Files
orca/mobile
Kelvin Amoaba 507d0a9122 fix(mobile): show answered approvals and questions as receipts, and a waiting question as "Awaiting user input" (#28906)
* fix(mobile): draw answered approvals and questions as receipts, and a pending question as its ask row

The phone projected a structured chat's journal with the host's plain
projection: an answered approval read "Allow Bash? {json} resolved", an
answered question listed its choices without the answer, and every
AskUserQuestion call stayed a raw tool line, also while its card was open
above the composer.

Desktop's question projection and receipt rules move to src/shared
(structured-agent-question-projection, native-chat-resolution-receipt,
with the receipt subject and answer heading and their words). The phone's
structured session now projects through them and hands each row its
receipt; new MobileNativeChatResolutionReceipt and
MobileNativeChatAwaitingInputRow draw them as desktop does. In a terminal
chat, a question call draws as "Awaiting user input:" until answered and
"Asked:" after.

* fix(mobile): say a question was asked, not awaited, once its agent has ended

A structured chat's question stays pending in the journal after the agent
that asked it ends (a restart, a crash, a new generation). The host stops
listing it as actionable, so the answer card goes away, but the phone's
row still read "Awaiting user input" and announced itself as live.

The session hook now returns the host's actionable prompt ids next to the
receipts, and each row asks the same shared
isActionableStructuredAgentSessionPrompt desktop's transcript row calls.
A question nobody waits on reads "Asked: …", as on desktop. The row
callback moves to its own hook so the chat view stays within its size.

* fix(mobile): decide a native chat's open question with desktop's selector

The phone decided whether a question call was still awaited with its own
rule (no answer yet and the turn working). Desktop asks the shared
selectActiveToolCall, which also reads the call's state, so a call marked
completed with no output reads "Asked" there and "Awaiting" on the phone.
Native chats now call the same selector. Terminal chats keep their rule.

* fix(mobile): zoom a receipt and its question row with the chat

Before receipts, an answered question or approval was a faint system line
that grew with the chat's pinch zoom. The receipt and the question row drew
at fixed sizes, so zooming no longer enlarged them. Both now take the
chat's zoom, through the same scaledType the notice row uses, which moves
next to the other row styles.

* fix(mobile): list a group's questions once nobody can answer them, and zoom the row's icon

A grouped prompt's row names only a count ("Asked: 2 questions"). Once it
is cancelled, or the agent that asked has ended, the answer card is gone
and the receipt lists no answers, so the phone showed the questions
nowhere. The row now lists them under its line, following desktop's
listsQuestions rule: the receipt asks for the list only when it shows no
answers, and the transcript's own question rows keep it off, as desktop's
tool run does. While the host waits, the card shows them.

The row's icon also grows with the chat's zoom, as the notice row's icon
does, so it stays level with its line.

* refactor(mobile): trim comments and simplify the question row and receipt

Comments that restated the code go. The answer heading takes the subject
its caller already has, dropping two conditions that never changed the
result, on desktop and the phone. The question row lists a group's
questions whenever its caller asks, as desktop's does, and the receipt
asks only while nobody waits. fontScale is required on both new rows.
2026-10-15 14:14:50 +00:00
..

Orca Mobile

React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.

Local development uses two processes:

  • Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port 6768.
  • Expo Metro from mobile/. This serves the React Native app on port 8081.

Unless a command says otherwise, run mobile app commands from the mobile/ directory.

The Node commands pnpm rpc:diff and pnpm rpc:record use a development dependency linked to ../src/packages/process-host. Mobile's install supplies the link, and tsx runs its source with the orca-source condition, so these command wrappers do not require a desktop install or package build. Keep that source directory in sparse checkouts. The recording suites still need root dependencies when they exercise desktop modules. The React Native app does not import this host package.

Prerequisites

  • Node.js 24+
  • pnpm
  • Xcode and/or Android Studio tooling for simulator or device builds
  • Expo Go on your phone, or a development client build when native modules are needed
  • Phone and desktop on the same LAN when testing a physical phone

Start Desktop Orca

From the repository root:

pnpm install
pnpm dev

Confirm the mobile RPC server is listening:

lsof -nP -iTCP:6768 -sTCP:LISTEN

Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.

Start The Mobile App

cd mobile
pnpm install
pnpm start

Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.

For a native dev-client build:

pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client

Pair With Desktop Orca

  1. Open Orca desktop.
  2. Go to Settings > Mobile.
  3. Scan the pairing QR code from the mobile app.
  4. Confirm the mobile host endpoint is ws://<desktop-ip>:6768.

For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.

If the phone has a stale host entry, remove it from the app and pair again.

