Commit Graph
7 Commits
Author SHA1 Message Date
3dae553576 feat: pipeline editor: assets-only view, Fix actions and draft triggers (#11440)
* wip: one sidebar for operators and developers, with a detach mode

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: snap-detach the operator sidebar, and join the handle to the picker

Dragging the sidebar into the left snap zone detaches it for an operator, who
has no icon-only rail to collapse into; the width the drag started from is what
gets persisted, so re-attaching restores the sidebar's size.

The handle's colour pastille slides onto the card's workspace pastille as the
card opens, alongside the workspace name, and both buttons that attach or
detach the sidebar carry a tooltip.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: attach and detach from the sidebar header, open the card under its handle

The button that swaps the sidebar between docked and detached moves to the
header, next to the workspace name, so it stays in one place across the swap;
the icon-only rail has no room for it and keeps the footer copy.

The handle itself becomes a component of its own, carries the workspace icon
its picker uses, and opens the card rather than docking — docking is the header
button's job. The card is placed under the handle measured at open time instead
of at a fixed offset.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: one page header across routes, with the workspace picker in it

Every route now wears the same bar above its content: the sidebar toggle, the
workspace picker, and whatever the route registers — an item's breadcrumb and
summary, or a section name — with the route's own buttons at the far end. The
bar's row is level with the sidebar's own top row, which the workspace ⇄
sessions switch now owns, so the two read as one band.

A route fills the bar by mounting PageHeaderContent, which registers a getter
rather than a snapshot: the layout calls it while rendering, so a path or
summary the page edits reaches the bar without an effect keeping two copies in
step. Nothing registers yet; the routes follow.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: detail pages fill the page header, which now spans above the sidebar

A script or flow detail page no longer draws a bar of its own: its path becomes
the header's breadcrumb, its summary keeps the rename-and-labels popover next to
it, and its badges, menu and buttons ride along as the header's actions. The
band runs the full width with the sidebar hanging below it.

A snippet rendered in the header initialises its components under the header,
not under the page that wrote it, so anything the page's tree provides is lost —
the detail page's buttons read TriggerContext and threw. ContextBridge carries
the entries a registration names back around the render.

The floating handle is gone with it: the header's own toggle is the one control,
hovering it peeks the sidebar in and clicking pins it. The workspace picker in
the header is a denser variant of the sidebar's, and the card's outside-click
catcher starts at the card rather than the viewport top, so it no longer
swallows clicks meant for the toggle.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: one breadcrumb in the page header, and the banners that used to sit under it

The header band now carries a single breadcrumb — workspace, fork, then the item's
path — built from one component, so every segment has the same size, weight and icon
size, and slashes separate them. The item's kind icon rides with its summary, after a
dot, rather than with the path.

The fork and drafts banners move into the band as badges plus a subtle Review button:
ahead/behind counts instead of a bare change total, and the per-kind breakdown stays on
the compare page. The home hero's CLI, MCP and Hub links move into an ellipsis menu,
alongside the toggle that pins the session chat to the page.

The flow editor and the app viewer hand their bar to the band too, and a route can drop
the band's bottom border when its own content draws one — the border stays in the box
with a transparent colour, so contents never shift a pixel across a navigation.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the runs page's own header row moves into the page header

The title, the queue counters, the kind and status filters, the schedule and
future-job switches, the search field and the timeframe picker all ride the band
now, and the page starts at the chart — one row of vertical space back.

The two toggle groups appear from 1500px: below that the bar cannot hold them next
to the search field, and the same filtering is reachable from the search field's own
kind and status chips. The search field is what gives width back, and the breadcrumb
yields last, so a page's own name stays whole while the workspace and fork names
truncate.

The queue counters keep their icon form at every width, since the bar has room for
two counters and never for the two labelled blocks. Their counts hang outside their
icons, so the group carries the margins that keep a badge off its neighbour, and the
suspended counter answers a hover at zero rather than sitting there as a dead icon.

The band is 44px rather than 40, and a page can hand the breadcrumb a hint — the
documentation tooltip that belongs with the page's name rather than with its buttons.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: no border under the page header, and the peek card closes on the way out

The band draws no bottom edge and no page asks it to, so `barBorder` goes with it —
a page that needs the separation draws its own line, as the detail pages now do above
the run form and the tab strip. With nothing toggling a border, the band is a flat
44px on every route.

The detached sidebar's card is a hover affordance, so it leaves when the pointer does:
off the handle and off the card both, on the same debounce a hover menu uses, because
the two do not touch and the leave of one fires before the enter of the other. The
mobile drawer is opened deliberately and still stays until it is dismissed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: one band, one workspace part, and the pickers that hang off it

The band is a single element whose placement is styled rather than branched: a page
registering a side-panel inset used to swap it between two `{#if}` arms, destroying the
header and rebuilding it a frame later — a blink of no header with the content sliding
up into the gap.

The workspace and its fork become one breadcrumb part: the name leads home (inert in a
session, where the workspace is the session's scope rather than a place to go) and one
chevron opens the picker, which already expands a family to reach its forks. The
picker's panel hangs from the part's left edge, opens with the active family expanded,
and closes before the switch runs — the switch renames the workspace, which moves the
trigger the panel hangs from, and floating-ui was chasing it across the viewport.

The item's path is a plain label rather than a row of pickers: same separators and
weight, and a click copies it with its own confirmation. The kind icon goes, the page
below says what kind it is.

Around them: a "prod" badge for a root workspace, the session's acting fork beside the
session's name rather than in the breadcrumb, the edit-in-dev affordance as a button in
the header, the drafts count as a sentence, and a fade when the workspace changes under
a page that stays mounted.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: keep a page's own controls when the workspace navigation is hidden

`menuHidden` means "this is an embed, don't show the workspace's navigation" — but
Runs, the detail pages and the flow editor now keep their controls in the band and
nowhere else, so hiding it took the filters, the timeframe and the page's buttons with
it. A session's preview iframe opens exactly that way. The band now renders for an
embed too, without its breadcrumb, so the page keeps its controls and the embed still
gains no way to navigate the host's workspace.

The flow editor's autosave indicator moves into the header's actions with the rest of
its bar: saving state, the autosave toggle and other people's drafts were left behind
in the branch the full-page editor no longer takes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the header carries what it promised, and nothing it does not

The registry's item described pickers the breadcrumb no longer has: nine fields — the
editability flags, the change callbacks, the navigation hook — that nothing read, while
the flow editor passed eight of them and quietly lost its inline rename. The type now
says what the bar does: a path, and either a summary or the page's own control for one.
The flow editor renames through that control, as the detail page already did.

`barPlacement` went the same way: no page registered 'inline', so the layout's guard
never fired.

The sessions page registered an inset of 0 whenever its preview pane never mounted —
the "no session selected" and opted-out arms — and 0 reads as "a page owns the right
edge", floating the band over the page's first line. It registers an inset only once
the pane has a width.

The band's sidebar handle docks through `setDetached` like the card's own toggle, so
docking still suppresses the rail's entry animation and closes the card; a summary
without its breadcrumb no longer leads with a stray separator in an embed; a page's
hint sits with its name whichever way the page named itself; and `Menu.closeInstantly`
and `EditorHeader`'s `inline`/`hideSummary` go, their callers having been replaced.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: a deployed app gets the viewport, and the header waits in the corner

An app is the page, not a page inside Windmill's chrome, so the band leaves the flow
and floats above the viewport until the handle in the app's corner calls it down. The
handle is faded until the pointer nears it, hovering peeks the band over the app, and a
click pins it — one flag for every deployed app, in this browser, because someone who
wants the breadcrumb over a dashboard wants it over the next one too.

Peeking overlays rather than pushes: the app is an iframe, and taking 44px off its box
on every pass of the pointer would re-lay-out whatever it draws. Pinned, the band is in
flow like any other route's and the app starts under it.

The sidebar is untouched — docked stays docked, detached stays a peek — since the pin
is about the header alone. A page says it wants the viewport with one registry field,
so the layout keeps asking the registry rather than knowing about apps.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: one corner control for the chrome an app page hides

Hovering the button overlaid on a deployed app brings back whatever that page is
hiding: the band always, and the sidebar card too when the sidebar is detached. The
card hangs from this button rather than from the header's own handle, which is
off-screen with the band.

The handle in the band no longer attaches the sidebar — it reveals it and nothing more.
A control that hides the thing it sits on cannot also be the way to bring it back, so
attaching stays with the toggle in the sidebar's own footer, where detaching happens.

The band's two buttons go in the order the things nest: the sidebar's handle, then the
header's pin. The overlaid button stands where the pin will be once pinned — same 28px
box, and a slot further along when the sidebar's handle takes the first — so pinning
moves nothing. It wears the panel pair the sidebar's toggle uses: solid while the band
is away, dashed while it is shown.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the access point sits in the corner, and the header covers it

The button is in the page's top-left corner — 8px in, or just past the rail when the
sidebar is docked — rather than shifted along to where the header's pin would land.
Hovering brings the header down over it: an access point that the regular view covers
once it arrives, so there is nothing to line up and nothing to move.

Because the header lands on the button, the pointer leaves it the instant it arrives.
The band holds both itself and the sidebar card open while the pointer is anywhere on
it, or the card would retract under a header that stayed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: on an app page the floating button owns both, and they move together

The band drops its sidebar handle there: the floating control in the corner reveals the
sidebar along with the band, and two handles for one gesture is one too many. The two
are then linked — the pointer resting on either holds both, and leaving either collapses
both — so they behave as the single thing the one button revealed.

The card meets the header in a line: it hangs from the header's bottom edge rather than
from whichever control opened it, which had it starting a couple of pixels high. With no
header to sit under — an embed — it still hangs from the control that reached for it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the revealed sidebar is a panel under the header, not a card over the page

No rounded corners, no inset from the window: it starts at the header's bottom edge and
runs to the left and bottom edges, with one border down its right side and a shadow to
lift it off the page. A card floating in from nowhere read as a separate thing; this
reads as the sidebar the header sits on top of.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: only an app page gets the flush panel; elsewhere the card still floats

Over an app the sidebar reads as the panel the header sits on — flush left and bottom,
square, one border down its right side. On every other page it is what it was: a card
inset from the window with rounded corners and a border all round.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: an app opens with the header already away

Opening an app showed the header and then slid it out: the page claimed the viewport on
mount, and the band animated from where it had been rendering. The slide belongs to the
hover, not to arriving, so it is armed a frame after the claim — the first hide is a cut.

The claim moves to the route, which mounts before the viewer waiting on the workspace to
resolve. A cold load now paints the band away from the first frame instead of showing a
header that leaves again.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: an app's Edit sits with its name

At the far end of the bar it was a journey across the window from the thing it edits —
on a page whose header is only there while the pointer holds it, a journey with a time
limit. It goes beside the app's path instead.

The slot it uses is the one Runs' documentation tooltip already had, renamed from `hint`
to `afterName` and documented for both: what belongs to the page's name, whether that is
a mark or a control that acts on what the name points at.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: developers collapse, operators detach

One control each, rather than three for everyone. A developer switches the sidebar
between icon-only and full width and never detaches it; an operator, who has no
icon-only rail to collapse to, hides it instead — by the button in its footer or by the
same drag that collapses it for a developer.

The way back survives either way: a detached sidebar keeps its "Show sidebar" button for
anyone, so a developer who detached before this was so is not left with a sidebar they
cannot return.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: configure pipeline triggers and outputs as drafts in the editor

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: one card for pipeline nodes, and the pipeline pages in the page header

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: drop a removed node's trigger drafts, and confirm triggers when leaving

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: show pipeline assets red when unused or awaited but never produced

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: route long pipeline edges around nodes in the target column, and flag scripts waiting on unproduced assets

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: a page is as tall as it is given, not as tall as the screen

The band takes 44px off the top of every route, so a page sized to the
viewport overflows by exactly that much: h-screen inside a column that
already lost the band's height. These pages measure the box they are in
instead.

CenteredModal gains `inPage` for the five pages that render it inside the
layout rather than over it — the same modal, centred in what is left of
the page rather than in the window.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the band narrows, wraps, and draws its own edge

The band publishes its width, so the pages filling it can answer it. Two
tiers: under 1000px the breadcrumb keeps the workspace disc and its env
badge and drops the name, and under PHONE_BAR (800) the trail stops
yielding at 10rem — that floor is what makes the bar wrap, so a page's
buttons take the line below rather than squeezing the name to an ellipsis.

The band also draws the line between itself and the page, and only while
something is scrolled under it. One capture listener on the window sees
every scroller, since most pages scroll inside their own box and never
move the layout's. An inset shadow, not a border: a border would move
every page down a pixel the moment the line appeared.

DetailPageLayout and InWorkspaceAppViewer drew that first line themselves;
two lines would stack, so theirs go.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the script, app, runs and audit pages fill the band

Each of these kept a header of its own above the page. They register with
the band instead: the breadcrumb names what the page is on, and the page's
buttons sit at the far end of the one row.

They answer the band's width rather than the window's, since the buttons
share that row with the breadcrumb. The script editor folds Diff and
Settings into the menu it already shows when compact, the app editor drops
the panel buttons, Awareness and Export and goes icon-only on Deploy and
the mode switch, the flow editor menus its diff, and runs hides its
counters. Runs also declares `actionsFlexible`: its search is the one
control here that can give width back, and a box that refused to shrink
would make it take its maximum instead.

The run detail page loses its ActionRow, and the audit log its big title —
the breadcrumb says where you are, and the page keeps its tooltip.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: one sidebar column, shown as a rail or as a panel

The rail and the drawer held two copies of the same column — the same
sections, in the same order, in two pieces of markup, so a change to one
silently skipped the other. Both now render `sidebarColumn`, and the
shells keep only what differs: the rail its width, resize handle and
collapse button, the panel its outside-click catcher and its transform.

A phone gets that panel rather than a modal. There was a width test
deciding between two presentations; the card under the band's handle works
at any width, so it goes. What is left of the width test is the choice
between a rail and a panel, plus a `(hover: hover)` test — the old
`innerWidth >= 768` was standing in for "has a pointer", which is what
decides whether the panel closes when the pointer leaves it.

With the card everywhere, the backdrop, the `aria-modal` (nothing dims and
nothing traps focus) and the drawer's close cross all go: the band's
handle opens the panel and a tap outside closes it. The burger row goes
with them. Entering panel width now collapses the rail transiently, so
coming back to a wide window does not land on a rail the page was resized
away from.

The band also stops easing its right edge. That transition belongs to the
rail, which moves the band's left; its right follows a splitter the page
owns, and easing it left the band lying over a session's side panel — a
blank strip across that panel's own header for 200ms after every drag.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the home composer flies to the menu that restores it

Removing the composer puts it away rather than throws it out, and the way
back is one item in the band's menu — easy to miss on a page the composer
has just vacated. A mark flies from the control that removed it to that
menu, and the menu answers with one ring as the mark dissolves, so where
it went is witnessed rather than explained.

The cross and the menu item now read "Remove session chat", one name for
one thing whichever a reader reaches for.

