
'error',
|
|
'Relay channel kept dropping. Click Reconnect on the SSH target before retrying.',
|
|
0
|
|
)
|
|
return
|
|
}
|
|
const delay = Math.min(RELAY_LOST_BASE_DELAY_MS * 2 ** state.attempts, RELAY_LOST_MAX_DELAY_MS)
|
|
state.attempts += 1
|
|
publishRelayOverride(
|
|
getCurrentMainWindow,
|
|
tid,
|
|
'reconnecting',
|
|
'Relay channel lost. Reconnecting...',
|
|
state.attempts
|
|
)
|
|
state.reconnectTimer = setTimeout(() => {
|
|
state.reconnectTimer = null
|
|
relayLostBackoff.set(tid, state)
|
|
const liveConn = connectionManager?.getConnection(tid)
|
|
if (!liveConn || !activeSessions.has(tid)) {
|
|
return
|
|
}
|
|
void s.reconnect(liveConn, relayGracePeriodForTarget(t))
|
|
}, delay)
|
|
relayLostBackoff.set(tid, state)
|
|
console.warn(
|
|
`[ssh] Relay channel for ${tid} lost; reconnect attempt ${state.attempts}/${RELAY_LOST_MAX_ATTEMPTS} in ${delay}ms`
|
|
)
|
|
})
|
|
|
|
// Why: fires after both establish() and reconnect() reach 'ready'.
|
|
// Re-creates persisted port forwards so they survive app restarts
|
|
// and network blips without manual re-configuration.
|
|
session.setOnReady((tid) => {
|
|
const state = relayLostBackoff.get(tid)
|
|
if (state) {
|
|
if (state.stabilizedTimer) {
|
|
clearTimeout(state.stabilizedTimer)
|
|
}
|
|
// Why: stabilization is post-ready uptime. Slow deployment time before
|
|
// `ready` does not prove the new relay survived user-visible work.
|
|
state.stabilizedTimer = setTimeout(() => {
|
|
const current = relayLostBackoff.get(tid)
|
|
if (current === state && !current.reconnectTimer) {
|
|
relayLostBackoff.delete(tid)
|
|
}
|
|
}, RELAY_LOST_STABILIZED_MS)
|
|
relayLostBackoff.set(tid, state)
|
|
}
|
|
clearRelayStateOverride(tid)
|
|
if (!testingTargets.has(tid)) {
|
|
broadcastSshState(getCurrentMainWindow, tid, {
|
|
targetId: tid,
|
|
status: 'connected',
|
|
error: null,
|
|
reconnectAttempt: 0
|
|
})
|
|
}
|
|
void restorePortForwards(tid, getCurrentMainWindow)
|
|
})
|
|
}
|
|
|
|
function refreshActiveRelaySessions(): void {
|
|
if (!persistedStore || !portForwardManager) {
|
|
return
|
|
}
|
|
for (const session of activeSessions.values()) {
|
|
session.refreshEnvironment(
|
|
getCurrentMainWindow,
|
|
persistedStore,
|
|
portForwardManager,
|
|
currentRuntime,
|
|
broadcastDetectedPortsFromCurrentWindow
|
|
)
|
|
configureRelaySessionCallbacks(session)
|
|
}
|
|
}
|
|
|
|
export function registerSshHandlers(
|
|
store: Store,
|
|
getMainWindow: () => BrowserWindow | null,
|
|
runtime?: OrcaRuntimeService
|
|
): { connectionManager: SshConnectionManager; sshStore: SshConnectionStore } {
|
|
// Why: on macOS, app re-activation creates a new BrowserWindow and re-calls
|
|
// this function. ipcMain.handle() throws if a handler is already registered,
|
|
// so we must remove any prior handlers before re-registering.
