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* fix(terminal): repaint an alt frame the fit never lands for #13014 skips a too-wide alt frame on snapshot replay and relies on a post-fit repaint. For a pane visible but permanently below the 48x24px fit floor, readProposedTerminalCols is forever undefined, so skipIfTargetUnknown drops the frame — and the only compensating repaint lives in a safe-fit continuation that is failed rather than run for such a pane. The frame is lost until the user widens the pane. Adds a deferred repaint gated on display:none rather than on target-unknown, preserving #13014's no-clip guarantee for a pane that later fits narrower. Does NOT fix artificial-opencode-terminal-load.spec.ts:761. Two open concerns: the repaint waits out the full 40-frame safe-fit retry budget (~1.3s) against that spec's own 2s restore budget, and the cold-park reveal path at pty-connection.ts:8222/8289 still has no deferral net. Co-authored-by: Orca <help@stably.ai> * fix(terminal): restore the deferred PTY input hop Inlining forwardPtyInput into the onData handler dropped the deps.deferPtyInput dispatch, leaving the callback and its type declared and supplied but never called. Link-click mouse suppression silently stopped withholding mouse-report frames, so a click in a mouse-tracking TUI reached the PTY and the link-open fallback never fired. Covers both branches, which had no test at all. * fix(terminal): retain alt frames until final fit * fix(terminal): preserve park intent across effect replay * test(terminal): satisfy native static analysis * fix(terminal): consume park intent after layout replay * fix(terminal): re-read park intent instead of caching it per pane useTerminalParkMountIntent cached park intent in a ref for the lifetime of the component. The ref was never load-bearing: React finishes the render phase before any effect runs, so StrictMode's passive-effect replay already observes the same render-phase value. What makes the reveal work is reading at render time rather than at connect time, which a plain call already does. The ref did go stale. The pane lifecycle effect re-runs on [tabId, cwd] for the same component instance, so a worktree path or startupCwd change resupplied mountFollowsTerminalPark: true long after the park reveal, since the post-replay consume clears the per-run ptyDeps copy and not the ref. Each spurious run re-armed the pre-paint snapshot prefetch. Also scope the post-replay consume behind a tested one-shot helper so splits created after the restored-layout replay keep ordinary reconnect semantics, and correct two comments that described the removed ref. --------- Co-authored-by: Orca <help@stably.ai> Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com>