Reduced motion skips both.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: give pipeline asset nodes the trigger nodes' background again

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: taller pipeline nodes, with the asset + back on the node's edge

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: judge dbt relations by provenance, keep dynamic_skip on reopen, refresh saved scripts' titles

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: label the pipeline + buttons: add data source, add downstream step on hover

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: name a schedule node's cadence, like "Every day at 12:00"

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: keep the downstream-step pill open while its menu is, without flicker

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: room between pipeline node chips and the node's edge

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: refuse renaming a pipeline draft out of the pipeline's folder

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: title pipeline schedule nodes with the schedule's summary

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* revert: keep operators out of AI sessions

That change is its own PR; this one is about the navigation. `prefersSessionHandoff`
takes the role again and every entry point passes it, the sessions page refuses an
operator arriving by URL, and the layout leaves them on the docked chat.

Two clauses are new rather than restored, because the nav rework is what gives an
operator a sidebar at all: the Workspace/AI Sessions switch and session mode are both
hidden from them, since the page behind them declines. `askAiShown` gains the operator
case for the same reason — they keep the docked pane whatever the beta gate says, so
the sidebar has to offer a way into it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: assets-only view of a pipeline, with producer and trigger chips

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: default schedule handlers, unique trigger draft paths, zoned cadence, valid script names

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: setup banner without icon, button actions, plainer activity rows

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: assets-only trigger chip under the title, editable and selectable

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: await schedule defaults before confirming, refuse colliding trigger renames

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: size assets-only cards to their content

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: pipeline draft sync status beside the folder name in edit mode

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: autosave edits to a deployed pipeline script from the first keystroke

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: show schedule handlers once their defaults load, draft suffix on static chips

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: keep the pipeline folder while the page tears down on leaving

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: discard the open pane's autosaved edits with Discard all

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: pipeline node context menus, add-at-cursor, and assets-only delete

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style: borderless pipeline cards on the main surface, like flow steps

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: remember which pipelines are in the assets-only view

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: edit an asset's producing script from its pane and multi-script chip

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style: more room between pipeline layers for the bottom + button

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style: background on the trigger chip only when it opens an editor

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: assets-only delete in both modes, why it is blocked, and a Show scripts toggle

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: remove the script before its trigger, archive it for non-admins

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: scope assets-only memory by workspace, no delete for operators, flow reason

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style: fly in the pipeline node menus

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style: size the Show drafts toggle like the other header buttons

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: a No asset node for scripts that build nothing, in the assets-only view

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: describe a pipeline edge's relationship on hover

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: name assets-only edges by what is built from what

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: open an asset's upstream trigger from its pane header

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: reopen the edit-mode pane when coming back from View

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style: no red border on errored pipeline nodes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: Fix actions on misconfigured pipeline nodes, and trigger toggles on edges

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: folded errors and edge toggles in assets-only view, preset writer wizard

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: flag pipeline scripts nothing starts, with schedule/webhook/remove fixes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: an unwritten subscription is fixed on its script only, by removing it

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: hide subscribed-only unwritten assets, review fixes for the edit pane and edge actions

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: an unwritten subscription is the subscriber's error, not the asset's

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: a script only started by reads of unwritten assets is flagged too

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: no add-downstream + on assets nothing in the workspace writes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: Save all treats a draft identical to the deployed script as saved

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: remove-from-View opens its dialog, error chip fits, no link to an undrawn asset

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: drag a script's dot onto an asset to subscribe it; unbuilt asset opens its script

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: toggle to hide reads that don't trigger runs in the pipeline graph

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: drag an asset's + onto a script or the canvas; tell reactive assets-only edges apart

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: a programmatic on/mute line joins the existing ones in the header

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: address review — live-version save check, bounded writer lookups, script-only trigger writes, dbt sources, hidden pane

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: review — compare every deployed field, passive-read filter only with its toggle, drag cancel, asset escape hatch

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: keep every control the band took over reachable

Four controls the page-header conversion could put out of reach, each found by a
review pass and reproduced in the browser:

- The flow editor's preview buttons. `topbarWidth` is bound only in the branch a
  full-page editor does not render, so `compactTopbar` was permanently false
  there; below the 800px phone bar `phoneTopbar` dropped the buttons inline and
  the graph overlay never took them, leaving FlowPreviewButtons mounted nowhere
  and step testing, whole-flow testing and "Test flow & record" no-ops through
  optional calls. It now measures the header the way ScriptBuilder and
  AppEditorHeader do, and the inline and overlay conditions are exact
  complements.
- The pin on a deployed app. The band lands over the corner handle that called
  it down, so the pointer that arrives there hits the band. The band carries the
  pin itself now, on the same pixels, in place of the sidebar handle it hides.
- The detached sidebar's own menus. They portal to `body`, so moving into one
  left the card and closed it 200ms later, sliding it out from under the menu
  being read. The card holds while the pointer is in a menu and takes the close
  from the leave of that.
- A deployed app's name for a read-only viewer. The breadcrumb was registered
  behind write access, so without it the trail fell back to the section name
  "Apps"; and the Edit button rode `afterName`, which the band drops for an
  embed along with the trail. The name is registered for whoever opened the app,
  and what sits after it survives `navHidden` as the page's own control.

navPageFor gets a table test: it answers both the sidebar links and the
breadcrumb label, and its longest-prefix and first-segment rules are what made
the "Apps" fallback look like a correct answer.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: drop what the operator revert and this refactor left behind

The operator tour's last step named AI sessions among the pages the sidebar
opens, which operators have no way to reach. The nav handle's comment named the
AI chat layout's menu button as a second way into the card; that button and its
prop are gone, and the corner control on a page that hides the band is what
stands in for the handle now.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* style: prettier the three files this branch left unformatted

`prettier --check` fails on all three at the previous head. Whitespace only,
apart from one Button tag that fits on a line.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: assets-only nodes name their script in a header tab instead of a side chip

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: no loading spinner in the pane while a clicked script loads

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: no subscribe drag dot in view mode

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: opening a draft no longer autosaves; header tab styling, selected edge, taller cards

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* revert: clicking an unbuilt asset opens the asset again, not its script

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: header tab sets card width, edit icons on script header and trigger chip, no pane header shift on open

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: no trash in the pane header; card width ignores the run chip so a click never re-lays the graph

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: taller trigger chip; node menu and guard badge on the card corner, below the header

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: give a page without the band's chrome what the band was carrying

Second review round, three reachable defects plus one decision:

- A public raw app was 150px tall. The bundle's iframe is `h-full`, and dropping
  its `min-h-screen` left nothing to resolve against on the share, embed and
  custom-path routes — none of which has a layout above them. Measured: 150px in
  a 900px viewport. The floor goes back for those routes and stays off inside the
  workspace, where the layout hands a height down and `min-h-screen` would
  overflow it by the band.
- The band retracted out from under its own open menu on a deployed app. Last
  round taught the sidebar card to hold while the pointer is in a portaled menu
  and left its sibling alone, but the band opens menus too — the workspace disc,
  the fork family, every path level. One helper now, used by both closers.
- `bandPeeked` outlived the page it belonged to. Clicking a control in the band
  navigates away, and the next page may not be one the band floats over, so the
  hover handlers that would clear it are gone — leaving the band already down
  when a full-bleed page came back. `beforeNavigate` clears it.
- An embed has no band to carry a control, so the app's Edit floats over the
  canvas there, where it sat before the band existed. Registering it as the
  band's `afterName` under `navHidden` instead would have cost the app 44px of
  the iframe for a row holding one button.

Reading "is the workspace navigation hidden" now has one definition
(`isMenuHidden`), since a page has to answer it too: the flag is sticky inside an
iframe, so the raw query param is the wrong thing to read.

Also inset the band by the rail only when there is a rail — an embed reserved
its width and crowded its own controls into a compact layout early.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: a path that names nothing yet has no breadcrumb leaf

`splitItemPath` documents that it gives up on a path still being typed, but
`f/demo/` is three parts and returned a leaf with an empty name — a blank
segment in the trail. The editor binds the path live, so the breadcrumb sees
every keystroke.

Tested here rather than `navPageFor`'s sort: no two `NAV_PAGES` paths nest, so
the longest-prefix case that test claimed to pin has only one candidate. Renamed
it to what it actually checks.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* style: prettier the four remaining files this branch left unformatted

All four fail `prettier --check` on the branch and pass at the merge base.
`raw_apps/utils.ts` also fails but already did at the base, so it is left alone.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: pipelines open in the assets-only view by default

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: a No asset node per script, banner-only when writes start it; no On asset change chip

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: delete a node's script, trigger, or both from its menu; red header for a script with errors

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: an errored script header stays red when selected

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: coloured run badge border; per-script delete when no combined delete; run button centred on the card

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: Add data source pill sits one small gap above the graph

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: Multiple triggers chip picks the trigger to edit; each folded trigger deletable from the node menu

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: add-step menu labels its path field Path

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: iterate NodeLists with Array.from so svelte-check passes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: no trigger delete for flow-built assets; Multiple triggers chip shows the one being edited

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: Archive button for archive-only deletes, single delete doc, inert Multiple triggers label in View

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: the raw app editor fills the band like the other three

It was the one editor route still rendering its own bar under the band, so it
showed two header rows and the band named the app "Apps raw" — `navPageFor`'s
first-segment fallback, because nothing on the route registered an item. Its top
bar now becomes the page header the way the script, flow and low-code app
editors' do: the path and summary are the breadcrumb's, the file-sidebar toggle,
autosave cloud, presence mark, menu, Diff, Jobs, export, AI and Deploy are the
header's actions, and the path is a plain label since this editor renames from
its deploy drawer.

The actions render under the band, outside the subtree `RawAppEditor` declares
the operating workspace in, and `OpenInSessionButton` asks that context who the
acting user is — so the workspace travels with them.
`operatingWorkspaceContextEntry()` hands it over without exporting the key.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: keep the folders a half-typed path already names

The trailing-separator guard gave up on `f/demo/` entirely, which dropped the
whole trail to the kind chip and brought `f/demo` back on the first character of
the name. The levels the path does name come back now; only the leaf waits.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: pin holds the first slot, and the nav table says what it shares

Pinning brings the sidebar's handle back, and from behind it the unpin button sat
one slot over from where the pin had just been clicked — so a second click in the
same place opened the sidebar instead. An operator is detached by default, which
makes that the default state of the feature rather than an edge case.

`NAV_PAGES` claimed one table stops a page being called one thing in the nav and
another in the header, which holds for the seven entries the sidebar's main group
is built from and not for the four grouped separately — `/routes` was "Triggers"
in the header and "HTTP" in the nav. The comment now says which is which, and
that entry is named for the page rather than its group.

`sidebarPageAllowed` gets a table test: it decides what an operator sees, and its
`=== true` is what a future `Option`-style default would silently change.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the band names the path Deploy will create, and keeps the summary readable

A brand-new app is parked at a `draft_<uuid>` placeholder, and the band named
that rather than the path its Deploy will create — `newEditedPath` refuses the
placeholder for exactly this reason, and the editor's own bar read it. Both app
editors register it now. Verified: the trail reads `u/admin/gentle_app` while the
URL is still the draft.

The band's summary gets the `title` the editor's own bar had, so one the bar
truncates can still be read on hover.

The wrapper that hid AppExportButton on a phone never hid anything:
the component draws no trigger — it is the export drawer, which portals to
`body` — so the class toggle was inert in both states and the comment read as if
something moved. Dropped from both app editors.

Two comments corrected: `NAV_PAGES`' `icon` does reach the breadcrumb for all
eleven entries (`NavBreadcrumb` renders `routePage.icon`), so only `operatorKey`
goes unread for the four the sidebar groups separately; and the raw editor's
phone note described folding that does not happen — the file-sidebar toggle stays
in the band, Jobs and the export are already in the menu, and AI is what stands
down.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: an item the picker files under no kind keeps its name in the band

The merge brought main's agents detail page, which reaches DetailPageHeader with
no `errorHandlerKind` — and the band's item required one. `WorkspaceItemKindIcon`
falls through to the script glyph for anything it does not know, so defaulting
would have labelled an agent a script; the kind is optional now and the trail
names the item without claiming it is one of the three.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the file sidebar's toggle leaves the band

The band is the workspace's header, not the raw editor's layout controls. ⌘B
still folds the file sidebar, and the editor's own bar keeps the button where it
draws one — a session pane.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the scroll edge stops measuring, and the comments describe the code

The band's edge listener captures every scroller in the app — Monaco, the audit
table, a run's logs — about once a frame while any of them moves, and it took two
`getBoundingClientRect()` reads before looking at `scrollTop`. It now answers from
`scrollTop` first and only measures when that answer differs from what the band
draws, which is the transition rather than the steady state. The rect check still
authorizes every change, so a scroller that does not start at the content's top
still cannot claim the edge.

The two agent routes main just added size themselves to the viewport, which is
44px more than the box the band leaves them. They measure 856 either way — the
layout's `min-h-0` column clamps them — so this is the sweep the rest of the
branch already had, making the height follow the box rather than depend on a
parent's clamp.

Six comments described the conversion rather than the code, which AGENTS.md calls
out by name. Each now states the constraint a reader could break: why the summary
keeps its popover here, why the audit hint is `afterName` and not an action, why a
run registers a `section` rather than an item, why the Runs filters are
`actionsFlexible`.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Revert "fix: the file sidebar's toggle leaves the band"

This reverts commit 1da8d16740.

A folded file sidebar renders nothing of its own, so the toggle on the bar is the
only way back short of knowing ⌘B.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the editors name their item in the band, and a pen renames it

The band showed each editor's summary as an inline field, which put editing
where the page names what it is working on. The summary is text there now, with
its `title` for one the band truncates, and the pen that opens the path for
editing sits after it — the same popover the editors' own bar carries, at the end
of the name it renames. Every editor already has a field for the summary itself:
the script's settings, the flow's Settings tab, and both app editors' deploy
drawer.

The popover moves into `PathEditPopover` rather than being written out four more
times. It owns the open state and hands back the path as it was when it opened:
the band's trail reads that while the popover is open, so a path growing under
the pointer does not drag the pen — and floating-ui the popover — along with it.
`EditorHeader` renders the same component, so the session pane and the band
cannot drift apart.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the pen renames the item and its summary

The pen opened the path alone, which left the summary with nowhere to be edited
from the band. It carries a Summary field above the path now — the item's name
first, the address it lives at below — and the band's text follows it as the user
types.

`TextInput` with a label rather than the bar's inline field: `EditableInput`'s own
docs rule itself out inside a popover, and it wraps this same input in its edit
mode, so the field, the "Add a summary..." placeholder and the trim on commit are
the behaviour that was there, in the shape the deploy drawer's Summary field
already uses. The keydown stops at the field because every editor binds keys of
its own and a summary is prose.

`summaryEditable` carries the hosts' `customUi.topBar.editableSummary` through,
and the editors' own bar passes it false: that bar keeps its inline field, and
`hidePath` would take the pen with it, leaving a condensed session pane no way to
name the item at all.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the agent editor fills the band too

It was the last editor route drawing its own header row under the band, and the
band named it "Agents" — `navPageFor`'s first-segment fallback, because nothing
on the route registered an item. The agent's path is the breadcrumb now, its
version badge reads after that name, the sentence that was the row's second line
became the hint beside it, and the Chat/Form switch, Settings, Evals, version
history and Deploy are the band's actions.

