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f037c73d10 |
feat(frontend): group the agent form and edit saved agents as drafts (#10880)
* feat(frontend): group the AI agent step form and edit saved agents in a modal Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: edit a saved AI agent through its own resource draft Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor: drop the agent fork-for-edit session now that edits live in a draft Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: edit ai_agent resources from the resources page with the agent editor Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: send a standalone agent's brain from the module when testing a step Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: keep the agent draft faithful to the resource it deploys to Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore: add the sqlx cache entry for the eval subject rename Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor: share the module insert between the graph and the agent editor Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): open evals inside the agent editor, actions in its header Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): add tools from the agent editor and lighten its test pane Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): open an ai_agent deep link in the agent editor Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): drop the failed result badge on a step that never ran Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): head the agent editor's levels with a back control Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): drop connect and fill inputs from the agent editor Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): lighten the agent editor's run panel Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): stop a nested agent tool's config reading as AI-filled Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): offer only AI or static on an agent tool's inputs Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): give a saved agent's tool editor a static-only surface Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): open an agent tool in a drawer beside the agent Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat(frontend): hide unset agent config in the run form Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(frontend): share the input forms' pickers and s3 lookup Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore(frontend): drop a dead agent-editor export and fix two stale comments Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): reach an ai_agent's resource-level settings and copilot Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): open an ai_agent's resource view as JSON, not the generic form Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): address review findings on the agent editor's draft and streaming Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): close the agent editor on a version restore, as the resource editor does Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): stop the provider picker auto-writing a kind, and clear review nits Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(frontend): drop the fork-for-edit leftovers from the agent card Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): mount the agent editor in the dev flow editor and guard the deep-link race Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): deploy the agent config that was submitted, and refuse one no run could use Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(frontend): build the agent editor's rows from the design-system button Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): keep a draft-only agent's draft, and let a blank MCP summary deploy Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): guard read-only agents, incomplete MCP tools and duplicate editor mounts Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: read-only agent editor, linked-card refresh, atomic eval rename * fix: eval rename needs the privileged pool, per-workspace write access * fix(frontend): drop the agent editor target when its mount goes away * refactor: drop the agent rename work from this PR, unban the bindable defaults * fix(frontend): refuse a renaming deploy and drop the copilot from static-only fields * fix(frontend): mirror the worker's streaming rule and scope agent writes to their target * fix(frontend): read runtime streaming as off and reset the drawer's json view * fix(frontend): read an unsettled output_type as non-streaming too * fix(frontend): let the showing modal claim an agent opened from inside it * fix(frontend): keep in-flight edits, tool replacements and every linked step in sync * fix(frontend): keep attachments in the run form and bind the agent ref to its tools * fix(frontend): preview the agent as authored and re-evaluate step args on run * fix(frontend): scope agent-editor ownership to the flow's workspace * fix(frontend): drop the tool drill-in where there is no graph to select on * fix(frontend): require a provider kind and keep one resource editor open at a time * fix(frontend): keep legacy nulls, static-only text literal, and the handover anchor * test(worker): pin the agent streaming default * fix(frontend): let an AI-fillable input be switched to static * fix(frontend): report agent editor background failures instead of floating them * fix(frontend): keep the version pane's path alive while the editor closes * fix(frontend): clear the anchor-keep flag at the start of each drawer session * fix(frontend): preview the agent without its synthetic path, refresh the baseline on external writes * refactor(frontend): drop the unverifiable baseline refresh, state the synthetic-path rule * fix(frontend): keep the synthetic path out of agent tool test runs too * refactor(frontend): host the agent editor under the agent's own path * fix(frontend): mark an agent editor's host explicitly instead of inferring it from the path * fix(frontend): discard linked-agent responses from before a deploy * fix(frontend): keep a flow mount from claiming an agent editor's nested target * feat(frontend): keep an agent used as a tool inside the agent being edited * fix(frontend): reserve the agent editor's root module id * docs(frontend): record why the agent editor previews under the agent's path * fix(frontend): refuse to open or deploy a resource that is not an agent * docs(frontend): put the scope-migration comment on the function it describes * fix(frontend): refuse an agent path whose resource type is not proven * fix(frontend): recheck the resource type before deploying, and keep expressions off static-only inputs * fix(frontend): lazy-load the agent editor and slide its levels like the evals pane * refactor: drop unreachable non-list tools check from agent deploy Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): clear text-only agent fields on image output, reserve the root id Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): keep the agent editor usable for a non-list tools value Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): stop the parked eval run list from taking arrow keys Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): report a non-list tools value on deploy instead of throwing Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): keep temperature editable for image output Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): skip non-object tool entries when rendering an agent Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): guard tool entry reads instead of copying the tool array Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): key tool rows by position so duplicate ids render Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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95b6bbd46a |
fix: preselect first row of AI agent and AI sandbox insert panes (#10937)
* fix: preselect first row of AI agent and AI sandbox insert panes Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019vjSnhnewkUbx6mR9iCeK8 * fix: keep Enter for focused controls in the AI insert panes Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019vjSnhnewkUbx6mR9iCeK8 |
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0bbd559ac8 |
feat: instrument AI fill/fix, evals, agents and the debugger (#10853)
* feat: track AI fill, AI fix, evals, reusable agents and debugger usage Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore: pin ee ref to the feature_usage registry commit Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * chore: update ee-repo-ref to c3b6f62ea579a3583d4b474e9885c77104cfc87e This commit updates the EE repository reference after PR #745 was merged in windmill-ee-private. Previous ee-repo-ref: 77992910929188a854eadc06ee45971877b6f954 New ee-repo-ref: c3b6f62ea579a3583d4b474e9885c77104cfc87e Automated by sync-ee-ref workflow. --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> Co-authored-by: Ruben Fiszel <ruben@windmill.dev> |
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8f349c032a |
fix: nested template literals in step inputs, and unresolvable $args tags (#10856)
* fix(frontend): keep nested template literals intact in template inputs Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: fail a flow step with an unresolvable $args tag instead of hanging Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): surface input expression errors when running a step test Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): treat an escaped \${ as literal text when escaping backticks Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: accept the string "null" as a tag component, reject only JSON null Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: leave a same_worker step's inert tag alone, log an unresolved flow tag Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): escape every backtick when the template walk desynchronizes Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: leave a dedicated runnable's inert step tag alone Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: reroute a step only when its own tag is what failed to resolve Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor: name the inert-tag guard step_is_pulled_by_tag Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: reject a tag only when it interpolates to nothing at all Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): validate the template walk instead of trusting a balanced stack Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs: describe what an unresolvable tag actually interpolates to Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(frontend): decide template escaping with a real parser, not a hand-rolled scan Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor: name is_flow_step on push now that it is load-bearing Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): heal an expression escaped before nested templates were handled Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: reroute a step whose tag reads args that failed to evaluate Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: never hand a job that failed before running to a dedicated runner Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: reroute only a step whose args failed, leave other tags untouched Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: drop the post-preprocessor tag fallback, leaving tag resolution untouched Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor: leave interpolate_args exactly as it was Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * test: use a generic example in the template literal tests Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): show an expression escaped by the old rule as it was authored Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): surface input expression errors from every step-run entry point Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs: state what is_dedicated_worker actually reads Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): heal only text whose backticks were all escaped by the old rule Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): match the old rule textually so an authored backslash still heals Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(frontend): heal only expressions the old rule broke, never ones that parse Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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9c557859c5 |
feat: AI agent evals: datasets, scored runs and comparison (#10633)
* feat: eval datasets and standalone runs for reusable AI agents Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: agent eval drawer with case editor, runs and capture entry points Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * docs: document AI agent eval datasets and standalone runs Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: say how many eval cases the list is not showing Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address review findings on eval datasets - keep an edited case's conversation and tool inputs: serde(flatten) silently drops Box<RawValue> fields, so the update payload is spelled out - remount the case editor per case so one case's turns cannot leak into another - require jobs:read / flow_conversations:read on the capture endpoints, which UserDB does not gate by token scope - take the dataset lock in create and update so a delete cannot be undone by a concurrent metadata write, and delete cases before metadata - load more cases beyond the first page, and stop capping the agent picker - record that the version stamp is taken at enqueue, not at resolution Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-2 review findings on eval datasets - block operators from dataset and case writes - pass the editor's operating workspace through the drawer and the capture request, instead of assuming the navigation workspace - discard superseded case-list responses so switching datasets cannot land the previous dataset's cases - reject a dataset without a case_id (or vice versa) rather than running an inline case under a dangling association - run unsaved edits inline instead of silently running the stored case - surface the API error body on a failed run - fetch dataset metadata concurrently when listing - $bindable() without a default on the optional open prop - correct the permission and enqueue-time-version wording in the docs Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: run an untouched saved case by reference again The editor writes back keys the stored case omits, so comparing the raw objects reported every unedited case as edited: the run went inline and lost the dataset/case stamp its history depends on. Compare a normalized form, and pin it with a test. Also scope the history query to the drawer's workspace and drop superseded responses. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: show a dataset's cases as a table, and fix round-4 review findings The case list showed one case at a time with no overview. It is now a table with the case, where it was captured from, and its last run — the last-run column is a single jobs query on the path stamp rather than a request per row. Review fixes in the same file: - keep the edit baseline on the selected case rather than looking it up in the loaded page, so a case beyond page 1 is not treated as unedited and run stale - release the loading state when a superseded case load returns early - reload every loaded page after a write instead of collapsing to page 1 - last remaining 'resolved to' wording in the version tooltip Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: run a dataset as an experiment, with scorers as runnables An experiment runs every case of a dataset against one subject and records the exact case set it executed, so a result set stays reproducible while the dataset keeps changing. Each case runs as its own small flow — the agent, then a step per scorer — so a case keeps the run stamp, history query and trajectory view a single run already has, and scorers need no orchestration of their own. Results are read back per step by node id rather than by walking a nested loop's status. A scorer is any runnable taking (input, output, expected): a script, a flow, or a reusable agent used as a judge. A judge is prompted with the case and the answer as one JSON message; a script or flow receives them as named arguments. Scores accept a bare number, a boolean or {score}. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: results table for an experiment, with scorer columns One row per case: status, the agent's answer, and a column per scorer, with the mean per scorer above the table and a link into each case's run for its trajectory. Averages skip cases a scorer produced no number for — counting a missing score as zero would read as a regression. The drawer's left pane becomes Cases / Results, and Results carries the scorer picker and Run dataset. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: compare an experiment against a baseline Per-scorer deltas on each row and on the mean, and a filter down to the rows that regressed. Rows join by case id, so a case added after the baseline ran has no delta instead of counting as a change. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-5 review findings on experiments - match scorers by label when diffing two experiments; joining by array position subtracted one scorer from another whenever the scorer sets differed - report a row's status from the case job, not the agent step, so a case whose scorer failed no longer reads as a success - delete a dataset's experiments with it: they hold copies of its cases, and a recreated dataset of the same path would have exposed them - select the experiment that Run dataset just started instead of leaving the table on the previous one - expected is scored now, so stop describing it as having no consumer Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-6 review findings on experiments - hold the dataset lock across an experiment launch, so a delete landing between reading the cases and writing the experiment cannot recreate the deleted dataset's inputs - match scorers between experiments on kind and path, not on label: labels default to a path's last segment, so f/a/quality and f/b/quality compared against each other - average mean deltas over the cases both runs scored; comparing each run's own average reported a regression from a case the baseline never ran, with no regressed row to point at - openapi: the row status is the job's, which is also canceled/skipped; runEval takes scorers; the update-case body no longer advertises source, which the handler deliberately ignores - record why the experiment prefix cannot reach a sibling dataset Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-7 review findings on experiments - release the dataset lock for the push loop and retake it for the write, re-checking the dataset still exists: holding it across the whole launch made every capture and case edit on that dataset 409 until the last job queued - assemble experiment results with bounded concurrency; a 100-case, 3-scorer experiment was 400 sequential lookups, each itself several queries - clear the baseline when it becomes the selected experiment, which was comparing a run against itself and reporting zero deltas - take the header mean over the same cases as its delta while comparing, so the two numbers beside each other describe the same set - a canceled or skipped case is no longer the same grey dot as a running one Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-8 review findings on experiments - verify the dataset's identity, not just its existence, before recording an experiment: the path can be deleted and recreated during the push loop, and the experiment holds copies of the old dataset's cases - give the recording lock a longer budget than a case edit, since its jobs are already queued and giving up strands them, and say so when it fails - keep score lookups sequential within a case: nesting two bounded streams multiplied into 32 in-flight queries against a 50-connection pool - clear a baseline that no longer belongs to the loaded experiments, so switching datasets does not leave comparison mode on with nothing to compare - keep a scorer's own mean when the baseline never ran it, instead of blanking a column full of numbers - EvalCaseDraft.expected no longer claims nothing scores it Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: do not trust an experiment's job ids, and require write to record one Experiment objects live in workspace object storage, which a script can write directly, and results are read on the unrestricted pool — so a forged experiment naming another flow job returned output the jobs API would have refused. Only jobs this server stamped with that experiment's id are read now. Also from round 9: - recording an experiment requires write on the dataset, not read: it persists into the dataset's namespace and its shared list - clear the results table when the selection changes and surface a failed load, instead of labelling the previous experiment's numbers as the new one's - a storage fault is no longer reported as a deleted dataset - the lock-timeout message at the recording site no longer says to retry, which would run the whole dataset again on top of the jobs already queued - ExperimentRow.status documents canceled and skipped Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: bind the experiment trust check to the requested dataset The previous check matched jobs on the experiment id alone, which the stored object supplies — so copying another dataset's experiment JSON under a readable key carried its jobs' output along with it. A job is now only read if it was stamped for this experiment *and* for the dataset the caller's read access was checked against, and an experiment that names a different dataset is not served from this key at all. Also from round 10: - add the .sqlx entry for that query; without it every SQLX_OFFLINE build failed - serve results over GET: as POST the route-scope middleware classified a read as ai_evals:write, locking read-only tokens out of their own results - clear the selected and baseline experiments synchronously when the dataset changes, so the previous dataset's id is not requested under the new one Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-11 review findings on experiments and scorers - give scorers the whole case input, not just the message: an answer that came from attachments or a replayed conversation could not be judged on it - accept a judge's boolean and structured {score} answers, including stringified ones, and pin every documented scorer shape with a test - record an experiment for the cases that did launch when a later push fails, instead of leaving those jobs running with nothing to attribute them to - do not capture a preview parent's synthetic runnable_path as a host flow; the saved case could not be rerun - clear the case table before loading a dataset and surface a failed load, so a failure cannot leave the previous dataset's cases under the new name - keep the results table through a refresh of the same experiment - exclude flow-step jobs from the per-case last-run lookup - drop case sets from the experiment list, which is only used to pick a run - report a database failure at the recording lock as itself, not as contention Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address round-12 review findings on capture and run history - load flow_node.flow for flownode parents: an agent inside a deployed branch or loop captured without its agent, host flow or tool bindings - decide host_flow_path by whether the path resolves to a flow, not by job kind: excluding previews wholesale also dropped the flow editor's step test, whose path is real - page the per-case last-run lookup by created_before until the loaded cases are covered; one page of 200 reported older cases as never run - do not record an experiment when nothing launched - only attach the case input to a job when a scorer will read it - keep the case table through a save; only a different dataset clears it - drop the superseded duplicate comment on the score parser Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: stop refetching run history on every case write Reading the case list before the first await made the whole job-history query a dependency of it, so every save, delete and Load more refetched up to 1000 job rows and blanked the column. Read untracked instead. - an empty Last run cell now distinguishes never-ran from not-found-within the page bound, which the comment already claimed and the cell did not - reloading a dataset no longer replaces a populated table with a skeleton - keep the score-parser comment that describes every shape it handles Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor: keep eval datasets in Postgres instead of object storage Datasets, cases and experiments become rows (`eval_dataset`, `eval_case`, `eval_experiment`, `eval_experiment_case`) rather than objects under a `wmill_eval_datasets/` prefix. What a run produced is still the job's: only case inputs and an experiment's case snapshot are stored. This removes the machinery the object store needed: - The advisory lock and the read-modify-write of a per-dataset JSONL. A case is a row, so there is nothing to serialize. - The launch-time identity check on the dataset. The foreign key makes a concurrent delete fail the transaction instead. - The trust guard on an experiment's job ids, which existed because a script can write workspace object storage directly and could forge an experiment naming somebody else's job. An experiment now chooses every job id and records itself before pushing anything, so a launch that dies partway leaves a recorded case whose job is missing rather than a running job nothing accounts for; cases that never reached the queue are removed again. Row-level security on `eval_dataset` is the authority on who may read or write a dataset, so `extra_perms` grants work and the rule is not mirrored in Rust. Cases and experiments carry a read policy derived from their dataset and no write policy: they are written on the unrestricted pool after the dataset row itself has been asked, with `SELECT ... FOR UPDATE`, whether the caller may write it. Cases are capped at 256 KiB each and 10 000 per dataset, refused rather than truncated. Attachments are S3 references, not inline bytes, so a case that approaches either cap is a mistake rather than a use case. Evals no longer need the `parquet` feature or a configured workspace object storage. