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c65d0835451bdc8954067c31c5ecac594dc98ba3
warmbly
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cmd
T
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Matthew Meszaros
d396f53fc4
feat: add Delete and Duplicate campaign actions to the dashboard (issue
#185
): every campaign row and the detail header get a ⋯ menu (Edit, Duplicate, Start/Pause, Delete) plus a Delete card at the bottom of Settings, all permission-gated with a confirm that spells out what goes; DELETE /campaigns/:id is now organization-scoped instead of user_id-scoped so teammates can delete, runs in one transaction that also deletes the campaign's pending tasks and cancels a wakeup tick claimed at that moment (campaign_tasks only nulls its link, so those rows kept firing), removes attachment objects and publishes CAMPAIGN_DELETED so a teammate's open detail page is sent back to the list; new POST /campaigns/:id/duplicate copies the campaign row as a draft with steps and their branch graph rewired onto new step ids, tags, folders, senders with rotation reset, A/B variants, advanced settings and attachments (quota-checked, blobs undone if the copy fails) and none of the leads, progress, logs, counters, ramp level, guardrail trip or past dates, naming it (copy)/(copy N) inside the 50 byte cap without splitting runes; a claimed campaign tick whose campaign vanished now ends the chain instead of staying active forever; covered by TestLiveCampaignLifecycle* against real SQL, RemapBranchTargets and duplicateName unit tests and a react-query vitest for the list cache, with API reference, endpoint map and campaigns guide updated
2026-08-25 08:54:51 -07:00
..
backend
feat: add Delete and Duplicate campaign actions to the dashboard (issue
#185
): every campaign row and the detail header get a ⋯ menu (Edit, Duplicate, Start/Pause, Delete) plus a Delete card at the bottom of Settings, all permission-gated with a confirm that spells out what goes; DELETE /campaigns/:id is now organization-scoped instead of user_id-scoped so teammates can delete, runs in one transaction that also deletes the campaign's pending tasks and cancels a wakeup tick claimed at that moment (campaign_tasks only nulls its link, so those rows kept firing), removes attachment objects and publishes CAMPAIGN_DELETED so a teammate's open detail page is sent back to the list; new POST /campaigns/:id/duplicate copies the campaign row as a draft with steps and their branch graph rewired onto new step ids, tags, folders, senders with rotation reset, A/B variants, advanced settings and attachments (quota-checked, blobs undone if the copy fails) and none of the leads, progress, logs, counters, ramp level, guardrail trip or past dates, naming it (copy)/(copy N) inside the 50 byte cap without splitting runes; a claimed campaign tick whose campaign vanished now ends the chain instead of staying active forever; covered by TestLiveCampaignLifecycle* against real SQL, RemapBranchTargets and duplicateName unit tests and a react-query vitest for the list cache, with API reference, endpoint map and campaigns guide updated
2026-08-25 08:54:51 -07:00
consumer
feat: stop a campaign email going out twice when the progress write after dispatch is lost: a step is now RESERVED before its SEND_EMAIL reaches the bus (migration 000093 adds campaign_contact_progress.dispatched_at + dispatch_task_id, and ReserveSend takes the claim and the day's counters in one transaction) and routing treats a step as attempted on sent_at OR dispatched_at, so a crash or a failed stamp in the dispatch window can no longer read as "never sent" and email the same person again; the ON CONFLICT claim is exactly-once so two ticks racing the same pair cannot both send (the loser ends skipped_duplicate), the stamp is retried and escalated to the campaign feed instead of warned and swallowed, HandleEmailSent repairs a lost stamp from the worker's own confirmation, ReleaseSend gives a reservation back only when the command provably never left (a publish failure is ambiguous via ErrSendDispatchUnknown and keeps it), and StartStuckSendReclaimer walks back a reservation nobody answered after 30 minutes so a worker that died mid-send cannot park a lead in flight forever; live-tested in TestLiveLostProgressWriteDoesNotResend, TestLiveDispatchedSendIsNeverOfferedTwice, TestLiveConcurrentTicksSendOnce, TestLiveStuckDispatchIsReclaimed, TestLiveReclaimBelievesADeliveredSend and TestLiveInFlightSendIsNotOfferedAgain
2026-08-24 09:15:06 -07:00
migrate
feat: guard warmup reconciliation by access
2026-06-01 11:19:44 +02:00
sandbox
feat: add the sandbox seeder and simulator (cmd/sandbox, internal/sandbox) - seeds the Sunrise Labs showcase org (paid plan, six live mailboxes with sealed mailpit/dovecot credentials, active tracked campaigns, pre-verified contacts, warmup pool membership) and repairs every fixture smtp_imap account and .test contact; the simulator plays the internet by polling mailpit, appending mail into dovecot inboxes for the real IMAP sync to pick up, hitting tracking pixels and click tickets, and replying as hash-stable contact personas with correct In-Reply-To threading
2026-07-11 17:31:42 +02:00
seed
feat: seed the dev org as a mid-flight workspace: new internal/seed dev_org.go + dev_history.go give dev@warmbly.com 4 warmed premium-pool mailboxes, folders/tags/categories with real bindings (email_tags, campaign_folders, contact_categories, unibox thread labels), ~30 contacts with suppression states, an active 3-step campaign with 24 leads on a deterministic funnel and NOW()-relative sends including today, 14d campaign/warmup/daily stats rollups, a 13-message unified inbox that always resolves a dev-org sending mailbox, CRM pipeline with deals/tasks/notes/activity, reply templates, notifications, AI credit ledger history, and idempotent campaign logs
2026-07-18 12:00:24 +02:00
warmblyctl
feat: give warmblyctl an API-key half so agents and scripts can operate any Warmbly instance, ship in-repo agent skills that teach it, and cut the README quick start and self-hosting sections down to commands plus docs links (
#135
)
2026-08-19 20:59:40 -07:00
worker
feat: never hand a send to a worker that is not heartbeating (registry row plus the Redis heartbeat key, which the worker now sets at boot instead of 90 seconds later), because a command queued for a dead worker is neither executed nor answered; reload a worker's mailboxes the moment its boot heartbeat arrives instead of waiting for the reconciler's republish window, make the publisher fail instead of silently succeeding when no bus or object storage is configured, and log a send that could not reach a worker to the campaign feed as a red, retrying entry
2026-08-23 10:18:50 -07:00