- shot <key|dir> --scenario <name> renders the panel in that check scenario through the check runner (a separate Node process on a mock host and mounted worker), sends the validated drawn tree to a new plugins.shotReplay, and captures it in a throwaway preview surface: no guest, no live host, no real storage or settings, no real worker, images as placeholders. Window hidden or minimized only; --act, --environment and bridged shells refused; an older host answers method_not_found (runtime_unsupported) rather than doing a live shot. - dev watch's shot event carries pendingRequests.
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Plugin commands
Use these to make, check, load and manage Orca plugins (themes, terminal themes, icon themes,
syntaxes, language packs, custom editors, panels, TSX component panels). All commands take --json; branch on
error.code, not on wording.
ORCA plugin create <dir> --template <theme|terminal-theme|icon-theme|syntax|language-pack|editor|panel|components|worker-panel> [--id <id>] [--name <name>] --json
ORCA plugin types <dir> --json
ORCA plugin validate <dir|orca-plugin.json|orca-catalog.json> --json
ORCA plugin inspect <dir> --json
ORCA plugin release-entry <dir> --json
ORCA plugin test [dir] --json
ORCA plugin check [dir] --json
ORCA plugin dev watch <dir> [--check] [--shot <out-dir> [--shot-panel <id>]] [--approve <fingerprint>] --json
ORCA plugin dev load <dir> [--approve <fingerprint>] --json
ORCA plugin dev reload [<dir>] [--approve <fingerprint>] --json
ORCA plugin dev emit <dir|plugin-key> <event> [--data <json>] --json
ORCA plugin dev request <dir|plugin-key> <name> [--data <json>] [--panel <id>] [--timeout-ms <ms>] --json
ORCA plugin dev unload <dir|plugin-key> --json
ORCA plugin list --json
ORCA plugin logs <plugin-key> --json
ORCA plugin enable <plugin-key> [--approve <fingerprint>] --json
ORCA plugin disable <plugin-key> --json
ORCA plugin system on|off --json
ORCA plugin restart <plugin-key> --json
ORCA plugin open <plugin-key> [--panel <id> | --editor <file>] --json
ORCA plugin shot <plugin-key> [--panel <id>] [--theme light|dark] [--width <px>] [--act '<json>'] [--out <file.png>] --json
ORCA plugin shot <dir> --scenario <name> [--panel <id>] [--theme light|dark] [--width <px>] [--out <file.png>] --json
Exit codes: 0 ok, 1 error, 2 plugin_invalid, 3 approval_required or approval_stale.
Make and load a plugin
plugin createinto a new folder. Leave out--publisher: Orca names the publisher after the repository owner (localfor a folder); anorca-id prefix is reserved.componentsis a TSX panel with no build step;.ts/.tsxfiles load as written, importing onlyorcaand relative files.plugin types <dir>(also run byplugin dev load) writes the typings to.orca/types/, which the plugin'stsconfig.jsonextends.- Edit the files. Field rules:
docs/reference/plugin-manifest.md,plugin-themes.md,plugin-theme-tokens.md,plugin-syntax.mdandplugin-authoring.mdin the Orca repository. plugin validateuntil it passes. It is offline and never runs plugin code. For components panels,plugin checkalso renders each panel once in Node and reports runtime errors with file:line, andplugin testruns the plugin's*.test.ts(x)files withorca/testing(seedocs/reference/plugin-declarative-ui.md, "Testing"). Both run the plugin's code unsandboxed on this machine: use them only on code you trust.plugin dev load <dir>adds the folder to Settings → Plugins → Development folders on the Orca host and loads it. Orca reloads it, and restarts its worker, when its files change; runplugin dev reload <dir>if a change was missed.plugin restart <plugin-key>stops a worker so its next command or event reruns its startup code.plugin logsshows what a worker printed and a panel's or editor's console errors, warnings and uncaught exceptions as[frame] <file>:<line> <message>.plugin dev inspect <plugin-key>opens DevTools windows for its open frames; run it only when the user asks.plugin dev watch <dir> --jsondoes the load, then stays running and prints one JSON object per line (type:loaded,log,reloaded,status,approval,check,shot,shot_skipped,warning,disconnected,unloaded) as logs arrive and saves reload it; run it in a background terminal and read its output. Ctrl-C unloads the folder it loaded.plugin dev emit <dir|plugin-key> <event> --data '<json>'fires a test event at a development plugin's worker (if it lists the event incontributes.events) and its open panels that subscribed withorca.on; the payload is checked against the event's schema. Handler errors show inplugin logsand the watch.plugin dev request <dir|plugin-key> <name> --data '<json>'calls the worker'sorca.panels.handle(name)handler as a panel'splugin.requestwould and prints{ pluginKey, name, result }; a handler failure isplugin_request_failedwith the worker's code inerror.data.requestCode.- See what you built:
plugin shot <plugin-key> --jsonwrites a PNG of a panel exactly as Orca draws it (default.orca/shots/<plugin-key>-<panel>.png, in the plugin folder when run inside one;--widthapplies to that capture only, and--themetoo but only while Orca's window is hidden or minimized, elsethemeApplied: falsewith athemeReason) and lists the errors the panel showed or logged; read the image file. A components panel's shot also waits for its host calls (plugin.request) to answer, at most 3s;pendingRequestscounts any still out.--act '[{"type":{"label":"New task"},"text":"Ship"},{"press":{"text":"Add"}}]'first drives a components panel with the test kit's verbs (press,type,select,toggle,slide, Tablesort/selectRows/activateRow/loadMore, Treeexpand/collapse/selectItem/activateItem; at most 20) and reportsactions: [{ ok, error? }]; it needs Orca's window hidden or minimized and never counts as a user gesture. Afterwards the panel's atoms are put back (restored); worker-side effects stay.plugin shot <dir> --scenario <name>shoots one<entry>.check.tsscenario instead: it renders it here likeplugin check(unsandboxed, the worker on a stand-in host), and Orca draws that tree apart from the plugin, so the live panel, storage and worker are never touched. It returnsreplay: trueandscenario; a still frame (images placeholder, no--act), local only, window hidden or minimized; an unknown name lists the scenarios.plugin dev watch <dir> --shot <out-dir>opens one panel once (the first, or--shot-panel <id>) and captures it after every reload while it stays on screen; when the user shows something else it skips (shot_skipped) and never switches back.plugin open <plugin-key>shows a panel to the user (--editor <file>opens a file in its custom editor). Both need the desktop app with a workspace showing and never raise the window. plugin dev unload <dir>when done.
Paths are on the machine that runs Orca. With --environment <server>, pass an absolute path
on that server. From an SSH or WSL shell that forwards orca to another machine, the authoring
and dev commands refuse; work on the Orca host instead.
plugin_system_disabled means plugins are off on that host. Ask the user to click "Turn on
plugins" in Settings → Plugins, or on a host with no window (orca serve) to run
plugin system on with the same --environment. It approves nothing; only plugins approved
earlier start.
Approval
- Content-only plugins (themes, terminal themes, icon themes, syntaxes, language packs) load and enable without approval.
- Anything that runs code or acts in Orca (panels, editors, commands, shortcuts, workers,
capabilities) fails with
approval_required(exit 3).error.messageanderror.datasay exactly what it would be granted, why approval is needed, anderror.data.command, the same command with--approve <fingerprint>. - The fingerprint is bound to that plugin, version, files and access. A different plugin,
version, set of files, or more access gets
approval_stalewith the new grants and a new fingerprint. - Approving grants real access on the user's machine or server. Ask your user before re-running
with
--approveunless they already asked for exactly this plugin and this access. Never pass a fingerprint you did not get from Orca for this exact command. Each approval is written to the plugin audit log as approved via CLI. - Without approval a development folder stays loaded but nothing in it runs.
- For an approved development folder, later code edits run without asking again; new capabilities, a higher execution level, or changed commands and shortcuts need a new approval.
disable,restartanddev unloadnever need approval.
Publish
There is no publish command. Use Git and gh with the user's own credentials:
plugin validate .must pass, and the work must be committed and pushed to the GitHub repository that will own it (its owner becomes the publisher).- Set
versioninorca-plugin.json, commit, then tag that commitv<version>and push the tag:git tag -a v1.2.0 -m v1.2.0 && git push origin v1.2.0. - Add the
orca-plugintopic to the repository:gh repo edit <owner>/<repo> --add-topic orca-plugin. - Check the listing status at
https://www.onorca.dev/plugins/<owner>/<repo>.
For a catalog (orca-catalog.json), commit the plugin and run plugin release-entry <dir>: it
prints the releases entry for HEAD (and the source.path for a plugin in a subdirectory) to
paste into the catalog, newest first.
Publishing is public and acts under the user's GitHub identity; do it only when the user asked to publish.