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * style: align the eval drawer with the design system - Scorer chips are `Badge`s rather than a hand-rolled bordered span, and the section header is a `Label` with its tooltip, as are the case editor's fields (which also gets the label colour right). - The results table showed status as a coloured bullet, which says nothing to a colour-blind reader. It now carries the same icons the runs table uses, with the status as its accessible name. - Feedback colours move to the `-500` shades the brand guidelines name. - The conversation JSON error uses `TextInput`'s `error` prop for the border and the caption style for the message, as elsewhere. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: author an expected answer, tags and attachments on a case Every scorer is handed `(input, output, expected)`, but nothing could produce an `expected` except a conversation capture: the case editor had no field for it and a captured run left it empty. So: - The editor gains Expected, Tags and a read-only list of the attachments a captured case carries. Expected is plain text, or JSON when the answer has structure. - Capturing from an AI agent run keeps what that run answered, which is the only moment a reference answer exists for free. The results table also laid itself out by content, so a long answer pushed the scores — the numbers the table exists for — off the edge of the pane. It is fixed-layout now, with the text columns bounded. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs: expected is captured from a run and can be authored Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: link a saved agent when inserting an ai agent step "AI Agent" in the step picker was a leaf that always created a blank step, so reusing a saved agent meant inserting a blank one, opening its step input and linking it there. It is a category now, like Flow and AI Sandbox, listing the workspace's `ai_agent` resources next to a blank option, filtered by the picker's own search. A picked agent produces a step that is already linked rather than one linked afterwards: `agent` set, no tools, and only the flow-local `user_message`/`user_attachments` transforms. Seeding the brain keys there would leave transforms a linked step never reads and that `AgentResourceBar` strips on its next link change. Each `on:new` forwarder rebuilds the insert detail field by field instead of spreading it, so a new field is dropped unless the forwarder names it. `agentPath` is typed on both `GraphEventHandlers.insert` and `FlowGraphV2`'s `onInsert` so the next one to forget it fails the check. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: restore the link on cancel and simplify the agent bar Cancel on an agent edit forked the step into a standalone copy, which is the opposite of what the word means and needed a paragraph under the card to explain. It discards the edits and re-links the step now, leaving the agent untouched; diverging from an agent is Unlink's job, on the linked card. This flow's `tool_inputs` survive the round trip as overrides, so Cancel no longer folds them into the tools the way Unlink does. Linking a step to a saved agent happens in the step picker at insert time, so the bar's own resource picker is gone and "Save as agent" is the one action left. Its `+` button was a trap besides: it opened the generic resource form, where an agent would have to be written as raw JSON. The card itself was `surface-secondary`, the sections token, so in dark mode it was darker than the pane and read as a sunken well rather than an elevated card. It uses `surface-tertiary` as the brand table prescribes, its tool chips are `Badge`s, and the editing card no longer overflows the pane and clips its own buttons. The remaining tooltip follows the inline `Label` convention rather than sitting in a flex row whose gap stacked on the trigger's own margin. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: rework the AI agent evals surface into one table Evals become a single pane: a dataset of cases, one column per scorer, one row per case, with the run being looked at chosen from the toolbar. Runs are permanent. Running the whole dataset opens one; running a single case records nothing at all — it is a job, and looking at what it did is not a claim that it belongs in the history. Its result and its scores sit over the row until they are saved as a run, which carries the cases that were not rerun and the scoring jobs themselves, so the number that is saved is the number that was looked at. A scorer is a runnable: a judge agent or a script, created in one click and edited in place. Scores carry a reason and per-assertion checks, shown on hover with a rescore button. What ran is always named. A run records the agent version, or — for a configuration that is not deployed — a hash of it, so a table can say that its numbers describe an agent that no longer exists: those rows dim and the table offers to rerun. An agent's draft can be run directly instead of the deployed value, and once those edits are deployed the runs that made them are recognised as that version. A step with no agent of its own is evaluable too, and saving it as an agent moves its history onto it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: keep an agent's in-progress edits on the agent Editing a linked agent forks it into the step, which is what makes the edits runnable there — but the agent is what is being edited, so that is where the unsaved state belongs. The edit is mirrored into the agent's own resource draft as it is made. It then survives leaving the flow, shows the agent as drafted wherever it appears, and is what evals run when asked to run the draft rather than what is deployed. Deploying or cancelling clears it; opening Edit without changing anything does not mark the agent as drafted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: shape the evals surface around a saved agent Evals hang off an `ai_agent` resource, so the surface is now only ever about one: the `draft` subject kind, the standalone-step subject and the move that carried a step's history onto a newly saved agent are gone. - A run is permanent and numbered per agent. Running a single case is a trial: it answers in the panel and never touches the table. - "Run scorers only" opens a run of its own that reuses the answers of the run you are looking at, so a scorer added later measures what already ran without calling the agent again. - A draft run whose configuration is later deployed is stamped, once, to the version it became, so its label stops reading `v23 + edits` forever. - A scorer can carry a pass threshold, read off the scores already recorded. - The table is the case, its answer and one number per scorer; datasets are created and edited in a drawer; a run that executed an earlier state of the current draft says so above the table, in one line. - Which agent a step is, whether it is being edited, and which version it is on is a strip above the step's tabs, because it is true of every tab. - Capturing a case from a step test or a conversation is dropped, and with it the `memory` override on a linked step that nothing set. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: run past versions of an agent, and number versions per resource The evals home becomes one table of every run of the agent, whichever dataset each is of, with one badge per scorer. A list spanning datasets cannot hold every dataset's scorers to look a name up, so a score carries its name and kind with its number, and thresholds are joined in per run and column. Run now asks what to run: the latest agent, resolved when the run executes as a flow step does, any past version, or the unsaved edits. Pinning is a subject kind of its own, since a linked step resolves the resource live and inlining is the only way to run a version that is no longer current. Scorers move into the edit-dataset drawer. The column header over a run reports and nothing else: a run is permanent, and a control there that changed the columns would edit the past from the one place that must not. Adding one offers four ways rather than two, writing and reusing being different jobs, and both new kinds open with a summary filled in. Versions are numbered per resource. `resource_version.id` is one identity sequence for the whole table, so an agent saved nine times read v4 ... v24, and the gaps counted writes in workspaces the reader cannot see. The id stays how a version is addressed; the new number is what it is called, in the resource history drawer as well as here. It is assigned on write rather than counted on read because trimming past the cap and clearing a history both take the oldest rows, and counting the survivors would renumber a version a run already names. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: read the dataset a remembered selection names Reopening the evals modal restored the last dataset from storage as a bare path, without reading the row it names. Every "is this already the one?" test compared against that selection, so all of them short-circuited and the dataset was never loaded: editing it opened a drawer with no summary, no scorers and no cases. The remembered path is now brought into context the same way any other choice is, and the tests compare against the dataset that is loaded rather than the one that is selected, so a selection can no longer stand for a read that did not happen. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: give dialogs a trail in their header A dialog deep enough to navigate had nowhere to say where you were: the header held a fixed title, and the way back was a control each body placed for itself, somewhere in a toolbar that moves with everything else the toolbar holds. The header is the one part of the surface that does not move, which is where the trail belongs. `Modal` takes an optional `trail` of levels below its title, rendered as a breadcrumb whose ancestors are the way back. Declarative on purpose: callers of this depth already hold the state that says where they are, so the dialog reads it rather than owning a stack they would have to push and pop in step with it. Escape follows the trail. Leaving a level is what someone deep in a dialog means by it, and closing the whole surface throws away the navigating they did to get there; at the root it closes as before. That only works if a dialog can tell it is the surface being addressed, so `Disposable` now answers `isTopmost()` and the dialog asks before acting: it keeps Escape for itself, so nothing else was arbitrating between it and a drawer opened from inside it, and both were acting on one key press. Evals is the first caller: its runs list is the root, a run is a level in it, and the back button that used to sit above the table is gone. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: portal dialogs out of wherever they were opened from A dialog rendered in place inherits whatever the calling component happens to sit inside. One `transform`, `filter` or `overflow` anywhere above it makes its `fixed` positioning resolve against that ancestor instead of the viewport, and a surface meant to cover the app is then confined to a box it never asked for: the nav rail paints over it and its own edges are clipped. Drawers have always portalled for this reason. Dialogs only did so when an enclosing pane claimed them, and rendered in place otherwise, so the same screen could show a drawer over everything and a dialog trapped behind the nav. They now portal the same way: to the pane when one claims it, to `body` otherwise. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: make the dialog's title the first step of its trail The trail listed levels below the title, so a dialog one level deep read "Evals > All runs > Run 20 · v6": three steps for two places, the first two of them the same place under different names. The title is the root, so it is the root's own segment, and the trail a dialog is given is now the whole path with that segment at its head. Its height stopped moving too. A heading carries a line-height of its own, so a header holding only an h3 stood six pixels shorter than one holding segments as well, and the dialog's whole top edge stepped as you navigated. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: sharpen the evals controls around where you are standing Each screen now offers what belongs to it. The list starts runs; a run is a record, so it offers only the one thing that acts on the record itself, which is measuring the answers it already stored. Starting a fresh run from inside one asked which agent and which dataset from the screen least about either, and scoring an existing run was offered from the list, where there is no run to score. Which run and what it is read against are one question asked twice, so they sit together rather than at opposite ends of a row. Choosing what to run is now a toggle over the two states worth naming, the draft and the saved agent, with every earlier version one click further: running an old version is deliberate, and a list made all three look alike. The draft is read when the dialog opens rather than taken from the caller's polled copy, which could be seconds behind an agent edited a moment ago and would leave the option out exactly when it is the reason for opening the dialog. The dataset field carries its path under it and its edit button on hover, as a resource picker does, so the closed field says what the open list said. Edits waiting on an agent are a "draft" here as everywhere else in Windmill, rather than "+ edits". The dialog runs an evaluation rather than "the agent", which is what it was already called everywhere it is recorded. An agent being edited keeps its evals button on a line of its own, clear of the decision to save or discard. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: settle the evals controls on the patterns Windmill already has The version choice uses ToggleButtonMore, as the AI provider picker does: the two states worth naming stay in the group, the rest are behind the overflow menu, and the one you pick joins the group rather than appearing in a second control below it. The deployed one says which version it resolves to. A run offers nothing to start. Scoring an existing run again was the last thing left there, and it was one button explaining a distinction that the run and the dataset already make between them. The warning that a run executed an earlier draft is about the run on screen, so it goes when the run does rather than following you back to the list, and it sits against the table instead of inside a frame of its own. A dataset just created stays open for its scorers and cases: those are what a dataset is, they can only be added to one that exists, and closing on create sent you to find it again to add them. Scorer settings are a cog rather than a word, now that the row holds three actions. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: close the gap in the version toggle and say what naming a dataset does The overflow trigger is not a pill, so the room it reserves showed as a gap between it and the button before it; it is pulled in by that much. The dataset field gets its clear button, which is also the slot the edit button is positioned against, so the two now sit where a resource picker puts them. Naming a new dataset said nothing about what happens next, and the drawer looked like it was missing the rest of itself. It says so instead: a scorer and a case both belong to a dataset, so there is nothing to attach either to until this one exists, and creating it leaves the drawer open on them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: choose a dataset's scorers while naming it A scorer is a reference to a runnable, not a child of the dataset, so it needs the dataset's name but not its row. The list is collected in the drawer while the dataset is being named and sent with the create, which already accepts one, so a dataset arrives holding the columns that were chosen for it rather than being made empty and then edited to hold them. Cases stay where they were: a case *is* a row of the dataset, so there is nothing for it to be a row of until one exists. The drawer says which of the two is which instead of leaving the screen looking like it is missing the rest of itself. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: level the version toggle and name the dataset in its own field The overflow trigger stands a row taller than a toggle button, so the group grew to its height and left the sunken background showing under every pill beside it. Every child of the group is the same height now, which is why the AI provider picker never had the band: it sizes them all alike. The dataset field says the summary with the path after it rather than carrying the path on a line below. The list stacks the two, which a one-line field cannot do, so it says both the other way round. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: tidy the evals forms and the run's own controls Picking a scorer that exists chooses between two sources rather than showing both: the ones already measuring something, and everything else in the workspace. The first list says what each is called with its path under it and what it already measures on the right, instead of three columns that were the same path truncated three ways whenever a scorer had no name of its own. A dataset's drawer says what it is for on the page rather than under an icon, and its summary is sized like the field beneath it. The run's own row lines up with the table under it, the warning above that table is spaced off the rule rather than sitting on it, and adding a case is gone from a run: a run is a record of cases that were answered, so curating them from it is editing what it measured. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: create a dataset holding the cases written for it Creating a dataset takes the cases to create it with, so one can be assembled in a single act instead of made empty and then filled in. The drawer holds them while the dataset is being named, gives them ids of its own to be edited by, and sends them with the create. Every case is checked before the dataset is written. `eval_case` grants users no write, so the rows cannot be inserted in the transaction that creates the dataset under the caller's own policies; validating first is what keeps "created holding these cases" from becoming "created, holding some of them", and the rows that do follow go in one transaction of their own. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: name the button for what it opens, and say what each version is Starting an evaluation asks which state of the agent and which dataset, and both cost a provider bill, so a button that read as spending one on the way past was lying about the click. It opens something, and says so. Running one case from the panel keeps its own name and its play icon, because that one does run on click. The version options say what they are rather than what they are not: what a flow step would or would not run is a fact about somewhere else, and someone choosing what to evaluate is not standing in it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: give the editing card two rows and mark evals as beta At the width of a step panel the card's one row wrapped: the line naming the agent, the line saying what saving does, and the two buttons deciding the edits' fate all fought for it. Deciding gets a row of its own, and evals sits against the line it is about, since evals of an agent being edited run the edits. Evals is named wherever it is offered. It read as a word in one state of the card and as an icon in the other, which is two things to recognise for one door. The dialog carries a beta badge against its own name, before any level below it: every way in lands there, so it is said once and stays put as you navigate. The version toggle spells out which is which. Both are the agent at v2 and the difference between them is the whole choice, so it is worth the width. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: name a new dataset, and lay the scorer's settings out like a step's inputs A new dataset arrives called "Dataset 1", which the path follows as it follows any summary: a dataset with none was one every table could only call by its path, and the two seeds are what the summary rule already produces. Scorer settings put each field's description between its label and its input, where a step's inputs put theirs, and its inputs are the size the rest of the drawer uses. The runnable behind the column is a link to it with its kind's icon, since it is a resource of its own and the one thing about it these fields cannot change. The line explaining that a pass line re-reads recorded scores went: the threshold is a number to set, and how it is applied is not a decision being made here. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: curate a dataset in the drawer and save it in one act The drawer holds the cases while they are edited and writes them when it is saved: added, changed and dropped, whichever it is. Typing no longer writes, so a set is never half saved while someone is still deciding what is in it, and Save means the same thing whether the dataset exists yet or not. A case panel offers reading rather than acting. Running one case now and editing one from a run were the last two ways to change a record from the screen showing it, and the machinery behind the first went with it. The answer is rendered as the prose it is, under what it is: the case's result, whichever run is selected above it. The rest is what the run's table was doing to its own edges: a column name is clipped to its column rather than running into the next, the table squares off against an open panel, and that panel closes with the run it belonged to. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: one border above a table, and a link to the run's job The row above the table drew a bottom border and the table draws its own top edge, so every table sat under two lines. The row keeps its spacing and the table keeps its edge. A column header no longer spins while its scores arrive: the cells under it are where the numbers are missing, and they say so themselves. The beta badge is the height of the word beside it rather than of the line it sits on. A run is one flow and therefore one job, so the run says where that job is: what it is doing, what it cost and what it logged are all there rather than reconstructed from the table. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: stream scores as each scorer finishes, and show them per case A scorer runs after the agent inside the case's own iteration, so its verdict can be read as soon as its step is done. Waiting for the iteration to end held every column of a case back until the last of them finished, which is why answers arrived one at a time and scores all at once. Reading a job that is still running needs one guard: a module with nothing in it is a step that has not run, not one that produced nothing, and recording the second makes a failure that never goes away. The panel beside the table shows what each column made of the case and why. The reason a judge gave was stored and never shown, which is the half of a score that says anything. It stops repeating the question the header already asks, and a case still running reads as waiting rather than as an answer that says "Running". A run is a number beside a dataset, so the list puts the two together. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: score a case with every scorer at once The scorers of a case read the answer and never each other, so they ran one after another for no reason: measuring a case now takes as long as its slowest column rather than as long as all of them. Each is a branch of its own, kept from failing the others, so a judge that errors costs its own column and no more. An iteration is three steps again — answer, payload, scores — rather than one per scorer, and each branch is named for the column it produces, so the graph of a run says which scorer did what instead of spelling out an id. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: read a judge's score out of the JSON it nearly wrote A judge quoting the agent inside its own reason writes those quotes unescaped, which is invalid JSON and also the most ordinary sentence for it to produce. The whole verdict was being thrown away over it, so a column that had a number reported having none. The number and the reason are now read straight out of such text. Deliberately not a second JSON parser: it finds the two keys and takes what follows, which is what survives a quote in the middle of a sentence. A case still running says so with a spinner rather than with the word "Running" sitting where its answer goes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: ask a judge for a shape instead of trusting it to write one A new judge carries an output schema, so the provider holds it to `{score, reason}` rather than the prompt asking it to. Windmill already delivers a schema whichever way the model takes it, a tool for Claude and Bedrock and the native parameter elsewhere, so there is no list of models to keep here. An agent with no runs offers its first one where the first row would be, rather than from a toolbar above a table that has nothing in it. Starting a run no longer picks a dataset for you. It fell back to whichever came first, which on an agent that has never run means offering another agent's set as though it were the obvious one; and with no dataset at all it says so and offers the one move there is. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * feat: report a column that failed throughout, and hold the run dialog The runs overview dropped any column that produced no number, so a judge that failed on every case of a run vanished from the row and read as a column nobody had asked for. The aggregate now reports every column that has cells, with the count of the ones it failed on, and the badge says "failed" where there is nothing to average. A column with no cells at all is still left out: that one was added after the run and has nothing to say about it. Creating a dataset closes the drawer rather than turning it into an edit of what it just made: scorers and cases already ship with the create, so there is nothing left to stay open for. Reached from the run dialog, it gives the screen back with the new dataset selected, and the dialog keeps the version you had already chosen. Also: - the case panel's job link moves to the panel's own header, where its scope is: the job is the whole iteration, not the answer it sat over - one action in the scorer drawer's header, as its neighbours have. The reuse list picks rather than adds, and says which dataset each column already measures - adding a case is the last row of the list it lands in - the pane shows what it has read rather than an empty state it has not earned yet, and its rows say they open - the linked agent card loses a border it had inside another one * fix: keep the linked agent card's outline The card is a thing inside the step's inputs rather than a section of them, and the outline is what says so. Only the rule inside it goes: the detail it separates is already set apart by being detail. * refactor: fit the eval surface to the shipped design * feat: give a nested dialog a back control and the runs list its own moves Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: put a dialog's description under its title Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor: fold a dialog's back control into the crumb it returns to Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: edit a dataset's cases as a table rather than a list beside a form Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: edit a dataset's cases in the grid the data tables are edited in Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: edit a grid cell of prose in place, and cap a dataset at one page Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor: keep the cell editor's styles beside it, not in the vendored theme Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: keep an empty cell empty and cap the editor's growth Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: name the step that assembles a run for the scorers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: run the payload step natively, and say so when nothing serves that tag Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: report an answer as answered while its scorers are still running Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: let a scorer say a case is not one it measures Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: score the answer, and leave a case with no expected answer unmeasured Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor: split the evals backend into modules Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: record what a run produced so it outlives its jobs * fix: read only the agent step's own tool jobs into the payload * fix: pin a run's configuration and give the judge the attachments * feat: write a dataset's cases in one transaction * chore: refresh the sqlx cache for the eval queries * fix: drop results a newer selection has superseded * fix: keep a draft the agent editor never opened on * feat: let a run record what it produced instead of waiting to be read * fix: serialize the replacements of a dataset's cases * fix: stop the poller from superseding a read slower than its interval * chore: refresh the sqlx cache * fix: keep a failed read from settling a cell as a case with no answer * fix: hold the case grid while its save is in flight * fix: keep a failed collect step from failing the run it recorded * chore: refresh the sqlx cache * fix: commit an open cell into the save that reads it * refactor: size the eval buttons with unifiedSize * docs: describe a run as the one flow it is * fix: show a run's recorded rows when part of it cannot be collected * refactor: size the remaining PR-added buttons with unifiedSize * fix: save the dataset name that was submitted, not the one typed after * fix: force an open cell into the save that was pressed for it * fix: refuse to score a run whose evidence could not be read * fix: hold one lock over a dataset's case count and its writes * fix: keep one unreadable run from costing the whole runs list * refactor: drop the banned bindable-default from the eval props * fix: hold the scorer controls while the dataset is written * fix: read only the caller's own draft of an agent * docs: say in the contract that a run pins its configuration * fix: say a scorer did not run rather than blaming a missing answer * feat: resume the agent draft you already had when you press Edit * refactor: build the trail and dataset controls from Button * fix: clear the open-cell flag when the drawer reopens * chore: refresh the sqlx cache * fix: read a run's configuration and its version from one snapshot * fix: refuse a dataset path or summary the column cannot hold * refactor: handle the agent draft the way the resource editor does * fix: run only a configuration the launch actually read * docs: bound dataset path and summary where they are submitted * fix: surface a stalled agent draft instead of claiming it is kept * fix: stop claiming a draft holds edits a failed write never sent * fix: word a missing score only once the run says whether the case answered * fix: let a breadcrumb crumb shrink so its truncation applies * docs: describe where an agent's unsaved edits live and what drops them * fix: keep harvesting scores when the run cannot yet word a missing one * fix: report a refused draft write the card was reading as a save * fix: drop the refused draft write when the server copy is taken instead * refactor: build the scorer and dataset pickers from the design system * fix: say what removing a scorer column actually does * fix: drop a refused draft write wherever the server copy is read * fix: let a picker row be as tall as the two lines it holds * docs: record what removing a scorer column does to recorded runs * fix: send a queued draft write before reopening, and drop only what it refuses * refactor: write the agent draft at commit points instead of mirroring keystrokes Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor: run an agent's edits from the step instead of keeping them as a draft Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: make the diff badge keyboard operable and refuse an edits run without its edits Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: drop the dataset icon from the scorer picker rows Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: size the evals buttons like the rest of windmill and call a run of edits edits Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: count a brain expression as an edit of the linked agent * fix: cap scorers per dataset and report a launched run as launched * fix: harvest scores in one read, refuse duplicate case ids, allow group paths * fix: mint scorer ids server-side, save a dataset edit in one request, check attachments * fix: write a dataset edit and its cases in one transaction * fix: atomic dataset create/edit, reset eval pane per agent, stable pending scorer ids * refactor: govern eval_case writes by RLS so a dataset edit is one transaction * fix: pin launch snapshot, order case locks, cap dataset size, guard stale load * fix: cap dataset bytes on single-case writes, reset run-dialog flag on load failure * feat: migrate eval datasets on username change, settle unspawned cases, drop unused case endpoints * fix: resolve scorer scripts as the caller and pin their hash; migrate scorer paths on rename * fix: bound a failed tool call's error to the payload truncation cap * fix: pin scorer hash as a hex string, reject missing judges, migrate eval authorship * fix: record an out-of-range scorer result as an error, not a score * fix: resolve judges in one caller-scoped read, pin deployed scripts, bound pass_if * fix: settle unspawned cases only when the run completes, and their score cells too * feat: reassign eval datasets and their path references when offboarding a user * fix: use the regex backreference in offboarding eval path rewrites * fix: register eval datasets in offboarding registries, keep resource-version param name * refactor: name the resource-version path param id, since it is the row id not the version * fix: validate dataset paths canonically, clone eval data on fork, surface eval load and launch failures * docs: note MCP tool results are not yet surfaced to eval scorers * fix: show the eval error state on any load failure, not only an empty dataset list * fix: preserve eval case order across a batched save Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * docs: scope the eval launch delete-safety guarantee to the assembly window Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * fix: only offer deployed scripts as eval scorers, drop unbuilt rescore claim Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * fix: enforce 0-1 scorer threshold in the settings drawer and clear stale eval load errors Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * fix: scope subject version/hash reads to the caller and keep a 0 pass threshold Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * fix: select the saved dataset when creating or renaming from the Run dialog Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * fix: gate eval dataset rename on path ownership, not just write access Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * fix: tolerate a malformed agent config when resolving the deployed label Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjewUvXFEjNLLw7kxz41h * refactor: trim eval code and comments, fix shared select and modal paths Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: drop the rename warning when editing an eval dataset path Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: add eval dataset delete, keep summary on partial edits, settle resultless scorer cells Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * test: cover parseThreshold and subjectLabel Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: hold dataset Save during a scorer write, derive draft_hash only from the carried draft Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4c4387d52a |
feat(flow-editor): show an agent's tool-call status without moving the graph (#10557)
* feat(flow-editor): surface an agent's tool-call status without moving the graph Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: count only an agent's tool calls and key them in one place Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: report an agent's replies alongside its tool calls Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat: break the agent summary down by action kind Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: key agent tool nodes by kind and keep the summary clear of the tool row Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor: read agent action status from the run's success array Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * test: pin the tool joins a local run cannot reach Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: place the agent summary beside the step and match MCP paths bare Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: feed a single-step agent test's calls into the graph status Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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09c8f3b1f3 |
feat: redesign flow step, loop and branch settings panels (#10026)
* feat: responsive modal step panel for the flow editor in sessions On narrow layouts the flow editor's step-details pane opens as a modal (double-click a graph node) instead of a split pane, with a dock/float toggle. Scoped to sessions via allowModalPanel; the full-page editor is unchanged. - FlowEditor: modal/docked modes gated by mount width + allowModalPanel, small header (step-id Badge + subtle dock/close), standing double-click hint, and a per-step hint in the name tooltip - selectionManager: onSelectIntent hook so flow-level panels (settings, input, triggers…) open the modal on single click - PropPickerWrapper: collapse the prop picker until connect and animate it in via AnimatedPane (runs-page pattern), no blue connect ring in modal mode - StepInputGen: drop the TAB/Wand autocompletion button + spinner (feature still works via focus + Tab) - InputTransformForm: decouple the Help dropdown from the AI suggestion - FlowModuleHeader: move 'Save to workspace' into an ellipsis dropdown Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: loop editor rendering and nested splitpanes splitters in the sessions modal - Loop iterator/parallelism: keep the picker split pane (forceExpanded) so the editor fills its box and the picker shows; the collapse-until-connect mode stays for the step inputs - Remove the intrusive AI TAB/Wand autocompletion button from IteratorGen (generation still runs headless via focus + Tab) - Size the iterator connect plug and restyle the loop header/labels/toggles - Scope the global `.splitter-hidden` splitter-hiding rule to direct children so it no longer leaks into nested Splitpanes under the sessions preview Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: redesign flow step advanced settings as a single toggle-first column Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: taller step test pane by default and restyle advanced section titles Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: show flow run-settings params disabled when a setting is toggled off Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: single-column for-loop panel reusing the run-settings accordion Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: single-column while-loop panel reusing the run-settings accordion Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: single-column branch panels reusing the run-settings accordion Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: auto-open modal panel when creating an AI agent tool Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: redesign branch panels with card layout and shared predicate editor Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: remove per-setting status badges from flow map nodes Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: sync package-lock after windmill-utils-internal bump Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style: polish prop-picker plug button and branch panel layouts * fix: persist skip-if-stopped toggles in early stop settings * fix: open the step panel modal on demand and cap its width * fix: restore graph step setting badges, strip panel header chips instead * feat: docked panel header with detach action and open-details step menu * feat: width-based panel mode on every surface with inline detach action * refactor: single source for flow step settings and their defaults * docs: pin flow editor vocabulary in CONTEXT.md * fix: open the trigger panel on double click or a specific trigger * fix: keep module pickers inside their pane and dismissable * fix: drop the misleading chevron on the MCP tool entry * fix: resolve flow approvals against the job's workspace, not the nav one * refactor: derive the approval workspace from the job, not from callers * fix: restore S3 snippets and gate params while their setting is off * fix: restore branch mock controls and address review findings * chore: drop stray debug log from the flow map item * feat: pinned output section for loop and branch panels * fix: open the panel for deliberate navigation from the flow header * perf: mount branch predicate editors on demand * fix: skip predicate picker previews the previous step's result * fix: flow-level graph nodes open their panel on a single click * fix: open the step panel for AI chat selections, not for undo * chore: drop dead console.log and duplicated modalPanel doc * fix: re-sync expression editors and scope error-handler settings * fix: match the failure module exactly and ignore unselectable nodes * fix: keep concurrency editable, honour module cache_ttl, tighten panel ids * fix: open panel from indirect selections, use presence for value-driven toggles * fix: don't open settings on error-handler delete, flush editors on unmount * fix: guard editor destroy flush, keep retry kind reachable * refactor: name the run settings panel after the domain vocabulary * fix: only write editor flushes to the step they belong to * fix: bind step panels by id so a delete can't retarget editor writes * fix: don't let the trigger picker's escape close the drawer beneath it * docs: condense two comments to the constraint they record * fix: arbitrate escape through the overlay stack instead of deferring to it * fix: key nested step blocks by identity so anchored bindings can't go stale * fix: untrack the overlay-stack push and drop the frozen branch binding * chore: state the escape rationale once, key branch lists, format * fix: let the topmost overlay own escape instead of the graph * fix: keep the dynamic-input help box out of static template fields * fix: restore the graph connect on the for-loop iterator * fix: end connect mode with the modal and keep it to docked panels * fix: never enter graph connect mode from the modal panel * fix: reveal inserted steps, restore editor pane size, unleak the drawer stack * fix: keep the enable-AI popover reachable in session panes * feat: add the connect policy and its single armed slot * refactor: one picker for every expression input * refactor: route every connect through one armed slot * fix: give every connect button the same footprint * fix: keep the connect ring from showing through the button * fix: keep flow card actions right-aligned beside the detach button * fix: give the connect ring an opaque ground to mask against * feat: dock the panel back without reopening it * feat: dock the panel from the graph control bar * style: round the graph control bar and size its glyphs * style: customize the graph controls through their supported api * style: build the graph control bar from lucide icons * fix: use the graph's tooltip component in the zoom controls * style: pad the graph controls and enlarge their glyphs * style: pad the graph controls and put dock at the bar's end * refactor: give settings rows the same popover picker as other expressions * fix: pass the wrapper's pickable properties to nested inputs * refactor: stack step settings and render every expression through the step input form * feat: split loop panels into tabs and rework the approval form * feat: anchor drawers to their host pane and give them a size floor * fix: mark the loop iterator expression as required * refactor: badge ee-only toggles instead of a warning line * fix: flag an empty loop iterator expression as an error * refactor: pick the early-stop flow status from one toggle group * fix: keep parallel loops uncapped unless a limit is opted into * fix: scope the overlay stack to its host and disarm connect on dismissal * fix: anchor the trigger picker to its host pane * feat: move diff into the menu when the top bar is narrow * fix: gate the result logs toggle to the graph popover * feat: raise the modal-panel breakpoint to 1280 * fix: anchor flow editor popovers and fullscreen to their host pane * fix: anchor overlays to their host pane and mute them when hidden * fix: portal hosted modals and menus into the pane they anchor to * fix: keep non-listening dialogs off the overlay stack * fix: drop the topmost gate from confirmation dialogs * fix: silence overlays in a collapsed preview panel * feat: rework the branch panels with tabs, reordering and add/delete * refactor: fold the detached-panel chrome into the card header * fix: give every flow panel a titled card header * fix: stop the step panel oscillating on an auto-height editor * feat: consolidate script panel actions and restore branch predicate AI * fix: restore the logs toggle on the flow result popover * fix: collapse the idle property picker in modal step panels * fix: stop the docked pane scrolling alongside its panel * fix: space the last settings row off the panel bottom * revert: always show the property picker pane in step panels * chore: keep the inline script AI button identical to main * fix: ask for AI input suggestions on click, not on hover * fix: keep graph connects armed and remount the parallelism input * style: reveal the predicate AI button on row hover * style: give branch cards a handle and delete column * refactor: arbitrate flow overlay escape through Disposable * fix: give the popover picker its results and re-narrow the EE badge * docs: correct loopSubset and guard the modal width measurement * fix: insert picked properties at the cursor in expression inputs * fix: give the expanded-subflow panel the shared header chrome * style: rename the suspend setting to Suspend until approval/resume * feat: open a step's modal when clicking the step already selected * feat: add an auto/attached/detached toggle for the step panel * refactor: pick the step panel's placement from one named menu * refactor: keep the panel-mode module's exports to what is consumed * feat: show each configured setting's value on its badge * fix: carry the suspend rename into the step settings registry * docs: name both gestures in the step explore hint * test: pin where the step panel goes for a given width and preference --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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aa91619bb6 |
fix: flow step picker layout and single hover/keyboard highlight (#10488)
* fix: keep flow step picker rows on one line and highlight only one Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: restore hover on standalone picker rows and drop phantom ai slots Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: drop inert picker resize and align hub rows with workspace rows The step picker popover carried `!resize` but computes `overflow: visible`, so CSS `resize` never applied and the handle did nothing. Dropping it also pins the inner height at 464px, keeping `displayPath` off everywhere except the content-sized trigger picker. Hub rows there rendered summary and path inside a fixed 28px button; give them the same `h-auto min-h-7 py-1` the workspace rows got. Guard `hover:bg-transparent` on `onHover` in both pickers so all three agree, and drop the unconditional `title` on TopLevelNode, which put a native tooltip on every kind button. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep GenAiQuick's CSS hover when it is not wired into the shared index Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0d1cb818ee |
feat: preview and edit steps inside expanded subflows (#10520)
* feat: preview and edit expanded subflow steps in the flow editor * fix: hide subflow edit button when no flow editor drawer is available * fix: address review findings on expanded subflow step panel * fix: base-prefix subflow links and bound the expanded subflow module cache * fix: do not let a pre-deploy response repopulate the invalidated subflow cache * fix: guard expanded subflow reloads against collapse and encode workspace in link * fix: commit an expanded subflow reload only onto the expansion it fetched for |
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5aeee564be | fix: confirm step delete consequences in a single dialog (#10485) | ||
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b718ea8495 |
fix: anchor overlays to their preview tab instead of the viewport (#10477)
* fix: anchor overlays to their host pane and mute them when hidden * fix: portal hosted modals and menus into the pane they anchor to * fix: keep non-listening dialogs off the overlay stack * fix: drop the topmost gate from confirmation dialogs * fix: silence overlays in a collapsed preview panel * fix: keep overlays live in a full-screen preview of a collapsed session |
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bff654596f |
fix: render the flow editor's error handler node as an inert run marker (#10391)
* fix(frontend): render the error handler as an inert run marker in the flow editor graph * fix(frontend): dismiss nested error handler markers via a dedicated handler * docs(frontend): note that error handler markers are keyed by failing step |
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a0798a3d82 |
refactor(flows): make the flow-value round-trip preserve display-only fields in one place (#10382)
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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3b95a2d096 |
feat: reusable AI agent steps with rigid linking and edit/fork (#9825)