|
|
for (const ch of SSH_IPC_CHANNELS) {
|
|
ipcMain.removeHandler(ch)
|
|
}
|
|
|
|
currentGetMainWindow = getMainWindow
|
|
currentRuntime = runtime
|
|
sshStore = new SshConnectionStore(store)
|
|
persistedStore = store
|
|
registerAdvertisedUrlRefresh(getCurrentMainWindow)
|
|
|
|
registerCredentialHandler(getCurrentMainWindow)
|
|
|
|
const callbacks = createSshConnectionCallbacks()
|
|
if (connectionManager) {
|
|
connectionManager.setCallbacks(callbacks)
|
|
} else {
|
|
connectionManager = new SshConnectionManager(callbacks)
|
|
}
|
|
portForwardManager ??= new SshPortForwardManager()
|
|
portForwardManager.setCallbacks({
|
|
onForwardClosed: (entry, reason) => {
|
|
if (reason.kind === 'unexpected-exit') {
|
|
console.warn(
|
|
`[ssh] Port forward ${entry.localPort} → ${entry.remoteHost}:${entry.remotePort} closed unexpectedly${
|
|
reason.detail ? `: ${reason.detail}` : ''
|
|
}`
|
|
)
|
|
}
|
|
persistPortForwardsWithUnrestored(entry.connectionId)
|
|
broadcastPortForwards(getCurrentMainWindow, entry.connectionId)
|
|
}
|
|
})
|
|
refreshActiveRelaySessions()
|
|
registerPowerMonitorReconnect()
|
|
registerSshBrowseHandler(() => connectionManager)
|
|
|
|
// ── Target CRUD ────────────────────────────────────────────────────
|
|
|
|
ipcMain.handle('ssh:listTargets', () => {
|
|
return sshStore!.listTargets()
|
|
})
|
|
|
|
ipcMain.handle('ssh:addTarget', (_event, args: { target: Omit<SshTarget, 'id'> }) => {
|
|
return sshStore!.addTarget(args.target)
|
|
})
|
|
|
|
ipcMain.handle(
|
|
'ssh:updateTarget',
|
|
(_event, args: { id: string; updates: Partial<Omit<SshTarget, 'id'>> }) => {
|
|
return sshStore!.updateTarget(args.id, args.updates)
|
|
}
|
|
)
|
|
|
|
ipcMain.handle('ssh:removeTarget', async (_event, args: { id: string }) => {
|
|
await removeRegisteredSshTarget(args.id)
|
|
})
|
|
|
|
ipcMain.handle('ssh:importConfig', () => {
|
|
return sshStore!.importFromSshConfig()
|
|
})
|
|
|
|
// ── Connection lifecycle ───────────────────────────────────────────
|
|
|
|
async function connectTarget(targetId: string): Promise<SshConnectionState> {
|
|
const reset = resetRelayInFlight.get(targetId)
|
|
if (reset) {
|
|
await reset
|
|
}
|
|
|
|
// Why: serialize concurrent ssh:connect calls for the same target.
|
|
// Multiple tabs can fire connect simultaneously; without this, they
|
|
// interleave and the first session leaks.
|
|
const existing = connectInFlight.get(targetId)
|
|
if (existing) {
|
|
return existing
|
|
}
|
|
|
|
const promise = doConnect(targetId)
|
|
connectInFlight.set(targetId, promise)
|
|
try {
|
|
return await promise
|
|
} finally {
|
|
connectInFlight.delete(targetId)
|
|
}
|
|
}
|
|
|
|
registeredConnectSshTarget = connectTarget
|
|
registeredGetSshState = (targetId: string) => getPublicSshState(targetId)
|
|
|
|
ipcMain.handle('ssh:connect', async (_event, args: { targetId: string }) => {
|
|
return connectTarget(args.targetId)
|
|
})
|
|
|
|
async function doConnect(targetId: string): Promise<SshConnectionState> {
|
|
const target = sshStore!.getTarget(targetId)
|
|
if (!target) {
|
|
throw new Error(`SSH target "${targetId}" not found`)
|
|
}
|
|
|
|
const existingSession = activeSessions.get(targetId)
|
|
const existingState = connectionManager!.getState(targetId)
|
|
const existingMux = existingSession?.getMux()
|
|
if (
|
|
existingSession?.getState() === 'ready' &&
|
|
existingState?.status === 'connected' &&
|
|
connectionManager!.getConnection(targetId) &&
|
|
existingMux &&
|
|
!existingMux.isDisposed() &&
|
|
!relayStateOverrides.has(targetId) &&
|
|
!relayLostBackoff.has(targetId)
|
|
) {
|
|
// Why: BrowserWindow reactivation reruns renderer startup, which calls
|
|
// ssh:connect for already-live targets. Treat that as a refresh instead
|
|
// of tearing down the relay and stranding active port forwards.