No trail levels in the registration: this layout opens settings in a drawer and
evals over the page, so unlike the dialog it never stands on a level — `trail` is
its root alone here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the pipeline page fills the band

Found by sweeping every route under the band: the pipeline editor drew its own
row beneath it, 48px of a second header, while the band named only the section.
Its name is the band's now, the folder it is open on sits with that name — the
switcher is how you change pipelines, so it belongs to the name rather than to
the actions — and the mode switch, deploy-all, activity, refresh and overflow
menu are the bar's actions. The arrow back to the list stays: nothing else on the
page points there, and the sidebar does not list pipelines.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the app canvas controls stay reachable, and an unnamed item says so

Codex found the app editor's canvas controls unreachable on an ordinary laptop:
the owning route collapsed at 1350px, and a 1440 window with the rail out leaves
1232, so the width, theme and breakpoint toggles were hidden with nothing in the
menu to replace them — and the breakpoint is the only way onto the mobile layout.
Measured on the band, the toggles are 240px beside 334 of other actions and a
~430 trail, so they fit to about 1050: the threshold is 1100 now, and below it
each of the three keeps a menu entry rather than disappearing.

An item with no summary read as a bare `·` with an invisible pen after it, since
the plain text replaced a field that had a placeholder. It now reads "Add a
summary..." in the italic SummaryPathDisplay uses for the same state, and the pen
stops hiding when there is nothing to hover.

Three more from the review:
- `actionsFlexible` says "these actions can give width back", which is true of the
  Runs filter row and not of the pipeline's row of fixed buttons.
- `pathSnapshot ?? (newEditedPath || …)` keeps the `||` chain the five rename
  sites read and the declaration documents; `??` had made the rest unreachable,
  since `newEditedPath` is a string that is never undefined.
- The band bridged `contexts` onto the actions alone, while the pen that decides
  whether a path is the caller's to change renders in `summaryContent`. The
  breadcrumb's `afterName` and the summary are bridged the same way now, so that
  permission check reads the tree that registered it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the widest action rows scroll, and the canvas toggles show only where they fit

Measuring the band instead of estimating it: with the canvas toggles shown the
app editor's actions are 826-911px and the trail with the summary another ~500,
so the row overflowed the bar at every width up to about 1470 — the 1100 I set
from an estimate was wrong, and the 1350 before it was too. The toggles come out
at 1500 now, and the menu entries are what keeps all three reachable below that
rather than merely out of the way.

The two widest rows — this editor's and the pipeline's — scroll inside their own
box, which is the escape the rows they replaced had (`overflow-x-auto
whitespace-nowrap`). That answers pi's finding and clears the last 23-40px of
band overflow at middling widths, which predated the conversion. Measured after:
zero horizontal overflow from 852px of bar to 1392.

From the CI round's other findings:
- The pen is offered when either the summary or the path is editable, not the
  path alone: a host that allowed one and refused the other could no longer edit
  the summary from the band. `PathEditPopover` takes `pathEditable` to match, and
  its label names whichever it is given.
- The four editors' comments called the summary read-only, which stopped being
  true when the pen beside it started editing it.
- The pipeline's "centre group" comment described a layout it no longer has.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: actionsFlexible covers both ways a row gives width back

It read as if a search field were the only way to earn it, which stopped being
true when the app and pipeline editors' rows started scrolling inside their own
box. Both are the same bargain — the box may shrink because its contents can —
and the flag is what the bar reads to allow it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: data pipelines in AI sessions (alpha) (#11453)

* feat: pipelines in AI sessions with several folders open at once

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: deploy and discard a session's pipeline edits as one changes-list row

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: pipelines in the chat's listing and the preview picker; session tab shares the page's asset prefetch

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: a masked pipeline preselects only the scripts and triggers of its folder

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: review round — exact pipeline scripts in the fork mask, refuse a failed hand-off flush, deploy guard before awaits

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: review round — failed bundle save fails the deploy, removing a draft records no change

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: a session's pipeline tab opens node details in a modal, as the flow editor does

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: route pipeline graph edges orthogonally with spread ports, separate tracks and lanes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: pipeline graph edges merge by shared end, enter nodes by the side, keep fewest crossings

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: review round — incremental crossing search and cached routes, retry the leftover draft save, drop the pipeline row when its last draft goes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: retry the leftover draft save with what failed, never an empty draft

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* revert: pipeline graph edges back to bezier curves, detours curved too

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: hovering a pipeline graph node fades everything outside its lineage

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: hover fade eases edges too, through a stylesheet instead of new node objects

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: gentler hover fade without flicker on click; implied trigger edges recede in the assets-only view

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* docs: pipeline nodes ingest straight into DuckLake or data tables from Python/TS

* fix: pipeline tools callable right after open_preview; write_script refuses pipeline nodes in sessions

* feat: delete a data pipeline from the home list; pipeline rows match item rows

* fix: upward detour edges keep their gutter lane

* fix: pipeline delete takes only its own triggers and discards draft-only nodes by storage key

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: AI attaches trigger drafts to the pipeline nodes that declare them; materialize nodes keep no stale output

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: AI gives every pipeline node a succinct summary

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: session pipeline tools survive another tab taking the panel, reopening the editor on call

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: pipeline trigger lookups skip same-path flows; a failed trigger never hides its built node

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: deleting a pipeline clears it from open sessions so autosave cannot restore it

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: data upload opens on its inputs alone, works in sessions, with a prominent Upload data button

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: closing the pipeline pane closes its modal instead of leaving it blank

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat: a DuckLake asset opens on a Data tab with the database manager

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: inputs-only view infers draft inputs, keeps stored lineage, runs the live body

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: lineage follows the editor that inferred it; upload runs preview unsaved edits of deployed nodes

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: readyDataUploadPaths is a ReadonlySet in the pipeline editor

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: selected pipeline nodes get their blue edge in dark mode too

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: no red flash on load while writer lookups and script bodies are in flight

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: deploy an open deployed script's edits, and don't resurrect them after a discard

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* refactor: deploy and discard close the open pane first instead of patching its edits

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: keep the pane closed while deploying, and clear its buffer once its edits are a draft

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: a draft edited while it deploys keeps the newer edits, chained on the new version

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: a draft whose summary or labels changed mid-deploy is kept too

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: the app viewer names the page it owns, and stops claiming the viewport

A deployed app opened in an AI session's preview panel renamed the band from
the session to the app, and put the app's Edit beside the session's name. The
viewer registered wherever it was mounted; it takes `ownsPageHeader` now, the
way the detail pages already did, and keeps Edit over its own canvas otherwise.

Both viewers also claimed the whole viewport under a band that takes 44px of
it, so a deployed app scrolled by exactly the height of its own header (the
low-code one measured 900px in an 856px box). The height comes from the host
now: the three standalone routes floor themselves at the viewport and
everything inside them is `h-full`. A raw app reached through `/app_embed` had
no height above it at all and collapsed to nothing; it fills the frame now,
though that route still fetches no bundle secret, so what it shows is blank —
as it is on main.

The agent editor's pen was a second editor of the same path that reported
nothing: an invalid path never reached the deploy gate the settings drawer's
field reports to. It binds to the same slot now. Two things that surfaced
with it: a rename never reached the trail, which read the deployed path; and
typing the saved path back raised "path already used", since the popover's
`initialPath` moves with the rename — `allowedExistingPath` is what says the
item already occupies it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* refactor: the band's controls come from the design system, and the row has one copy

`NavBreadcrumbTrigger` was `MeltButton` written again — same `use:melt` on a
plain button, same spread — so the workspace chevron uses the component that
already exists, and the sidebar handle is a `Button`.

`DetailPageHeader` carried its action row twice, once for the band and once
for the row it draws inside a session's preview panel, and the two had already
drifted: different dropdown size, no `unifiedSize` on the buttons, and the
deprecated `variant="contained" color="light" size="xs"` on the schedule
button. Both placements render the same two snippets now, at the size each
needs.

`OperatorPageKey` admitted every `operator_settings` field, including the three
write rights, which `sidebarPageAllowed`'s `=== true` rule answers wrongly: a
write right is granted unless withdrawn, so its absence means "never
configured". It is the ten visibility flags now.

A test over the registry's merge: later registration wins field by field,
actions sort by `actionsOrder` then registration, release gives its fields
back. That rule is why a component registering where it is not the page
renames someone else's band.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the band owns its bottom edge, and one pen renames everywhere

The page header decides whether a separator is drawn, so a page cannot draw a
second line under it. A registration asks for `onScroll` (the default, drawn
only while something passes under the bar), `always` for a page whose content
starts right beneath it, or `none` where the page genuinely draws its own first
line. Detail pages, the agent editor, workspace settings and the pipeline list
take `always`; the raw app editor takes `none`, since its splitpanes already
draw that line.

The pen that opens the rename popover becomes PathEditPen, shared by the
editors and the deployed pages so the two cannot drift, and the deployed pages
gain it. SummaryPathDisplay makes the pen the only trigger rather than the whole
name block, so the name is selectable text again. Renaming an agent goes through
ResourceService with only the fields the popover edits: the backend sets a
column per field it is given, so writing the config back would clobber a
concurrent edit. The popover also stops clearing a real collision verdict by
telling Path which path is its own.

Two Button fixes, both reaching call sites beyond this work:

- `dropdownItems` given as a function was asked for `.length`, which is its
  arity and therefore 0, so a split button built that way rendered no caret.
  Both app editors' Deploy dropdowns were unreachable.
- the anchor branch dropped `title`, so a link button had no tooltip.

The audit log filters move into the header actions at the design system's sizes
and trade absolutely positioned labels for the form layout in
brand-guidelines.md: a label above its input, 4px apart, fields 8px apart.

The deployed app viewer floors itself at `min-h-full` instead of claiming the
viewport, which would overhang the page box by the height of the band, and
carries Edit and a public-url link that fold into a menu on a narrow bar. The
root layout drops the legacy menu block, which rendered a second hidden sidebar
and 54 invisible tab stops, and marks the closed detached sidebar `inert`.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: service logs and the audit filters move into the band

Service logs: the page's name is the breadcrumb's, so the `<h1>` is gone and the
search field, the timeframe and the two switches sit in the band beside it, with
the documentation tooltip after the name. ServiceLogsInner registers the band
itself, the way RunsPage does, since that route is its only caller, and the
`title` snippet the page used to hand it goes with the heading.

The search is the widest control there, because searching is what the page is
for, and it is the one that gives width back under pressure. The two switches
fold into a popover below a 1200px bar rather than at a phone's width, so the
field keeps its full width down to a much narrower window — folded rather than
dropped, because the page no longer carries a toolbar they could fall back to.

The timeframe control took no size of its own, so it defaulted to `md` beside a
`sm` field, and sat in a `w-48` box 20px narrower than its content, whose
overflow is visible and so spilled into its neighbours.

No `separator`: the two panes below start under the bar with borders of their
own, so at rest there is nothing for the band to divide.

Audit logs: the filters lose their labels. Each select says what it filters
while unset — "all usernames", "all resources" — and once set the value names
the field by itself. From and To become the TimeframeSelect the runs page uses,
which absorbs the standalone Refresh button, since that control's left half is
the refresh. `auditTimeframes` joins the runs and service-logs presets, with
"All time" first. The bounds stay the filters' own `after`/`before` rather than a
remembered preset label: the timeline's zoom writes them too, and a label could
then contradict the chart.

That takes the row from 1326px to 898px, so it stays inline down to a ~1500px
viewport instead of ~2500. The fold measures the row against the bar less what
the breadcrumb takes, plus a gap the two must never close — the breadcrumb
yields width grudgingly and the row not at all, so sized to just meet they
overlap rather than compress, and mid-resize the tooltip after the page's name
lands on the timeframe button.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: an embedded page keeps its name in the band

A page in a session's preview panel loads in a frame that sets `nomenubar`, so the
layout renders the band with `navHidden`. That flag hid the whole breadcrumb —
which is what carries the page's name — while the actions beside it had no such
guard, leaving a row of controls belonging to nothing.

Hiding the trail is still right: it leads to the host's workspace and offers a
picker that would take the reader out of the session. So the breadcrumb gains a
`nameOnly` mode that drops the workspace part and its picker and keeps the page's
own name, and the band asks for it instead of rendering nothing. The summary line
loses the same guard, so an item in there shows its path and summary.

Only the pages whose own title the band took over are affected. Variables,
Resources, Schedules and Triggers still draw their own `PageHeader` and render no
band when embedded, so nothing is doubled.

The bar's left padding is there to sit a button against — the sidebar handle, or
the workspace disc, both of which carry their own margin. Embedded there is
neither, and the name started as bare text 8px from the edge, so that case takes
the same 16px the bar already keeps on its right.

Workspace settings drops the copy-id button from the band: the General tab names
the workspace ID with a field of its own, which is where someone looks for it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: a session in full screen keeps its tabs in the band

Full screen used to drop the session's name from the breadcrumb and leave the
tab strip inside the panel. The band now carries both: the session's name where
"Sessions" stood, and from the breadcrumb to the right edge one filled surface
holding the tabs and the preview's controls, the bar's full height.

The switch between the two layouts is the panel expanding to the left. The chat
column is resized to nothing rather than unmounted, so it can be seen taking its
place -- and so a toggle no longer tears down every mounted chat and rebuilds it
on the way back. Panes transition their width only while that switch is in
flight, since a splitter drag sets the same inline width and would trail the
pointer.

The band floats over the content in full screen as it already did beside a
panel, so only its right edge moves and the page below never shifts by the
bar's height. Leaving full screen, the panel travels back across ground the
band has already claimed, so it passes one layer above it for the length of the
move: pinned to the width the panel will end at, the bar would otherwise show
through as a white patch over the panel's left edge.

The breadcrumb also gains the acting fork, the way every other page shows it,
which replaces the "Acting on" control the session header carried.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the band's inset survives a resize made in full screen

The panel was remembered as a width, sampled while it stood still. A window
resized during full screen left that width describing a layout that no longer
existed, and the way out pinned the band to it for the length of the move. It
is now remembered as the share of the row the panel takes, which the new row
width turns back into the right inset: leaving full screen at 1200px after
entering it at 1600px, the band starts at 628 rather than at 909.

The pane transition's duration is read from the property the timer is set from,
so the class cannot outlive the movement it describes, and two comments that
described earlier drafts are rewritten: the band's name in full screen comes
from the session's own header once it has mounted, and the tab strip's wrapper
carries a fade, not a measured move.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: an agent's pen keeps the labels the agent already carries

The pen on an agent's page was handed the summary and the path but not the
labels, so the popover offered an empty list over a resource that had some. It
saves every field it shows in one write, and the resource endpoint sets the
column it is given, so adding a label there replaced the agent's own: an agent
labelled `production` and `scheduled` came back from one edit labelled only with
the label just added. A flow's page and a script's page both pass theirs; this
one now does too.