* feat: reusable AI agent steps with hybrid linking and evals Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: make linked AI agents rigid (read-only) with unlink-to-fork Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: show inherited agent config read-only on linked step Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: edit/update a saved agent in place via upsert Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: bind linked AI agent tool inputs to host flow context Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: rebind linked AI agent tool inputs via graph tool nodes Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: linked AI agent tool nodes, step test, and read-only card Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: remove ai_agent resource type migration, sync from hub instead Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: remove AI agent eval suite and run endpoint, defer to later Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: unwire eval routes, types and UI (completes eval removal) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: update reusable AI agents guide for eval removal and tool rebinding Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: regenerate system prompts for AIAgent agent/tool_inputs schema Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: strip brain transforms on link, avoid dirtying flow on tool open Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: flow-local test form and linked-agent marker in read-only graph Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: store linked tool overrides as diff from resource base Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: resolve linked agent tools in read-only viewer with fallback Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: use operating workspace, block non-static provider, warn on unbound tool inputs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: resolve linked parent's tools from resource for nested agent tool lookup Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: scope linked-agent tools by flow path, thread workspace to path check and embedded viewer Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: strip flow-context tool inputs on agent save, drop unbound-inputs warning Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: persist agent edit mode across tool selection, show linked tool code read-only Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: show linked agent resource path in node definition panel Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: edit linked tool inputs in step panel, make tool nodes display-only Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: wire step-panel tool bindings (completes display-only pivot) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: single scroll for linked card, agent path as node label, drop fill-inputs in tool cards Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style: align linked-agent UI with design tokens and components Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: separate linked tool select target from module id to unbreak agent clicks Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@aanthropic.com> * fix: save agent tool inputs verbatim, host flows override via tool_inputs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: scope agent edit state by flow path, require linked-tools scope at init Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: block saving an agent whose static provider is incomplete Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: type errors in agent tool bindings and save drawer input Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: key agent edit state by workspace, resync tool bindings on external changes Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: include workspace in linked-tools scope and tool schema fingerprint Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: remove unused workspace prop from FlowModuleSchemaMap Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: drop linked-agent placeholder tool node, path label suffices Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: workspace-qualified resource links, guard stale tool schema loads Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: keep flow tool overrides out of the agent on edit, fold only on unlink Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: fold preserved tool overrides into the step on edit cancel Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: refuse overwriting non-agent resources on save, show memory kind on linked card Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: consume picker value, invalidate edit state on undo/reinit, cap nested agent tools Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: guard in-flight edit fork against restores, migrate edit state on rename Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: validate agent edit state by fork identity instead of path keys Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: key agent edit entries by fork marker alone, immune to editor nesting Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: keep agent edit state across structural graph edits and flow renames Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B6kq9PYqNdc5q7ubidBYAs * fix: centralize agent edit reanchor, guard in-flight saves, seed rename scope from flow path Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B6kq9PYqNdc5q7ubidBYAs * fix: ancestry-keyed edit reanchor and doc-scope sweep for republished linked tools Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B6kq9PYqNdc5q7ubidBYAs * fix: guard stale linked-tool fetches and resolve while-loop nested linked agents Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B6kq9PYqNdc5q7ubidBYAs * fix: drop empty tool override entries on revert and correct stale viewer comment Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B6kq9PYqNdc5q7ubidBYAs * docs: drop stale eval mention from the linked-agent comment Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: deploy linked agent resource, guard viewer fetches, align tools schema Address review findings on the reusable-agent branch: - Cross-workspace deploy never collected a linked step's `agent` resource, so the deployed flow failed at runtime unless the agent already existed there. - The read-only viewer published resolved tools without the generation guard flowState uses, letting a superseded link's tools win a race. Share one guarded publisher (`publishLinkedAgentTools`) between both call sites. - `tools` was still required in the OpenFlow AiAgent schema while the deserializer defaults it, rejecting hand-authored linked steps; make it optional and narrow the call sites. - Overlay `tool_inputs` in the non-linked branch too, so a flow persisted while a step sits in "Editing" mode still binds tools to this flow. - Cap the linked-tools store's scope map; nothing evicted it before. - Drop the orphaned `.sqlx` entry left by the eval removal, regenerate the copilot OpenFlow schema, and fix the generator's nested-`z.record` arity. - Move `refreshFlowStateStore` out of `agentEditStore` into its own module. - Document that linked agents' tool scripts are outside the lock pipeline. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * chore: regenerate system prompts for optional AIAgent tools Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: follow saved-agent deps on deploy, accept the linked shape in the schema Round-18 review findings: - Deploying a linked flow queued only the outer ai_agent resource. Follow `$res:` refs inside a resource value (every UI-saved agent has a provider resource) and the agent's own tools, which reference scripts, flows, MCP resources and nested linked agents by bare path. - The AiAgent input_transforms schema still required provider/output_type, so it rejected the very shape linking persists (brain transforms stripped, flow-local inputs kept). Only user_message is always present. - dfs traversed `value.tools` unconditionally through a cast, which throws on a linked module that omits it now that the field is optional. - Trim the flow-refresh invariant comment to the 4-line limit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: recurse into inline nested agent tools on deploy, require provider when unlinked Round-19 review findings: - The deploy walk only inspected a saved agent's top-level tools, so an inline nested agent tool's own scripts, flows and MCP resources were skipped. Recurse into it; a linked one is still queued as a resource instead. - Normalize a `$res:`-prefixed MCP tool resource_path like other refs. - Dropping provider/output_type from the schema's required list also let a standalone providerless agent validate, which deploys clean and then fails on every run. The constraint can't go in the schema: an `anyOf` makes AiAgent a union, which breaks the FlowModuleValue discriminated union it belongs to (verified: zod throws "Invalid discriminated union option"). Enforce it in validateFlowModules instead, next to the other cross-module checks, via a shared collectProviderlessAgentIds. - Correct the deploy paragraph in the docs: provider resources are traversed now. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: follow linked tool_inputs overrides on deploy, untrack vitest artifact Round-20 review findings: - A linked step's `tool_inputs` override replaces the resource tool's default at runtime, so a static `$res:`/`$var:` override is the dependency the flow actually uses. The deploy walk queued only the saved agent, leaving runs in an empty target workspace to fail on the missing override target. It also never scanned an aiagent module's own input_transforms, since the scan was gated to script/rawscript/flow. - Extract the pure walkers to deployDependencies.ts and cover them: three rounds have each found a further gap in this one function. - Untrack a vitest cache artifact committed by accident, and ignore a repo-root node_modules/ (only per-package paths were listed). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: collect inline agent provider and tool deps, correct tool_inputs docs Round-21 review findings: - An inline agent's provider credential sits inside an object-valued static transform, so the top-level string check missed it and such a flow deployed without its provider. Walk transform values instead of string-matching them. - An inline agent's own tools were only partly reachable: getAllModules drops MCP and websearch tools, so their resources were never queued. A standalone agent module now recurses through agentResourceDependencies, and the module's own input_transforms are scanned inside aiAgentModuleDependencies so one function owns the whole step rather than splitting it with the caller. - `tool_inputs` was documented as empty/absent for non-linked steps, which contradicts the runtime applying it when `agent` is unset so a flow persisted mid-Edit keeps its bindings. Describe that case in both the Rust doc and the OpenFlow description. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep linked steps brain-free on load, gate stale agent fetches, log linked tools Round-22 review findings: - loadSchemaFromModule filled every AI agent schema key with a placeholder transform, re-adding provider/memory to a linked step that deliberately carries none — persisted on the next save and rejected by the generated Copilot schema. Fill only the flow-local keys when the step is linked. - The linked-resource fetch was neither aborted nor tagged, so switching a step from agent A to B could publish A's tools under B and show A's brain next to B's link. Tag each result with the (workspace, path) it was fetched for and drop the ones that no longer match. - "Test this step" passed no tools for a linked agent, and the log viewer drops tool_call entries it cannot resolve to a definition, so the agent's invocations vanished from the log. Pass the resolved resource tools. - Correct the cancel-edit comment: the runtime does apply tool_inputs on an unlinked step, and folding is what leaves nothing for it to overlay. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: pin the edit session across saves, resolve linked tools in the run viewer Round-23 review findings: - Cancel stays enabled while a save awaits its requests, and it keeps the `tools` array identity, so the old guard passed and the completing save relinked the step and cleared the edits Cancel had just kept. It also accepted any replacement edit marker. Pin the path being saved and require the marker to still hold it, which still tolerates a content-preserving refresh re-anchoring the marker onto a clone. - Resolve linked agents' tools in the run/status viewer too: it reads module.value.tools straight from raw_flow, which is empty for a linked step, so AIAgentLogViewer dropped every tool_call it could not match and the graph drew the agent with no tool nodes. Same gap the previous commit closed for "Test this step" only. - Drop the overlay call-site comment: it claimed resource defaults are discarded and unmatched keys ignored, while overlay_tool_inputs preserves defaults and inserts new keys, as its own test asserts. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: scope linked tools without the trigger-node path, keep the standalone save guard Round-24 review findings, both regressions from the previous commit: - Passing `path` to the run viewer's graph also switched on its Trigger node (`triggerNode ? path : undefined`), which reads a TriggerContext that /run/[...run] does not provide — the page threw "Cannot read properties of undefined (reading 'triggersCount')". Give the graph a separate `linkedToolsPath` for the tools bucket so the two stay independent. - The rewritten save guard tracked only the edit path, so a plain "Save as agent" no longer noticed the step being replaced mid-request (undo, session sync): the replacement has no edit path either, so the stale completion relinked it and stripped its brain. Keep the array-identity check when there is no edit session, and use path re-anchoring only when there is one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep recorded tool calls in run history, send tool_inputs from step previews Round-25 review findings: - The agent log viewer dropped any recorded tool_call whose definition it could not find among the supplied tools, so renaming or removing a tool — or losing read access to a linked agent's resource — erased calls that had actually run. Render the recorded call labelled by its function name; its args, logs and result come from the child job, not the definition. - "Test this step" sent tool_inputs only for a linked step, but a step forked for editing has no `agent` while still carrying the flow's bindings, which the runtime overlays. The preview ran resource-authored defaults instead of the bindings under test. Send them from both branches. - Polling a running flow replaces `job` every tick, so the run viewer re-read every linked agent's resource each time. Key the fetch on the set of linked steps instead. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: never discard edits made during a save, isolate the run viewer tools bucket Round-26 review findings: - The agent editor stays live while a save is in flight, so edits made after the snapshot were not in the resource yet linking stripped them from the step too, losing them outright. Compare the config against the snapshot on completion and, if it moved, leave the step alone and tell the user to save again. - The run viewer published into the editor's `${ws}:${flow path}` bucket, so opening an older run in the preview pane could flip the edited flow's tool nodes to that run's agent. Key it by job instead. - Drop the now-unreachable undefined filter in the agent log viewer. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: claim the linked-tools generation on direct publishes and clears Round-27 review findings: - The step editor wrote resolved tools (and cleared them on unlink) straight into the store, leaving the fetch generation untouched. An older in-flight load for the previous agent then still passed its own check and overwrote them, so the graph and binding editor could show agent A while the step links to B. Claim the generation before those writes. - Correct two comments that still described unmatched tool calls as dropped; they are kept and labelled by their recorded name. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: retain the loaded linked agent, rebuild run logs when tools resolve Round-28 review findings: - Rejecting a superseded resource response left the card with nothing: a late reply for a previous agent replaces `linkedResource.current` and no refetch follows, so the linked step lost its brain, tools and provider warning until remount. Retain the last response that matched the current link instead. - The agent log viewer built its module list on mount only, so a linked agent's asynchronously resolved tools never replaced the placeholders, and switching between completed runs reused the first snapshot. Rebuild on a value key — callers rebuild the agentJob object each render, so tracking its identity would reload in a loop. - Refresh a linked-tools scope's recency when it is read, not only when it is published: a run viewer opens one bucket per nested job, which could otherwise evict the bucket a still-displayed run is using. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: supersede stale log reloads and stale tools on a link change Round-29 review findings, both on the reloads added last round: - Every prop change starts another loadToolCalls, and it awaits child-job requests before writing the shared view, so a slower reload for a previous run could restore its logs and tool states over the run now selected — or replace newly resolved definitions with an earlier empty-tools snapshot. Build the states locally and let only the newest load publish, including the parent's index-keyed job cache. - While a newly linked agent resolves, the previous agent's tools stayed in the store, so its bindings were editable against a step already linked elsewhere, and a failed load left them indefinitely. Clear them once the link moves away from what this component published; tools resolved at flow load are untouched, so selecting a step still doesn't flicker. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: resolve a run's linked agents in the run's own workspace Round-30 review finding: the run viewer fetched linked agent resources with the navigation workspace, but session and fork previews render it with `workspaceId` pointing elsewhere. Those runs resolved nothing — or an unrelated resource sharing the path — losing tool nodes and log definitions. Prefer the explicit override, then the job's own workspace. The store scope stays keyed on `workspace` so it still matches what FlowGraphV2 reads; the job id in the key already makes the bucket unique. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: refetch a run viewer's linked tools if its scope is evicted Round-31 review nit: the viewer publishes one scope per mounted nested job, hidden ones included, so a loop with many loaded iterations can push a displayed scope past the store's cap. Nothing refetched it afterwards — the set of linked steps had not changed — leaving the run without tool nodes or log definitions. Track the store and republish when the bucket is gone; publishing always writes a key, so this settles instead of looping. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: retain in-use linked-tool scopes instead of refetching evicted ones Round-32 review findings. Republishing an evicted scope settles for one scope but not against the cap: with more than 32 mounted nested jobs holding linked agents, restoring one necessarily evicts another, and that mutation reran every viewer's effect — an endless round of resource requests. Hold a scope for as long as a viewer is mounted and skip retained scopes when evicting, so buckets in use are never dropped and nothing has to refetch. The cap yields to correctness when everything mounted is in use. Dropping the publish key also restores refetching when the fetch workspace changes for an otherwise unchanged job and link. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: guard non-static brain edits during save, retain every displayed scope Round-33 review findings: - The in-flight edit guard compared the saved config, which holds only static brain values. A computed system prompt, memory or temperature changed while the save was awaiting the API therefore compared equal, and linking stripped it with no warning. Compare what linking actually discards — every brain transform and the tools — leaving the flow-local inputs free to change. - Retaining run-viewer scopes made them fill the cap, and eviction then picked any unretained scope, including the editor bucket a user is looking at, with nothing to refetch it. Retain the scope each graph draws from for as long as it is mounted, so every displayed bucket is protected. - A failed agent job has no parseable action list; the loader returned early and left the previously selected step's tool tree under the new header. Clear the view instead. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: resolve only flow modules in viewer scans, prune scopes on release Round-34 review findings: - Both viewer scans used the default dfs, which descends into agent tools, and published each linked agent under its bare id. Tool ids imported from a resource are not flow-global, so a nested linked agent sharing an id with a top-level step superseded that step's fetch and showed its tools instead. Scan flow modules only — the graph resolves the store per module node. - Scopes skipped while retained were never reconsidered, so closing views left the store over its cap for the tab's life. Prune on release too. - Correct two comments that still argued the premises the retain mechanism and the read-recency policy replaced. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: don't report success when a save left the step unlinked Round-35 review nits: - persist warns that changes made during the save are not in the resource and leaves the step alone, but both callers then toasted success unconditionally, burying the only actionable message. Report whether the step was linked. - Condense the tool_inputs invariant to the four-line limit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: seed the published link at mount, keep run history for toolless agents Round-36 review findings: - `publishedFor` started unset, but initFlowState has already published for the step's link by then. A link change landing before this component's own request therefore skipped the clear, leaving the previous agent's tools under the new link — indefinitely if the new one fails. Seed it from the link at mount. - A standalone agent that omits `tools` kept `undefined` here, and the gate downstream then hid the AI message and tool-call history behind the generic result view. Default to an empty list like the other consumers. - A save that lands after the step was replaced writes the resource but leaves the step alone; say so instead of closing the drawer with no outcome. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: qualify nested agent tool store keys, keep an empty tools identity stable Round-37 review findings: - The step editor keyed the linked-tools store by the bare module id for nested agent tools too. Those ids come from a resource and are not flow-global, so a nested linked agent sharing an id with a top-level step read that step's tools — then overwrote them once its own fetch landed. Qualify the key by the parent agent, as the edit store already does; flow modules keep the bare id the graph looks up. - The `tools` binding handed the editor a fresh [] on every read when the module omits the field — a shape this PR made valid — so the save guard's identity check never matched and such a step could never link. Read through one shared empty array instead. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: accept the first tool on an agent module that omits tools Round-38 review nit: the graph's tool insert required an existing `tools` array, so a module authored without the field — valid since `tools` became optional — swallowed the insert while still pushing history and dispatching a change. Create the array on first use. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: don't evict a scope on the write that created it, and cover the store Round-39 review findings: - A rename removed the retained old key from the order but the new one is not retained until readers re-run, so eviction deleted the fresh bucket immediately. Reorder without evicting; the next publish or release enforces the cap, by which point the new key is held. - Writing the test for that surfaced the same shape in touchScope: it evicts right after appending, so once every older scope is retained the scope just published was the only eligible victim and was dropped at once. Exclude the scope being written. Add the store's first test: retention, eviction past the cap, pruning on release, and the rename handoff — four rounds landed fixes here with nothing pinning the behaviour. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: re-resolve linked agents when a wholesale edit changes the links Round-40 review findings: - Undo/redo, YAML apply, AI apply and session restore swap a step's `agent` without re-running initFlowState, and the step editor only watches the step it is mounted on — so an unselected step kept showing, and binding against, the previous agent's tools. Re-resolve from the editor whenever the set of links changes. - Document that linked resolution is live rather than pinned: an edit landing mid-run affects steps that have not started, and a nested agent tool looks its definition up by id when its own job starts, so it can run a changed definition. Pinning would mean carrying the resolved definition into the child job instead of its id; inline agents are unaffected because their tools are snapshotted with the flow value. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: per-module empty tools identity, invalidate tools when a link is replaced Both findings are over-corrections in the two preceding commits: - The shared empty-tools array made identity stable, but stable everywhere: a wholesale edit that keeps the module id reuses the component, so when both the old and the replacement module omit tools the save guard saw no change and could link and clear the replacement. Hand out one empty array per module value, which a replacement always renews. - The editor's link watcher resolved the replacement agent without dropping the previous one's tools first, so a step selected before the fetch landed still showed agent A under link B — and the freshly mounted editor seeds itself from B, so it could not tell. Clear the entry when the link for a module changes, seeding the map from the graph so the first run doesn't refetch what initFlowState just resolved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: reserve graph space for linked tools, re-resolve only changed links Round-41 review nits: - The layout reservation read the module's own `tools`, which is empty for a linked agent, so its display-only tool nodes were drawn over the node above in read-only viewers. Count the resolved tools for a linked step. - The editor's link watcher refetched every linked agent on each run. Resolve only modules whose link actually changed, and skip the pass entirely on a rename, where the scope sweep has already carried the buckets over. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: protect a renamed scope until it is retained, drop the phantom tool row Round-42 review nits: - Readers release the old scope before retaining the new one, so a migrated bucket is unretained in between and, over the cap with everything else held, was the only thing eviction could take. Protect a just-migrated scope until a reader retains it, and cover that release/retain order in the store test. - The layout reserved an add-tool row for linked agents, which have no add-tool node, leaving dead vertical space. Match computeAIToolNodes. - Re-resolving links no longer short-circuits on a rename: comparing each module still costs nothing when only the path changed, and a restore that renames and relinks in one tick now gets both. - Hoist the duplicated linked-tools lookup in the graph's store update. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: kill a scope's in-flight fetches before migrating it Round-43 review finding: fetch generations are keyed by (scope, module), so a resolution still running against the pre-rename scope keeps a valid generation there. It publishes into the old bucket after the rename, and the doc-scope sweep — which gives the source precedence — carries it forward over a link resolved since under the new scope, leaving the graph and binding editor on the previous agent's tool ids with nothing to refetch them. Invalidate the source scope's fetches before each migration, and pin the behaviour: the new test fails without the invalidation. