Files
orca/mobile
NeilandJesse Sanford 7cafdb072b feat(ssh): Recover server for a managed host refused on a stale lock, and surface that refusal in seconds (#32951)
* feat(orcad): run --reclaim-stale-lock on a managed host's active slot

The desktop can now dry-run and confirm the stale instance-lock recovery
on a Linux managed host, serialized with launches, then start the server
again and reconnect the way the restart action does.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* feat(settings): offer Recover server for a managed host refused on a stale lock

When a managed orcad start names --reclaim-stale-lock, the SSH host row
offers Recover server. The dialog dry-runs the check, shows the host's
evidence, and clears the lock only after the user confirms no other
machine sharing the home runs Orca.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* feat(mobile): point a host refused on a stale lock to the desktop's Recover server

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(settings): mount the Recover server dialog per opening

A fresh mount starts each opening from a new check instead of resetting
state in an effect.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): end the readiness wait once the host proves the launch exited

A managed orcad refused at start (such as on a possibly stale instance
lock) left the client waiting out the full readiness deadline. Each
host-side wait now also checks the launch's PID file with kill -0 and
ends early on a proven exit, so the caller reports the same pending
readiness, with the orcad.log tail, within a poll. No PID, a denied
probe or a reused PID keeps the old deadline.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): refuse a managed slot without --reclaim-stale-lock before running it

An older orcad ignores the flag and starts serving in the foreground. The
same remote exec now checks that the slot's server bundle names the flag
and answers unsupported otherwise, without invoking orcad.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(settings): show the manual stale-lock command as literal mono text

The rendered dialog ran the command into the sentence, so it was hard to
read or copy. It now sits in its own mono block, like Details.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(settings): offer only a manual delete when the host can't reclaim, and format the lock's age

An unsupported host was told to run the very command it lacks. Main now
names the lock path for that case, and the dialog shows only a copyable
rm of it with the shared-home caution. The lock's age uses the UI's
relative-time formatter instead of a hand-rolled minutes count.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): pin a confirmed stale-lock reclaim to the record the user approved

--yes reclaimed whatever record held the lock at that moment, so a lock a
same-named machine wrote while the dialog sat open could be cleared.
orcad now takes --expect-nonce and refuses unless the lock still holds
it; the dry run reports the nonce, the desktop sends it back on confirm,
and the managed slot gate requires a build that knows the pin. A
reclaimed result carries the evidence it acted on.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(settings): keep the Recover server dialog open through its own reclaim

The dialog's mount was gated on the status that offered it, and the
reclaim clears that note before its answer arrives, so the result was
never shown and the card kept the dialog marked open. Only the triggers
are gated now; an open dialog keeps the server it opened for until the
user closes it.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(settings): put the Recover server confirmation on the security surface

It asks permission to run a remote command that clears an ownership lock
and starts server code, which STYLEGUIDE puts on that surface.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): trust a gone launch PID only on the machine that launched it

The PID file sits in a home other login nodes may share, so a wait exec
that lands on another node read a starting server as exited. Both launch
paths now record the launching machine's boot id and node name beside
the PID, and the readiness wait ends early only when its own exec reads
the same record. No record, a host without a boot id, or another machine
keeps the deadline. The PID path is named once in the launch command so
it stays within its sent-byte ceiling.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): keep a slot's unreadable stale-lock answer from offering a manual delete

A slot that passed the gate but gave no JSON, or a status this client
does not know, read as unsupported and offered rm of the lock. It now
reads as no-answer, which points to the slot's own reclaim command, and
unsupported is left to a slot without the command, a non-Linux host or
no active version.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* style(settings): use the text-2xs step for the stale-lock command block

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(mobile): offer the desktop-recovery hint on the same refusal the desktop does

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* test(orcad): name the extra fields a fake stale-lock answer carries

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(settings): end the Recover server flow once the lock is cleared, and keep an unpinned reclaim manual

After a reclaim whose restart failed, the dialog kept the old evidence,
the enabled confirmation and manual recovery for a lock that was gone.
It now shows only that the lock was cleared and why the server did not
start, with Close. A slot that has the reclaim but not the nonce pin is
now told apart from one without the reclaim, and is pointed to its own
reclaim command rather than rm.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): keep a stale-lock reclaim's result when the restart after it throws

A wake or tunnel rebuild that threw after the lock was cleared discarded
the reclaimed result, so the caller skipped its reconnect and note
clearing and the dialog kept a confirmation for a lock that was gone.
The restart's failure now becomes the result's notRestarted reason.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* fix(orcad): report a reclaimed server as started when only its forward failed to follow

A tunnel rebuild that failed after the wake started the server was
reported as the server not starting. The rebuild now goes through
followLaunchedServerPort, as other relaunches do, which warns and leaves
the forward to the next connect. Also drops a caller test that only
covered behaviour the fix did not change.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

* test(mobile): re-record the execution-target goldens for the recovery hint field

The SSH gate's projected state gained `needsDesktopServerRecovery`, which
is false for every recorded reply (no recorded host sends a managed
server refusal). Re-recorded with `pnpm --dir mobile rpc:record` for the
two pilot recordings and the four execution-target reply partitions; the
only change is that field, plus the value pool reordering around it.

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>

---------

Co-authored-by: Jesse Sanford <108698+jessesanford@users.noreply.github.com>
2026-10-23 17:57:22 -07:00
..

Orca Mobile

React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.

Local development uses two processes:

  • Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port 6768.
  • Expo Metro from mobile/. This serves the React Native app on port 8081.

Unless a command says otherwise, run mobile app commands from the mobile/ directory.

