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* feat(plugins): check custom editors statically and add mockEditorHost orca plugin check now follows each custom editor entry (local script src, inline module scripts, relative imports), transpiled and resolved as the frame loader does, and fails at file:line:column on syntax errors, missing files, refused imports, string eval/Function and files over their size cap, with no running Orca. The check ships in the test hooks bundle. orca/testing gains mockEditorHost: it runs the frame shell's real window.orca (document API and session) over an in-memory text or bytes file, with edits, replace, conflictNext, flush, setTheme and dispose. Typings, docs and the skill guide cover both. * feat(plugins): warn on editor eval and check editors in dev watch editor_eval comes from a lexical scan that can misread rare code, so it is now a warning that does not fail orca plugin check. dev watch --check runs the editor check beside the panel check and reports it under editors. * fix(plugins): check editors by the frame protocol's rules; mock blocks lost saves The static editor check now reads files through the loader's contained reader (symlinks out of the plugin are refused), runs only JavaScript script types, honors the page's import map for native modules, classifies files by the protocol's content types (JSON imports, extensionless HTML entries), decodes escaped script URLs, and uses the protocol's caps: 10 MiB entry, 1 MiB transpiled module, 16 MiB checked dependency. mockEditorHost refuses an oversized edit before reading it and then rejects flush() until a later edit lands, as Orca blocks the save. * test(plugins): type mockEditorHost's frame API instead of reflecting on it * fix(plugins): keep main's case-spelling check and hook typings through the rebase The rebase onto main resolved plugin-artifact-validation.ts and orca-testing.d.ts to B4's side; this puts back main's exact-path-spelling check and hooks typings beside B4's contained reader and mockEditorHost types, and regenerates the testing bundle.