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: re-resolve links a scope sweep cancelled, and only sweep a real bucket Round-44 review findings, both on the previous commit: - Invalidating the source scope killed fetches that were perfectly current — a link still loading when the rename landed — and nothing restarted them, because the watcher already records that link. Resolve again, in the destination, every link the migration left without tools. - The doc-scope sweep ran on every store version bump, so during a draft refresh the first completed fetch cancelled the others mid-flight. Skip the sweep entirely when the source scope holds nothing. - Condense a six-line invariant to the four-line limit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: split rename from doc sweep, hide brain fields of nested linked agents Round-45 review findings: - Two reviewers disagreed about invalidating a scope whose bucket is empty, because the two callers differ. A rename is a cut-off: every fetch still running against the old scope is stale whether or not anything resolved there, so it always invalidates. The doc-scope sweep has no cut-off — those fetches belong to the refresh in progress — so it still waits until that scope holds something. - Recording the swept links as published undid the rename+relink fix: a restore that renames and swaps a link in one tick would keep the previous agent's tools with nothing to refetch them. Leave that comparison to the watcher, which compares links rather than presence. - A nested agent that is itself linked was offered the whole agent schema in the tool bindings, but the runtime overlays only its flow-local inputs, so the rest were collected and dropped. Show what actually applies. - Condense the hybrid-linking comment to the constraint. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: don't resolve a shared agent's tool defaults when loading it Round-46 review finding: the whole agent resource was interpolated before tool_inputs was overlaid, so each tool's default `$res:`/`$var:` resolved first. A host flow overriding a default that points at the author's resource still had to resolve that resource, and an unused tool whose default is unreadable in the consumer's permission context failed the agent outright — defeating the point of sharing an agent across contexts. Read the resource raw, overlay the host's overrides, and interpolate only the brain; each tool resolves its effective inputs when it executes. The nested tool lookup reads raw too, since it only needs definitions. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: interpolate the brain before overlaying caller inputs Round-47 review findings, all on the previous commit: - user_message and user_attachments were inserted before interpolation, so they went through it a second time: a user message of `$WM_TOKEN` expanded to the job token and was sent to the model provider. Interpolate the resource first, then overlay the already-resolved flow-local inputs. - The relink watcher skips tool nodes, so a linked agent nested as a tool kept the previous agent's entry through undo, YAML/AI apply or a session restore, and the step editor seeds itself from the new link and cannot tell. Emit the ancestry-qualified key for those too. - Correct the guide, which still named the interpolation path this branch replaced, and condense two invariants to the four-line limit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: deploy $jsonvar deps, key run logs by tool identity, seed only top links Round-48 review findings: - The deploy walkers recognised `$res:` and `$var:` but not `$jsonvar:`, which the worker resolves too, so a secret referenced that way by an agent brain, a saved tool default or a host override never reached the target workspace. - The run log rebuilt only when a tool's name or the tool count changed, so a refreshed resource that altered a tool's path, code or id behind the same name kept showing the old definition. Key on the array identity instead: the store swaps it exactly when the contents differ. - Nested linked agents were seeded as already published, but initFlowState resolves only top-level links, so their tools never loaded until their editor was opened. Seed what initFlowState actually publishes. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: let the watcher's fetch survive the step editor's stale-clear Round-49 review nits: - On a relink the step editor claimed the fetch generation before clearing the previous agent's tools, which discarded the watcher's already-running fetch for the new link. The tool nodes then only appeared if the step stayed selected until the editor's own refetch landed. Clear without claiming: the watcher superseded the old fetch when the link changed, so nothing stale can return. Unlink still claims, since no watcher fetch covers it. - Condense the store's opening invariant to the four-line limit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * docs: condense the stale-clear invariant Round-50 review nit. Also records why the branch deliberately doesn't claim a fetch generation: a reviewer asked for the opposite this round, but writing `agent` re-runs the editor's watcher, which supersedes the old fetch and starts one for the new link — claiming here would discard it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: guard Edit/Unlink by step identity, not just the link path Round-51 review finding: forkFromResource compared only the agent path after its fetch, so a module replaced mid-request while keeping the same link passed the check — the stale continuation then wrote the fetched brain and tools into the replacement and unlinked it. Compare the step's own `tools` array too, which is one instance per module value and so identifies the step. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: report an Edit or Unlink abandoned because the step changed Round-52 non-blocking note: forkFromResource returns undefined when the step was replaced mid-request, and both callers treated that as do-nothing, so the click looked ignored. Say what happened, as the save path already does. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: hugocasa <hugo@casademont.ch> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@aanthropic.com> |
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c5060a1e9a |
fix: scope AI-session flow/script editors to the session workspace (#10025)
* fix: scope flow script-edit drawer to session workspace and fix scroll Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: scope flow schema inference to session workspace Thread an optional workspace through loadSchemaFromPath/loadSchemaFlow/ loadSchemaFromModule/loadFlowModuleState/initFlowState/pickScript/pickFlow and pass the op (session) workspace at fork-context call sites, so a flow opened in an AI session resolves path-referenced scripts/subflows against the session workspace instead of the nav workspace. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: scope script editor log panel and git-repo pickers to op workspace LogPanel and the ansible git-repo viewer/picker read the nav workspace directly; pass the script editor's op workspace so past-test results/logs and git-repo resource/file lookups target the session workspace in a fork. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: correct session pipeline trigger-editor workspace comment The comment claimed session activation syncs $workspaceStore; SessionPicker intentionally does not, so trigger create/edit/delete from a fork session's pipeline canvas writes to the nav workspace. Document the known limitation. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: forward op workspace to git-repo S3 file browser GitRepoViewer scoped its own calls to the op workspace but rendered the nested S3FilePickerInner without workspace={ws}, so the file list/preview/ metadata still queried the nav workspace with a session-workspace prefix. Addresses Codex review on #10025. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c000bbca28 |
fix(frontend): scope raw-app, flow and script editors to the session workspace (#10015)
* fix(frontend): scope raw-app/flow/script editors to the session workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): scope flow and script editor operations to the session workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): scope flow preview, inline-script creation and datatable schema to the session workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review — thread session workspace through flow resource pickers, script fetch, preview cancel/recording and path collision check Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Claude review — pass session workspace to preview FlowStatusViewer and align FlowChatManager guards Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Pi review — show acting workspace in script-not-found message and fetch picked script from it in EditorBar Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review round 2 — thread session workspace into flow step test, raw-app inline runnable, inline editor toolbars and MCP OAuth path Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review round 3 — thread session workspace into dynamic-input helpers and the flow-preview argument side panel (history/saved-inputs/captures) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review round 4 — thread session workspace into nested flow/script drawers, flow chat inputs and the flow input side tabs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review round 5 — thread session workspace into script-module fork/reload and key the raw-app schema cache by workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review round 6 — key the DB manager schema cache by acting workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address Codex review round 7 — thread session workspace into resource-valued arg pickers and the editor variable/resource helper drawers Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): scope the flow asset explorer's ResourceEditorDrawer to the acting workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: thread acting workspace through flow asset explore controls Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: thread acting workspace through SQL REPL, secret args, helper forms, S3 inputs, saved inputs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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95031903eb |
feat(sessions): v2 unified sidebar with family/fork scoping and preview router (#9816)
* feat(sessions): prototype session-mode layout wrapper (design exploration) Do not merge — design exploration of an optional full-page 'session mode' layout for AI sessions. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): add full-screen toggle for the session panel Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): workspace-tree rail with browse mode and collapsible sidebar Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): restore sessions page with iframe preview of current view Roll back the session-mode layout wrapper: sessions is a dedicated /sessions page again rather than a layout toggled over the live app. Opening a session from a Windmill page captures that page as the session's preview target; the page shows the chat beside a preview panel that iframes the target, with a breadcrumb and full-screen toggle. - Remove SessionShell wrapper and the sticky sessionLayout flag; +layout.svelte always renders the normal global sidebar. Sidebar components introduced alongside the wrapper are kept for the upcoming sidebar rework. - sessionMode.svelte.ts: per-session preview-URL map (captureSessionView / sessionPreviewUrl) + withMenuHidden to drop the previewed page's own sidebar via the nomenubar flag. - Drop the #content sidebar gutter (pl-12/pl-40) when the menu is hidden, so the nomenubar preview fills the panel edge-to-edge. - SessionPicker: activate() navigates to /sessions; createAndOpen() seeds the new session's preview from the current page. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): add exit (X) button to chat header Add a close button at the top-right of the session chat header that leaves the sessions page and navigates to the session's target (the previewed page), so exiting lands on exactly what was being previewed, full-screen with the sidebar. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sidebar): promote workspace picker and widen the sidebar Replace the Windmill logo header with the workspace picker so the active workspace is the sidebar's anchor: show the workspace name (not the id) in a stronger weight, with a down-chevron and a bottom-aligned dropdown. Add the same dropdown chevron to every other sidebar menu trigger (Favorites, User, Settings, secondary/Help groups) via an opt-in MenuButton option, and widen the expanded sidebar from w-40 to w-48 (content offset kept in sync). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): collapsible preview panel + sidebar session entry polish Add a collapse control to the sessions preview panel (top-left, matching the legacy editor's PanelRightClose), animated with an x-axis slide. The panes carry no explicit size so Splitpanes auto-distributes — the chat fills the width when the preview collapses and splits evenly when both are shown. When collapsed, a floating "Open side panel" Button (top-right) brings it back. Also gather the AI sessions section into the Favorites/Search container via a new embedded mode on SessionPicker, replace the small "+" with a full sidebar "New AI session" entry, and drop the chat header's exit (X) button. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): split family/fork picking with a global breadcrumb Separate workspace-family selection from fork selection. The sidebar workspace picker now lists families (roots) only and shows the active family name even inside a fork. A persistent `family · fork` breadcrumb lives in the global logged layout (WorkspaceBreadcrumb, rendered via a new AiChatLayout topBar snippet): the fork segment opens the fork picker popover, staging a pending fork on a draft session (the old in-chat SessionWorkspaceBar semantics) or switching workspace directly elsewhere. WorkspaceFamilyPicker gains onRequestCreateFork to route create-fork to the global fork modal in non-session contexts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * revert(sessions): drop the global fork breadcrumb top bar Remove WorkspaceBreadcrumb and its AiChatLayout topBar wiring; restore the in-chat SessionWorkspaceBar for draft fork-picking and the original WorkspaceFamilyPicker. The sidebar workspace picker stays family-only (roots, no forks listed). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): family/fork-scoped sidebar with scope header Restructure the sidebar into a family-scoped region (workspace family header → New AI session → session list) and a workspace-scoped region (a Fork scope header → Favorites + Search → workspace items), split by a full-width divider. The new WorkspaceScopeHeader is a full-width root/fork picker: accent-styled on a fork (text + faded border), with a bottom "<workspace> settings" link; picking a different fork from a session navigates home. The family header keeps the root's color when inside a fork, and drops "Fork current workspace" / "Workspace settings" (now surfaced via the scope header and the bottom Settings dropdown). The session preview header shows "family · fork <page path>". Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): drop colon from "Workspace root" scope label Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): turn the preview breadcrumb into a page router Every breadcrumb segment now opens a drill picker that lists workspace pages (Home, Runs, Workspace settings, …) alongside scripts/flows/apps. Picking either steers the preview iframe without leaving the sessions page. The non-item case resolves to the page's real name (e.g. "Workspace settings"). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): tabbed preview with mounted tabs + Home quick-access The preview is now a tiny tabbed browser: the first tab is pinned to the session's view, "+" opens the router picker to add more, and every tab stays mounted (stacked + visibility-toggled) so switching preserves each page's state. Per tab, the commanded `url` is decoupled from the observed `loc` so in-iframe navigation never reloads the frame. Home is also pulled up as the first quick-access item in the router picker. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): persist preview tabs with the session in IndexedDB Save the open preview tabs (+ active tab) onto the session record so reopening a session restores its tabs. Write-behind is debounced since a tab's observed location churns as the user browses; transient (unsent) sessions skip it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * perf(sessions): lazy-mount preview tab iframes Only boot a tab's iframe the first time it's activated, then keep it mounted. Restoring a session with N saved tabs now boots just the active tab instead of N full Windmill apps at once. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): fold the breadcrumb picker into the preview tabs Drop the separate family·fork/path breadcrumb bar. The active tab now doubles as its own router picker (click it to re-point the tab); inactive tabs switch on click. Removes the now-unused PreviewRouterSegment. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(raw-apps): auto-compact the editor when it opens narrow On the first measured layout, if the editor container is under 800px, drop to the merged single-pane view and retract the file sidebar (e.g. when shown in the narrow session preview pane). Applied once on open; the sidebar is set without persisting so it never overrides the user's saved preference. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): auto-refresh preview tabs after mutating chat tools Add a tool-completion hook in the shared chat dispatcher; the sessions page subscribes and debounced-reloads every mounted preview tab when a write/deploy/ delete tool finishes (matched by verb prefix, so read/test/navigate tools skip). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): keep nav bar hidden across in-preview navigation The sessions preview iframes load pages with `nomenubar=true`, but the layout recomputed `menuHidden` from the current URL on every navigation, so a client-side nav inside the preview (an in-page link or redirect) dropped the flag and the global nav popped back in. Make the hidden state sticky for the document's lifetime when running inside an iframe; the top window is unaffected so the oauth-callback toggle still works. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): persist hidden nav across full reloads in preview iframe The in-memory sticky flag was lost on a full document load inside the preview (a navigation that drops the `nomenubar` query param), so the global nav — including the mobile burger — reappeared. Store the sticky state in sessionStorage so it survives full reloads within the iframe's browsing context. The top window is unaffected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): refuse to mount sessions UI inside a preview iframe A preview tab navigating back to /sessions would mount another sessions page with its own preview iframes, nesting endlessly. When the page detects it is running inside an iframe, render a stub that breaks out to the top-level window instead of mounting the full UI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): Workspace ⇄ AI Sessions mode switch + workspace-decoupled session chat Add a route-derived mode switch that flips the sidebar rail between the classic workspace navigation and a dedicated AI-sessions sidebar, cleanly separating sessions from the workspace nav. - SessionModeSwitch (Workspace | AI Sessions) in the rail; session mode is exactly "on /sessions", so the switch just navigates in/out (sessionSwitch). - Session chats target their own (possibly forked) workspace via AIChatManager.operatingWorkspace/workspaceResolver without mutating the global workspaceStore; "Acting on" header strip shown once a session has started. - Flow editor AI button becomes "Open in AI session": saves the draft, then opens a new session targeting the current flow. - New sessions: no default preview (empty state instead of iframing home, panel collapsed); preview-panel collapse persisted per-session on the record. - Persist nav-rail collapse (manual toggle only) and drop the editor-route auto-collapse that fought it. - Smaller fork picker; add a `preview` proxy so `vite preview` reaches the backend for production-build demos. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): replay assistant turns verbatim so thinking blocks validate The global AI chat reconstructs each assistant turn from an OpenAI-shaped message, keeping only the thinking/redacted_thinking blocks and re-injecting them at the front of the content array. When a turn interleaves thinking with the native web_search tool and ends in a tool call, this reorders the thinking blocks and drops the server_tool_use / web_search_tool_result blocks. Anthropic validates each thinking block's signature against the blocks that precede it in the latest assistant message, so the replayed turn is rejected: 400 invalid_request_error "messages.N.content.M: `thinking` or `redacted_thinking` blocks in the latest assistant message cannot be modified. These blocks must remain as they were in the original response." Preserve the full `finalMessage.content` verbatim (`_anthropicContent`) and re-emit it unchanged, instead of extracting and reordering thinking blocks. Skip the standalone text message that the streamer emits for the same turn (its text is already inside `_anthropicContent`). The previous thinking-only path is kept as a fallback for sessions persisted before this change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(sessions): give empty-state preview picker its own open state * feat(sessions): render preview editors as components, not iframes Introduce a PreviewTabHost seam that routes each preview tab to either an in-process editor (the session's script/flow/raw_app target, reusing the existing *EditorView wrappers + shared runtime) or an iframe fallback for pages and other items, behind a uniform reload(). resolvePreviewTab classifies a tab from its URL + the session target. Also intercept in-iframe navigation to an editor route (logged layout beforeNavigate): post the target up to the sessions page, which promotes the active tab to the live editor component, so an editor is never booted inside an iframe. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): drive open_preview tool through the multi-tab model Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: plan SessionPreviewTabs deep module for sessions preview tabs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(sessions): own preview tabs in a SessionPreviewTabs deep module Collapse the three drifting preview-tab copies (page-local state, session record, legacy previewUrls localStorage) into one live owner held on SessionRuntime.previewTabs. Both the sessions page (renderer) and the open_preview/get_preview_status tools cross it, so both sync effects and the localStorage seed disappear; url/target writes become atomic. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): gate the Workspace/Sessions switch behind the global-AI dev flag The SessionModeSwitch is the only entry point into the AI-sessions experience, so gate it on wm_dev_global_ai like the global chat and the sessions page — otherwise the unfinished mode ships to prod. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): pin the settings footer and normalize row text in the fork dropdown Split the family picker menu into a scrollable body + a pinned settings footer so the workspace-settings link stays visible while the fork list scrolls. Give every row a uniform text-primary font-normal style (rows were inheriting a bold 600 weight; the settings link was text-secondary). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sidebar): fold theme switch into the settings dropdown and keep it in session mode Move the Switch-theme toggle into the sidebar Settings dropdown and reorder its entries (bottom-to-top: Instance, Workspace, User). The dropdown now renders in both navigation and session modes; session mode hides only the workspace-settings entry (the rail's global workspace doesn't map to a session's forked workspace). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(fork): validate fork name/id length before creation Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): title open-in-workspace button "Open in workspace" Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): keep AI chat working when the sessions dev flag is off Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): match burger drawer width and keep it open on mode toggle Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sessions): surface the dev-workspace badge across session workspace pickers Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): dedup navigate, sanitize hydration, cap mounted tabs Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(fork): support forks of forks via a base-workspace picker Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sidebar): family expansion, pinned menu actions, animated popovers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(sessions): persist unsent drafts, gate preview, loading state Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sidebar): group fork picker on top and unfold the session list Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sessions): capture splitter pointer so off-window release ends drag Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(sessions): retire the pinned preview tab (dot and no-close) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(sessions): shared open-in-AI-session button across editors Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sessions): dedup page tabs, flush on hide, review cleanups Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(sessions): give unsent drafts a side panel, reset tabs on retarget Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sessions): keep the session fork icon neutral except when detached Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sessions): scope session-mode restore and transient reuse to family * fix(sessions): preserve session mode across workspace switches Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sessions): reconcile open session with family on workspace switch Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(sessions): lazy-load runtime in session switch to keep it node-testable Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(sidebar): add bottom brand mark and standalone workers/logs links * feat(sidebar): add name+id copy tooltip to workspace picker * style(sidebar): add spacing between settings and brand mark * feat(forks): id-based fork creation, fork color theming, picker polish * feat(forks): copy-id in session header, inert chip, fork form polish * fix(sidebar): restore logs, help, user and leave-workspace menus * feat(sidebar): carry active tick on collapsed family root * feat(dev): add settings-menu kitchen sink page * fix(sessions): fail closed for unbound persisted sessions in family scope * fix(sidebar): keep workspace URL param in sync across switches * feat(sessions): remove home page from preview tab navigation * refactor(sidebar): dedupe shared helpers and address review findings * feat(sessions): keep preview hosts alive across session switches * feat: workspace settings links in session rail, acting badge and family picker Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: refresh session changes bar after out-of-window deploy The session "Edits" bar re-fetched its draft list and existence checks only on AI turn-end, tab visibilitychange, and drawer open. Deploying an item from a full-page editor in a second browser window left the bar stale: that tab never goes hidden, so visibilitychange never fires, and the badge kept reading "1 draft" while opening the drawer showed no pending change. Add a window `focus` listener alongside visibilitychange so returning to the session window re-syncs the bar, and refresh the dock when a badge is clicked so the drawer always opens on fresh state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(sessions): show name/id copy tooltip on acting badge, drop inline copy * fix: keep editor header cloud indicator visible at narrow widths Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(sessions): scope preview reload to the mutated item Reloading every mounted preview tab on any mutating chat tool blank- rebooted unrelated raw-app previews: a raw app that isn't the session's live-editor target renders as an /apps_raw/edit iframe, and reloadAllTabs hard-reloaded it (frame.location.reload) on every write/deploy elsewhere. Pass the tool args through the completion listener and scope the reload: an item-route iframe reloads only when its item was actually touched. The changed item is args.path for workspace-path tools; the raw-app file tools (write_app_file, …) pass a leading-'/' frontend file path and edit the active session's target app, so scope to the target; anything else is unresolved and reloads everything (safe fallback). Changed paths accumulate across the 500ms debounce. Non-item pages still always reload; live-editor slots still no-op. