Files
tty7/docs/reference
l0ng-ai 44f17fb44f fix(ui): let NewWindow answer when there is no window to dispatch it
The action was registered only on `Tty7App`'s render root, so it reached
nothing in the one state a New Window chord exists for. `show_tray_icon`
defaults to on, and `on_window_should_close` retires to the tray instead
of quitting when the icon is up: process alive, menu bar still tty7's,
nothing on screen. On macOS that is where the shipped default lands —
Cmd+N with no window did nothing at all, because `App::dispatch_action`
falls through to the global listeners when no window is active and there
was no global listener to fall through to.

Registered on the app in `keymap::init`, beside `Quit`, which is the
same kind of action for the same reason. The window-level listener stays
and still wins wherever there is a window: gpui runs the window's bubble
phase first and returns before the global one (`dispatch_action_on_node_
inner` sets `propagate_event = false` for any matching action type), so
the two never both fire and no window opens twice.

Covered by `new_window_answers_with_no_window_to_dispatch_it`, which
dispatches through `App` with an empty registry and asserts a window
came out of it — the existing test drives the window path, so the two
together pin both halves.

Also lists Cmd+N in `docs/reference/keyboard-shortcuts.mdx`, whose own
description is "every default binding"; a dash off macOS, the same way
Keyboard Shortcuts is written.
2026-09-07 22:19:41 +08:00
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