mirror of
https://github.com/warmbly/warmbly.git
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da82993846
Add sequence action-node storage and execution, template conditional rendering, lead progress state, profile updates, webhook fan-out throttling, and supporting repository fixes.
121 lines
4.9 KiB
Go
121 lines
4.9 KiB
Go
package models
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import (
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"encoding/json"
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"time"
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"github.com/google/uuid"
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)
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type Sequence struct {
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ID uuid.UUID `json:"id"`
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Name string `json:"name"`
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Subject string `json:"subject"`
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BodyPlain string `json:"body_plain"`
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BodyHTML string `json:"body_html"`
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BodySync bool `json:"body_sync"`
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BodyCode bool `json:"body_code"`
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WaitAfter int `json:"wait_after"`
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Position int `json:"position"`
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// Conditions is the per-step branching tree. When empty (`{}` / no
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// branches), the step keeps the default linear behaviour (advance to the
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// next position). When populated, the scheduler evaluates the contact's
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// engagement against these branches at schedule time to decide which step
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// (or stop) comes next. Stored as a single jsonb column on `sequences`.
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Conditions json.RawMessage `json:"conditions,omitempty"`
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// Kind is "email" (default — subject/body are rendered and sent) or a
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// non-email control node: "action" (Action.Type names the side effect) or
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// "wait" (delay only). Routing (Conditions) is identical regardless of Kind.
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Kind string `json:"kind"`
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// Action is the typed config for non-email nodes; an empty object for email
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// nodes. Stored in the sequences.action jsonb column.
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Action json.RawMessage `json:"action,omitempty"`
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UpdatedAt time.Time `json:"updated_at"`
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CreatedAt time.Time `json:"created_at"`
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}
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// ActionConfig is the persisted config for a non-email (action/wait) node. Type
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// is the switch the task executes on; the remaining fields are type-scoped.
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type ActionConfig struct {
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Type string `json:"type"` // wait | add_tag | remove_tag | unsubscribe | notify | end
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// wait
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WaitMinutes *int `json:"wait_minutes,omitempty"`
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// add_tag / remove_tag — a contact category id (product "tags" == categories)
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CategoryID *uuid.UUID `json:"category_id,omitempty"`
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// notify — webhook / integration fan-out
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NotifyEvent string `json:"notify_event,omitempty"`
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NotifyData map[string]any `json:"notify_data,omitempty"`
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}
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type UpdateSequence struct {
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Name *string `json:"name"`
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Subject *string `json:"subject"`
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BodyPlain *string `json:"body_plain"`
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BodyHTML *string `json:"body_html"`
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BodySync *bool `json:"body_sync"`
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BodyCode *bool `json:"body_code"`
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WaitAfter *int `json:"wait_after"`
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// Conditions, when non-nil, replaces the step's branching tree. Send `{}`
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// (or an object with an empty `branches` array) to clear branching and fall
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// back to linear progression.
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Conditions *BranchConditions `json:"conditions"`
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// Kind / Action, when non-nil, switch the node between email and action/wait.
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Kind *string `json:"kind"`
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Action *ActionConfig `json:"action"`
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}
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// BranchConditions is the typed branching tree persisted in the sequence
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// `conditions` jsonb column. Branches are evaluated in declared order; the first
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// branch whose conditions ALL match wins. A winning branch routes the contact to
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// its TargetSequenceID (any step in the campaign), or stops them when the target
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// is nil. When no branch matches (or Branches is empty) the scheduler keeps the
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// default linear progression (advance to the next step by position).
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type BranchConditions struct {
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Branches []Branch `json:"branches,omitempty"`
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}
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// Branch is a single conditional route out of a step ("if <conditions> -> go to
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// target, else stop"). A branch with no conditions is an unconditional catch-all
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// ("otherwise").
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type Branch struct {
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// BranchID is a stable client-supplied identifier (for editor diffing /
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// logging). Kept as a free-form string: the editor uses crypto.randomUUID()
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// when available but falls back to a non-UUID token, so this must NOT be a
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// strict uuid.UUID or unmarshalling the PATCH body would fail.
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BranchID string `json:"branch_id"`
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// TargetSequenceID is the step to route to when this branch matches. nil
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// means STOP (send the contact no further step). A target that no longer
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// exists (a deleted step) is treated as STOP at schedule time.
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TargetSequenceID *uuid.UUID `json:"target_sequence_id"`
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// Conditions are ANDed together — every condition must hold for the branch
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// to match. An empty list is an unconditional/catch-all branch ("otherwise").
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Conditions []BranchCondition `json:"conditions,omitempty"`
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}
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// BranchCondition is a single engagement predicate evaluated against the
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// contact's campaign_contact_progress row for the current step.
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type BranchCondition struct {
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// Field is the engagement signal: "opened" | "clicked" | "replied" and
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// their negations "not_opened" | "not_clicked" | "not_replied".
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Field string `json:"field"`
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// Operator is the comparison. Currently "within_days" (the signal occurred
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// in the last Value days) and "ever" (the signal occurred at all). For the
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// not_* fields the meaning inverts (did NOT happen within / ever).
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Operator string `json:"operator"`
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// Value is the day window for "within_days". nil for operators that take no
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// argument (e.g. "ever").
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Value *int `json:"value"`
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}
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