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(diff): honor side-by-side/unified toggle and widen draft drawer Monaco forces inline view below its 900px renderSideBySideInlineBreakpoint, which overrode our SIDE_BY_SIDE_MIN_WIDTH gate and made the toggle a no-op in the ~800px draft drawer. Disable useInlineViewWhenSpaceIsLimited so our width logic wins, and widen the drawer default 1200->1500px. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(diff): vertically center the element-header icon with its path The path renders as ExternalEditLink's inline-flex <a> in production, which sat ~2px low on the wrapper's line-box baseline. Make the path wrapper flex+items-center so the icon and path align by box. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(diff): reflect the auto-unified downgrade in the drawer view toggle The side-by-side/unified downgrade lived inside each DiffEditor's width gate, so the drawer toggle still showed side-by-side when the narrow column rendered inline. Measure the diff column, make the drawer authoritative (force inline when narrow), and reflect it in the toggle (unified selected, side-by-side disabled) while preserving the user's preference for when it widens again. Shared SIDE_BY_SIDE_MIN_WIDTH via diffEditorTypes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(sidebar): make the nav rail resizable with rem scaling Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(diff): gate Monaco auto-inline behind a prop to keep narrow diffs unified Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ui): restore instant popover/dropdown default, opt sidebar and sessions in Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sidebar): restore delete-forked-workspace action in the settings menu Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(tooltip): add cursor anchoring option and use it for the name/id tooltip Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(dev): remove settings-menu kitchen sink scaffolding Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(docs): remove session-preview-tabs owner plan doc Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(dev): drop vite preview-server proxy scaffolding Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(sidebar): scroll nav as one block with fade hints, pin settings to bottom Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sidebar): guard against concurrent pointer drags leaking resize listeners Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: scope session preview, LLM proxy, and raw-app workspace switch Address PR review findings: session preview iframes, the AI chat LLM proxy client, and the raw-app workspace-switch guard all now resolve the session's effective workspace instead of the global navigation workspace. - withMenuHidden appends the session workspace as ?workspace= so preview iframes render fork-scoped pages against the fork, not the nav workspace. - AIChatManager builds the proxy clients from operatingWorkspace so the LLM request hits the session workspace's /ai/proxy, not the global singleton (init'd only on global workspace changes). - workspaceSwitchUrl adds /apps_raw/edit|get to EDIT_PAGES so switching workspace from a raw-app editor/viewer goes home like other item pages. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: scope session model, preview picker, and open-in-workspace to session Second-layer workspace-scoping fixes from PR review: three more paths resolved the global navigation workspace instead of the session's effective workspace. - SessionWrapper loads copilot config (models/providers) for the session's acting workspace, so getCurrentModel/modelProvider match the workspace the chat writes to, not the nav workspace. - PreviewRouterPicker takes a workspaceId prop; the sessions page passes the session's effective workspace so the breadcrumb/+ picker lists fork items and its drafts, not the nav workspace's. - 'Open in workspace' appends ?workspace= via the new withWorkspaceParam so the full-page link opens the active preview under the session workspace. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): only the active session loads global copilot config Follow-up to the session-workspace copilot fix: SessionWrapper's loadCopilot effect ran in every warm/hidden wrapper, and since copilotInfo/copilotSessionModel are global, a background session in a different workspace could finish loading after the active one and leave the active chat on the wrong provider/model. Gate the load on currentSessionId so only the active session writes the shared config. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): guard copilot load race + scope app handoff to workspace Two more session-vs-navigation workspace fixes from PR review: - loadCopilot now applies only the most recent call's result via a monotonic token, so a stale async load from a just-switched-away session can't clobber the active session's global model/provider config. - navigateEditorTo carries the session workspace on the low-code app handoff (goto /apps/edit) so the app opens in the fork the session acts on, not the navigation workspace. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): scope live-editor breadcrumb picker to session workspace The session preview's live script/flow/raw-app editors mount with a session workspaceId, but their EditorHeader breadcrumb picker (WorkspaceItemDrillPicker) still loaded items and drafts from the global navigation workspace. Thread an optional workspaceId prop from each builder's autosaveWorkspace through EditorHeader -> BreadcrumbSegment -> WorkspaceItemDrillPicker; it falls back to $workspaceStore, so non-session editors are unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(sessions): fix stale setSessionTabs transient-persistence comment Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): scope live-editor deploy/save/triggers to session workspace The session preview's live script/flow/raw-app editors load and autosave against the session's acting workspace, but their internal deploy, save-draft, trigger-loading, fork-eligibility, worker-tags and live-editor-draft operations read $workspaceStore directly. Since a session deliberately leaves $workspaceStore on the navigation workspace, a fork-scoped session deployed/saved to the wrong workspace (verified: deploy POSTed to the nav workspace and 400'd). Introduce an opWorkspace derived (autosaveWorkspace ?? $workspaceStore) in each builder and route the operation reads through it. autosaveWorkspace is only set by the session editor views, so opWorkspace equals $workspaceStore for every non-session editor — no behavior change outside sessions. Verified in-browser: a fork-session deploy now POSTs to the fork (201 Created) while a normal editor still targets the navigation workspace. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): staged pending fork chip uses default accent, not parent's color A staged pending fork's effective workspace resolves to its parent (setSessionPendingFork sets pending_workspace_id = parent_workspace_id), so WorkspaceScopeTrigger read the parent workspace's color and painted the 'Acting on' chip in the parent's hue (e.g. yellow) instead of the neutral fork accent. A real fork shows its own color; a not-yet-created one has none, so fall back to the default fork accent unless the creation form passes an explicit color preview. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): scope raw-app deploy/save/version to session workspace The raw-app create/update/version/diff/save operations live in RawAppEditorHeader (not RawAppEditor), and still read $workspaceStore — so a fork-scoped session's raw-app deploy targeted the navigation workspace, the same class of bug already fixed for scripts and flows. Route those operation reads through opWorkspace (autosaveWorkspace ?? $workspaceStore); the inSessionPane-guarded draft-cleanup blocks are intentionally non-session and keep $workspaceStore. Verified in-browser: a fork-session raw-app deploy POSTs update_raw to the session fork (200). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): key live-editor load cache on workspace, not just path The script/flow/raw-app loaders returned early when loadedPath matched the requested path, ignoring the workspace. Retargeting a session to the same item path in a different fork kept the old workspace's loaded content while the editor props switched to the new workspace — so save/deploy/autosave could write stale old-workspace content into the new fork. Add loadedWorkspace to the load slot and include it in the early-return guard so a same-path/different-workspace retarget reloads. Verified in-browser: the script re-fetches from the new fork on an acting-workspace switch. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): drop stale content when a live editor retargets to a new workspace Follow-up to keying the load cache on workspace: the loaders reloaded on a workspace retarget but did not clear loadedPath during the fetch, so SessionEditorTarget's loadedPath-keyed ready/notFound/stale gates still treated the editor as ready on the old workspace's content — the outbound draft sync (now wired to the new workspace) could write stale content into the new fork, and a 404 kept rendering the old editor. Clear loadedPath on a workspace change too (like a force reload), so the loading/not-found gates and the draft-sync ready check resolve correctly. Same-workspace path swaps are unaffected (loadedWorkspace still matches, so the old editor stays visible during the swap). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): await committed-workspace copilot config before a session send getCurrentModel() reads the global copilotInfo when the request builds, but SessionWrapper's loadCopilot for the active session is fire-and-forget — so a send right after switching to a session in another workspace could pick the previous workspace's provider/model while the proxy clients and tools target the new workspace. Track the workspace copilotInfo reflects (copilotWorkspace) and, in the session beforeSend hook (awaited before the request builds), load the committed workspace's config when it doesn't already match. Verified in-browser: sending a session committed to a workspace whose copilot config wasn't yet loaded fires get_copilot_info for it just before the LLM proxy call. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): navigate to a fresh session on reset; dedupe preview page tabs Two review findings: - resetToNewSession (deleting/archiving the open session) and the sidebar delete of the active last session created/selected a fresh session but left the URL on the old session_name. The page derives the visible session from that query, not currentSessionId, so it showed the deleted session's not-found state (or stayed on the archived one). Navigate to the fresh session, matching how activate()/enterSessionMode already switch sessions. - Preview page-tab dedupe: the iframe reports its location with the injected nomenubar/workspace params, but tabs dedupe the observed loc against the workspace-less canonical url, so reopening a page spawned a duplicate tab. Canonicalize the observed loc in observeLocation (dropping both params); covered by a new sessionPreviewTabs test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): don't persist preview-iframe workspace; scope fork ducklakes to base Two review findings: - A sessions-preview iframe runs the logged layout, which persisted its ?workspace= (the session's fork) to localStorage — shared with the top-level app, so opening a fork preview clobbered the navigation workspace and reloads restored into the fork. Skip the persist when embedded; $workspaceStore is still set in-memory for the iframe's own API calls. Verified: opening a fork /runs preview leaves localStorage.workspace on the top-level workspace. - ForkDucklakeSection listed ducklakes from $workspaceStore while a fork-of-fork is created from the selected base, so it could show the root's lakes and submit shared_ducklakes the base doesn't have. Add a sourceWorkspace prop (base ?? $workspaceStore) like ForkDatatableSection, and pass baseWorkspaceId at the mount. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): keep preview iframe on session fork across reloads and open-in-workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(sessions): scope worker-tag pickers to the session's effective workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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de6192bec1 |
fix(frontend): highlight the runtime-chosen branch in flow graph viewer (#9755)
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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eebe24d8b0 |
feat(cli): wmill dev with per-flow proxy and responsive Dev UI (#8529)
* feat(cli): add `wmill flow dev` subcommand with per-flow reverse proxy and launch.json Also generates .claude/launch.json for existing flow folders during `wmill init`. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: responsive dev layout and hide splitter for single-pane views Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: clamp flow graph height between minHeight and maxHeight Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(cli): enhance app new with Claude Desktop integration and better defaults - Add .claude/launch.json to generated app scaffold for Claude Code preview support - Add "Open in Claude Desktop?" prompt that creates a CLI session and opens it in Claude Desktop Code mode via the claude://resume deep link - Improve default CSS template with body background, system fonts, and padding Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(cli): handle both .flow and __flow suffixes in wmill dev The flow detection in loadPaths only checked the configured suffix (dotted or non-dotted), so users with nonDottedPaths=true who had .flow folders (or vice versa) would see inline script edits treated as standalone script changes instead of flow changes. Now checks both suffix forms everywhere: type classification, folder path extraction, path stripping, and loadWmPath lookup. Also adds raw_app launch.json generation to init and sync pull. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * docs(cli): update generated skills with dev workflow and preview commands Update cli-commands, write-flow, and raw-app skills to document the new local dev workflow (wmill dev --path, --proxy-port, .claude/launch.json). Add wmill script preview and wmill flow preview to all script/flow skills so agents know how to test without deploying. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(cli): include path in dev URL and use open.default for browser - Append &path= to the printed/opened URL when --path is specified - Use open.default(url) instead of open.openApp for more reliable browser opening Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(cli): add Claude CLI/Desktop detection hints in wmill flow new Show contextual instructions for previewing flows based on available tools. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: regenerate auto-generated CLI skills for new dev flags Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix(cli): handle mixed flow suffixes in dev file watcher The ignore() function uses isFlowPath() which only checks the configured suffix (__flow or .flow), causing files in the other variant to be silently ignored. Bypass the ignore check for any file inside a flow folder and force flow type detection regardless of suffix configuration. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(cli): drop default proxy in flow folders, open browser, add --no-browser Manual `wmill dev` in a flow folder should not implicitly enable the reverse proxy. Both proxy and legacy modes now open the browser; the new --no-browser flag opts out. Claude Code launch.json templates pass --no-browser so the IDE preview doesn't fight a system browser window. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(cli): gate dev broadcasts by --path and push currentLastEdit on connect When --path (or auto-detected flow path) is set, drop file events for any other path so the dev page stays locked to the requested resource and currentLastEdit can never reflect an unrelated edit. The connection handler proactively pushes currentLastEdit so the page renders without waiting for the first file change. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(frontend): prefer WebSocket for flow round-trip when wmill dev is connected updateFlow used isInIframe priority, which routed Claude Code's iframe preview through postMessage (no listener) and silently dropped flow edits. Flip the priority: when the wmill dev WebSocket is open, use it (covers standalone tabs and Claude Code's preview); fall back to postMessage only when no WS is connected (the VS Code extension's iframe URL has no `local=true`, so it never opens one). Also stop assigning lastSent before a channel actually accepted the message, so a CONNECTING WS doesn't silently swallow the first change. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(dev): url is source of truth for path; add workspace file picker Drops the server-side --path gate added in |
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a5363ea4ed |
refactor: unify flow chat tree operations (#8862)
* refactor: make flow chat code edits explicit * refactor: centralize flow tree lookups Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: simplify flow chat tree mutations Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: reuse flow tree lookup in schema map Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: remove flow lookup alias Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: reuse flow tree in previous results Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: reuse canonical flow module lookup * fix: align rebased flow helpers Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: remove flow chat cleanup plan Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: remove flow chat helper wrappers Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: preserve non-flowmodule AI agent tools in skeleton and previous_result Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: consolidate flow module ID collectors into flowTree Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: search full flow tree in test_run_step to find special modules Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: recurse into aiagent tools in collectAllFlowModuleIds Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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c889a185d5 |
refactor: extract flow delete helpers (#8746)
* refactor: extract flow delete helpers Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: unify flow delete planning Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: stabilize flow delete execution Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: simplify flow delete plan execution Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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3fb557a7f5 |
fix: flow step testing UX improvements (#8781)
* fix: flow dev page layout and compact toolbar improvements - Fix JSON.parse error on /flows/dev page when editor not yet initialized - Increase compact topbar threshold from 700px to 800px - Reposition "Test flow" button below settings bar when pane is narrow on dev pages Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: flow step testing UX improvements - Store and display logs for step test results (previewLogs in flowState) - Add logs toggle button in output picker popover - Fix AI proxy 401 in VS Code extension by passing OpenAPI.TOKEN - Prevent output picker from closing when clicking Run on same node - Make toggleOpen idempotent to avoid flicker - Show loading placeholder in badge area during test execution - Keep pin button visible during test runs - Auto-refresh step history when new test completes Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: track previous previewJobId to avoid redundant history refreshes Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: dev page insert popover z-index, summary editing, output picker UX - Add #flow-editor portal div to /flows/dev page for correct popover stacking - Add summary text field at bottom of dev pages when a step node is selected - Keep pin button visible during test runs - Show loading placeholder badge to prevent content shift - Exclude same-node run button from output picker outside-click detection - Make toggleOpen idempotent when popover already open Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: reuse findModuleInFlow instead of duplicated findModule Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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89920e77f3 |
fix: flow dev page layout and compact toolbar improvements (#8776)
- Fix JSON.parse error on /flows/dev page when editor not yet initialized - Increase compact topbar threshold from 700px to 800px - Reposition "Test flow" button below settings bar when pane is narrow on dev pages Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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470b8aa5f1 |
feat: add status indicator dots to parallel loop iteration picker (#8761)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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2f7ba9edac |
fix: restore ai agent tool deletion (#8744)
* fix: restore ai agent tool deletion Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: reduce ai tool delete tree walks Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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81eb446eee |
feat: flow group nodes with collapsible groups (#8075)