|
|
broadcastSshState(getCurrentMainWindow, targetId, existingState)
|
|
return existingState
|
|
}
|
|
|
|
clearRelayStateOverride(targetId)
|
|
let conn
|
|
// Why: dispose any existing session to avoid leaking the old multiplexer,
|
|
// providers, and timers. This handles double-connect (user clicks connect
|
|
// while already connected) and reconnect-after-error.
|
|
if (existingSession) {
|
|
// Why: await port teardown before disposing so the OS fully releases
|
|
// local ports. Without this, restorePortForwards in the new session
|
|
// can hit EADDRINUSE on the same ports the old session was using.
|
|
await portForwardManager!.removeAllForwards(targetId)
|
|
existingSession.detach()
|
|
activeSessions.delete(targetId)
|
|
clearRelayLostBackoff(targetId)
|
|
clearRelayStateOverride(targetId)
|
|
}
|
|
|
|
// Why: create the session early so onStateChange sees it in 'deploying'
|
|
// state and knows not to trigger reconnect logic.
|
|
const session = new SshRelaySession(
|
|
targetId,
|
|
getCurrentMainWindow,
|
|
persistedStore!,
|
|
portForwardManager!,
|
|
currentRuntime,
|
|
broadcastDetectedPortsFromCurrentWindow
|
|
)
|
|
configureRelaySessionCallbacks(session)
|
|
activeSessions.set(targetId, session)
|
|
|
|
try {
|
|
conn = await connectionManager!.connect(target)
|
|
} catch (err) {
|
|
// Why: SshConnection.connect() sets its internal state, but the
|
|
// onStateChange callback may not have propagated to the renderer.
|
|
// Explicitly broadcast so the UI leaves 'connecting'.
|
|
const errObj = err instanceof Error ? err : new Error(String(err))
|
|
const status: SshConnectionStatus = isAuthError(errObj) ? 'auth-failed' : 'error'
|
|
// Why: if a credential prompt was shown before the failure, the target
|
|
// would stay in credentialRequestedForTarget. A later successful connect
|
|
// that doesn't prompt would then incorrectly persist lastRequiredPassphrase
|
|
// = true, causing startup to defer this target even though it no longer
|
|
// needs a passphrase.
|
|
credentialRequestedForTarget.delete(targetId)
|
|
activeSessions.delete(targetId)
|
|
clearRelayLostBackoff(targetId)
|
|
clearRelayStateOverride(targetId)
|
|
broadcastSshState(getCurrentMainWindow, targetId, {
|
|
targetId,
|
|
status,
|
|
error: errObj.message,
|
|
reconnectAttempt: 0
|
|
})
|
|
throw err
|
|
}
|
|
|
|
try {
|
|
// Deploy relay and establish multiplexer
|
|
callbacks.onStateChange(targetId, {
|
|
targetId,
|
|
status: 'deploying-relay',
|
|
error: null,
|
|
reconnectAttempt: 0
|
|
})
|
|
|
|
await session.establish(conn, relayGracePeriodForTarget(target))
|
|
|
|
// Why: we manually pushed `deploying-relay` above, so the renderer's
|
|
// state is stuck there. Send `connected` directly to the renderer
|
|
// instead of going through callbacks.onStateChange, which would
|
|
// trigger the reconnection logic.
|
|
const win = getCurrentMainWindow()
|
|
if (win && !win.isDestroyed()) {
|
|
clearRelayStateOverride(targetId)
|
|
win.webContents.send('ssh:state-changed', {
|
|
targetId,
|
|
state: withSshRemotePlatform(targetId, {
|
|
targetId,
|
|
status: 'connected',
|
|
error: null,
|
|
reconnectAttempt: 0
|
|
})
|
|
})
|
|
}
|
|
} catch (err) {
|
|
// Relay deployment failed — disconnect SSH
|
|
activeSessions.delete(targetId)
|
|
clearRelayLostBackoff(targetId)
|
|
await connectionManager!.disconnect(targetId)
|
|
throw err
|
|
}
|
|
|
|
// Why: persist whether this connection required a credential prompt so
|
|
// startup reconnect can partition targets into eager vs deferred without
|
|
// re-probing keys. Updated on every successful connect so the flag stays
|
|
// current as users add/remove passphrases from their keys.