Verified against the running instance: an agent created with
`["production","scheduled"]`, one label added through the pen, reads back
`["production","scheduled","new"]` — and `["new"]` with the prop removed again.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the sidebar remembers detaching per role, not per account

Whether the sidebar starts detached depends on the role: an operator gets it out
of the way, a developer gets it docked. That default held only until the control
was pressed once, because the choice went to a single key read before the role.
From then on both roles wore whichever was pressed last, and the one that had
not asked for it could never get its own default back — switch a workspace where
you are an operator for one where you are a developer, and the sidebar stayed
detached.

Each role now keeps its own choice, and falls back to its own default until it
has one.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: the handle's comment describes what the handle does

It claimed a click holds the sidebar card open. Nothing distinguishes a click
from a hover there — both call the same opener, and the pointer leaving
schedules the close either way — so on a desktop the card follows the pointer
and goes when it goes. Measured: hovering slides the rail from -213 to 5, the
click moves nothing, and the pointer leaving puts it back at -213.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: a dev workspace's badge wears its fork's own colour

Every surface that names a dev workspace drew the same blue badge, which said
nothing about which workspace it belonged to. One component, DevWorkspaceBadge,
now draws it: a fork with a colour fills the badge with that hue and writes the
label in white, and a fork without one keeps whatever its row had before.

The hue cannot carry white at a fixed lightness — HSL lightness is not perceived
brightness, so yellow and purple at the same L differ by several stops — so
forkAccentStyle solves the badge's lightness by bisection instead, taking the
lightest shade of the hue that still holds white at WCAG AA. Measured across the
wheel the contrast lands between 4.52 and 4.64.

The session picker opens with every family collapsed, since the fork a session
runs in is the session's own and not something that picker should offer to
change.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the name is what opens its rename editor, and the trail truncates from its start

The pen beside a name is gone. The name itself is the trigger, with a hover fill
behind it where the click opens an editor rather than going anywhere — the path
segment that only copies keeps no fill, which is what tells the two apart. A bar
with a summary field of its own (EditorHeader's condensed pane) still gets the
pen, since it has no name to hang the trigger on.

Clicking either half of a name opens the editor under that half with the cursor
in the matching field. The band draws the path and the page draws the summary, so
one popover cannot anchor under both: a page hands the band a `pathTrigger`
snippet and the band renders its path segment inside it, passing the classes its
own segment wears. Each editor supplies a second PathEditPopover for it, and
`focusField` names the field to focus — `#path` explicitly, since melt otherwise
lands on the row's first button.

Those snippets render from the band's tree, which outlives the values they read
by a flush, so each is gated on the value it reads. Without that an agent page
whose draft had not loaded threw inside the band and left the breadcrumb empty.

The trail now carries two weights: the segment that ends it is what the page is
about and takes `font-medium text-emphasis`, everything before it is a step
quieter. Which segment that is follows the route — the workspace on home (the
fork alone inside a fork), a list page's own name, an item's summary.

And it truncates instead of switching to icons at a breakpoint. The workspace
part yields first, the family name before the fork, then the path's folders, and
the item's own name last. The bar no longer wraps on a phone: a wrapping row
never squeezes anything, it hands the trail a line of its own and leaves it
whole.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: a page keeps its path segment when it cannot offer a rename

Four things the local reviews caught in the rename work:

A detail page handed the band a `pathTrigger` whether or not it could save one.
Without `onSaved` — every script, flow or agent page the reader cannot write —
`SummaryPathDisplay` fell through to its read-only branch, which ignores the
`label` it was given and draws its own block: the trail lost its path and the
summary appeared twice, two lines deep, in a 44px bar. The page now offers the
trigger only where a rename can be saved, and the component renders what it was
handed rather than its own row.

The band gives up its own segment the moment a page offers a `pathTrigger`, so a
trigger whose own gate is closed left the trail with no path at all — for the
whole of an agent draft's load, not just a flush. Each gated snippet now draws
the path itself in that case.

`openFocus` named the path field as `#path`, which melt resolves with a
document-wide query; `Path` hardcodes that id at every call site, and the
popover is portalled to the body, so it lost document order to any other `Path`
on the page. It is scoped to the popover's own field now.

And `open` was an exported `$bindable(false)` on an optional prop, which the
frontend's own rules ban. No caller bound it, so it is local state.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the badge solves its lightness against the colour the browser paints

Three nits from the review round.

The contrast bisection measured the hue at full float precision, but a browser
paints 8-bit channels: rounding them moved the result up to 0.025 off the target,
which took #993388 to 4.478 against white — under the AA floor the comment
claims. Quantizing the channels inside `paintedLuminance` puts the worst case
across 2880 hue and saturation combinations at 4.500, and your own fork's badge
measures 4.53 as painted.

An agent nobody can write still offered the rename behind its path segment: an
editor with two read-only fields, in place of the click that copies the path.
It is gated on `readOnly` now, the way a detail page is gated on `onSaved`. The
script and flow editors take the same gate from the `customUi` flags that
already decide whether their summary offers one — unreachable today, since the
editors own the band only on routes that pass no `customUi`, but the four
editors now answer the question the same way.

And the registry's doc named an `onEditName` field that has never existed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: an operator is not offered a fork of a workspace

A fork does not carry the role. The server writes the forker's membership row in
the new workspace from the parent's `is_admin` and lets `operator` fall to its
`false` default, so an operator who forks lands in a full-rights copy of the
workspace they could only run things in.

`canCreateFork` refuses an operator, which takes the entry out of the workspace
picker, the session family picker and the session changes bar;
`editInForkAllowed` refuses one too, so no editor offers "Edit in fork". The
fork page refuses on its own, since a URL reaches it whatever the pickers show.
And a workspace the user is an operator in is no longer a base the fork form
will accept, so the base picker cannot route around the gate.

This hides the affordance; it does not enforce the rule. `create_fork` asks only
for membership — `require_admin` covers the dev-workspace case alone — so the
API still answers an operator who calls it directly. The server-side fix is to
carry `operator` into that membership row, the way the member-copy path already
does, and it belongs in a backend change rather than here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* style: the fork refusal uses the design system's alert

The refusal panel was hand-built from a div and two paragraphs with literal
colors, copied from the Runs page's own operator refusal. The frontend's rules
say to use the design-system component, and `Alert` already draws exactly this.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: frontend type errors failing npm_check

The dev workspace badge accepts the nullable label the API returns, the
session strip transitions take the node Svelte passes them, and an unused
import is dropped.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix: the frontend type-checks again

`check frontend build` has been red on every head for a day, through four review
rounds that each came back clean — none of the reviewers type-check, and they
say so in their own coverage sections. Ten errors:

The dev badge's `label` and `color` were typed `string | undefined`, but the
workspace rows carry `string | null`, so all seven of its call sites failed.
`forkAccentStyle` took the same widening.

A Svelte transition is called with the node it animates, and `stripArrive` and
`stripLeave` were declared with no parameters at all.

And `DevWorkspaceSetting` still imported `Badge` after its badge moved into the
shared component.

`svelte-check` now reports 0 errors. Note that it only agrees with CI once
`src/lib/gen` has been regenerated — the gitignored client goes stale against
main and invents errors CI never sees.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the home bar carries the CLI and hub buttons while it has the room

A menu is where a thing goes when the bar cannot hold it, not where it belongs.
Above 1024px of bar, "CLI / MCP" and "Hub" stand as their own buttons; below it
they fold back into the ellipsis, which is still where they live on a phone.

The threshold reads `pageHeader.barWidth`, not the viewport, so it tracks what
the sidebar actually leaves behind. Home's trail is ~250px and its other
registered actions ~400, so the two labelled buttons fit from about 850 up;
1024 leaves margin before the trail would start truncating, and it does not
truncate at any width between 760 and 1600.

The ellipsis hides itself when it would open an empty menu, which happens only
once both side trips are in the bar and the composer is already on the page.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: a fork's band counts its drafts beside its drift, and every count opens what it names

A fork that had drifted stopped saying anything about its drafts: the banner
printed the draft count only while the fork was in sync, and the drift badges
replaced it the moment there was anything to deploy. A fork can be 86 ahead, 39
behind and holding 128 drafts; it now says so.

All four counts open the page that holds them — ahead the deploy direction,
behind `?dir=update`, conflicts the side they are resolved from before
deploying, drafts the drafts half. The button beside them still chooses a
direction on the reader's behalf; a badge means the one thing it names.

The colours and the icons are the compare page's, so the counts in the bar and
the rows behind them say the same thing the same way: ahead green, behind blue,
conflicts orange. Drafts share blue with behind and are told apart by a pencil
and by naming what they count, rather than by an arrow that would read as a
third direction. Both arrows are straight, here and on the compare page.

"Review changes" replaces "Review & Deploy Changes", and it renders in every
state. What the comparison has to say — still counting, or failed — is a mark
beside the button rather than a branch that replaces it: a fork whose count is
unfinished is exactly when a reader wants the page that counts properly.

The drafts banner outside a fork drops "This workspace has", so the count reads
the same wherever it appears.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the home band keeps its hero's own cross, and the side trips stay quiet

The CLI and hub buttons take the shape the hero gave them before the bar did —
`xs`, hint-coloured, the hub keeping its outbound mark — so a side trip does not
read as loudly as the thing the page is for.

The ellipsis is gone while the hero is on the page: the hero's cross already
puts it away, so a menu whose only item repeats that is a button that does
nothing new. It comes back when it has something of its own to carry, which is
the side trips on a narrow bar and the way back to a hero that has been put
away. That entry is now "Pin session hero to homepage", and "Remove session
chat" survives only as the cross's own words, where one action keeps one name.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: a fork's counts and the way to review them are one control

Four badges beside a button read as four things that happen to sit together.
They are one thing — every segment opens the same page on the part it names — so
they now share a box: one outline, square corners inside it, and the rounding on
the box alone, which means no segment has to know where in the row it sits.

The only rule in the strip is the one before the end cap: everything left of it
is a reading, that is an action.

With room every count says what it counts; below 1280px of bar they keep their
icon and their number, which is the part a reader scans for, and the tooltip
names them either way. The end cap keeps its words at every width — the counts
have icons to fall back on and it has none.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the compare page asks once, says it is working, and knows its own name

The page re-requested the same summaries and on-behalf-of emails forever. Two
faults compounding:

`fetchOnBehalfOfInfo` skipped a key it had already answered with
`onBehalfOfInfo[k] !== undefined`, but stored `undefined` on failure — so
"asked, and there was nothing" could not be told from "never asked". An item
that is only ahead does not exist in the parent, so that side always fails:
a permanently un-cacheable set, re-requested on every pass.

And the effect that drives both fetchers depended on what they write. Each reads
its cache synchronously before its first `await`, which registers that cache as
a dependency; the write that follows re-runs the effect. Write, re-run, write.

Both now record what they asked for in a plain Set, marked before the request
rather than after the answer, and the effect is untracked so it depends on the
comparison alone. The caches are cleared when the compared pair changes, since a
summary's key carries no workspace and those Sets would otherwise never ask
again.

While the comparison was in flight the page printed "No changes between this
workspace and X" — an empty list and an unanswered one look alike from the
layout, and that is a claim with no answer behind it. The page tracks the
request now, and the layout spins instead.

The breadcrumb called the page "Forks", which is what `navPageFor` falls back to
when a route names itself nowhere: the first segment, capitalised. It registers
"Compare" instead — in the page rather than in NAV_PAGES, which is what the
sidebar renders from.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* Revert "feat: a fork's counts and the way to review them are one control"

This reverts commit e4504d2843. The counts go back to separate badges and
"Review changes" to a button of its own.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the compare page follows the fork picked in the trail

Switching a fork from the breadcrumb left the page comparing the pair it opened
with. Two reasons, neither reactive: the page seeds `currentWorkspaceId` from
`?workspace_id` once at mount and never reads it again, and the switch rewrites
`?workspace`, a different param that this page does not read.

It follows `$workspaceStore` now — picking a fork in the trail means comparing
that fork. The param is rewritten so a reload keeps the pair on screen, and an
arbitrary `?target=` is dropped, since it named a destination for the workspace
just left.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* feat: the band is a step taller, and the runs row sizes with it

The bar goes from h-11 to h-12, taken from one constant beside the top
padding a floating band owes the page under it, so the two cannot drift.

The runs page's controls now share the sm height the rest of a header's
actions use: FilterSearchbar learns the size, dropping the top margin
that only centres text at md and taking the shared leading instead, and
sm buttons get px-3 so a label reads as a button. The actions sit in
their own row with a wider gap, and the chart below meets the header
with no gap of its own.

The search field holds one width through typing. As flex-1 it was
whatever the row had left over, so committing a chip grew it from 226 to
288 and took those pixels off the breadcrumb.

A fork's count badges keep their labels while the bar is at least 1280
wide and fall back to icon and number below that.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the trail holds a path's place instead of naming its kind

A page registers its kind when it mounts and its path once it has loaded
one. In between the trail printed "script" or "flow", which reads as the
answer and then jumps when the real path lands. A skeleton of a
plausible path's width holds the place, with aria-busy and a label
naming what is loading.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the compare page reads the workspace it was linked with

The effect that follows the trail's fork also ran on mount, so a
`?workspace_id` that differs from the navigation workspace was thrown
away. That difference is the contract: a session's Review button passes
the fork it committed to and leaves the navigation workspace alone, as
does the prod -> dev link in UpdateDevWorkspaceModal. Both opened on the
sidebar's workspace instead, comparing the wrong pair or none at all.

Only a change in the store now retargets the page, measured against what
it held when the page opened.

The URL rewriting goes with it. The picker's items are links that carry
every other param forward, so their navigation lands after the effect
and put back the `workspace_id` it had just rewritten: switching fork
and reloading left the trail naming one workspace and the page comparing
another. The page reads `?workspace=` ahead of `?workspace_id=` instead
— the param the picker writes and the root layout already applies to the
store — and `?target=` lapses while the page is on another workspace
rather than being deleted from a URL someone else is about to replace.

Two 44px literals left over from the h-11 band: the detached sidebar
card's measured-top fallback and the rail morph's end state, both now
from BAR_HEIGHT_PX beside the class the band wears.

The runs search field keeps its 18rem without growing, but as `shrink-0`
nothing in that row could give width back, so a short bar had no answer
but the trail's truncation and an overlong row would have run past the
edge. `min-w-0` restores the yield without restoring the growth: a flex
item's floor is its min-content width, which the chips inside the field
raise.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the compare page's target picker works, and a switch survives reload

`?target=` was gated on the page still being on the workspace the URL
named. Opened from "Merge into another workspace" in the workspace
settings the URL names no workspace at all, so that comparison was
`<id> === undefined` and the param was ignored for good: picking a
target left the page on the "no parent workspace" prompt, which is the
only place the migration can be started from. Read the param as it was
read before.

The follow effect writes `?workspace=` again. A plain click in the
picker preventDefaults its own link and switches the store directly, so
nothing navigates afterwards and nothing overwrites the write — while
`fixupUrlAfterWorkspaceSwitch` rewrites the param only once it is
already there, which on a page opened with `workspace_id` alone it never
is. Without it, switching fork and reloading left the trail naming one
workspace and the page comparing another.

