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* fix(terminal): stop terminal pop-up menus leaking clicks into the grid (#541) The completion menu and the reverse-search menu (the floating panel and the input-bar row alike) carry no click handlers of their own, and in gpui an element without handlers, cursor or occlude inserts no hitbox — the same rule the app pins with a test pair in app.rs. A press that missed every row therefore fell straight through to the live grid: it moved the cursor and cleared or started a selection there, and a modified click even opened whatever link happened to sit under the menu, so the menu read as broken while the damage landed elsewhere. All three menu roots now occlude, the same remedy the terminal search bar already uses, so a click on menu background is swallowed where it lands. Making the individual candidates clickable instead is a separate feature, not part of this fix. * fix(terminal): toast a file link that fails to open instead of dying silently (#542) The external half of open_file_link has no failure channel: a misspelled link_file_command or a missing xdg-open only produces a log::warn, and the click reads as a dead link — while the path was only ever underlined because the pane's own host verified it exists, so "nothing happens" is the worst possible answer. The URL half at least toasts a failed loopback forward; the built-in editor arm reports downstream of OpenFileRequested; the two spawn arms had nothing. open_file_path and run_file_command now return io::Result, and open_file_link turns an Err into the same kind of notification a failed image paste raises, naming the path and the error. The file tree's directory fallback — the one other caller, handing a path to the OS association — gets the same toast instead of silence. A template whose tokens all expand to nothing (a lone {line} on a link with no line number — a blank template never gets this far, sanitize maps it to None) reports as an InvalidInput config error rather than a silent no-op. Spawn is still all that is reported: an opener that spawns fine and then exits non-zero is nobody's to see, and a test pins both error paths. * test(terminal): pin the press a pop-up menu has to swallow (#541) The menus occlude now, but nothing held them to it: a bare div over the grid renders the same and only the mouse can tell the difference. This presses on a history row and asks the grid whether it started selecting, then takes the menu away and presses again — the second half is what keeps the first from passing on a pane the mouse never reached. * docs(changelog): say what a leaked press actually did (#541) A press on a menu never moved the terminal cursor and the menus have no buttons to miss; what it did was clear the selection, drag out a new one, underline the text under the row on hover, and open the link beneath it on Ctrl+click. --------- Co-authored-by: l0ng-ai <24760907+l0ng-ai@users.noreply.github.com>