Development Paths

Android Phone

  1. Install Expo Go from Google Play
  2. Run pnpm start, scan QR with Expo Go
  3. For native modules: pnpm exec expo run:android
  4. Run with pnpm start --dev-client

iOS Simulator

  1. Install Xcode from the App Store
  2. Run pnpm start --ios to open in iOS Simulator

Physical Phone Debugging

The phone can be inspected through the connected device tooling:

orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json

Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.

Terminal Streaming Repro Without A Phone

Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:

cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>

You can pass a worktree selector as the third argument:

pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"

The expected result includes:

streamSawMarker: true
readSawMarker: true

If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.

Terminal Color Repro Without A Phone

Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:

cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
  <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"

The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.

Validation

Run these checks before committing mobile terminal changes:

cd mobile
pnpm exec tsc --noEmit
pnpm run check:tests-typecheck
pnpm lint
cd ..
pnpm typecheck:node

tsc --noEmit reads tsconfig.json, which excludes test files so Metro never bundles them. tsconfig.test.json puts them back, and pnpm run typecheck:tests shows their errors in full. check:tests-typecheck is the gate over it: a ratchet against tests-typecheck-baseline.txt, the 127 test files that do not typecheck yet. It fails when a file that checks today stops checking, and when a baseline entry starts checking (prune it with node scripts/check-tests-typecheck-ratchet.mjs --prune). The list may only shrink.

The same gate censuses the program first: every *.test.ts(x) on disk must be in it, or named in the script's TESTS_OUTSIDE_PROGRAM with a reason. Without that, a test excluded from tsconfig.test.json — or a Foo.test.tsx shadowed by a Foo.test.ts beside it, which a wildcard include drops for the higher-priority extension — would leave the ratchet silently.

Protocol Version Compatibility

Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.

Constants live in two files (Metro can't resolve outside mobile/):

  • src/shared/protocol-version.ts — DESKTOP_PROTOCOL_VERSION, MIN_COMPATIBLE_MOBILE_VERSION
  • mobile/src/transport/protocol-version.ts — MOBILE_PROTOCOL_VERSION, MIN_COMPATIBLE_DESKTOP_VERSION

Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.

When to bump

Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:

  • Removed RPC method or required parameter that mobile uses
  • Changed meaning (units, nullability) of an existing field mobile reads
  • Changed encryption, framing, or auth handshake

Do not bump for additive changes:

  • New RPC methods
  • New optional fields on existing methods
  • New event types in terminal.subscribe

Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.

When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at the update that clears it. When mobile is too old it opens the newest release if the installed app's update check knows one, otherwise the App Store (iOS) or GitHub Releases (Android). When desktop is too old it opens GitHub Releases.

To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.

Mock Server

Develop the mobile app without a running Orca desktop instance:

pnpm mock-server           # starts mock WebSocket server on port 6768

Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.

Environment variables

  • MOCK_NATIVE_CHAT=1 — serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.
  • MOCK_CHAT_AGENT=omp — with MOCK_NATIVE_CHAT=1, present an OMP tab and four decoded transcript messages, including a tool call and result, instead of the default Claude scenario. It deliberately omits transcriptPath to exercise legacy-hook readability discovery; current OMP hooks may report a path.
  • MOCK_SERVER_KEY_FILE — persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.

Scenario control files

Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.

  • MOCK_SEND_MODE_FILE (default orca-mock-send-mode in the system temporary directory) — accept (default) accepts the send, error fails it with mobile_input_floor_unavailable, anything else reports the send as rejected.
  • MOCK_TERMINAL_LIST_MODE_FILE (default orca-mock-terminal-list-mode in the system temporary directory) — omit returns an empty terminal list, other returns a list that omits the chat handle, anything else lists it.
  • MOCK_TERMINAL_STREAM_MODE_FILE (default orca-mock-terminal-stream-mode in the system temporary directory) — dead answers a subscribe with subscribed then end (a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.

Connecting to Real Orca

  1. Start Orca desktop with WebSocket transport enabled
  2. In Orca, go to Settings > Mobile and scan the QR code with this app
  3. The QR encodes the connection endpoint, device token, and TLS fingerprint

Project Structure

mobile/
├── app/                   # Expo Router screens (file-based routing)
│   ├── _layout.tsx        # Root layout with navigation stack
│   ├── index.tsx          # Home screen — paired hosts list
│   └── pair-scan.tsx      # QR code scanning screen
├── src/
│   ├── terminal/          # Terminal WebView and xterm bridge
│   └── transport/         # WebSocket RPC client
├── scripts/
│   ├── test-subscribe.ts  # Desktop streaming repro without a phone
│   └── mock-server.ts     # Standalone mock WebSocket server
└── assets/                # App icons and splash screen