Exercised on a fork pair: the settings entry's picker loads the
comparison it names, a plain-click switch survives a reload, and a
`workspace_id` deep link still outranks the navigation workspace.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* refactor: the compare page reads its pair instead of following it

Net effect count: three removed, none added.

The page derives the workspace it compares from the URL and the store
rather than keeping it in state and running an effect to follow a
switch. The workspace-switch link is what moves it: the picker's items
carry every param forward, so a page-side rewrite raced that navigation
and lost — the trace showed the fixup's replaceState landing first and
the link's pushState putting the old params straight back. The href now
swaps `workspace_id` alongside `workspace` and drops `target`, and
`fixupUrlAfterWorkspaceSwitch` does the same for the paths that do not
navigate, so both writers agree and the order stops mattering.

Dropping `target` on a switch also closes the case where switching onto
the workspace that was the target left the page comparing it with
itself.

CompareWorkspaces remounts on either side of the pair changing, not just
the target: two forks of one parent shared a mount, since the target is
the parent they have in common, and with it the selection, the deploy
direction, the summaries, the pinned rows, the deploy permissions and
the CI results. The cache-clearing effect that stood in for that is
gone. Its summary loops outlive their mount, so they read the pair once
at the start and stop writing when the instance is destroyed.

The app viewer asked for a public secret on every app view to decide
whether to draw a button; it reads the mode off the app it has already
loaded and fetches the secret when the button is used.

The summary popover seeds its fields on the open transition rather than
from an effect that also read the item: a save landing while it was open
reseeded the fields over what was being typed.

Exercised against a running instance, 18 cases: idle issues nothing, a
switch moves page, trail and URL together and survives a reload, a deep
`workspace_id` link still outranks the navigation workspace, four fast
switches settle with no foreign row, and the migration target picker
loads the pair it names.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the public url opens the tab the click itself opened

The secret is fetched when the button is used, and the tab was opened
once it arrived — after an await, where Safari no longer counts the
click as the gesture that opened it and blocks the popup without saying
so. Open the tab synchronously and point it at the url once the secret
is known, closing it and saying why when there is none.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the public url button survives a sandboxed app

A sandboxed low-code app loads inside the opaque /app_embed iframe, so
`loadApp` never runs on this page and `app` stays undefined — taking the
button and its compact-menu entry with it, for the owner too. The mode
now comes from the lite read that already runs for the Edit button,
which is there for exactly this reason: it is the one description of the
app this page has whether or not the app itself loads here.

Exercised on four apps: anonymous sandboxed low-code, anonymous
unsandboxed low-code and an anonymous raw app all show the button and
fetch the secret only on click; a publisher app shows neither and asks
nothing. At 640px the button folds into the menu, which carries it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* refactor: the removed hero leaves a blue flash on the ellipsis

The mark that flew from the cross to the menu is gone, with its two
element refs, its flight state and timer, and the `data-home-ai-menu`
hook that existed only as its destination. What is left is the thing it
was there to say: the ellipsis holds the way back, so it flashes blue as
it appears.

Written as a keyframe animation, not a transition. A transition needs
the element painted at its start value before the end value is set, and
this mounts in the same flush that collapses the hero, so the frame that
would have shown it at rest is the frame it is already told to leave —
one `requestAnimationFrame` is not reliably past that paint, and the
flash was never drawn at all. `animate-fade-out` already exists for this
(AssetsDropdownButton flashes a background the same way); mounting it
only while pulsing gets a fresh run per removal without that component's
reflow juggling.

The flash rides the ellipsis rather than the row: with the CLI and hub
buttons beside it the row is three controls wide, and marking all three
names none of them.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the flash rests invisible, and its comment describes what is there

`animate-fade-out` carries no fill mode, so at the end of the run the
element returns to its own opacity. At the default 1 that is the flash
coming back at full strength for as long as the unmount timer lags the
animation — which the hero's collapse, happening right there, is well
placed to cause. `opacity-0` at rest makes the revert land on invisible.

The comment above it still described the mark that used to fly to the
menu, and made its point three times over.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the compare page asks only about the pair it is showing

Switching workspace on this page fetched the previous pair's item paths
from the new workspace, where none of them exist: 97 of 174 requests
404ing on one switch. The comparison was plain state, and the card is
remounted when the pair changes — in the same render that changes it,
before the effect that cleared the comparison could run, so the new
mount started from the old pair's diffs. It now carries the pair it
describes and is read only while that matches, which leaves nothing to
clear.

`computeFullScan` had the same shape: it read the target again after its
await, so a switch mid-scan invalidated another pair's cache, named the
wrong workspace in its toast, and left the scan button spinning on a
pair that was never scanned. It captures the pair up front, re-compares
only while the page is still on it, and reports it as its own.

Each diff says which side holds the item, so the summary and
on-behalf-of loops stop asking the side that does not: an item that is
only ahead cannot answer in the parent, and asking was a guaranteed 404
and a console error per one-sided row.

Those two loops also read the same object — a summary and an identity
are fields of one payload — so every row was fetched twice per
workspace. One read per item per workspace now serves both. A failed
read is not kept: held, it would read as "this item has no identity",
which is what decides whether a deploy offers to preserve one, and an
item deployed without it silently becomes the deployer's.

The header names the workspace being compared when that is not the one
the app is pointed at, which is how a session's Review button and the
prod -> dev link open this page. The trail said the parent while the
page compared the fork.

Measured on a 90-item pair, before -> after: a cold load 247 -> 170
requests and 167 -> 90 item reads; a workspace switch 174 requests with
97 404s -> 71 with none. Sixteen cases over cold load, idle, switching
in both directions, four switches with no time to settle, a cross-family
switch, reload, deep link, the migration picker and leaving an arbitrary
target: no request in any of them names a pair the page has left.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: the scan toast reports the pair it scanned

Off the scanned pair the re-compare is skipped, so there is nothing to
report as compared — but the success branch said "Compared N items"
anyway, and the error it checked first belonged to whichever pair the
page had moved to. Each outcome now says what happened: the seed alone
when the page has moved on, and the comparison's result only where one
was asked for.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Guilhem Lemouel <guilhemlemouel@gmail.com>
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-authored-by: Ruben Fiszel <ruben@windmill.dev>
2026-10-08 14:23:29 +02:00
hugocasa ede4103b00 feat: share AI guidance with the CLI skills and lint flow groups (#11397)
* feat: lint AI agent tool names and flow groups in wmill lint

* refactor: assemble chat and CLI AI guidance from one topic table

* feat: share flow groups, reuse and pipeline guidance with the CLI skills

* feat: share raw app, data table and secret guidance between chat and CLI

* docs: document the shared AI guidance source for contributors

* fix: keep wmill lint running on flows with malformed collections

* fix: reject skill descriptions that are not plain YAML text

* fix: tighten fence typos, script base scope and app prompt order

* fix: skip tool name checks on agent steps linked to a saved agent

* fix: catch any misspelled prompt fence and soften the tool name claim

* fix: align cli eval harness with the files and steps wmill init adds

* fix: drop cli eval checks that expect unrequested deploy commands

* fix: list ansible as mainless and c# Main in script base guidance
2026-09-29 14:47:42 +02:00
Ruben FiszelandClaude Opus 5 c6e0302d7c feat: let // materialize declare a dbt:// warehouse-relation write (#10978)
* feat: let `// materialize` declare a `dbt://` warehouse-relation write

`// materialize manual dbt://<warehouse>/<schema>/<name>` lets an ingestion
script in any language declare that it writes a warehouse relation, so it and
the dbt model reading that relation land on one asset node instead of two
disconnected pictures. `manual` is the only mode a warehouse target has —
nothing generates warehouse DDL — and the non-`manual` spelling is refused
rather than silently degraded. The `<warehouse>` segment is resolved against
the workspace's configured warehouses, like a descriptor's `profile.warehouse`.

The run records the same `materialized_partition` row a DuckLake target does,
from the generic job path rather than an executor: the DuckLake write engine is
DuckDB's, this declaration is anyone's.

With a non-dbt producer now possible, the blanket deploy-time refusal of
`# on dbt://<relation>` narrows to the shape that still cannot fire — every
writer of the relation being a dbt script, since a dbt run does not dispatch.
"Nothing produces it yet" stays accepted, as for every other asset kind, so
deploy order does not matter. A dbt script may not subscribe at all: its graph
ingest clears its own `dbt://` trigger rows. The one ordering the deploy cannot
catch — a subscription accepted before any producer, then claimed by a dbt
project — is named in that project's deploy log.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Rw1WrKeRRzyYHjfkuB83ek

* fix: address review — preview stamping, stale producer set, public doc

Three findings from the local review round:

- Record the warehouse write only for a DEPLOYED script job. The annotation is
  a deploy-time contract (`manual`, three segments, a configured warehouse)
  checked where write access to the path is also required; honouring it in a
  preview, hub or inline-flow body let `jobs:run` alone restamp any relation's
  last writer from a script that never touched it.
- Exclude the deploying script's own rows from the producer set. Read
  committed, they describe the version being replaced, so a script dropping its
  `// materialize` while adding a subscription counted itself as the producer
  that would wake it and committed a dormant edge. It could not be that
  producer anyway — the dispatcher skips self-loops.
- `AssetKind::Dbt`'s doc no longer claims dbt is the exclusive producer of a
  warehouse relation, on both the types and the parser enum.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: review round 1 — dbt-script materialize, set-form rule, doc

- Refuse `// materialize` on a dbt script, the producer half of the rule the
  trigger loop already applies to `// on`: the graph ingest republishes that
  path's asset rows wholesale, so a declared write is wiped by the deploy that
  accepted it while its runs keep stamping the relation.
- `dormant_dbt_subscriptions` now spells the same predicate its singular sibling
  does: the producer set has to be non-empty (nothing produces it yet is deploy
  order, not a dormant edge) and excludes the subscriber's own path (a script
  never wakes itself). Both divergences are pinned by tests.
- The docs no longer claim the dbt deploy log covers a native producer that drops
  its `// materialize`; it does not, and nothing else reports that case.
- An integration test over the deploy contract, since only a real deploy proves
  the handler feeds `sole_dbt_producer` the canonical key `asset.path` holds —
  the spelling that has to agree across the materialize target, the `// on` ref
  and the refusal that joins them.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: qualify the any-language claim, and pin the dbt-script refusal

`AssetKind::Dbt`'s contract (both enums), the two runtime guides and the deploy
comment said a script of any language may declare a `dbt://` write, which the
dbt-script refusal added last round contradicts. They now say "any language but
dbt's own", with the reason: a project's writes are read from its manifest.

The deploy-contract integration test covers that refusal for both annotations.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: teach the pipeline AI guidance the warehouse-relation target

The pipeline prompt (both sources, plus the regenerated bundle) told the model
`// materialize` is DuckDB-only and rejected on any other target, which now
steers users away from the very thing this PR adds. It distinguishes the managed
DuckLake write, still DuckDB-only, from the warehouse-relation declaration any
language but dbt's own may make.

`dbt_manifest.rs`'s module doc carried the same "the only thing that creates one"
overclaim the other four sites lost last commit.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: draw an explicit dbt:// subscription on the canvas

The editor suppressed every `// on dbt://…` overlay, which was right while the
deploy refused all of them. It now refuses only a relation dbt alone builds, so
the suppression hid the author's own annotation for exactly the case this PR
adds — a subscription woken by a native `// materialize manual dbt://…`
producer. The deploy stays the gate.

Also the two stale claims round 4 named: the live pipeline prompt dropped the
dbt-script exception the base prompt carries, and the doc's e2e requirements
still said every `dbt://` subscription is refused.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: refuse `// data_test` beside a `dbt://` materialize target

`// data_test` checks are verifier probes the DuckDB executor splices around a
managed write. A warehouse relation is written by the script itself, in any
language, so nothing would run them — and unlike the DuckLake `manual` case,
which at least fails loudly in that executor, a declarer in another language
deployed green with its data-quality assertions silently skipped.

Covered in the deploy-contract test and documented beside the annotation.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: exclude a renamed producer from the sole-dbt producer set

The producer set already excluded the deploying script's own path, because its
committed rows describe the version being replaced. Under a rename the write
sits at the OLD path — still committed, and removed by the same uncommitted
transaction — so a producer renamed while it drops its `// materialize` and adds
`// on dbt://…` still counted as the producer that would wake it, and committed
a dormant edge.

The deploy-contract test covers it: without the exclusion the rename deploys
201 instead of being refused.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* test: take the rename test's parent hash from the create response

`format!("{:x}", …)` over the stored i64 drops leading zeros, while
`ScriptHash`'s deserializer hex-decodes and demands 8 bytes — so a hash below
2^60 would 422 the request instead of reaching the refusal it asserts on, on
roughly one in sixteen spellings of that script body. The create response
already carries the zero-padded form, as the rest of the suite uses.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: state the concurrent-ingest interleaving honestly

`sole_dbt_producer`'s doc claimed the concurrent-deploy race only ever resolves
toward refusing. It does when the uncommitted producer is native; when it is the
dbt ingest, the check sees an empty producer set and accepts, and if that ingest
then commits and runs its warning query before the subscriber's trigger row
lands, neither side reports the dormant edge.

Not serialized: the two would have to share a per-relation lock, and the ingest
takes `script … FOR UPDATE` before its own advisory lock, so a deploy holding
relation locks first inverts that order into a cross-subsystem deadlock — a worse
failure than the cosmetic edge. Recorded beside the other orphaning the deploy
cannot catch, with the bound both share: the next deploy of that project warns.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: refuse a `dbt://` subscription that is not a whole relation

`# on dbt://main/analytics` deployed and persisted a trigger row. Every producer
spells `<warehouse>/<schema>/<name>` — the manifest ingest derives it from
`relation_name`, a `// materialize` target is checked against it — so a partial
one is an edge nothing can ever wake, which is what the dbt-only refusal exists
to prevent.

The shape now has one definition (`is_full_relation_path`) that both halves of
the deploy ask, rather than a segment count spelled twice: a subscription and a
write that disagreed would refuse and accept the same string.

Also rewrites the canvas test's comment as a current constraint per AGENTS.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: hold both halves of the deploy to one `dbt://` relation validator

A subscription checked the relation's shape but not its warehouse, so
`# on dbt://<unconfigured>/<schema>/<name>` deployed and persisted a trigger row
for something no producer can ever write: the write side refuses that exact
string, and a dbt project's `profile.warehouse` resolves against the same config,
so no later deploy fixes it and the dormant-edge warning cannot report it either.

The shape rule and the warehouse rule now live in one `validate_dbt_relation`
that both halves call, rather than being spelled per site — the previous two
rounds each closed one half of one rule, which is the drift that invites.

Also moves the parser test out from between a comment and the test it documents,
and names both refusals in the doc's list.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: drop the subscription-only clause from the shared refusal message

"so nothing can produce it" reads backwards on the `// materialize` side, which
is the producer. The remaining sentence says what is wrong on both.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: bound a `dbt://` relation by the asset-path column in the shared validator

`asset.path` is VARCHAR(255) and the manifest ingest drops a relation that
outgrows it rather than failing the whole graph, so past the column no producer
row can exist on either side. `script_trigger.trigger_ref` is unbounded text, so
an overlong subscription deployed and stayed dormant for good; an overlong write
reached Postgres and failed the deploy on a `value too long` instead of a message.

