Files
orca/config/scripts/build-windows-process-tree-relay-addon.mjs
T
Neil 0096e47850 fix(windows): keep windows-process-tree gyp paths absolute under pnpm (#16688)
* fix(windows): keep windows-process-tree gyp paths absolute under pnpm

Hourly Windows builds have failed since #16598 at
`build-windows-process-tree-relay-addon`: `require('node-addon-api').targets`
is cwd-relative, so node-gyp evaluates it from the pnpm store realpath and
then loads it from the `node_modules` symlink. That resolves
`node_addon_api.gyp` outside the repo.

Use `require.resolve` for an absolute path, matching the node-pty patch.

* i18n: keep ja skill-filter labels on the catalog's Agent brand

#16682 merged with a failing localization catalog: ja used エージェント
in three new skill-filter strings, and repair-locale-catalog rewrites
those to Agent. Match the rest of ja.json so static analysis can pass.
2026-08-26 16:15:03 -07:00

145 lines
5.4 KiB
JavaScript

#!/usr/bin/env node
/**
* Compile `@vscode/windows-process-tree` for a relay host.
*
* The relay is deployed to machines with no compiler, and this addon cannot be
* npm-installed there: it carries a binding.gyp, so npm rebuilds from source and
* the build wants Spectre-mitigated libraries even where MSVC is present. The
* binary inside the published tarball loads, but predates our patch and still
* caps enumeration at 1024 processes -- a busy host then gets a truncated table
* missing its own pid, which reads as "unavailable" only under load.
*
* So we compile it here, from the patched source pnpm already materialized, and
* ship the result as a relay artifact. Windows arm64 cross-compiles from an x64
* runner, so both arches come off one Windows job.
*
* Node headers, not Electron: the relay runs under the host's own `node`. The
* addon is N-API, so one build serves every Node the remote might have.
*
* node config/scripts/build-windows-process-tree-relay-addon.mjs --arch=arm64
*/
import { execFileSync } from 'node:child_process'
import {
closeSync,
copyFileSync,
existsSync,
mkdirSync,
openSync,
readFileSync,
readSync
} from 'node:fs'
import { join, resolve } from 'node:path'
import { RELAY_WINDOWS_PROCESS_TREE_FILENAME } from '../../src/shared/relay-artifacts.ts'
const ROOT = resolve(import.meta.dirname, '..', '..')
const PACKAGE_DIR = join(ROOT, 'node_modules', '@vscode', 'windows-process-tree')
const SUPPORTED_ARCHES = ['x64', 'arm64']
/** PE `IMAGE_FILE_HEADER.Machine` values, so a cross-build cannot silently emit host arch. */
const PE_MACHINE = { x64: 0x8664, arm64: 0xaa64 }
function parseArgs(argv) {
const arch = argv.find((a) => a.startsWith('--arch='))?.slice('--arch='.length) ?? process.arch
const outDir = argv.find((a) => a.startsWith('--out='))?.slice('--out='.length)
if (!SUPPORTED_ARCHES.includes(arch)) {
throw new Error(`--arch must be one of ${SUPPORTED_ARCHES.join(', ')}; got ${arch}`)
}
return {
arch,
outDir: outDir ? resolve(outDir) : join(ROOT, '.build', 'windows-process-tree', arch)
}
}
/**
* Refuse to build unpatched source.
*
* Each hunk fails differently: Spectre dies outright, the 1024-process cap
* succeeds and lies, and `.targets` is cwd-relative so pnpm's nested layout
* makes node-gyp miss node_addon_api.gyp on Windows. Checking the source
* rather than trusting the install is what stops a silently unpatched tree
* from being shipped as if it were patched.
*/
function assertPatchApplied() {
const bindingGyp = readFileSync(join(PACKAGE_DIR, 'binding.gyp'), 'utf8')
if (bindingGyp.includes('SpectreMitigation')) {
throw new Error(
'binding.gyp still requests SpectreMitigation. pnpm did not apply ' +
'config/patches/@vscode__windows-process-tree@0.8.0.patch; run pnpm install.'
)
}
if (!bindingGyp.includes("require.resolve('node-addon-api/node_addon_api.gyp')")) {
throw new Error(
'binding.gyp still uses require("node-addon-api").targets. That path is ' +
'cwd-relative and misses node_addon_api.gyp under pnpm on Windows. ' +
'pnpm did not apply config/patches/@vscode__windows-process-tree@0.8.0.patch; run pnpm install.'
)
}
const processCc = readFileSync(join(PACKAGE_DIR, 'src', 'process.cc'), 'utf8')
if (processCc.includes('process_count < 1024')) {
throw new Error(
'src/process.cc still caps enumeration at 1024 processes. pnpm did not apply ' +
'config/patches/@vscode__windows-process-tree@0.8.0.patch; run pnpm install.'
)
}
}
/** Read the PE machine field, so an arm64 request cannot ship an x64 binary. */
function readPeMachine(binaryPath) {
const fd = openSync(binaryPath, 'r')
try {
const header = Buffer.alloc(4)
readSync(fd, header, 0, 4, 0x3c)
const peOffset = header.readUInt32LE(0)
const machine = Buffer.alloc(2)
readSync(fd, machine, 0, 2, peOffset + 4)
return machine.readUInt16LE(0)
} finally {
closeSync(fd)
}
}
function main() {
const { arch, outDir } = parseArgs(process.argv.slice(2))
if (process.platform !== 'win32') {
throw new Error(
`This addon only builds on Windows; running on ${process.platform}. ` +
'Relay builds elsewhere simply omit it and fall back to the CIM scan.'
)
}
if (!existsSync(PACKAGE_DIR)) {
throw new Error(`${PACKAGE_DIR} is missing. Run pnpm install first.`)
}
assertPatchApplied()
console.log(`[windows-process-tree] building ${arch} from ${PACKAGE_DIR}`)
execFileSync(
process.execPath,
[join(ROOT, 'node_modules', 'node-gyp', 'bin', 'node-gyp.js'), 'rebuild', `--arch=${arch}`],
{ cwd: PACKAGE_DIR, stdio: 'inherit' }
)
const built = join(PACKAGE_DIR, 'build', 'Release', 'windows_process_tree.node')
if (!existsSync(built)) {
throw new Error(`node-gyp reported success but ${built} is missing.`)
}
const machine = readPeMachine(built)
if (machine !== PE_MACHINE[arch]) {
throw new Error(
`Built binary is machine 0x${machine.toString(16)}, expected 0x${PE_MACHINE[arch].toString(16)} for ${arch}. ` +
'node-gyp ignored --arch; a relay would get a binary its host cannot load.'
)
}
mkdirSync(outDir, { recursive: true })
const staged = join(outDir, RELAY_WINDOWS_PROCESS_TREE_FILENAME)
copyFileSync(built, staged)
console.log(`[windows-process-tree] ${arch} -> ${staged}`)
}
try {
main()
} catch (error) {
console.error(`[windows-process-tree] ${error instanceof Error ? error.message : String(error)}`)
process.exit(1)
}