Files
orca/config/scripts/packaged-node-pty-prebuild-prune.test.mjs
T
Neil f7033e0e70 build(windows): drop the packaged node-pty prebuild that can silently replace the patch (#16350)
* build(windows): drop the packaged node-pty prebuild that can silently replace the patch

node-pty's loader tries build/Release, then build/Debug, then
prebuilds/<platform>-<arch>, and swallows every failure in between. Windows
packaging ships both the source build and the prebuild, and only the source
build carries Orca's job-object exports (listJobProcessIds, terminateJob,
assignCurrentProcessToJob).

So an ABI mismatch, a truncated file, or an AV quarantine of
build/Release/conpty.node degrades the shipped app to the UNPATCHED prebuild:
PTY teardown silently falls back to guessing by PID ancestry, with no error
anywhere. That is the failure mode that made #16059 hard to see -- an install
that looks fine and quietly cannot own a PTY tree.

Removing the fallback turns a silent downgrade into a loud load failure.

Scoped narrowly: only win32, and only when the source build is actually
present, so a build that legitimately has no build/Release keeps something
loadable. macOS and Linux prebuilds are untouched -- they have no patched
export to lose.

Refs #16059.

* fix: delete only the stale conpty fallback, not the whole prebuilds tree

Review caught a P0 in the first version of this change, and it was the same
defect the PR exists to prevent, pointed at a different target.

Orca's own patch removes the `conpty_console_list` and winpty `pty` gyp
targets, so a Windows source build emits conpty.node and nothing else.
conpty_console_list.node, pty.node, winpty.dll and winpty-agent.exe therefore
exist ONLY in prebuilds/. Deleting the tree removed them:

- the forked console-list agent throws at require, and its caller resolves null
  with silent: true, so console-membership probing dies with no log anywhere --
  a new silent degradation, in a PR whose thesis is "make it loud";
- node-pty still selects winpty below Windows build 18309, so PTY spawn would
  fail outright on Server 2019 / Win10 LTSC 2019.

Now removes only prebuilds/win32-<arch>/conpty{.node,.pdb}, and only when
electronArch matches the host arch -- a cross-arch package copies the host's
build/Release, so its presence does not mean it matches the target, and
deleting the target-arch prebuild would remove the only loadable binary.

The old fixture wrote just conpty.node, so it could not see any of this. It now
seeds a realistic prebuilds directory, and four tests assert each sibling
survives; all four fail against the broad delete.

Credit: review counsel.
2026-08-24 21:43:22 -07:00

106 lines
4.1 KiB
JavaScript

import { existsSync, mkdirSync, mkdtempSync, rmSync, writeFileSync } from 'node:fs'
import { tmpdir } from 'node:os'
import { createRequire } from 'node:module'
import { join } from 'node:path'
import { afterEach, beforeEach, describe, expect, it } from 'vitest'
const require = createRequire(import.meta.url)
const { prunePackagedNodePty } = require('../packaged-runtime-node-modules.cjs')
/**
* node-pty's loader tries build/Release, then build/Debug, then
* prebuilds/<platform>-<arch>, swallowing failures in between. Only the source
* build carries Orca's job-object exports, so leaving the prebuilt conpty.node
* beside it means an ABI mismatch or an AV quarantine silently downgrades the
* app to a binary that cannot own a PTY tree.
*
* The siblings must survive: Orca's patch deletes the `conpty_console_list` and
* winpty `pty` gyp targets, so those binaries exist nowhere but here.
*/
describe('prunePackagedNodePty: the Windows conpty fallback', () => {
let resources
const HOST_ARCH = process.arch
const nodePty = () => join(resources, 'node_modules', 'node-pty')
const write = (relative) => {
const target = join(nodePty(), relative)
mkdirSync(join(target, '..'), { recursive: true })
writeFileSync(target, 'x')
}
const prebuilt = (name, arch = HOST_ARCH) => join(nodePty(), 'prebuilds', `win32-${arch}`, name)
/** What a real packaged win32 prebuilds/<arch> directory holds. */
const SIBLINGS = ['conpty_console_list.node', 'pty.node', 'winpty.dll', 'winpty-agent.exe']
const seedWindowsTree = (arch = HOST_ARCH) => {
write(join('build', 'Release', 'conpty.node'))
write(join('third_party', 'conpty', 'v1', `win10-${arch}`, 'conpty.dll'))
write(join('third_party', 'conpty', 'v1', `win10-${arch}`, 'OpenConsole.exe'))
write(join('prebuilds', `win32-${arch}`, 'conpty.node'))
for (const sibling of SIBLINGS) {
write(join('prebuilds', `win32-${arch}`, sibling))
}
}
beforeEach(() => {
resources = mkdtempSync(join(tmpdir(), 'orca-prune-'))
})
afterEach(() => {
rmSync(resources, { recursive: true, force: true })
})
it('removes the stale conpty fallback when the source build is present', () => {
seedWindowsTree()
prunePackagedNodePty(resources, 'win32', HOST_ARCH)
expect(existsSync(join(nodePty(), 'build', 'Release', 'conpty.node'))).toBe(true)
expect(existsSync(prebuilt('conpty.node'))).toBe(false)
})
it.each(SIBLINGS)('keeps %s, which exists nowhere else in a packaged build', (sibling) => {
// Orca's patch removes the conpty_console_list and winpty gyp targets, so a
// Windows source build never produces these. Deleting them kills console
// membership silently and breaks PTY spawn below Windows build 18309.
seedWindowsTree()
prunePackagedNodePty(resources, 'win32', HOST_ARCH)
expect(existsSync(prebuilt(sibling))).toBe(true)
})
it('keeps the fallback when there is no source build to prefer', () => {
write(join('prebuilds', `win32-${HOST_ARCH}`, 'conpty.node'))
write(join('third_party', 'conpty', 'v1', `win10-${HOST_ARCH}`, 'conpty.dll'))
write(join('third_party', 'conpty', 'v1', `win10-${HOST_ARCH}`, 'OpenConsole.exe'))
prunePackagedNodePty(resources, 'win32', HOST_ARCH)
expect(existsSync(prebuilt('conpty.node'))).toBe(true)
})
it('keeps the fallback on a cross-arch package, where build/Release is the host arch', () => {
// electron-builder --win --arm64 on an x64 host copies an x64
// build/Release; deleting the arm64 prebuild would remove the only binary
// the shipped app could load.
const target = HOST_ARCH === 'arm64' ? 'x64' : 'arm64'
seedWindowsTree(target)
prunePackagedNodePty(resources, 'win32', target)
expect(existsSync(prebuilt('conpty.node', target))).toBe(true)
})
it.each([
['darwin', 'arm64'],
['linux', 'x64']
])('leaves %s prebuilds alone', (platform, arch) => {
write(join('build', 'Release', 'conpty.node'))
write(join('prebuilds', `${platform}-${arch}`, 'pty.node'))
prunePackagedNodePty(resources, platform, arch)
expect(existsSync(join(nodePty(), 'prebuilds', `${platform}-${arch}`, 'pty.node'))).toBe(true)
})
})