Both now refuse in the validator the two halves share, against the ingest's own
constant. The integration case computes the ref from that constant so it cannot
drift back under the bound.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: report a warehouse-lookup failure as the failure it is, and correct the boundary

`dbt_warehouse_exists` fails three ways — no such warehouse, the query itself,
and a setting with no `resource_path` — and all three became a 400 blaming the
user's warehouse name. A pool timeout mid-deploy told a retrying sync that a
transient server error was a permanent client one. Only `NotFound` is the
annotation's fault now.

The known-boundary paragraph claimed a flow-runner run still cascades. It does
not: it is routed by `flow_step_id`, which `is_eligible_kind` rejects, as
`asset_trigger_dispatch.rs` pins. Recording and cascading are decided separately,
so the paragraph now names all three routes rather than merging two of them — and
the row it omitted, an ordinary flow step, which records and never cascades.

E2E item 7 said "deployable" where the rule is "wakeable": with only the dbt
project reading the relation the producer set is empty, which deploys fine.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: correct two rationales the last commit got wrong

`Error::SqlErr` already maps to 400 in this codebase, so the query case's status
was never the thing at stake. What the `NotFound` match earns is that a query
failure and a malformed setting stop being described as an unconfigured warehouse
name, and that the malformed-setting `InternalErr` reaches its own 500 instead of
being flattened.

And a flow step is two shapes, not one: a step running a deployed script is a
`Script` job that records and never cascades, while a step with an inline body is
`FlowScript`, which the recording guard excludes along with previews.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix: warn about dormant subscriptions from the run that publishes ownership too

A run whose static descriptor finds its profile moved re-ingests the version's
graph and republishes path ownership, exactly as a deploy does — so it can be
what leaves a subscription accepted while the relation had no producer with dbt
as its only one. That path discarded `persist_ingest`'s result and emitted no
warning, which also made the doc's enumeration of unreported orphanings wrong.

Both ownership-publishing points warn now. An agent worker still cannot: it
reaches these tables only through the API and its ingest publishes without
reading back, which the doc now says.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: an agent run publishes no ownership, and the warning has two callers

The agent-worker sentence called it an exception that publishes ownership without
warning. It publishes none: `Connection::Http` forces per-run models, and
`publishes_ownership()` is the negation of that, so an agent stores a job-pinned
snapshot and leaves workspace ownership with the deployed graph — it cannot orphan
a subscription at all.

`warn_dormant_subscribers`' own doc still named the deploy log as the only place
the warning shows, one commit after it gained its second caller.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* docs: stop the managed-write rule from contradicting the dbt:// target

The sentence after the warehouse-relation paragraph says `// materialize` means
the runtime writes the table for you and the body is a bare SELECT. That is the
managed DuckLake rule, written before a `dbt://` target existed, and unqualified
it tells the model the opposite of what the paragraph above it just said — a
model following the more prominent one emits a SELECT for a warehouse relation,
which deploys and then writes nothing.

Both prompt sources now scope it, and both name the `// data_test` refusal beside
a `dbt://` target, which the badge list advertised without the caveat.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-07 17:38:07 +02:00
Ruben Fiszel 1f912f4104 feat(ai): enable data pipelines in AI sessions with alpha notice (#10273)
* feat(ai): enable data pipelines in AI sessions with alpha notice

* test(ai): assert real pipeline instructions returned in session

* fix(ai): await pipeline editor registration in open_preview to end build_pipeline_node race

* test(ai): drop historical narration in pipeline instruction assertion

* docs(ai): clarify S3 asset-URI storage forms and literal-key rule in pipeline prompt

* docs(ai): document data_upload S3Object input mechanism in pipeline prompt

* test(ai): guard open_preview pipeline tool-registration wait seam

* feat(ai): report inferred asset lineage in build/edit_pipeline_node results

* test(ai): assert open_preview(pipeline) awaits async handler registration

* docs(ai): qualify S3Object as wmill.S3Object in pipeline prompt examples

* fix(ai): report failure when a backgrounded session's pipeline tools never register

* fix(ai): include output_kind-seeded outputs in build_pipeline_node lineage feedback

* fix(ai): report only body-detected lineage, never the output_kind seed placeholder

* fix(ai): include materialize target in lineage feedback, condense comments

* docs(ai): use default-storage s3:/// in canonical pipeline read example
2026-07-23 12:55:59 +02:00
Ruben FiszelandClaude Opus 4.8 0819641f3a feat(ai): improve data-pipeline building in AI sessions (prompt + evals + e2e) (#10270)
* test(ai_evals): pipeline coverage for AI sessions + editor e2e

Add a complex incremental DuckLake pipeline case, harden the two-node case,
and encode the declarative pipeline contract (`-- on` triggers, `-- materialize`
+ bare SELECT) in the pipeline judgeChecklists so the LLM judge stops
false-negativing correct nodes. Add a deterministic Playwright e2e that seeds
annotated pipeline scripts and asserts the /pipeline/<folder> editor derives
the lineage DAG.

Fixes WIN-2229

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(ai): steer pipeline chat to DuckDB+materialize and warn on missing storage

The pipeline authoring prompt (getPipelinePrompt, used by the global/session
chat and the /pipeline editor) was neutral on language choice and said nothing
about storage readiness. Default it to duckdb materializing into DuckLake unless
the work specifically needs postgres/data-tables or bun/python, and add a storage
prerequisites section: a DuckLake pipeline needs workspace object storage + a
DuckLake catalog, so warn when none is configured and give role-appropriate next
steps (admin: workspace settings; others: ask an admin). Drafting is not blocked.

A/B on sonnet (global pipeline cases): no regression, +639 finalContext tokens.

Fixes WIN-2229

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(ai_evals): address review - e2e teardown, async-edge note, merge-mode hedge

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(ai): address review nits - drop phantom list_ducklakes tool ref, trim narration comments

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(ai): add list_ducklakes chat tool for pipeline storage readiness

The pipeline counterpart to list_datatables: lists the workspace's configured
DuckLake catalogs so the chat can detect the storage prerequisite before building
a DuckLake pipeline and warn with role-appropriate next steps when none exists
(drafting stays unblocked). Wired into the global tool set and referenced from the
pipeline authoring prompt. In the eval run all three pipeline cases called it
unprompted with no build regression.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(ai): fix DuckDB annotation syntax in duckdb-default section (-- not //)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 00:51:48 +02:00
68debab877 feat(triggers): add AMQP (RabbitMQ) trigger via lapin (#10230)
* feat(triggers): add AMQP (RabbitMQ) trigger using the lapin library

Fixes WIN-2214

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(triggers): defer AMQP cross-workspace deploy pending utils-internal publish

Revert the amqp_trigger additions to the shared windmill-utils-internal
TriggerDeployKind and the frontend cross-workspace deploy adapter: the
frontend installs the published npm package, which lacks the new kind
until a release is cut. AMQP create/edit/delete/list/sync/capture are
unaffected (they use local types); only cross-workspace deploy/merge of
AMQP triggers waits on the package bump. Also document the at-most-once
ack in the consumer loop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): address AMQP review — at-least-once ack, workspace cascade, contracts

- ack AMQP deliveries only after successful dispatch; nack+requeue on failure
- add ON DELETE CASCADE workspace FK so amqp_trigger rows are cleaned on
  workspace deletion (and the listener stops)
- fix the /amqp_triggers/test OpenAPI body and add amqp_trigger to
  WorkspaceDiffRow.kind
- register AMQP in the generated workspace trigger tool (create_trigger)
- drop banned $bindable defaults on optional props in the config section
- add build_uri unit tests (encoding, ports, vhost)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): stop AMQP poison-message loop and reconnect on transient drops

Chaos testing against a live RabbitMQ broker showed the previous
nack(requeue) + immediate re-poll spun a tight redelivery loop (~1000
critical-error reports/sec) on a poison message, and any connection blip
permanently disabled the trigger (lapin has no built-in reconnect).

- on dispatch failure: nack+requeue then stop consuming; the listener
  framework re-lists the trigger after its ping goes stale (~15s), backing
  redelivery off to that cadence instead of a tight loop (verified: rate
  dropped from ~1000/s to ~1 per ~26s, message preserved)
- on connection/stream error: stop and let the framework reconnect instead
  of disabling; persistent failures are still disabled via get_consumer
  (verified: a forced connection close now auto-reconnects and resumes)
- finish the AI create-trigger action wiring for AMQP: add amqp to
  CreatedResourceTriggerKind, the action-card registry, and the drawer
  registry so the result card renders and its "Open" action works

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): complete AMQP frontend registries and defer merge rows

- add amqp to capturableTriggerTypes (so AmqpCapture mounts), the Runs
  jobTriggerKinds filter, and CLOUD_DISABLED_TRIGGER_TYPES
- wire AMQP into global AI chat mode: TRIGGER_KINDS, the request union,
  writeTriggerSchema, triggerServices, and the draft adapter
- stop emitting actionable AMQP fork-comparison rows (revert amqp_trigger
  from TRIGGER_OR_SCHEDULE_TABLES) since cross-workspace deploy is deferred
  until windmill-utils-internal is published — avoids a deploy that fails
  with "Unknown kind: amqp_trigger"
- use design-system TextInput instead of raw <input> in the config section

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): complete AMQP session/draft registries and constrain prefetch

- add amqp to the session-deploy, draft-compare, preview-router, and
  copilot workspace-item registries so AMQP drafts/deploys/nav/path
  resolution work
- include amqp_count in the MoveDrawer attached-trigger rename warning
- replace the raw prefetch <input> with a design-system TextInput bounded
  to an integer 1-65535 (backend u16) and block save on invalid values

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): make AMQP disconnect/reconnect consistent with the Kafka trigger

lapin, like rdkafka, has no transparent reconnect, so the AMQP listener now
mirrors the Kafka trigger's explicit reconnect loop instead of relying on the
framework re-list (which disabled the trigger once get_consumer failed on a
sustained outage):

- get_consumer returns cheaply; consume owns a (re)connect loop that retries
  with a 30s backoff, reports a critical error every 10 failed attempts, and
  reports a recovered critical error once it reconnects — never disabling the
  trigger on a connectivity failure
- a consumer/stream error breaks out to reconnect rather than disabling
- dispatch failure still nacks+requeues (at-least-once) with a short backoff
  to avoid a tight poison-message loop, keeping the connection alive

Verified against a live RabbitMQ broker: killing the broker keeps the trigger
enabled and retrying (attempt N), and restarting it auto-reconnects (logs
"reconnected after N attempts") and resumes dispatch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): complete AMQP capture registries and constrain prefetch contract

- add the 'amqp' case to triggerKindToTriggerType so opening the AMQP editor
  from a capture button no longer throws "Unknown TriggerKind: amqp"
- register AmqpIcon in CaptureTable's icon map and add an AMQP entry to the
  script/flow CaptureButton menu
- bound the OpenAPI prefetch_count to an integer 1-65535 (matches the Rust
  u16) and regenerate clients/prompts
- require a non-empty exchange name when the exchange binding is enabled
- build_uri: fall back to "/" on a blank vhost and bracket IPv6 hosts (+ tests)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(triggers): wire AMQP into pipeline graph, git-sync, and preprocessor types

- asset_graph: discover attached amqp_trigger rows and emit an AMQP TriggerEdge
  so AMQP triggers render (and can be opened/deleted) on the data-pipeline canvas
- frontend pipeline graph: add amqp to NativeTriggerKind, the add-trigger menu,
  node presentation, event-trigger set, annotation keywords, and the
  editor/service registrations
- git-sync: add the amqp_trigger include pattern (+ test) so an AMQP git-sync
  deployment stages only its .amqp_trigger.* file, not an unrelated same-path object
- preprocessor starters: add the AMQP event to the generated TS/Python/PHP
  trigger event types (kind/payload/exchange/routing_key/queue_name/redelivered/
  delivery_tag)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): finish AMQP pipeline/parser wiring, prefetch validation, source lists

- fix a stray edit that corrupted the pre-existing MqttTriggerEditor import
  ($lib/... path) in PipelineTriggerEditors.svelte
- reject prefetch_count = 0 server-side in validate_config (RabbitMQ treats 0
  as unlimited) and defensively skip basic_qos(0) in build_consumer (covers
  the capture path that bypasses CRUD validation)
- recognize `// on amqp` in the canonical parser (TriggerSpec::Amqp) and add
  amqp to the CLI non-autorun/event-trigger sets so a pipeline cascade never
  runs an AMQP-only node as a manual root without an event
- add amqp to the preprocessor intro lists and both pipeline AI instructions

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(triggers): reject zero AMQP prefetch in all paths and finish guidance lists

- extract a shared validate_amqp_options used by both CRUD validate_config
  and build_consumer, so capture configs (which bypass CRUD validation) also
  reject prefetch 0 instead of silently connecting with an unlimited buffer
  (+ unit tests for 0/1/65535/None)
- add AMQP to the main script-writing preprocessor-sources prompt and the CLI
  triggers-skill guidance list

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(triggers): de-duplicate AMQP prefetch comment and fix GET response text

- keep the zero-prefetch rationale only on the shared validate_amqp_options
  doc; drop the redundant call-site comments
- correct the getAmqpTrigger OpenAPI 200 description ("deleted" -> "retrieved")

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore: update ee-repo-ref to aaa6cb89b05b76139252c64f057e53b94d12ac60

This commit updates the EE repository reference after PR #680 was merged in windmill-ee-private.

Previous ee-repo-ref: 5da5fd65aca9594b2611837a52e4677b544b0380

New ee-repo-ref: aaa6cb89b05b76139252c64f057e53b94d12ac60

Automated by sync-ee-ref workflow.

* chore(migrations): consolidate the four AMQP migrations into one

The table and the three enum ADD VALUE statements (trigger_kind, job_trigger_kind,
draft_kind) are one atomic feature. ALTER TYPE ... ADD VALUE runs inside the
migration transaction on PG >= 14 (Windmill's minimum) since the amqp_trigger
table doesn't reference those enum types, so they can share a single migration
instead of four. Verified applying cleanly in a single transaction on a fresh DB.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com>
2026-07-21 15:10:29 +00:00
Ruben FiszelandClaude Opus 4.8 c91027824b feat(pipeline): AI-chat data-pipeline editor (route + in-session) + home surfacing (#9805)
* feat(pipeline): AI chat tools to build pipeline nodes with diff/approval

Add a data-pipeline AI chat experience modeled on the flow editor and
surfaced through the dev-gated global chat (no new chat panel).

The /pipeline editor registers PipelineAIChatHelpers on the AIChatManager;
while it is open the global mode layers pipeline tools, a pipeline prompt
section, and the helpers on top of the full global tool set (behavior is
unchanged when no pipeline editor is open).

