feat: assets as a primary concept (#6125)

* assets migration

* parse assets (duckdb)

* iterate on assets

* S3 object Preview

* remove pagination

* filterText

* better occurence list

* tweak

* assets in JobPreview

* clone impl

* AssetsDetectedBadge

* improve DbManagerButton + asset dropdown button

* edit resource btn

* warning when incorrect resource

* +Resource in DuckDB

* +S3 Object editor bar

* nit fix rename

* flow asset badge

* More Generic OnChange

* Highlight assets used in modules

* Show occurence count in flow

* Better UX, avoid moving parts

* nit

* Asset nodes

* move to dedicated Asset ctx

* fix layoutNodes not handling first assetsMap

* explore asset btn in flow asset node

* correct offset

* single computeAssetNodes function

* Fix y positioning of nodes with assets

* resource editor

* write mode node (ui)

* accessType in ctx + fix insert button positioning

* right positioning when mixing read and write nodes

* right positioning when mixing R and W assets

* Better layout fix algorithm

* listAssetsByUsage and asset nodes on transitive usages

* refactor + remove linkAssets

* Refactor to allow for custom R/W modes

* AssetsDropdownButton in flow script editor

* R/W/RW selection and changes node pos in flow

* layoutNodes doesnt need recompute now

* fix wrong assumption that nodes recompute when assets change

* r/w/rw multi toggle

* MultiToggle cool animation + clearable

* rename + 1px nit

* remove mini toggle button group, use ToggleButtonGroup

* Combinator parser that detects R / W asset context

* nit fix missing flex-1

* missing order by

* better ui indication for access type

* special x offset case when only one asset node for clarity

* parse getResource in TS with swc ecma parser

* support load and write s3 detection in TS

* Python asset parser

* support wmill api calls without special $res: or s3:// syntax

* detect out of context asset uris python

* do not use access type override when not ambiguous in flow graph

* parse_assets match case in rust

* AsRef<str> refactor

* From impl

* Save flow assets

* Save script asset usages + fixes + save fallback access types

* asset sub icon

* max total asset node width to avoid overlap

* small refactor

* don't parse comments in duckdb assets

* fix assets clearing on parse error

* fix script asset save in wrong place

* load initial asset fallback access types

* support variables

* ui fixes

* Support S3Object as URI in TS client

* support new syntax in python client

* Support +S3Object in EditorBar for TS and python

* Reduce resource requests in assets page

* import windmill client when necessary

* update s3Types.d.ts

* nit fix

* Show input resources and s3 objects as assets

* improve asset icons

* DarkModeObserver refactor

* asset page tabs

* Moved resource variables and s3object pages to assets tabs

* fetch resource usages

* Get variables usages

* move assets usage dropdown to component

* Revert "move assets usage dropdown to component"

This reverts commit 622ea4ab12.

* Revert "Get variables usages"

This reverts commit b11ced4e29.

* Revert "fetch resource usages"

This reverts commit aa5187ad4b.

* Revert "Moved resource variables and s3object pages to assets tabs"

This reverts commit 4430487be4.

* Revert "asset page tabs"

This reverts commit dacc2f0da5.

