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Before an agent's first hook, a desktop notification marks its pane
waiting. Crush raises one after every turn ("Agent's turn completed"), and
its only hook, PreToolUse, is reported as a finished tool, which moves a
waiting pane back to working: from the first tool of a session on, the
pane read as working for good, as Crush has no Stop to end it.
A status set by a notification now gives way to idle when the first hook
report arrives, so the report only records the session and its activity.