|
|
const requiredPassphrase = credentialRequestedForTarget.has(targetId)
|
|
credentialRequestedForTarget.delete(targetId)
|
|
sshStore!.updateTarget(targetId, { lastRequiredPassphrase: requiredPassphrase })
|
|
|
|
return getPublicSshState(targetId)!
|
|
}
|
|
|
|
ipcMain.handle('ssh:disconnect', async (_event, args: { targetId: string }) => {
|
|
await disconnectRegisteredSshTarget(args.targetId)
|
|
})
|
|
|
|
ipcMain.handle('ssh:terminateSessions', async (_event, args: { targetId: string }) => {
|
|
const session = activeSessions.get(args.targetId)
|
|
const provider = getSshPtyProvider(args.targetId)
|
|
const leasedIds = persistedStore!
|
|
.getSshRemotePtyLeases(args.targetId)
|
|
.filter((lease) => lease.state !== 'terminated' && lease.state !== 'expired')
|
|
.map((lease) => lease.ptyId)
|
|
const ptyIdsByRelayId = new Map<string, string>()
|
|
for (const ptyId of getPtyIdsForConnection(args.targetId)) {
|
|
const relayPtyId = toRelaySshPtyId(args.targetId, ptyId)
|
|
ptyIdsByRelayId.set(relayPtyId, toAppSshPtyId(args.targetId, ptyId))
|
|
}
|
|
for (const ptyId of leasedIds) {
|
|
const relayPtyId = toRelaySshPtyId(args.targetId, ptyId)
|
|
ptyIdsByRelayId.set(
|
|
relayPtyId,
|
|
ptyIdsByRelayId.get(relayPtyId) ?? toAppSshPtyId(args.targetId, ptyId)
|
|
)
|
|
}
|
|
const ptyIds = Array.from(ptyIdsByRelayId, ([relayPtyId, appPtyId]) => ({
|
|
relayPtyId,
|
|
appPtyId
|
|
}))
|
|
|
|
if (ptyIds.length > 0 && !provider) {
|
|
throw new Error(
|
|
`${SSH_TERMINATE_RECONNECT_REQUIRED}: SSH relay is not connected; reconnect before terminating remote sessions.`
|
|
)
|
|
}
|
|
const shutdownResults = provider
|
|
? await Promise.allSettled(
|
|
ptyIds.map(({ appPtyId }) =>
|
|
provider.shutdown(appPtyId, { immediate: true, keepHistory: false })
|
|
)
|
|
)
|
|
: []
|
|
const shutdownFailures: string[] = []
|
|
for (const [index, result] of shutdownResults.entries()) {
|
|
const { appPtyId, relayPtyId } = ptyIds[index]
|
|
if (result.status !== 'fulfilled' && !isSshPtyNotFoundError(result.reason)) {
|
|
shutdownFailures.push(
|
|
`${relayPtyId}: ${result.reason instanceof Error ? result.reason.message : String(result.reason)}`
|
|
)
|
|
continue
|
|
}
|
|
clearProviderPtyState(appPtyId)
|
|
deletePtyOwnership(appPtyId)
|
|
persistedStore!.markSshRemotePtyLease(args.targetId, relayPtyId, 'terminated')
|
|
}
|
|
if (shutdownFailures.length > 0) {
|
|
// Why: a failed relay shutdown can leave the remote process alive in the
|
|
// grace window. Keep the lease/session intact so the user can retry.
|
|
throw new Error(`Failed to terminate SSH host sessions: ${shutdownFailures.join('; ')}`)
|
|
}
|
|
if (session) {
|
|
await portForwardManager!.removeAllForwards(args.targetId)
|
|
session.dispose()
|
|
activeSessions.delete(args.targetId)
|
|
clearRelayLostBackoff(args.targetId)
|
|
clearRelayStateOverride(args.targetId)
|
|
}
|
|
await connectionManager!.disconnect(args.targetId)
|
|
})
|
|
|
|
async function doResetRelay(targetId: string, target: SshTarget): Promise<void> {
|
|
const inFlightConnect = connectInFlight.get(targetId)
|
|
if (inFlightConnect) {
|
|
try {
|
|
// Why: reset tears down activeSessions; doing that while doConnect is
|
|
// still deploying can dispose the session doConnect is about to use.
