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* refactor(remote): one paired E2EE handshake core for desktop, CLI, web and mobile clients Every paired client now builds its hello, checks the host's ready, seals its auth frame and opens host frames through src/shared/paired-e2ee-client-handshake. Platforms inject their own NaCl/base64 primitives. The v2 client session and its pure-JS key schedule (@noble/hashes 1.8.0, the version mobile pins) move to src/shared, and the per-host v2 latch policy is shared with an injected store. No wire change: frames match the captured legacy and v2 fixtures byte for byte, and a cross-version test drives the core against the released host and the released client against this host. The auth step is now async so a device-key signer can slot in later. * fix(remote): keep @noble/hashes out of the CLI's unbundled runtime The packaged CLI loads src/shared output from disk, so a bare @noble/hashes import failed the packaged-runtime check. The v2 key schedule is now a primitive: Node clients use the node:crypto schedule (moved to src/shared so the CLI can reach it), while the browser and phone keep the pure-JS one. * fix(mobile): re-check the v2 latch before sending a legacy auth frame The auth step is async, so another socket can latch the host to v2 while a legacy auth frame is being sealed. Refuse it at send time, as before. --------- Co-authored-by: m4air <m4air@Mac.localdomain>
145 lines
4.7 KiB
TypeScript
145 lines
4.7 KiB
TypeScript
import WebSocket from 'ws'
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import type { PairingOffer } from './pairing'
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import type { PairedE2EEClientHandshake } from './paired-e2ee-client-handshake'
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import { createRemoteRuntimeClientHandshake } from './remote-runtime-client-handshake'
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import { RemoteRuntimeClientError } from './remote-runtime-client'
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import {
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remoteRuntimeConnectFailureMessage,
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remoteRuntimeConnectOptions
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} from './remote-runtime-connect-bound'
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import { REMOTE_RUNTIME_MAX_WEBSOCKET_FRAME_BYTES } from './remote-runtime-memory-limits'
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import {
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invalidRemoteRuntimeResponseError,
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remoteRuntimeUnavailableError
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} from './remote-runtime-request-frames'
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export type RemoteRuntimeWebSocket = {
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ws: WebSocket
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handshake: PairedE2EEClientHandshake
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cleanup: () => void
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}
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export type RemoteRuntimeWebSocketCallbacks = {
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onClose: (ws: WebSocket, code: number, reason: Buffer) => void
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onError: (ws: WebSocket, error: RemoteRuntimeClientError) => void
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onTextFrame: (ws: WebSocket, frame: string) => void
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// Why optional: request sockets treat a binary frame as a protocol error; a relay forwards it.
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onBinaryFrame?: (ws: WebSocket, frame: Uint8Array<ArrayBufferLike>) => void
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// Why: protocol-level pongs (and server heartbeat pings) are the liveness
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// signal for detecting half-open tunnels that never deliver `close` (#7718).
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onPong?: (ws: WebSocket) => void
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onPing?: (ws: WebSocket) => void
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}
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export function openRemoteRuntimeWebSocket(
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pairing: PairingOffer,
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callbacks: RemoteRuntimeWebSocketCallbacks,
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// Why: overridable so the connect-bound regression test can pin the behaviour
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// without spending the production budget of wall-clock time.
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connectTimeoutMs?: number
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): { ok: true; socket: RemoteRuntimeWebSocket } | { ok: false; error: RemoteRuntimeClientError } {
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const opened = createSocket(pairing, connectTimeoutMs)
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if (!opened.ok) {
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return opened
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}
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const { ws, handshake } = opened
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let cleanedUp = false
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const onOpen = (): void => {
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ws.send(handshake.helloText())
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}
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const onError = (error: Error): void => {
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callbacks.onError(
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ws,
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remoteRuntimeUnavailableError(remoteRuntimeConnectFailureMessage(error, pairing.endpoint))
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)
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}
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const onClose = (code: number, reason: Buffer): void => callbacks.onClose(ws, code, reason)
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const onMessage = (data: WebSocket.RawData, isBinary: boolean): void => {
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if (isBinary && callbacks.onBinaryFrame && Buffer.isBuffer(data)) {
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callbacks.onBinaryFrame(ws, new Uint8Array(data))
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return
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}
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if (isBinary) {
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callbacks.onError(
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ws,
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invalidRemoteRuntimeResponseError(
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'Remote Orca runtime returned an unexpected binary frame.'
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)
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)
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return
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}
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callbacks.onTextFrame(ws, data.toString())
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}
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const onPong = (): void => callbacks.onPong?.(ws)
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const onPing = (): void => callbacks.onPing?.(ws)
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const cleanup = (): void => {
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if (cleanedUp) {
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return
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}
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cleanedUp = true
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ws.off('open', onOpen)
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ws.off('error', onError)
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ws.off('close', onClose)
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ws.off('message', onMessage)
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ws.off('pong', onPong)
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ws.off('ping', onPing)
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// Why: a manually closed ws can still emit a late transport error; keep
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// that from becoming an unhandled EventEmitter error after detaching Orca.
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if (ws.readyState !== WebSocket.CLOSED) {
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ws.on('error', ignoreLateSocketError)
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}
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}
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ws.once('open', onOpen)
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ws.on('error', onError)
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ws.on('close', onClose)
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ws.on('message', onMessage)
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ws.on('pong', onPong)
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ws.on('ping', onPing)
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return { ok: true, socket: { ws, handshake, cleanup } }
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}
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function ignoreLateSocketError(): void {}
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function createSocket(
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pairing: PairingOffer,
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connectTimeoutMs?: number
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):
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| { ok: true; ws: WebSocket; handshake: PairedE2EEClientHandshake }
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| { ok: false; error: RemoteRuntimeClientError } {
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let handshake: PairedE2EEClientHandshake
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try {
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handshake = createRemoteRuntimeClientHandshake(pairing.publicKeyB64)
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} catch (error) {
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const message = error instanceof Error ? error.message : String(error)
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return {
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ok: false,
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error: new RemoteRuntimeClientError(
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'invalid_argument',
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`Invalid remote pairing key: ${message}`
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)
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}
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}
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try {
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return {
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ok: true,
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// Why: no runtime frame exceeds this, so a larger one is a broken peer, not a payload to buffer.
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ws: new WebSocket(
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pairing.endpoint,
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remoteRuntimeConnectOptions(
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{ maxPayload: REMOTE_RUNTIME_MAX_WEBSOCKET_FRAME_BYTES },
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connectTimeoutMs
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)
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),
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handshake
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}
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} catch (error) {
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const message = error instanceof Error ? error.message : String(error)
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return {
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ok: false,
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error: new RemoteRuntimeClientError('invalid_argument', `Invalid remote endpoint: ${message}`)
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}
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}
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}
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