New tools (frontend/src/lib/components/copilot/chat/pipeline/core.ts):
- get_pipeline_graph / read_pipeline_node — read the live graph and bodies
- build_pipeline_node / edit_pipeline_node — stage changes as AI-pending drafts
- remove_pipeline_node — drop a staged proposal
- test_pipeline_node — preview-run a node (requires confirmation)

Tools never deploy: they stage drafts flagged aiPending, rendered on the
canvas with an accent ring and reviewed via Accept all / Reject all (the
flow editor's GlobalReviewButtons). Accept commits the drafts; Reject reverts
to a pre-AI snapshot, preserving earlier accepted drafts. Auto-accept is gated
on the chat autonomy mode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(pipeline): teach the global/session chat to author data pipelines

Without an open /pipeline editor the session chat had no pipeline concept, so
"create a data pipeline" loaded flow instructions and built a flow. Add a
first-class pipeline authoring path:

- system_prompts/base/pipeline-base.md — what a data pipeline is (a DAG of
  annotated scripts wired by storage assets, NOT a flow) and how to author the
  // pipeline / // on / // materialize annotations; wired through generate.py as
  getPipelinePrompt() (regenerated prompts.ts/index.ts).
- global/core.ts — new get_instructions subject "pipeline", and a global-prompt
  rule disambiguating data pipelines from flows so the model routes correctly.
- ai_evals/cases/global.yaml — two global cases (single node, two-node chain)
  asserting pipeline-annotated script drafts and forbidding write_flow, guarding
  the pipeline-vs-flow conflation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(pipeline): show & build pipelines in the AI session preview

Add a 'pipeline' session preview target so the session AI can show the
data-pipeline graph for a folder and build nodes in-pane:

- open_preview now accepts kind="pipeline" (path = folder); SessionTarget /
  EDITOR_TARGET_KINDS widen accordingly. The slot/codec load model stays
  flow|script|raw_app — pipeline bypasses it with its own fetch/draft state.
- New PipelineEditorView.svelte mounts in the session pane: fetches the
  folder graph, overlays AI drafts, renders AssetGraphCanvas + the
  Accept/Reject review buttons, and registers PipelineAIChatHelpers on the
  *session-scoped* manager (via getAiChatManager) so build_pipeline_node /
  edit_pipeline_node + the diff/approval work inside the session too.
- System prompt nudges the model to open the pipeline preview and use the
  staging tools while building.

Verified end-to-end with a real model: the session AI called open_preview,
the graph mounted in the side panel, then build_pipeline_node staged a node
on the session canvas with its schedule trigger and ducklake output.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pipeline): share the AI editor logic between route page and session

Consolidate the duplicated data-pipeline AI logic onto a single shared layer so
the route editor and the in-session preview behave identically and the session
gains the full code editor.

- New pipelineAiHelpers.ts: createPipelineAiHelpers(deps) owns the propose/edit/
  remove/accept/reject/test staging + the per-turn snapshot bookkeeping that
  powers Reject. Callers inject accessors for their own draft Map and graph.
- Route page (/pipeline/[folder]) drops its ~250-line inline AI-helper block and
  wires the shared factory via deps (folder/workspace/graph/drafts + focus,
  ensureEditable, run-started). Its shell — persistence, navigation guard,
  activity, cascade, trigger drawers — is untouched.
- Session PipelineEditorView uses the same factory and now renders the real
  AssetGraphDetailsPane (code editor + live overlays + test), so a node built in
  a session opens with its source, matching the route editor.

Verified: route page hydrates/renders drafts unchanged; in a session the AI
opened the pipeline preview, built a node, and its code showed in the details
pane. check:fast clean, 197 unit tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pipeline): externalize editor state into PipelineEditorState (step 1)

Introduce PipelineEditorState — the data-pipeline analogue of the flow editor's
flowStore. It owns the draft Map, the live editor overlays, and the selection,
with callback-safe methods (handleDraftPersist / handleAnnotationsChange / … ),
so a single editor can be rendered by both the route page and the session.

This commit lands the store and points the in-session PipelineEditorView at it
(no behaviour change — the session already had these inline). Next steps move the
route page onto the store and a shared <PipelineGraphEditor>.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pipeline): point the route editor at PipelineEditorState (step 1)

Move the route page's draft Map, live editor overlays, selection, and the
draft-persist / live-change handlers onto the shared PipelineEditorState (`pe`),
referencing them as `pe.*` in place. No behaviour change — persistence, graph
resolution, run dispatch, AI staging, and deploy all stay on the page and now
read/write the externalized state.

This is the data-pipeline analogue of the flow editor's flowStore: the route
page and the in-session preview now share one source of editor truth, setting up
the shared <PipelineGraphEditor> in the next steps.

Verified: the page hydrates its DB draft, renders the overlay graph, the toolbar
counts (Save all (N)) track pe.drafts, and selecting a node opens it in the
details pane. check:fast clean, 84 unit tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pipeline): render the route editor via shared PipelineGraphEditor (step 2)

Extract the canvas + details-pane editor body into PipelineGraphEditor.svelte,
the data-pipeline analogue of FlowBuilder. The route page now delegates its
Splitpanes block to it, passing the externalized PipelineEditorState plus its
run/cascade/trigger/deploy callbacks; the component owns pane sizing,
selection/details-open derivation, and the canvas+details rendering.

Root-caused the earlier ts2769 "$props() No overload" to a prop named `state`
colliding with the `$state` rune (`let x = $state(...)` parsed as a store
auto-subscription on the prop) — the prop is now `editor`.

Net: the route page sheds ~310 lines of template/state; behaviour preserved.
Verified: the page hydrates its DB draft, renders the graph, opens the draft in
the details pane (live code editor + Test), pane sizing works. check:fast clean,
24 pipeline tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pipeline): move draft autosave into PipelineGraphEditor (step 3)

Fold the per-user `data_pipeline` DraftService bundle autosave (hydrate +
debounced persist + localStorage crash mirror) into PipelineGraphEditor, gated
by a `persistDrafts` prop — FlowBuilder's parameterized-autosave shape. The route
page passes `persistDrafts` + `folder` and reads `editor.loadedFromDbDraft` for
its AutosaveIndicator; the in-session preview will leave persistence off.

Also restores the `untrack(...)` wrapping on the pane-sizing $effect (dropped
when the editor body was extracted in step 2). Without it the Pane `bind:size`
feedback loops the effect and pegs the main thread when the details pane is
closed — a latent hang in the step-2 commit.

check:fast clean, 24 pipeline tests pass. Note: browser revalidation was not
possible this session (the Playwright MCP browser was reset); the autosave is a
verbatim port and the untrack fix is the original working form.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pipeline): render the session preview via shared PipelineGraphEditor (step 4)

Point the in-session PipelineEditorView at the shared PipelineGraphEditor instead
of its own inline canvas + details pane. The session now renders the exact same
editor body as the route page — gaining the full details/code pane — while opting
out of persistence (persistDrafts=false) and the run/cascade/trigger/bounded
affordances (their callbacks are omitted, so those controls hide). Building nodes
+ the Accept/Reject diff still work via the AI helpers.

Also fixes issues surfaced by a full `svelte-check` while wiring this up:
- PipelineGraphEditor: edit mode opened the details pane unconditionally (a step-2
  regression); restored the route's "open only on selection/draft" behaviour.
- Route page passed an `isOperator` prop the component doesn't accept (step-2;
  caught only by full check, not check:fast).
- SessionItemNotFound: narrow its `kind` to exclude `pipeline` (pipeline targets
  never slot-load, so they can't 404 through it) — closes the SessionTarget-widen
  fallout.
- PipelineEditorView: cast the resolveGraph base to AssetGraphResponse.

Full `svelte-check` now clean across all pipeline/session files; 137 unit tests
pass. (Browser revalidation still pending — Playwright MCP was unavailable this
session; see the smoke-test note on the PR.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(pipeline): stop an infinite microtask loop when persisting a no-output draft

handleDraftPersist short-circuits when the open draft's content + inferred writes
are unchanged. The writes check compared `d.outputAssets?.length === writes.length`,
but a no-output draft has `outputAssets: undefined` (so `?.length` is `undefined`)
while the details pane infers an empty `writes: []` (length 0). `undefined === 0`
is false, so it never short-circuited: every persist re-wrote the drafts Map with
an equivalent object, which gave `activeDraft.script` a new identity → the pane
re-emitted its overlays → the graph re-derived → persist fired again. A self-
sustaining microtask loop that pegged the renderer and froze the tab on any
pipeline carrying a no-output draft (e.g. hydrating one from the saved
data_pipeline draft on load). It hangs rather than throwing effect_update_depth_
exceeded because it cycles across microtasks, not within one reactive flush.

Fix: coalesce the undefined length to 0 so "no outputs" compares equal to an empty
inferred-writes list. Adds pipelineEditorState.test.ts covering the idempotency
(fails without the fix) plus the change/no-change cases.

Root-caused by instrumenting the reactive churn: every iteration reassigned
drafts/liveContent/liveBodyAssets/liveAnnotations/displayGraph with identical
values — pure reference churn off the drafts re-write.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(ai-chat): make the agent open the pipeline editor before building nodes

In a session, the GLOBAL system prompt only *advised* opening the pipeline preview
("show its graph with open_preview ... prefer those tools once it is open"), so
the agent routinely skipped it: on a plain "build a data pipeline" request it
reached for write_script and staged plain script drafts, and the canvas editor
never opened. build_pipeline_node / edit_pipeline_node are only registered once
the preview is open, so skipping open_preview also loses the canvas-staged
Accept/Reject diff-approval flow entirely.

Make the guidance imperative: open_preview(kind="pipeline", path=<folder>) is the
FIRST step before creating any node (an empty or not-yet-created folder is fine —
create_folder first if needed), and pipeline nodes go through build_pipeline_node
/ edit_pipeline_node, never write_script. This also clears the agent's "the folder
might not exist" hesitation that pushed it toward write_script.

Verified live (same plain prompt, before/after): before it used write_script with
no editor; after, the agent opens the editor first and stages a canvas-highlighted
node with Accept all / Reject all. The guidance is gated on previewTools
(session-only), so it doesn't affect the non-preview global eval cases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(pipeline): preserve in-session pipeline drafts across editor hide/show

The session preview's PipelineEditorState lived in the PipelineEditorView
component with persistDrafts=false. Hiding the editor sets editorVisible=false,
which makes `hasEditor` false and the `{#if hasEditor}` block unmount the view —
discarding its component-local store. Showing it again remounted a fresh, empty
one, so the pipeline the AI had built in the session vanished.

Move the PipelineEditorState onto the per-session SessionRuntime (like the flow /
script / raw_app editors, which already host their state there and take {runtime}),
so it survives the pane unmount on hide and across session switches. The runtime
is keyed by session id and only dropped on session deletion.

Because the instance is now reused, guard against a retarget to a different
folder: PipelineEditorView resets the state when `path` changes to a new folder
(a same-folder remount keeps the drafts). Adds `folder` + `reset()` to the store.

Verified: build a node in a session → Close editor → Show editor → the staged
node, its wiring, the details-pane code, and Accept/Reject all re-appear. Full
svelte-check clean; 139 pipeline tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(pipeline-ai): clearer diff + persistent review banner on the canvas

The AI review affordance had two problems on the pipeline canvas:

- The floating Accept-all / Reject-all bar sat bottom-center, where it
  collided with the minimap once the canvas narrowed on node selection —
  reading as "the buttons vanished when I select a node".
- Every staged draft rendered with the same blue ring, so it wasn't clear
  what the review would actually change (a plain manual draft looked the
  same as an AI proposal).

Replace the floating bar with a top-left review banner (z-30, clear of the
controls and minimap) that stays put regardless of selection and spells out
the pending counts. Color the diff per node: a proposal that adds a node
that isn't deployed rings green with a "new" chip; one that edits an
already-deployed node rings amber with an "edited" chip. Plain manual
drafts keep the neutral gray dashed border, so only the green/amber nodes
read as part of the Accept/Reject set.

aiPendingKind is resolved in resolveGraph (deployed runnable present →
modified, else added) and forwarded through the canvas to the node.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): persist in-session pipeline proposals across reload/switch

Staged AI proposals lived only in the per-session runtime's in-memory
PipelineEditorState (persistDrafts=false), so a page reload — and an
LRU-evicted runtime on session switch — dropped them, leaving the canvas
and the Accept/Reject review empty even though the chat still showed the
nodes as staged.

Enable the same per-folder DB-draft persistence the route page uses for the
in-session editor. To keep hide/show cheap and race-free, hydration is now
gated per editor instance (PipelineEditorState.hydratedFromDb) rather than
per component mount: the runtime-hosted instance hydrates ONCE when fresh
(reload / evicted runtime) and then keeps its in-memory drafts across the
editor pane unmounting on hide — re-reading the DB on every remount would
race a not-yet-flushed autosave and drop a just-staged draft. A folder
retarget resets the flag so the new folder re-hydrates.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): make Reject all work for rehydrated proposals

rejectAll only reverted paths tracked in the in-memory aiSnapshots map,
which is rebuilt empty on each editor mount. After a reload (or session
switch into a fresh runtime) the proposals are restored from the persisted
draft but have no snapshot, so Reject all was a no-op on exactly the nodes
it should discard. Sweep any still-pending draft without a snapshot and
discard it (revertPath with no snapshot deletes the path; for an edit of a
deployed node that correctly falls back to the deployed body). Adds unit
coverage for accept/reject including the no-snapshot case.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): keep proposals visible while the graph reloads on switch

The session editor pane is LRU-capped (MAX_WARM_EDITORS), so returning to a
session whose pane was evicted remounts PipelineEditorView with a fresh
graphRes resource (loading=true, current=undefined). The deployed-graph
loading spinner gated the whole canvas, so the staged proposals and the
Accept/Reject review banner vanished until the re-fetch resolved — read as
"the proposal disappears when I switch sessions".

Only show the loading/error placeholder when there are no drafts to display.
When the runtime already holds staged drafts, render the editor immediately:
resolveGraph overlays them on an empty base so the proposals + banner stay
visible, and the deployed nodes fill in when the fetch completes. Verified
with a 4s-delayed graph fetch — proposals render through the load with no
spinner.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* refactor(pipeline-ai): apply AI node edits directly as drafts, no approve/reject

The canvas-level Accept all / Reject all review (aiPending proposals, the
green/amber diff ring + "new"/"edited" chips, and the review banner) didn't
fit the pipeline editor. Match the flow/script editor instead: build/edit
apply directly as ordinary unsaved drafts on the canvas, which the user then
deploys — there is no separate approval step.

Removed across the surface:
- aiPending / aiPendingKind on the runnable node + resolveGraph seeding +
  canvas forwarding; AI-built nodes now render with the existing plain
  unsaved-draft dashed styling.
- the review banner, count derivations, and hasAiPending/onAccept/onReject
  props from PipelineGraphEditor and both consumers (route page + session
  view).
- acceptAll/rejectAll/hasPending and the per-turn snapshot bookkeeping from
  the shared helpers; removeProposedNode now just discards the unsaved draft
  at a path (undo a build). acceptAllProposals/rejectAllProposals/
  hasPendingProposals dropped from the PipelineAIChatHelpers interface and
  the manager's auto-accept hook.
- accept/reject language from the tool descriptions, return messages, and the
  system-prompt section.