|
|
await inFlightConnect
|
|
} catch {
|
|
// The reset can still recover a stale remote relay after a failed connect.
|
|
}
|
|
}
|
|
|
|
const session = activeSessions.get(targetId)
|
|
if (session) {
|
|
await portForwardManager!.removeAllForwards(targetId)
|
|
// Why: reset has its own stale-relay lease semantics below. dispose()
|
|
// records clean PTY termination, which hides reset-affected leases.
|
|
session.detach()
|
|
activeSessions.delete(targetId)
|
|
clearRelayLostBackoff(targetId)
|
|
}
|
|
|
|
const existingConn = connectionManager!.getConnection(targetId)
|
|
const conn = existingConn ?? (await connectionManager!.connect(target))
|
|
try {
|
|
await forceStopRelayForTarget(conn, targetId)
|
|
} finally {
|
|
const ptyIds = new Set(getPtyIdsForConnection(targetId))
|
|
for (const lease of persistedStore!.getSshRemotePtyLeases(targetId)) {
|
|
if (lease.state !== 'terminated' && lease.state !== 'expired') {
|
|
ptyIds.add(lease.ptyId)
|
|
persistedStore!.markSshRemotePtyLease(targetId, lease.ptyId, 'expired')
|
|
}
|
|
}
|
|
// Why: reset force-kills the remote relay daemon, so every local PTY
|
|
// handle owned by that relay is stale even if the reset command failed
|
|
// after the remote process accepted SIGTERM.
|
|
for (const ptyId of ptyIds) {
|
|
const appPtyId = toAppSshPtyId(targetId, ptyId)
|
|
clearProviderPtyState(appPtyId)
|
|
deletePtyOwnership(appPtyId)
|
|
}
|
|
// Why: reset's connect() can trip onCredentialRequest, which adds to
|
|
// credentialRequestedForTarget. Without this delete, a later doConnect
|
|
// that doesn't prompt would still persist lastRequiredPassphrase=true.
|
|
credentialRequestedForTarget.delete(targetId)
|
|
await connectionManager!.disconnect(targetId)
|
|
}
|
|
}
|
|
|
|
ipcMain.handle('ssh:resetRelay', (_event, args: { targetId: string }) => {
|
|
const existingReset = resetRelayInFlight.get(args.targetId)
|
|
if (existingReset) {
|
|
return existingReset
|
|
}
|
|
|
|
const target = sshStore!.getTarget(args.targetId)
|
|
if (!target) {
|
|
throw new Error(`SSH target "${args.targetId}" not found`)
|
|
}
|
|
|
|
let resetPromise: Promise<void>
|
|
resetPromise = Promise.resolve()
|
|
.then(() => doResetRelay(args.targetId, target))
|
|
.finally(() => {
|
|
if (resetRelayInFlight.get(args.targetId) === resetPromise) {
|
|
resetRelayInFlight.delete(args.targetId)
|
|
}
|
|
})
|
|
resetRelayInFlight.set(args.targetId, resetPromise)
|
|
return resetPromise
|
|
})
|
|
|
|
ipcMain.handle('ssh:getState', (_event, args: { targetId: string }) => {
|
|
return getPublicSshState(args.targetId)
|
|
})
|
|
|
|
// Why: callers that want to auto-connect (Cmd+J jump, terminal reattach) need
|
|
// to know whether doing so will pop a passphrase/password dialog. Auto-firing
|
|
// the connect is fine when no prompt is needed, but surprising otherwise —
|
|
// the user expects to enter the credential before the app starts connecting.
|
|
// Returns true if the target's last successful connect required a credential
|
|
// AND the live SshConnection (if any) does not already have one cached.