The Node commands pnpm rpc:diff and pnpm rpc:record use a development dependency linked to ../src/packages/process-host. Mobile's install supplies the link, and tsx runs its source with the orca-source condition, so these command wrappers do not require a desktop install or package build. Keep that source directory in sparse checkouts. The recording suites still need root dependencies when they exercise desktop modules. The React Native app does not import this host package.

Prerequisites

  • Node.js 24+
  • pnpm
  • Xcode and/or Android Studio tooling for simulator or device builds
  • Expo Go on your phone, or a development client build when native modules are needed
  • Phone and desktop on the same LAN when testing a physical phone

Start Desktop Orca

From the repository root:

pnpm install
pnpm dev

Confirm the mobile RPC server is listening:

lsof -nP -iTCP:6768 -sTCP:LISTEN

Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.

Start The Mobile App

cd mobile
pnpm install
pnpm start

Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.

For a native dev-client build:

pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client

Pair With Desktop Orca

  1. Open Orca desktop.
  2. Go to Settings > Mobile.
  3. Scan the pairing QR code from the mobile app.
  4. Confirm the mobile host endpoint is ws://<desktop-ip>:6768.

For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.

If the phone has a stale host entry, remove it from the app and pair again.

Development Paths

Android Phone

  1. Install Expo Go from Google Play
  2. Run pnpm start, scan QR with Expo Go
  3. For native modules: pnpm exec expo run:android
  4. Run with pnpm start --dev-client

iOS Simulator

  1. Install Xcode from the App Store
  2. Run pnpm start --ios to open in iOS Simulator

Physical Phone Debugging

The phone can be inspected through the connected device tooling:

orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json

Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.

Terminal Streaming Repro Without A Phone

Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:

cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>

You can pass a worktree selector as the third argument:

pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"

The expected result includes:

streamSawMarker: true
readSawMarker: true

If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.

Terminal Color Repro Without A Phone

Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:

cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
  <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"

The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.

Validation

Run these checks before committing mobile terminal changes:

cd mobile
pnpm exec tsc --noEmit
pnpm run check:tests-typecheck
pnpm lint
cd ..
pnpm typecheck:node

tsc --noEmit reads tsconfig.json, which excludes test files so Metro never bundles them. tsconfig.test.json puts them back, and pnpm run typecheck:tests shows their errors in full. check:tests-typecheck is the gate over it: a ratchet against tests-typecheck-baseline.txt, the 127 test files that do not typecheck yet. It fails when a file that checks today stops checking, and when a baseline entry starts checking (prune it with node scripts/check-tests-typecheck-ratchet.mjs --prune). The list may only shrink.

The same gate censuses the program first: every *.test.ts(x) on disk must be in it, or named in the script's TESTS_OUTSIDE_PROGRAM with a reason. Without that, a test excluded from tsconfig.test.json — or a Foo.test.tsx shadowed by a Foo.test.ts beside it, which a wildcard include drops for the higher-priority extension — would leave the ratchet silently.

Protocol Version Compatibility

Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.

Constants live in two files (Metro can't resolve outside mobile/):

  • src/shared/protocol-version.ts — DESKTOP_PROTOCOL_VERSION, MIN_COMPATIBLE_MOBILE_VERSION
  • mobile/src/transport/protocol-version.ts — MOBILE_PROTOCOL_VERSION, MIN_COMPATIBLE_DESKTOP_VERSION

Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.

When to bump

Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:

  • Removed RPC method or required parameter that mobile uses
  • Changed meaning (units, nullability) of an existing field mobile reads
  • Changed encryption, framing, or auth handshake

Do not bump for additive changes:

  • New RPC methods
  • New optional fields on existing methods
  • New event types in terminal.subscribe

Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.

When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at the update that clears it. When mobile is too old it opens the newest release if the installed app's update check knows one, otherwise the App Store (iOS) or GitHub Releases (Android). When desktop is too old it opens GitHub Releases.

To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.

Mock Server

Develop the mobile app without a running Orca desktop instance:

pnpm mock-server           # starts mock WebSocket server on port 6768

Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.

Environment variables

  • MOCK_NATIVE_CHAT=1 — serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.
  • MOCK_CHAT_AGENT=omp — with MOCK_NATIVE_CHAT=1, present an OMP tab and four decoded transcript messages, including a tool call and result, instead of the default Claude scenario. It deliberately omits transcriptPath to exercise legacy-hook readability discovery; current OMP hooks may report a path.
  • MOCK_SERVER_KEY_FILE — persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.

Scenario control files

Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.

  • MOCK_SEND_MODE_FILE (default orca-mock-send-mode in the system temporary directory) — accept (default) accepts the send, error fails it with mobile_input_floor_unavailable, anything else reports the send as rejected.
  • MOCK_TERMINAL_LIST_MODE_FILE (default orca-mock-terminal-list-mode in the system temporary directory) — omit returns an empty terminal list, other returns a list that omits the chat handle, anything else lists it.
  • MOCK_TERMINAL_STREAM_MODE_FILE (default orca-mock-terminal-stream-mode in the system temporary directory) — dead answers a subscribe with subscribed then end (a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.

Connecting to Real Orca

  1. Start Orca desktop with WebSocket transport enabled
  2. In Orca, go to Settings > Mobile and scan the QR code with this app
  3. The QR encodes the connection endpoint, device token, and TLS fingerprint

Project Structure

mobile/
├── app/                   # Expo Router screens (file-based routing)
│   ├── _layout.tsx        # Root layout with navigation stack
│   ├── index.tsx          # Home screen — paired hosts list
│   └── pair-scan.tsx      # QR code scanning screen
├── src/
│   ├── terminal/          # Terminal WebView and xterm bridge
│   └── transport/         # WebSocket RPC client
├── scripts/
│   ├── test-subscribe.ts  # Desktop streaming repro without a phone
│   └── mock-server.ts     # Standalone mock WebSocket server
└── assets/                # App icons and splash screen