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* plugins: check shows what drew; responsive Table columns; quieter Table and Stack
- orca plugin check: each scenario result carries a summary (headings,
callouts, empty states, table and tree sizes, the selected tab, loading
placeholders, danger/warning text), printed under its line, and --json
adds the drawn tree. dev watch's check event keeps only the summary.
orca/testing gains panel.summary().
- Table columns take minWidth (floor for an auto column) and hideBelow
('sm' 360px, 'md' 480px), measured on the table itself; at least one
column stays. Cut-off cells and headers show their text on hover. The
kit's columnsOf(table, { width }) answers which columns fit.
- The active-row ring shows only while the grid has keyboard focus.
- A Stack with no align keeps buttons at their own width while fields,
tables and cards still fill it; align='stretch' stretches everything.
- Typings, docs, the skill's workflow reference, regenerated references;
the gallery's Kind column drops out in a narrow sidebar.
* plugins: check can render one scenario and return its drawn tree
For orca plugin shot --scenario (tree replay): checkPluginPanels takes
{ panel, scenario, drawnTree }, and with drawnTree returns each render's
validated tree exactly as Orca draws it (handlers as { $callback }),
re-validated on the CLI side. An unknown scenario is reported as an issue.
readPluginCheckScenarioNames(dir, entry) lists a panel's scenarios by
loading its .check file without mounting anything.