|
|
ipcMain.handle('ssh:needsPassphrasePrompt', (_event, args: { targetId: string }) => {
|
|
const target = sshStore!.getTarget(args.targetId)
|
|
if (!target?.lastRequiredPassphrase) {
|
|
return false
|
|
}
|
|
const conn = connectionManager!.getConnection(args.targetId)
|
|
return !conn?.hasCachedCredential()
|
|
})
|
|
|
|
ipcMain.handle('ssh:testConnection', async (_event, args: { targetId: string }) => {
|
|
const target = sshStore!.getTarget(args.targetId)
|
|
if (!target) {
|
|
throw new Error(`SSH target "${args.targetId}" not found`)
|
|
}
|
|
|
|
// Why: testConnection calls connect() then disconnect(). If the target
|
|
// already has an active relay session, connect() would reuse the connection
|
|
// but disconnect() would tear down the entire relay stack — killing all
|
|
// active PTYs and file watchers for a "test" that was supposed to be safe.
|
|
// Also guard 'reconnecting' — disconnect() would kill the SSH connection
|
|
// that the in-flight reconnect is using for relay deployment.
|
|
const existingSession = activeSessions.get(args.targetId)
|
|
const sessionState = existingSession?.getState()
|
|
if (
|
|
sessionState === 'ready' ||
|
|
sessionState === 'deploying' ||
|
|
sessionState === 'reconnecting'
|
|
) {
|
|
return { success: true, state: connectionManager!.getState(args.targetId) }
|
|
}
|
|
|
|
// Why: if a real ssh:connect is in flight for this target, testConnection's
|
|
// disconnect() call would tear down the connection that doConnect is using
|
|
// for relay deployment. Wait for the in-flight connect to finish instead.
|
|
const inFlight = connectInFlight.get(args.targetId)
|
|
if (inFlight) {
|
|
try {
|
|
const state = await inFlight
|
|
return { success: true, state }
|
|
} catch (err) {
|
|
return {
|
|
success: false,
|
|
error: err instanceof Error ? err.message : String(err)
|
|
}
|
|
}
|
|
}
|
|
|
|
testingTargets.add(args.targetId)
|
|
try {
|
|
const conn = await connectionManager!.connect(target)
|
|
const state = conn.getState()
|
|
await connectionManager!.disconnect(args.targetId)
|
|
return { success: true, state }
|
|
} catch (err) {
|
|
return {
|
|
success: false,
|
|
error: err instanceof Error ? err.message : String(err)
|
|
}
|
|
} finally {
|
|
testingTargets.delete(args.targetId)
|
|
// Why: the shared onCredentialRequest callback adds to this set for
|
|
// any connect() call, including testConnection. Without clearing it,
|
|
// a later real connect that doesn't prompt would persist
|
|
// lastRequiredPassphrase=true, causing startup to defer this target.
|
|
credentialRequestedForTarget.delete(args.targetId)
|
|
}
|
|
})
|
|
|
|
// ── Port forwarding ─────────────────────────────────────────────────
|
|
|
|
ipcMain.handle(
|
|
'ssh:addPortForward',
|
|
async (
|
|
_event,
|
|
args: {
|
|
targetId: string
|
|
localPort: number
|
|
remoteHost: string
|
|
remotePort: number
|
|
label?: string
|
|
}
|
|
) => {
|
|
const conn = connectionManager!.getConnection(args.targetId)
|
|
if (!conn) {
|
|
throw new Error(`SSH connection "${args.targetId}" not found`)
|
|
}
|
|
const entry = await portForwardManager!.addForward(
|
|
args.targetId,
|
|
conn,
|
|
args.localPort,
|
|
args.remoteHost,
|
|
args.remotePort,
|
|
args.label
|
|
)
|
|
persistPortForwards(args.targetId)
|
|
broadcastPortForwards(getCurrentMainWindow, args.targetId)
|
|
return entry
|
|
}
|
|
)
|
|
|
|
ipcMain.handle(
|
|
'ssh:updatePortForward',
|
|
async (
|
|
_event,
|
|
args: {
|
|
id: string
|
|
targetId: string
|
|
localPort: number
|
|
remoteHost: string
|
|
remotePort: number
|
|
label?: string
|
|
}
|
|
) => {
|
|
const conn = connectionManager!.getConnection(args.targetId)
|
|
if (!conn) {
|
|
throw new Error(`SSH connection "${args.targetId}" not found`)
|
|
}
|
|
try {
|
|
const entry = await portForwardManager!.updateForward(
|
|
args.id,
|
|
conn,
|
|
args.localPort,
|
|
args.remoteHost,
|
|
args.remotePort,
|
|
args.label
|
|
)
|
|
persistPortForwards(entry.connectionId)
|
|
broadcastPortForwards(getCurrentMainWindow, entry.connectionId)
|
|
return entry
|
|
} catch (err) {
|
|
// Why: if the edit failed (and rollback may also have failed),
|
|
// sync the renderer with the actual runtime state so it doesn't
|
|
// show a forward that no longer exists.