* move assets usage dropdown to component

* asset icon in asset pages

* tooltip

* details

* Storage selector in S3 File Picker

* make edge less opaque

* Refactor computeAssetNodes to separate in and out nodes

* AssetsOverflowedNode

* nits

* fix assets not being parsed in flows sometimes

* show asset kind and resource_type

* ui nits

* support res:// in duckdb

* add banner for old deployments

* Fix permissionning

* fix broken disable /enable all

* assets page view permission for operators

* Disable ExploreAssetButton for operators

* asset kind as subtitle

* do not spam getResource in assets page. prob. revert fail

* update assets page on workspace change

* reload storage names on ws change

* delete assets on archive / deletion

* sqlx prepare

* missing update when updating user

* add indexes on asset

* better message

* missing loadInit: false

* dead code

* use transaction

* typo

* update package.json

* update package.json

---------

Co-authored-by: Ruben Fiszel <ruben@windmill.dev>
This commit is contained in:
Diego Imbert
2025-07-11 09:56:53 +00:00
committed by GitHub
co-authored by Ruben Fiszel
parent bdd3ca1fbe
commit 843ee8d4cb
88 changed files with 3058 additions and 263 deletions
@@ -0,0 +1,121 @@
use windmill_parser::asset_parser::{
merge_assets, AssetKind, AssetUsageAccessType, ParseAssetsResult,
};
use AssetUsageAccessType::*;
use nom::{
branch::alt,
bytes::complete::{tag, tag_no_case, take_while},
character::complete::{char, multispace0},
IResult, Parser,
};
pub fn parse_assets<'a>(input: &str) -> anyhow::Result<Vec<ParseAssetsResult<&str>>> {
let mut assets = Vec::new();
let mut remaining = input;
while !remaining.trim().is_empty() {
if let Ok((rest, _)) = parse_comment(remaining) {
remaining = rest; // skip comment
}
if let Ok((rest, res)) = parse_asset(remaining) {
assets.push(res);
remaining = rest;
} else {
remaining = &remaining[1..]; // skip 1 char and continue
}
}
Ok(merge_assets(assets))
}
fn parse_asset(input: &str) -> IResult<&str, ParseAssetsResult<&str>> {
alt((
parse_s3_object_read.map(|path| ParseAssetsResult {
path,
kind: AssetKind::S3Object,
access_type: Some(R),
}),
parse_s3_object_write.map(|path| ParseAssetsResult {
path,
kind: AssetKind::S3Object,
access_type: Some(W),
}),
// Parse ambiguous access_types at the end if we could not find precisely read or copy
parse_s3_object_lit.map(|path| ParseAssetsResult {
path,
kind: AssetKind::S3Object,
access_type: None,
}),
parse_resource_lit.map(|path| ParseAssetsResult {
path,
kind: AssetKind::Resource,
access_type: None,
}),
))
.parse(input)
}
/// Any expression that reads an s3 asset
fn parse_s3_object_read(input: &str) -> IResult<&str, &str> {
alt((parse_s3_object_read_fn, parse_s3_object_select_from)).parse(input)
}
/// Any expression that writes to an s3 asset
fn parse_s3_object_write(input: &str) -> IResult<&str, &str> {
// COPY (...) TO 's3://...'
let (input, _) = (tag_no_case("TO"), multispace0).parse(input)?;
let (input, path) = parse_s3_object_lit(input)?;
Ok((input, path))
}
/// read_parquet('s3://...')
fn parse_s3_object_read_fn(input: &str) -> IResult<&str, &str> {
let (input, _) = alt((
tag_no_case("read_parquet"),
tag_no_case("read_csv"),
tag_no_case("read_json"),
))
.parse(input)?;
let (input, _) = multispace0(input)?;
let (input, _) = char('(')(input)?;
let (input, _) = multispace0(input)?;
let (input, path) = parse_s3_object_lit(input)?;
let (input, _) = multispace0(input)?;
let (input, _) = char(')')(input)?;
Ok((input, path))
}
/// SELECT ... FROM 's3://...'
fn parse_s3_object_select_from(input: &str) -> IResult<&str, &str> {
let (input, _) = tag_no_case("FROM").parse(input)?;
let (input, _) = multispace0(input)?;
let (input, path) = parse_s3_object_lit(input)?;
Ok((input, path))
}
/// 's3://...'
fn parse_s3_object_lit(input: &str) -> IResult<&str, &str> {
let (input, _) = quote(input)?;
let (input, _) = tag("s3://").parse(input)?;
let (input, path) = take_while(|c| c != '\'' && c != '"')(input)?;
let (input, _) = quote(input)?;
Ok((input, path))
}
fn quote(input: &str) -> IResult<&str, char> {
alt((char('\''), char('\"'))).parse(input)
}
fn parse_resource_lit(input: &str) -> IResult<&str, &str> {
let (input, _) = quote(input)?;
let (input, _) = alt((tag("$res:"), tag("res://"))).parse(input)?;
let (input, path) = take_while(|c| c != '\'' && c != '"')(input)?;
let (input, _) = quote(input)?;
Ok((input, path))
}
fn parse_comment(input: &str) -> IResult<&str, &str> {
let (input, _) = tag("--").parse(input)?;
let (input, comment) = take_while(|c| c != '\n')(input)?;
Ok((input, comment))
}
@@ -19,6 +19,9 @@ pub use windmill_parser::{Arg, MainArgSignature, Typ};
pub const SANITIZED_ENUM_STR: &str = "__sanitized_enum__";
pub const SANITIZED_RAW_STRING_STR: &str = "__sanitized_raw_string__";
mod asset_parser;
pub use asset_parser::parse_assets;
pub fn parse_mysql_sig(code: &str) -> anyhow::Result<MainArgSignature> {
let parsed = parse_mysql_file(&code)?;
if let Some(x) = parsed {