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qingjian/apps/windows/server/Cargo.toml
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[package]
name = "qingjian-windows-server"
description = "Windows 输入法的 Server 进程:持有 Engine,跑在应用进程外,与 TSF DLL(../tsf)走 IPC 协议通信"
version = "0.3.2-dev"
edition.workspace = true
license.workspace = true
repository.workspace = true
[[bin]]
name = "qingjian-server"
path = "src/main.rs"
# 嵌 uiAccess manifest(见 build.rs)
[build-dependencies]
embed-manifest.workspace = true
[dependencies]
qingjian-core.workspace = true
qingjian-dictionary.workspace = true
qingjian-learning.workspace = true
qingjian-lm.workspace = true
qingjian-neural = { workspace = true, features = ["zhiyi-onnx"] }
qingjian-platform.workspace = true
qingjian-predict.workspace = true
qingjian-render.workspace = true
qingjian-translate.workspace = true
qingjian-update.workspace = true
dotenvy.workspace = true
thiserror.workspace = true
tracing.workspace = true
tracing-subscriber.workspace = true
tracing-appender.workspace = true
toml_edit.workspace = true
[lints]
workspace = true
[target."cfg(windows)".dependencies]
windows-registry.workspace = true
windows = { version = "0.62.2", features = [
"Win32_Foundation",
"Win32_Graphics_Direct2D",
"Win32_Graphics_Direct2D_Common",
"Win32_Graphics_DirectWrite",
"Win32_Graphics_Dxgi_Common",
"Win32_Graphics_Gdi",
"Win32_Security",
"Win32_Security_Authorization",
"Win32_System_Console",
"Win32_Storage_FileSystem",
"Win32_System_IO",
"Win32_System_LibraryLoader",
"Win32_System_Pipes",
"Win32_System_Threading",
"Win32_UI_HiDpi",
"Win32_UI_Input_KeyboardAndMouse",
"Win32_UI_WindowsAndMessaging",
] }
windows-numerics = "0.3.1"
[target."cfg(windows)".build-dependencies]
winresource = "0.1.31"
[dev-dependencies]
serde_json.workspace = true