|
|
persistPortForwards(args.targetId)
|
|
broadcastPortForwards(getCurrentMainWindow, args.targetId)
|
|
throw err
|
|
}
|
|
}
|
|
)
|
|
|
|
ipcMain.handle('ssh:removePortForward', async (_event, args: { id: string }) => {
|
|
const removed = await portForwardManager!.removeForwardAndWait(args.id)
|
|
if (removed) {
|
|
persistPortForwards(removed.connectionId)
|
|
broadcastPortForwards(getCurrentMainWindow, removed.connectionId)
|
|
}
|
|
return removed
|
|
})
|
|
|
|
ipcMain.handle('ssh:listPortForwards', (_event, args?: { targetId?: string }) => {
|
|
const all = portForwardManager!.listForwards(args?.targetId)
|
|
if (!persistedStore || !args?.targetId) {
|
|
// Why: the cross-target list is rare and we cannot map every entry to
|
|
// worktrees in a single call; serve the raw list. Per-target callers
|
|
// get full enrichment.
|
|
return all
|
|
}
|
|
return enrichSshForwardEntries(all, getWorktreeIdsForConnection(persistedStore, args.targetId))
|
|
})
|
|
|
|
ipcMain.handle('ssh:listDetectedPorts', (_event, args: { targetId: string }) => {
|
|
const session = activeSessions.get(args.targetId)
|
|
const ports = session?.getPortScanner()?.getDetectedPorts(args.targetId) ?? []
|
|
return enrichDetected(args.targetId, ports)
|
|
})
|
|
|
|
return { connectionManager, sshStore }
|
|
}
|
|
|
|
export function getSshConnectionManager(): SshConnectionManager | null {
|
|
return connectionManager
|
|
}
|
|
|
|
export async function resetSshHandlerStateForTests(): Promise<void> {
|
|
advertisedUrlWatcherUnsubscribe?.()
|
|
advertisedUrlWatcherUnsubscribe = null
|
|
powerMonitorUnsubscribe?.()
|
|
powerMonitorUnsubscribe = null
|
|
for (const ch of SSH_IPC_CHANNELS) {
|
|
ipcMain.removeHandler(ch)
|
|
}
|
|
ipcMain.removeHandler('ssh:submitCredential')
|
|
|
|
for (const session of activeSessions.values()) {
|
|
session.dispose()
|
|
}
|
|
activeSessions.clear()
|
|
for (const targetId of relayLostBackoff.keys()) {
|
|
clearRelayLostBackoff(targetId)
|
|
}
|
|
relayStateOverrides.clear()
|
|
connectInFlight.clear()
|
|
resetRelayInFlight.clear()
|
|
testingTargets.clear()
|
|
credentialRequestedForTarget.clear()
|
|
|
|
await connectionManager?.disconnectAll()
|
|
portForwardManager?.dispose()
|
|
connectionManager = null
|
|
portForwardManager = null
|
|
sshStore = null
|
|
persistedStore = null
|
|
registeredConnectSshTarget = null
|
|
registeredGetSshState = null
|
|
currentGetMainWindow = () => null
|
|
currentRuntime = undefined
|
|
}
|
|
|
|
export function getSshConnectionStore(): SshConnectionStore | null {
|
|
return sshStore
|
|
}
|
|
|
|
export function getActiveMultiplexer(connectionId: string): SshChannelMultiplexer | undefined {
|
|
return activeSessions.get(connectionId)?.getMux() ?? undefined
|
|
}
|