Tests updated; pipeline + AssetGraph suites pass (142).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(drafts-diff): support data_pipeline diffs + fix blank empty-summary row

Two issues in the session "Drafts" diff drawer (DraftDiffDrawer):

- Clicking a `data_pipeline` bundle row threw "Draft diff not supported for
  kind data_pipeline" (utils_draft_deploy.ts) — there was no handler for the
  kind, so it fell to the OVERLAY_GETTERS lookup and errored. The bundle has
  no deployed counterpart (each node deploys individually as a script), so
  diff it node-by-node: surface each node's draft body keyed by path, folding
  in the deployed body as the "before" when a node edits a deployed script.

- A draft row whose summary is an empty string (e.g. the app draft) rendered
  with no title at all: WorkspaceItemRow's single-line branch used
  `summary ?? secondary`, and `??` doesn't treat '' as absent, so it showed
  the empty summary instead of the path. Use `||` so an empty summary falls
  back to the path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(drafts-diff): explode data_pipeline bundle into per-node subitems

A data_pipeline draft is a bundle of node-script drafts, so a single row
diffed the whole thing as one blob. Explode it in DraftDiffDrawer into one
script row per node, nested under the bundle's `…/data_pipeline` folder so
they read as the pipeline's subitems — each with its own path and a proper
script Content/Metadata code diff. The node's draft body is the "after"; its
deployed body (when the node is already deployed) is the "before", so edits
show as line diffs and new nodes as added. A single bundle row (via the
getDraftDiffValues data_pipeline fallback) is kept only for the case where
the bundle can't be read.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* refactor(pipeline-ai): simplify — drop vestigial approve/reject scaffolding & redundant field

Review pass over the PR, removing complexity left from the approve/reject
removal and the shared-component refactor (all behavior-preserving):

- Inline the `acceptPendingEdits` pass-through into `acceptPendingFlowEdits`
  and revert the now-inert `autoAcceptEditsAvailable` GLOBAL+pipeline widening
  (pipeline edits are direct drafts — nothing to auto-accept).
- Fix the global system prompt: pipeline tools "apply directly as unsaved
  drafts (no accept/reject)", not "proposals the user Accepts or Rejects".
- Collapse the redundant `outputAsset` (singular) into `outputAssets`,
  removing a whole resolveGraph fallback tier; simplify propose/editNode.
- Drop the single-field `PipelineAiHelpersHandle` wrapper (callers just
  destructured `{ helpers }`); inline the misleading `isoNow()` helper.
- Remove the now-unreachable `data_pipeline` branch in getDraftDiffValues
  (the drafts drawer explodes bundles per-node; an unreadable bundle is
  skipped) and the "Step N consolidation" drafting narration.
- Un-export internal-only types; reuse `storageKey`; refresh stale comments
  that still referenced proposals / the review banner / diff-approval.

svelte-check clean; 141 unit tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(pipeline): tooltip clarifying the Create/Save button deploys

The accent button in the asset-graph details pane ("Create" for a new script,
"Save" for an existing one) is really a deploy, but had no tooltip explaining
that. Add a title — "Deploy this new script to the workspace" / "Deploy your
changes to this script" — keeping the create-vs-update label distinction while
making clear both deploy.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs(pipeline-ai): document the `materialize` annotation in the pipeline prompt

The model invented "materialize run" because the prompt only mentioned
`// materialize <uri>` in passing. Spell out what it is in both the in-app
pipeline prompt (getPipelinePromptSection) and the base prompt
(pipeline-base.md, regenerated): a MANAGED output where the runtime writes the
table around a single SELECT (no manual CREATE/INSERT); replace (default) vs
`append` vs `key=<col>` strategies; `manual` to opt out (track-only); and its
pairing with `// partitioned …` (runs once per partition, `{partition}` token
substituted at run time). Explicitly: materialize is an output declaration,
not a command — there is no "materialize run".

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(pipeline-ai): trigger drawers in the AI session preview

Bring the route page's native-trigger affordances to the in-session pipeline
editor by reusing the shared <PipelineTriggerEditors> (no duplication of the
drawer UI). Clicking a "Schedule · Missing — no trigger row" node (or
edit/delete on an attached trigger, webhook, data-upload) now opens the same
drawers the full editor uses, instead of doing nothing. Draft nodes get the
same "save the script first" guard (a trigger row needs a deployed script).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(pipeline-ai): run buttons + live run state in the AI session preview

Wire the per-node Run button and live run-state badges into the in-session
pipeline editor, reusing the shared folder-scoped job poll
(useActiveRunnableIds) the route page uses — node badges, the event log, and
the zero-latency "running" hint all come from it. The session runs one node at
a time (preview for an unsaved draft, the deployed version otherwise),
skipping the route page's cascade/deploy-queue machinery the AI-session UX
doesn't need. Verified: a node's Run button dispatches a job and the badge
updates live from the poll.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(pipeline): label the node deploy button "Deploy" (was Create/Save)

Users read "Create" and asked whether it deploys. It does — and the main
script editor's DeployButton already says "Deploy", so this is the consistent
term. Use "Deploy" for both the new-script and existing-script cases; the
new-vs-changes nuance stays in the button's tooltip.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(home): surface data pipelines as units, including bundle-phase drafts

Treat a data pipeline as one home entry instead of scattering its member
scripts:

- The home "Pipeline · f/<folder>" entry now also covers bundle-phase
  pipelines — a folder that so far only exists as a `data_pipeline` draft —
  not just deployed ones, so a pipeline shows up the moment its first node is
  drafted (union listPipelineFolders + data_pipeline draft folders).
- Pipeline-member scripts (`auto_kind='pipeline'`) are filtered out of the
  individual scripts list; they're represented by their pipeline's entry.
- Tree view injects pipeline folders so they (and their "Pipeline" entry)
  still appear when their only scripts are hidden members or they have none
  deployed yet.

Verified in both list and tree view: app_groups (deployed member folded) and
a draft-only nyc_transit both show as pipelines; the member script no longer
lists individually.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(scripts): compute auto_kind for draft-only pipeline nodes

A never-deployed pipeline node (a script draft starting with `// pipeline`)
had no script row, so list_scripts synthesized it with `auto_kind: None` — and
the home page therefore couldn't tell it was a pipeline member, listing it
individually instead of folding it into its pipeline. Parse the draft content
the same way the create path does (`parse_pipeline_annotations(...).in_pipeline`)
and set `auto_kind = "pipeline"` on the synthesized draft-only row, so draft
nodes fold into their pipeline like deployed members.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(search): hide pipeline-member scripts from global search

The Ctrl+k global search listed pipeline-member scripts (`auto_kind='pipeline'`)
individually. Filter them out — they're reached through their pipeline, matching
the home page. Deployed members carry auto_kind from the script row; draft-only
members now do too (computed from draft content in list_scripts), so both are
excluded here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline): address PR review findings

Session run dispatch (the one real bug):
- runNode now passes `_wmill_skip_asset_dispatch: true` for a single-node run
  of a deployed node unless the user chose "run + downstream" (cascade) —
  previously a single Run could fan out to downstream deployed scripts via the
  backend asset dispatcher and fire side-effecting production runs.
- onRunProducer guards `kind === 'script'`; onTestStateChange only clears the
  run hint for the script the pane finished (not a different in-flight node);
  clear the hint on folder retarget; gate the background poll on isActiveSession
  so hidden warm panes don't poll; note the PipelineTriggerEditors workspace
  coupling.

Home page pipeline surfacing:
- Fold pipeline-member folders into `pipelineFolders` (captured in loadScripts)
  so a members-only / draft-only-`// pipeline` folder still shows its pipeline
  entry instead of vanishing; and don't render the empty-state when only
  pipelines remain (they aren't part of the text filter).
- Insert injected tree folders in name order instead of prepending.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs(pipeline-ai): make clear `// materialize` is DuckDB + DuckLake only

The model put `// materialize` on a python3 node, which deploy rejects ("only
supported for DuckDB scripts"). The prompt only implied SQL ("write the body
as a single SELECT") without stating the hard constraint. Spell it out in both
the in-app prompt and pipeline-base.md: `// materialize` is DuckDB-only and its
target must be a DuckLake table; for python3/bun/postgresql nodes, write the
output via the SDK instead and let it be inferred — reach for duckdb when a
node should materialize a DuckLake table.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs(pipeline-ai): fix stale comment — session now wires run + trigger affordances

Addresses review: the comment still claimed the session 'opts out of the
run/cascade/trigger/bounded affordances', but run buttons + trigger drawers
were wired in. Describe the current state (wires run + triggers; omits only
cascade/bounded/add-script).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline): address Codex review — test_pipeline_node dispatch + tree search

- [P1] testNode (the test_pipeline_node tool) ran a deployed node via
  runScriptByPath without `_wmill_skip_asset_dispatch`, so previewing one node
  could fan out to downstream deployed subscribers and run side-effecting
  scripts. Add the skip flag (test is always single-node) + a regression test.
- [P2] Home tree view injected pipeline folders — and rendered their Pipeline
  row — even during a text search, surfacing unrelated pipelines. Gate both the
  TreeViewRoot injection and TreeView's hasPipeline on `!isSearching`, matching
  the list view which hides pipeline rows on a query.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): keep the pipeline prompt after update_user_instructions

rebuildGlobalSystemMessage (called by the update_user_instructions tool)
rebuilt only the base Global prompt, dropping the pipeline-editor section that
configureGlobalMode appends. So after the chat remembered an instruction, the
next GLOBAL turn lost the active /pipeline/<folder> context + direct-draft/
materialize guidance while pipeline tools stayed registered. Re-append the
pipeline section here when a pipeline editor is registered.

Addresses Codex review [P2].

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(home): gate pipeline entries by kind/archived/owner filters

Codex review [P2]: pipeline rows/folders rendered independently of the item
filters, so a pipeline still showed under the Flows/Apps tabs, in the archived
view, and outside a selected owner. Add `visiblePipelineFolders` applying the
same gates the items get (kind ∈ {all, script}, not archived, owner-prefix
match) and route the list rows, tree injection, and empty-state check through
it. Pipelines are always `f/<folder>`, so the user-folder toggle and kind=script
keep including them.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline): address review — route folder-switch state, AI node guards, diff identity

claude[bot] [P1]: the route page's in-app folder switcher navigates same-route
(no remount), but nothing reset PipelineEditorState — so folder A's drafts
displayed under B and autosave persisted them into B's bundle, and B never
hydrated. Reset pe on folder change (mirror the session retarget), and guard the
shared hydrateDrafts against a stale folder result landing after a retarget.

codex/claude [P2]: build_pipeline_node (proposeNode) only checked drafts.has —
now rejects a path outside the open folder and one colliding with an existing
deployed node (model should edit_pipeline_node). + 3 regression tests.

codex/claude [P2]: exploded pipeline-node diff rows shared `script/<path>` with a
standalone script draft at the same path, colliding in the {#each} key + value
cache. Add an explicit unique `key` (the distinct bundle-nested path) on DiffRow;
pipeline nodes set/look up by it while `path` stays the real edit target.

claude [P2]: session AI test_pipeline_node now arms the live run badge
(onRunStarted), matching the route page.

nit: pipelineAiHelpers.test uses afterEach(restoreAllMocks) instead of an
unreachable inline mockRestore.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline): harden AI node mutations + close home label-filter / rename gaps

Codex [P1] (AI mutations trust model paths) — fully scoped now:
- editNode validates the open folder too (proposeNode already did), via a shared
  assertInFolder; an edit_pipeline_node for f/other/* no longer persists an
  unrelated script into the current folder's data_pipeline bundle.
- both build_pipeline_node and edit_pipeline_node now require the `// pipeline`
  annotation (assertPipelineAnnotation) so a staged draft is definitionally a
  pipeline member, not a silently-non-member script. + tests.
  (proposeNode's folder + deployed-collision guards landed in the prior commit.)

Codex [P2] home label filter — visiblePipelineFolders ignored labelFilter, so a
label selection still showed every pipeline (and the empty-state fell through to
render pipeline rows). Pipelines carry no labels, so a label filter hides them.

Codex [P2] session rename — PipelineEditorView now wires onScriptRenamed
(repoint selection + refetch), matching the route page; a persisted-script
rename no longer leaves the canvas on the old path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs(pipeline-ai): language-specific comment prefix for annotations

Codex [P2]: the tool schema and prompt told the model to write `// pipeline` /
`// on` / `// materialize` regardless of language, and pipeline-base.md grouped
SQL with `#`. A `//` (or `#`) annotation line is invalid in a DuckDB/Postgres
node — it passes the frontend parser (which strips `//`/`--`/`#`) but is a SQL
syntax error at deploy/run. Make the guidance language-specific everywhere:
`--` for SQL (duckdb/postgresql), `#` for python3/bash, `//` for bun/TS — the
`//` in examples is the TS form to translate. Regenerated the prompt outputs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): re-scope Global prompt on folder switch + language-aware base prompt

Codex [P2] x2:
- The route page resets editor state on an in-app folder switch, but the Global
  chat's system message kept the old `/pipeline/<folder>` scope (the helper
  methods read the reactive folder, but the prompt string is only rebuilt on
  Global-mode reconfigure). Rebuild it on folder change so the next turn targets
  the new folder.
- The pre-editor base Global prompt (seen before open_preview/get_instructions)
  still showed TS-only `// pipeline` / `// on`. Make it language-aware (`--` SQL,
  `#` Python/Bash, `//` TS) so the model can't draft invalid DuckDB/Postgres
  nodes before the pipeline tools are registered.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): authoritative new-node probe + SQL-correct eval checklist

Codex [P2] x2:
- build_pipeline_node's collision check relied on the resolved graph, which can
  be empty while the session preview races open_preview (a build could shadow a
  deployed node before the graph loads) and only covered pipeline runnables, not
  a non-pipeline script at the same path. Add an authoritative backend probe
  (ScriptService.getScriptByPath): any deployed script at the path → reject with
  "use edit_pipeline_node". + regression test (empty graph, deployed script).
- The DuckLake eval judgeChecklist required the exact `// pipeline` annotation,
  which would penalize the now-correct `-- pipeline` SQL output (or reward
  invalid DuckDB syntax). Make both cases syntax-aware.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): rebuild Global prompt on session preview folder retarget

Codex [P2]: open_preview(kind="pipeline", path="B") can retarget an existing
pipeline preview from folder A to B without remounting. The retarget effect
resets editor state and the helper methods read the new path, but the
registration effect only depends on isActiveSession, so the Global system
message stayed scoped to /pipeline/A. Mirror the route-page fix: rebuild the
global system message on retarget (gated on isActiveSession — only the active
session's helpers are registered; a hidden session reconfigures when it next
becomes active).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(pipeline-ai): edit_pipeline_node preserves deployed script metadata

Codex [P1]: editNode kept only the deployed script's language and staged a fresh
makePipelineScript draft with empty hash/summary/description/tag/schema/settings.
Deploying that edit from the pane (auto_parent) would update the script while
wiping its metadata, and the route "Save all" path (no parent_hash) could hit
the backend path-conflict branch on the occupied path. Base the draft on the
existing draft's / deployed script object and replace ONLY content (+ inferred
output assets), preserving hash and metadata. + regression test.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-29 20:33:50 +00:00