* feat: add flow group nodes core infrastructure Add group data model (start_id/end_id boundary pairs), GroupEditor for CRUD operations, groupDetectionUtils for membership computation and validation, GroupedModulesProxy for reactive sync, and compound layout support. Update openflow.openapi.yaml with group schema. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: add group UI components and rendering Add GroupOverlay with bounding box and z-ordering, GroupHeader with StepCountTab and ellipsis menu, GroupNodeCard, GroupNoteArea for inline markdown notes, CollapsedGroupNode/CollapsedSubflowNode for collapsed rendering, GroupEndNode/GroupHeadNode boundary markers, and group actions in NodeContextMenu and SelectionBoundingBox. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: integrate groups into flow graph, builder, and existing components Wire group support into FlowGraphV2 (overlays, collapsed rendering, group-aware layout), graphBuilder (GroupedModule tree, container collapse/expand, group boundary nodes), BaseEdge (drop targets for group operations), ModuleNode (collapsed container rendering), and flow map components (schema item grouping). Remove SubflowBound in favor of CollapsedSubflowNode. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: remove banned $bindable(default) pattern and dead ternary Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: decouple collapse state from grouped module tree Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: pass groups prop to FlowGraphV2 and use GroupDisplayState via graphContext Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: remove group membership system, compute nesting depth from visual bounds Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: simplify GroupOverlay bounds, remove unused headerY and showNotes prop Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: populate innerNodeIds for expanded subflow overlay Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: remove expanded subflow overlay feature for separate PR Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: flatten groups in getContainerModules to prevent crash on collapsed containers Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: add drag-to-move support for group nodes Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: derive group boundaries from expanded membership to prevent splitting existing groups Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: catch group validation errors and display as flow graph alert Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: add unit tests for group validation in buildGroupedModules Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: reject virtual nodes (Input, Result, Trigger) from groups Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test: add virtual node rejection tests for buildGroupedModules Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: exclude preprocessor and failure module from groups Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: disable Create group button when preprocessor is selected Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: reject selection entirely when it contains excluded nodes Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: remove unnecessary excludeIds from buildGroupedModules Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: remove debug console.log from FlowGraphV2 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: use cross-browser CSS grid trick for group summary input auto-sizing Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: hide group boundary edges and reformat GroupNoteArea Hide edges between group header and first node, and between last node and group-end, keeping them in the DOM but visually hidden. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: stop FlowGraphV2 from reading groups via groupEditorContext Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: show module previews with status, selection, and suspend popover in collapsed groups Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: extract collapsible implicit containers to separate branch Remove collapse/expand functionality for implicit containers (forloops, while loops, branches) from this branch. Backed up as collapsible-implicit-containers-backup for later rebase. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: use original reactive modules for graph node data instead of proxy snapshots Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: prevent node loss when moving into forloop inside a group Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: replace GroupedModule proxy with structure-only FlowStructureNode tree Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: use "group-" prefix for group IDs instead of "note-" Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: update group boundaries when renaming a module ID When a module at a group boundary (start_id or end_id) is renamed, the group definitions now get updated before the reactive rebuild, preventing stale references that would break the flow structure. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: update graph layout when removing a group note Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: add opaque background behind test run button to prevent see-through Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: detect and reject duplicate group IDs Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: simplify group creation validation with early marker normalization Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: use $state.raw in MiniFlowGraph to avoid xyflow performance warning Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: address code review feedback - Revert backend traverse_modules change (not part of this feature) - Use Map for node lookup in GroupOverlay (O(1) vs O(n) per group) - Extract computeNodeExtraSpace to nodeExtraSpace.ts for testability Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: address PR review feedback - Compute group depths from structure tree O(n) instead of O(n²) bounds comparison - Remove unnecessary $derived(groups) in GroupOverlay - Remove unused collapsed field from container types in OpenAPI spec - Use NODE.width constant in GroupNodeCard instead of hardcoded 275px - Add comment explaining intentional stale preservation in rebuild() Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: preserve flow groups during dependency job re-serialization Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: resolve Svelte state_referenced_locally warnings in GroupHeader and FlowGraphV2 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: show subflow groups when expanding a subflow in the graph - Store both modules and groups when expanding a subflow - Pass groups to buildStructureTree so group nodes render - Include subflow groups in overlay rendering and collapse tracking - Clone modules for prefix rewriting to avoid state_unsafe_mutation - Register expanded subflow modules in moduleMap before prefix rewriting - Disable group editing in expanded subflows and read-only views Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: restore accidentally removed code from main - Restore subflowBound selection handling in selectionUtils - Restore comments in SelectionBoundingBox - Restore deletable={false} in FirstStepInputs Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: remove redundant adjacency check from MoveManager The disableMoveIds check already prevents all invalid drop targets, making the adjacencySourceId/adjacencyTargetId fields unnecessary. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: regenerate auto-generated files after OpenAPI schema change Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: regenerate cli skills after main merge Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: include groups in view_graph localStorage state Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: centralize canCreateGroup and replace group note with group creation - Add canCreateGroup StateStore to GroupEditorContext, computed in FlowGraphV2 - Replace "Create group note" with "Create group" in FlowSelectionPanel - Remove "Add note" from selection bounding box dropdown - Remove unused NodeContextMenu component - Wire createGroup through FlowModuleSchemaMap → FlowGraphV2 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: reject groups spanning parallel branches and surface ill-formed group errors Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: regenerate auto-generated files after main merge Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: ensure modules appears before groups in YAML export Svelte 5's $state proxy registers groups as a tracked property before it's explicitly set, causing it to appear before modules in Object.keys iteration. Reorder the value object at export time for readable YAML. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: address second round of PR review feedback - Add comment explaining duplicateMultiple bypasses structure tree - Add warning log for inverted ranges in computeGroupModuleIds - Use NODE.width constant in CollapsedGroupNode instead of hardcoded 275px - Simplify redundant condition in getGroupsEmptiedBy Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: remove stored group ID, derive ephemeral key from start_id:end_id Groups no longer store an `id` field. Instead, a `groupKey(g)` helper derives an ephemeral key from `${start_id}:${end_id}` at read time. This simplifies the schema while preserving all runtime functionality. When boundaries shift (module deletion), runtime state (collapse, note heights) is remapped to the new key via GroupDisplayState.remapGroupKey. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: add note button, save/cancel hints, and rename collapsed_by_default to autocollapse Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: propagate selection from collapsed group badges to external listeners Pass eventHandlers to GroupModuleIcons so clicking a module badge calls both selectionManager.selectId (visual highlight) and eventHandlers.select (side panel propagation via onSelect). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: regenerate auto-generated files after main merge Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: hide In/Out popovers and actions during click-to-move Replace isDragging with isMoving derived that covers both drag-move and click-move states, disabling popovers, delete button, and test run button during any move operation. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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b585dee64d |
fix(frontend): collapse flow topbar buttons to icon-only in narrow panes (#8322)
* feat: collapse flow topbar buttons to icon-only mode in narrow panes Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: show delete button on top-right of compact error handler Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: preserve bug icon and diff action bar in compact error handler Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: avoid duplicate delete buttons when diff action bar is active Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: use undefined instead of empty string for wrapperClasses Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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aae77d6598 | customUi sandbox | ||
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c97cf604ab |
fix: guard iteration picker VirtualList against empty items array (#8273)
When a flow loops over an empty array, the VirtualList component crashes trying to access index 0 in an empty range. Add a guard to only render VirtualList when items.length > 0, showing a "No iterations" message otherwise. Fixes #8272 Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com> Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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5d79f33590 |
Final Svelte 5 migration (#8211)
* Remove $$props.field usage * Rename slots to ensure no hyphen * _props * _trigger * OnSelectedIteration type correct capitalization * rename _content * Remove afterUpdate * Migrate everything to svelte 5 * array bind * Fix popover * type never * nit fixes * Fixed many trivial errors * onClick * Fix errors * use let: * nit typing * fix: wrap state_referenced_locally vars with untrack() Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add untrack import * Fix all syntax errors due to untrack migration * Fix undefined errors * Fix more undefined errors * untrack(() => initialOpen) * svelte-ignore * Fix state_descriptors_fixed error in Chart.svelte Use $state.snapshot() to pass plain copies of data/options to Chart.js instead of $state proxies. Chart.js's listenArrayEvents tries to define property descriptors on data arrays, which Svelte 5 proxies reject. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * nit typing * Merge issue * Fix "path is not set" error in resource picker / editor * Fix InputTransformForm error when rerunning some flows * fix npm run check --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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5f0ef936d1 | feat: add sandbox annotations, volume mounts, for AI sandbox starting with claude (#8058) | ||
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c9c3baecb3 |
add context menu with delete option to preprocessor nodes (#8223)
* fix: add context menu with delete option to preprocessor nodes Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add delete styling and shortcuts to right-click context menu Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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c0c9388415 |
feat: add move, delete, and duplicate to flow node context menu (#8050)
* feat: add context menu, multi-select actions, and keyboard shortcuts to flow editor Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: address review feedback on context menu PR - Revert accidental static import of @scalar/openapi-parser (keep lazy-loaded) - Restore [data-context-menu] in portalDivs for clickOutside compatibility - Make noteDisabled reactive ($derived) in ModuleNode - Use platform-aware shortcut hint (⌫ on Mac, Del on Windows/Linux) - Optimize resolveSelectedModuleIds with single-pass ancestor map Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: address additional review feedback on flow context menu PR - Use $derived.by instead of $derived for computed bounds in SelectionBoundingBox - Remove redundant structuredClone wrappers around $state.snapshot - Add null guard for originalModules/targetModules in move handler - Add upper-bound guard (n < 10000) to copyId loop - Fix fragile toggle comparison in moveManager with full array equality Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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7a5e487878 |
feat(frontend): add drag-and-drop node movement in flow editor (#8076)
* feat: add drag-and-drop node movement in flow editor Replace the 2-step click-based move with drag-and-drop: grab a node's Move icon, drag it near an insert point, see a visual drop indicator, and drop to move. Click-based move is preserved as fallback. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: hide insert buttons on edges during drag-and-drop Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: unify drop zone and legacy move target styles Use consistent dot indicator for both drag-and-drop and click-based move targets. Use text-accent theming, hide insert buttons during drag. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: render real SvelteFlow graph in drag ghost for subflows Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: center drag ghost on the dragged node instead of the whole subflow Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: pass isSubflow prop through drag system and improve move UX Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: fade entire subflow during legacy move and drag-and-drop Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * style: use text-secondary for move and drop target indicators Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: improve drag-and-drop visual feedback with proximity cues Ghost opacity reacts to drop zone proximity (dims when far, brightens when near). Add move icon badge near cursor that highlights on valid drop target. Switch hit detection from circular radius to axis-aligned bounding box matching the node gap dimensions. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: unify DragGhost to always use MiniFlowGraph Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: scale drag ghost using flow viewport zoom instead of fixed width Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: register drop zone positions from BaseEdge instead of recomputing from node data Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: hide node UI clutter during drag and polish drag ghost Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: fade all deeply nested nodes when dragging a subflow Previously only immediate children of a dragged subflow would fade — deeply nested nodes (e.g. steps inside a forloop inside a branchall) stayed at full opacity. Store the full set of dragged node IDs on DragManager and check set membership instead of single-parent comparison. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: rename DragManager to MoveManager and eliminate moving prop drilling Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: unify subflow node computation for both move modes Extract getSubflowNodeIds() to moveManager.svelte.ts and populate draggedNodeIds via a single $effect in DragCoordinator for both legacy click-to-move and drag-and-drop. Consumers (MapItem, NodeWrapper) now only check draggedNodeIds set membership instead of dual-checking. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: clean up drag-and-drop code review issues Fix toggle risk in DragCoordinator by using forceSetMoving instead of the toggle-based setMoving. Remove dead code (DragInfo unused fields, parentSubflowId, GHOST_ZOOM_FACTOR, debug log), extract duplicated expressions to $derived variables, and add missing type annotations. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: clear click-to-move when drag starts to prevent dual mode activation Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: centralize draggedNodeIds cleanup in $effect Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: adjust insertion index when moving node forward in same array Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: address PR review feedback for node move feature - Snapshot drag ghost once at drag start using untrack() to avoid recomputing on every nodes/edges change during drag - Rename setMoving/forceSetMoving to toggleMoving/setMoving for clarity - Add capture: true to DragCoordinator's Escape handler for consistency - Rename MOVE_BTN_OFFSET to DRAG_HANDLE_OFFSET with descriptive comment - Move misplaced import to top of moveManager.svelte.ts - Replace (n.data as any).offset with typed nodeOffset() helper Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: register asset/AI node types in MiniFlowGraph for drag ghost MiniFlowGraph was missing asset, assetsOverflowed, aiTool, and newAiTool node types, so these nodes rendered as invisible elements that inflated the drag ghost bounding box. Register them so the ghost renders all node types correctly. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: resolve relative positions to absolute for xyflow child nodes in drag ghost Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: use initialViewport instead of fitView so drag ghost matches flow zoom Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * style: format BaseEdge.svelte Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: fade asset and AI tool nodes when their parent is being moved Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: include child nodes of edge-matched nodes in subflow ID collection Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: hide +Tool button when moving nodes Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address PR review feedback (listener cleanup, set iteration, dead code) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style: position cancel move button on top of node instead of above it Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: compute draggedNodeIds eagerly via callback instead of reactive effect Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: remove redundant parentModuleId from NodeWrapper Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: address PR review comments for drag ghost and move manager Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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16a6d5e7af |
feat: Broad filters for search (#8112)
* Default filters * nit style * Nit fixes * broadFilter for runs * unused param * Remove debounce from assets page * Escape ILIKE patterns * fix pg enum cast to text for ILIKE * nit error |
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de6fd160d5 |
feat(aiagent): handle ai agent as tool (#8031)
* worker: support AIAgent tools in AI executor * worker: complete nested AIAgent tool execution path * worker: inline AIAgent tool schema usage * fix agent action * frontend: add AI Agent as tool type in flow builder Add the ability to insert a nested AI Agent as a tool within another AI Agent step. Includes type definitions, factory function, graph icon, insert/event wiring, and a dedicated editor component. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: remove AiAgentToolEditor, reuse FlowModuleComponent for AI agent tools Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: populate all input transforms for nested AI agent tools Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: avoid missing v2_job_status error for nested AI agent tools Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * sqlx * nit * refactor: cleanup nested AI agent tool implementation - Add max nesting depth guard (5) on parent chain traversal - Reject 3+ level nesting explicitly with clear error message - Remove unnecessary flow_step_id tuple scaffolding in tool dispatch - Consolidate get_value() calls using borrow in first match - Replace unsafe `as unknown as FlowModule` casts with agentToolToFlowModule() - Simplify toolKind ternary chain with .includes() lookup - Fix leftover over-indentation from tuple removal - Remove duplicate doc comment on is_completed_input_transform Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: pass flow_step_id and flow_job_id overrides to run_agent for nested AI agents For nested AI agent tools, job.flow_step_id is None and job.parent_job points to the parent agent instead of the flow. This caused memory read/write and flow context resolution to silently fail. handle_ai_agent_job already computes the correct flow_step_id (via runnable_path fallback) and flow_job_id (via parent chain traversal). This change threads those values through run_agent and ToolExecutionContext so all downstream consumers use the correct IDs. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * cleaning * cleaning * move const * fix * refactor: replace defaultToAi boolean with allowedAiTransforms whitelist Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * refactor: propagate root_job at push time, remove flow_job_id_override Instead of threading flow_job_id_override through run_agent and get_flow_context, propagate root_job and flow_innermost_root_job when pushing tool jobs so nested AI agents can find the flow job naturally via the existing job fields. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: simplify nested AI agent parent chain walk-up Replace the generic depth-limited loop with a single-level check since only flow → agent → nested agent tool is supported. Remove MAX_AGENT_NESTING_DEPTH constant and flatten the module lookup. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: reject 3+ level nested AI agent tools before job creation Check at the parent agent level whether a nested AIAgent tool contains AIAgent sub-tools. If so, return a fatal error immediately, preventing the sub-job from being created and avoiding retry loops. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: resolve deadlock in nested AI agent tool execution Replace channel forwarding with inline DB writes for tool job completions. Nested agents used bounded(1) channels where a sub-tool's forwarded result would fill the parent channel, leaving no room for the agent's own completion — causing a deadlock. Writing directly via add_completed_job/add_completed_job_error bypasses the channel entirely. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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6be060bea8 |
feat(ai): add websearch tool for AI agents (#7399)
* refactor(ai): use responses API for OpenAI/Azure, create 'other' provider for completion endpoint - Created new 'other.rs' provider using the OpenAI-compatible completion endpoint - Refactored 'openai.rs' to use the Responses API for both text and image output - Updated query_builder to route OpenAI/AzureOpenAI to OpenAIQueryBuilder - All other providers (Mistral, DeepSeek, Groq, etc.) now use OtherQueryBuilder - Updated OpenRouter to delegate to OtherQueryBuilder instead of OpenAIQueryBuilder This prepares the codebase for adding websearch tool support using the Responses API. Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> * feat(ai): add websearch as AI agent tool type - Added WebsearchToolValue to ToolValue enum in flows.rs - Updated all pattern matches to handle websearch tool type - Added has_websearch parameter to run_agent function - Websearch tools don't require additional configuration This prepares the backend for provider-specific websearch implementations. Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> * feat(frontend): add websearch as tool option in AI agent UI - Added WebsearchTool type and utility functions to agentToolUtils.ts - Added "Web Search" option in tool insertion menu (InsertModuleInner) - Updated NewAIToolNode to handle pickWebsearchTool event - Updated AIToolNode to render websearch tools properly - Updated FlowModuleSchemaMap to create websearch tools Users can now add websearch tools to AI agents through the UI. Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> * feat(ai): implement websearch for OpenAI provider - Added has_websearch parameter to BuildRequestArgs - OpenAI provider now adds web_search tool to requests when enabled - Uses OpenAI Responses API web_search tool type - Websearch tool is added before other custom tools in the request Implements websearch functionality for OpenAI and Azure OpenAI providers. Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> * feat(ai): implement websearch for Anthropic provider - Created anthropic.rs provider with native Anthropic API format - Added web_search tool to Anthropic requests when enabled - Anthropic uses /messages endpoint with x-api-key authentication - Updated query_builder to route Anthropic to new provider Implements websearch functionality for Anthropic Claude models. Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> * feat(ai): implement websearch for Gemini/GoogleAI provider - GoogleAI now uses completion endpoint (other.rs) for text instead of responses API - Added Google Search grounding when websearch is enabled - Uses google_search_retrieval tool in request when has_websearch is true - Updated parse methods to use OtherQueryBuilder for completion endpoint Implements websearch functionality for Google Gemini models. Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> * fix frontend * fix anthropic and openai * better for gemini * structured output * cleaning * fix validate tool * fixes * cleaning * cleaning * fix for openai * no responses api for azure * fixes * fix * add tests for ai agent * avoid panic * better tests * test user images * fix tool choice * always use streaming backend side * big cleaning * show annotations plus agent action for open ai websearch use * show annotations plus agent action for anthropic websearch use * show annotations plus agent action for google websearch use * nit forntend * rm * fix * add test for image ouptut * fix for azure * add in openflow * fix * fix * nit tests * fixes --------- Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com> Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> Co-authored-by: centdix <farhadg110@gmail.com> |
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431074d249 |
fix: add history to raw app builder (#7362)
* appHistory * appHistory * all * all * all * all * all * all * all * all * improvements |
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888a6a4e60 |
feat(aichat): use single tool for flow chat (#7326)
* setup first tests * better * variants * use openrouter + cleaning * write to files * cleaning * cleaning * inline scripts * more tests * cleaning * better * test all * few * better errors * cleaning * single set flow tool * handle malformed error * single tool * validate with zod * cleaning + check duplicates * exprtoset + aiaction over test * regen openflow * cleaning * better zod * recursive ignore of assets * cleaning * fix merge * rm * cleaning * comment |
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3d5b79c154 |
feat(aichat): simplify flow mode edits (#6981)
* draft
* Phase 1: Remove deprecated granular flow AI tools
Simplify AI chat flow mode to use only YAML-based editing:
- Remove all commented-out granular tools (add_step, remove_step, set_code, etc.)
- Clean up FlowAIChatHelpers interface to only essential methods
- Update system prompts to focus on YAML-only workflow
- Remove unused imports and type definitions
This is part of a larger refactoring to simplify the flow editing
experience to a single YAML editing tool with automatic diff visualization.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* use minified json
* use openflow in system prompt
* handle inputs
* cleaning
* cleaning
* diffmode in flowgraph
* remove acceptrejectmodule
* use new diff mode
* cleaning
* better props
* better logic
* cleaning
* accept reject logic
* use get set
* draft manager
* use diff manager
* draft
* Refactor flowDiffManager to be instance-based with auto-computation
- Remove singleton export, making it instantiable per FlowGraphV2
- Add afterFlow state tracking for auto-diff computation
- Add beforeInputSchema/afterInputSchema for schema change tracking
- Add $effect for reactive auto-computation when beforeFlow/afterFlow changes
- Add setAfterFlow() and setInputSchemas() methods
- Simplify accept/reject methods to just mark pending=false
- Add validation to throw error when accepting/rejecting without beforeFlow
- Update setSnapshot to accept undefined for clearing
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Refactor FlowGraphV2 to own diffManager instance
- Import and create diffManager instance per FlowGraphV2
- Remove onAcceptModule and onRejectModule props
- Add validation $effect to error if both diffBeforeFlow and moduleActions provided
- Add $effect to sync props (diffBeforeFlow or moduleActions) to diffManager
- Add $effect to watch current flow changes and update afterFlow
- Replace computedDiff with diffManager.moduleActions
- Use raw modules instead of merged flow (diffManager handles merging)
- Expose getDiffManager() and setBeforeFlow() methods
- Pass diffManager to graph context instead of callbacks
- Remove $inspect for removed props
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Update FlowModuleSchemaMap to use FlowGraphV2's diffManager
- Remove import of flowDiffManager singleton
- Update setBeforeFlow to call graph.setBeforeFlow()
- Update setModuleActions and getModuleActions to use graph.getDiffManager()
- Add getDiffManager() proxy method
- Simplify handleAcceptModule and handleRejectModule to use new API
- Handle editor state separately from diff operations
- Remove diffBeforeFlow, moduleActions, onAcceptModule, onRejectModule props passed to FlowGraphV2
- Remove onAcceptModule and onRejectModule from Props interface and destructured props
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Update FlowAIChat to use flowModuleSchemaMap's diffManager
- Remove import of flowDiffManager singleton
- Update revertToSnapshot to use flowModuleSchemaMap.getDiffManager()
- Add null check for diffManager before using
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Verify FlowGraphDiffViewer compatibility with refactored architecture
FlowGraphDiffViewer already uses the correct prop patterns:
- Before graph: moduleActions prop (display-only mode)
- After graph: diffBeforeFlow prop (full diff mode with auto-computation)
Each FlowGraphV2 instance creates its own diffManager, making the side-by-side
view work correctly with independent diff state per graph.
No code changes required.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Update graph components to use diffManager instead of callbacks
- Update graphBuilder.svelte.ts to pass diffManager instead of onAcceptModule/onRejectModule
- Update InputNode and ModuleN type definitions with diffManager
- Update ModuleNode.svelte to pass diffManager to MapItem
- Update MapItem.svelte to pass diffManager to FlowModuleSchemaItem
- Update FlowModuleSchemaItem.svelte to use diffManager directly for accept/reject
- Replace callback-based accept/reject with direct diffManager calls
- Only show accept/reject buttons when beforeFlow exists and action is pending
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Fix removed modules not showing in diff viewer
Problem: After refactoring, removed modules were no longer appearing in the
diff viewer because we changed effectiveModules from using the merged flow
(which includes removed modules) to using raw modules.
Solution:
- Add mergedFlow state to flowDiffManager to store timeline's merged flow
- Add markRemovedAsShadowed parameter support for side-by-side view
- Store timeline.mergedFlow in auto-computation $effect
- Add getter for mergedFlow and setMarkRemovedAsShadowed method
- Clear mergedFlow in clearSnapshot()
- Update FlowGraphV2 to set markRemovedAsShadowed in diffManager
- Update effectiveModules/FailureModule/PreprocessorModule to use mergedFlow
The merged flow contains all modules including removed ones, enabling:
- Unified view: Removed modules appear in red with "removed" badge
- Side-by-side view: Removed modules show as shadowed in After graph
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Simplify accept/reject logic by removing actions instead of toggling pending state
Previously, accepting or rejecting a module action would set pending to false but keep the action in the moduleActions map. This caused a bug where the $effect would overwrite moduleActions with fresh actions having pending: true, making accept/reject buttons reappear on previously handled modules.
Now, when a user accepts or rejects a module action, we remove it entirely from the moduleActions map. This is simpler and fixes the button reappearing issue.
Changes:
- acceptModule: Remove action from moduleActions instead of setting pending: false
- rejectModule: Remove action from moduleActions instead of setting pending: false
- checkAndClearSnapshot: Check if moduleActions is empty instead of checking pending states
- Fix typo: getModuleFromFrom → getModuleFromFlow
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* cleaning
* fix logic
* make diff drawer part of manager
* accept submodules
* fixes
* Phase 4: Add checkAndApplyChanges() helper to flowDiffManager
- Added new checkAndApplyChanges() function to apply mergedFlow to flowStore when all changes are decided
- This replaces the old checkAndClearSnapshot() behavior and ensures flowStore is updated atomically
- Handles both flow structure and input schema updates
* Phase 2: Simplify acceptModule() - only modify mergedFlow
- Remove flowStore mutations from acceptModule()
- For removed modules: just delete the shadowed (__prefix) version from mergedFlow
- For added/modified: no action needed (already correct in mergedFlow)
- Call checkAndApplyChanges() to apply changes when all decided
* Phase 3: Simplify rejectModule() - only modify mergedFlow
- Remove all flowStore mutations from rejectModule()
- For added modules: delete from mergedFlow
- For removed modules: replace shadowed (__) module with original from beforeFlow
- For modified modules: restore old version in mergedFlow
- For Input schema: revert afterInputSchema
- Call checkAndApplyChanges() to apply changes when all decided
* Phase 5: Verify acceptAll/rejectAll work with new architecture
- acceptAll() and rejectAll() already pass options correctly to acceptModule/rejectModule
- They will automatically benefit from checkAndApplyChanges()
- No changes needed for this phase
* Phase 6: Remove FlowGraphV2 reactive effect that updates afterFlow
- Removed the (lines 252-266) that continuously updated afterFlow
- This effect created reactive loops when flowStore changed
- afterFlow should only be set once when AI generates changes via setFlowYaml()
- The initial sync effect (lines 226-250) is kept for prop-driven diff mode
* Phase 7: Update FlowAIChat setFlowYaml to use diffManager
- Changed setFlowYaml() to use diffManager.setAfterFlow() instead of modifying flowStore
- flowStore remains unchanged during AI review phase
- Changes are staged in mergedFlow for user review
- Only applied to flowStore when all changes are accepted/rejected
- Added error handling for missing diffManager
* Fix linter warnings
- Remove unused FlowTimeline type import
- Fix ChangeTracker initialization with proper type parameter
- Keep deleteModuleFromFlow and checkAndClearSnapshot for potential future use
* Update plan document with implementation status
- Mark all phases as complete
- Add commit references
- Update file checklist
- Add implementation summary at top of document
* Add comprehensive implementation summary document
- Detailed overview of architecture changes
- Before/after comparisons for each file
- Complete testing scenarios checklist
- Troubleshooting guide
- Migration notes and backwards compatibility info
* Show pending modules in editor panel
- Pass diffManager from FlowModuleSchemaMap to FlowEditorPanel
- Add effectiveModules derived value that uses mergedFlow when in diff mode
- Update module iteration to use effectiveModules instead of flowStore
- Allows users to view added/modified modules during AI review
- Fixes issue where clicking on pending modules showed nothing
* Add implementation summary for show pending modules feature
* fix
* shorter system prompt
* Fix Input schema diff mode issues
- Add Accept/Reject buttons to Input node (previously only showed Diff button)
- Pass diffManager to FlowInput component
- Add effectiveSchema derived value that uses afterInputSchema when in diff mode
- Add effectiveDisabled to prevent editing Input when reviewing AI changes
- Update FlowInputViewer to show pending schema changes
- Fixes issue where Input schema changes couldn't be accepted/rejected
- Fixes issue where pending Input schema wasn't visible in the panel
* Disable delete and move buttons when in pending mode
- Add effectiveDeletable derived value that checks diffManager.hasPendingChanges
- Replace all instances of deletable with effectiveDeletable in template
- Prevents delete/move operations when AI changes are being reviewed
- Delete and move buttons are hidden when there are pending changes
- Buttons reappear once all changes are accepted or rejected
- Prevents conflicting operations during review phase
* no move or delte when reviewing
* use context
* inline script reduction
* use json
* rollback to direct modif
* fix merge
* cleaning
* fix reject removed
* add set step code tool
* better prompt
* add back relevant tools
* add back accept reject
* use edit mode for pending
* fix input
* remove unneeded effect
* cleaner + bug fix
* fix failure and preprocessor
* fix show diff for failure module
* fix accept reject on failre module
* no auto add module to context
* cleaning
* add back effect
* cleaning
* fix multiple setflowjson
* track effectivemoduleactions for graph rendering
* nit prompt
* styling
* rm md files
* rm flake copy
* cleaning
* fix z index
* fix revert
* only change before after
* use add remove modify tools
* input + failure + preproc tools
* parsing issues
* nit
* use raw schema for tools
* resolve ref for gemini
* fix schema
* show test on graph
* much cleaner logic
* ignore empty assets
* Remove debug console.log statements from production code
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Remove debug $inspect calls from FlowGraphV2
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Add error logging to setFlowJson before re-throwing
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Standardize null/undefined handling to prefer null
- Use .nullable().optional() instead of .nullish() in Zod schemas
- Simplify addModuleToFlow signature to use string | null
- Coerce undefined to null when extracting parsed args
- Simplify null checks to only check !== null
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Remove debug console.log from AI tool functions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Extract special module IDs to constants
Add SPECIAL_MODULE_IDS constant with INPUT, PREPROCESSOR, and FAILURE
to avoid magic strings throughout the flow AI chat code.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Add cleanup for diffDrawer reference on unmount
Prevents potential memory leaks by clearing the diffDrawer reference
when the FlowGraphV2 component is destroyed.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Use structuredClone instead of JSON.parse(JSON.stringify())
structuredClone is more efficient and type-safe for deep cloning objects.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Cache module lookups in reconstructMergedFlow
Move getAllModulesMap and getAllModuleIds calls outside the loop to avoid
redundant recomputation. Track merged IDs incrementally as modules are added.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Revert "Use structuredClone instead of JSON.parse(JSON.stringify())"
This reverts commit
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3699ce7a8f |
feat: new live onboarding for flows (#7194)
* Start workspace onboarding * Add pictures to tutorial steps * Remove unecessary step * Continue tutorial by creating a flow together * Add image into the Create Flow tutorial pop up * Generate flow from frontend * Set pause between each node * Add automatic scripts overview * Simplify tutorial, and add step to show the code * Add input step * Autoremove last step after 5 seconds * Add flow typing when opening code editor * Remove lock field from json file * Add Guides tab on left menu * Add /guides page * Add tutorial card in Guides tab * Add step to show data connector * Add second text input to show 2 types of inputs and fill them dynamically * Improve tutorial chronology * Add flow input connexion with first sctript * Improve overlay * Improve wording * Add new tutorial step to show node b * Add test step * Add cursor to pick typescript * Improve end of tutorial * Refactor * Highlight bottom right corner for 5 and 6 * Fix last step overlay * change home tutorial button * guidelines nits * Automate onNext() trigger on step 3 * Improve fakr cursor for Test this step button * Improve overlay transitions * Merge data connectors and test step steps * Improve live code writing in step 3 * Add a step to complete the flow * Improve the step where we generate remaining scripts * Refactor * Add blocking behavior on step 3 * nit about delay * Prevent clicking on Next while code not generated * Sharpen wordings * Remove Svelte 4 and migrate to Svelte 5 * Remove unecesary helper function * Add toast if the user clicks on Next button before code finished generating * Add toasts to each step * Improve tutorial trigger timing * Improve delays * Add cursor movement to Test Flow button * Block previous on certain steps to prevent bug * Fix for github npm check * Fix for github npm check * Unlike workspace onboarding and flow tutorial * Rename flow tutorial with better name * Remove the automatic trigger for flow previous and broken tutorial * Push tutorials to Help sectionof the sidebar * Fix redirection t /tutorials page * Add tutorials page and update workspace onboarding flow - Rename guides to tutorials page (/tutorials) - Add workspace onboarding tutorial to tutorials page - Remove Tutorial button from homepage - Add welcome cards for empty workspace with 3 tutorial options - Update workspace onboarding to redirect to homepage before starting - Clean up URL parameter after tutorial completion - Move Tutorials to Help menu in sidebar - Remove automatic "action" tutorial trigger for new flows - Add flow-live-tutorial (renamed from workspace-onboarding-continue) - Add Previous button blocking with toast notifications in flow tutorial 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Add tutorials to workspace homepage 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> * Start tutorials for Run/logs section * Fix data connector * Add flow execution graph from Run drawer * Add tabs highlighting in drawer * Improve tutorial on run drawer * Add mouse cursor moving from graph tab * Add cursor click on script in Drawer Graph tabs * Add troubleshooting flow in tutorial * Add step to show logs of failed step * add step 7 to invite the user to fix by himself and se the new results * Improve wording * Nit improvements * Nits * Refactor * Refactor * Rename the tutorial * Remove deleted file * Improve wording * Improve first step of troubleshooting flow tutorial * Add tutorials to /tutorials page and create component * Remove previous Flow tutorials * Fixes, and improve tutorial button design * Improve status in Tutorial button * Align tutorial button to brand guidelines * Add skip all to onboarding workspace tutorial * Add skipped_all to tutorial_progress * Connect backend and frontend for tutorial progress * Add store and helper to display or not Tutorials from left menu * Add reminder at the end of each tutorial * Add tutorial banner * Remove tutorials from elpty workspace * Improve Tutorials page * Align banner to guidelines * Add reset tutorials buttons * Refactor * Refactor to make it easy to add new tutorials and tabs * Improve tutorial config to make it easy to add new tutorials * Refactor and remove hardcoded indexes * Add getTutorialIndex in tutorial config file * Nit * Add Mark all as complete button in tutorial page * Add skip tutorial button in banner toast * Replace if else in tutorials router by map to make it easier to maintain and scale * Delete broken simple app tutorial * Add Guide flow guide buttons inside the Create Flow page * Add flow editor tutorials into flow builder page * Update existing app tutorials with new tutorial system * Create a dedicated tutorial category for app editor * Add global progress bar * Add Reset & Skip at tutorial category level * Add progress to tab title * Nits on design * Make progress bar a props and design nits * Add active props for Tutorial Category * Display tutorials according to the user role * Adapt progress bar to the user role * Add roles array for each tutorial * Add Tutorials tab in Operator menu * Edge case if no Category and no Tutorial available for my role * Allow the user to reset a single tutorial * Allow a user to mark as completed a single tutorial * Nit on hoovering tutorial status * Allow admins to see which tutorials are available per role * Create utils that allow admins to see which tutorials can access other roles of their organization * Refactor resetSingleTutorial and completeSingleTutorial into one function * Improve role system * Remove hardcoded MAX_TUTORIAL_ID * Fix type assertion * Remove console log * Reduce recalculations when unrelated state changes * Add console.error * Remove unused function * Add tutorial wrapper and better router * Nits to pass npm checks * Fix typescripts and lint errors * Add SQLx query cache for tutorial_progress queries * Improve wording for workspace tutorial --------- Co-authored-by: Diego Imbert <diego@windmill.dev> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Ruben Fiszel <ruben@windmill.dev> |
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93c34c6d76 |
feat: flow for loop squashing (#7107)
* feat: flow for loop optimization * fix: make dedicated flows work with flow nodes * fix: transform dedicated inputs + better error handling + differentiate squash from same worker * fix builds * fix build * fix build * make dedicated worker private * update ee ref * frontend nits * nit * add trace to dedicated worker * update ee ref * Update ee-repo-ref.txt --------- Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> |
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79a0d3edc9 |
add tip to triggers pannel (#7220)
* improve triggers pannel * nit * nit * improve placement and transition * Add tip * stop input selection when adding a preprocessor |
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054aeb3327 |
fix(frontend): missing node Result id migration (#7182)
* fix missing id changes * fix ai tool selection |
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cfeb294308 |
feat(frontend): add notes to flow (#6628)
* Add note component
* save note size and position
* move add note button up
* nit
* Add markdown support
* wip
* fix add sticky note button
* fix text update
* Add sticky note to saved flow data
* add note color picker
* Introduce node multiselect
* Add group notes
* Adapt layout to group node
* create a note manager class
* clean reactivity
* clean
* improve adaptive layout to group note
* modify layout based on cached text height
* fined grained graph rendering for notes
* separate noteManager into editor and render
* separate noteManager into editor and render
* create a note change observer
* render note node from context
* simplify note state managment
* show note in flow viewer
* clean dirty changes
* clean selection manager
* fix layout check
* improve bg surface select
* Handle z-index for stacked group notes
* clean selection manager
* exclude notes from rect select
* Allow switch between selection modes with keyboard keys
* improve selection box styling
* prevent dragging note when editing
* nit
* Simplify selection using svelte flow built in feature
* handle note selection separately
* Add min size for notes
* improve selection toggle
* improve mode switch
* make size and position optional for group notes
* Improve initial viewport position
* Add context menu for the canevas
* nit
* Add node context menu
* improve note select
* use clickoutside for note deselect
* use pointerdown outside to close context menu
* nit
* fix selection issues
* make edges non selectable
* improve color palette
* fix backend
* fix backend check
* cargo lock restore
* Add toggle to display notes
* fix note selection
* nit
* account for css offset in for loop
* fix multiple selection pannel styling
* clear flow selection when creating note
* Improve placeholder and note default text
* Escape note edit mode when pressing Esc
* Allow note edition in local dev
* clean
* Handle subflow selection
* prevent group note resizing
* nit
* allow notes in flow expand
* Improve multi select panel
* Allow context menu in note mode
* Add event listenner to fix pane click deselect
* prevent zoom in text area in notes
* improve bounding box styling
* Use control for box selection for non mac users
* nit
* clean notes groups
* nit
* use portal for note actions
* handle assets node when computing note layout
* Simplify layout compute for notes
* use smart color choice for notes
* Switch display note when adding a new note
* clean code
* improve group note bound size calculation
* simplify AI tool nodes and asset handling
* nit
* nit
* improve flow centering
* create group note button
* Improve selection of nodes
* Revert "Improve selection of nodes"
This reverts commit
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77316cbd0e | fix: Fix flow buttons clipped in Safari (#7126) | ||
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c59183f5c3 | feat: env var in flow (#6852) | ||
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4a6d02960c | nits | ||
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1d7ba8b1e1 |
always show subflow expand button (#7033)
* fix unwanted tab change * expand subflow is always visible * nit * nit |
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135ed6bd97 | fix expandable not visible in preview (#7032) |