join_pending_inputs slots are normally cleared when the join fires;
partial slots whose inputs never all arrive (upstream removed/renamed,
one-off dynamic partition key, permanent skew) would otherwise leak.
windmill_queue::asset_dispatch::reap_stale_join_slots, called from the
monitor's delete_expired_items loop, deletes a (workspace, subscriber,
partition) slot only when its MOST RECENT row is older than
JOIN_SLOT_TTL_SECS (60d) — per-slot, never per-row, so a legitimately
slow join is not corrupted mid-accumulation. Conservative default;
per-join configurable TTL via the annotation is a planned follow-up.
Test covers stale-reaped / fresh-kept / mixed-slot-kept.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Exercises a complex pipeline combining options end to end: two
partitioned producers fanning into a // trigger all join, then a
multi-hop downstream chain. Asserts the resolved partition propagates
unchanged at every hop, chain depth increments per hop, the AND barrier
fires exactly once, and a second partition opens an independent slot
with no cross-partition bleed across the whole graph.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Regression for the check-then-act race fixed by the advisory-locked
transactional gate: releases N producer dispatches simultaneously via a
barrier and asserts the AND subscriber is pushed exactly once and the
slot is cleared. The invariant holds for the correct gate regardless of
interleaving; a non-atomic regression fails it.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Stage E3. fetch_subscribers now also returns debounce_s; push_subscriber
builds real DebouncingSettings (delay + a (subscriber, partition) key,
so distinct partitions never collapse and latest-in-window falls out)
instead of ::default() when the edge opted in. Default stays no-debounce
(fan-out — the prior deliberate behaviour, now overridable rather than
reversed). Wiring test asserts the dispatched job carries the configured
window/key and an undebounced edge carries none.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Stage D: a // trigger all subscriber no longer fires on any input. New
join_pending_inputs slot table keyed (workspace, subscriber, partition);
fetch_subscribers now returns join_all and the dispatch loop records each
partition-bearing input arrival, pushing the subscriber once only when
every partition-bearing input it declares is present for that partition.
Per-partition slots, cleared on fire (re-accumulate, no double-fire),
skew-immune (unlike debounce). Case-3 guard: an unpartitioned producer or
a reference (non-{partition}) input never fires a partitioned join.
Integration test covers wait/fire/isolation/no-double-fire.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Stage C: in handle_code_execution_job, once the script content is loaded,
parse the // partitioned annotation (free here) and resolve the concrete
partition once — schedule fire-time (scheduled_for anchor, not wall-clock)
for time kinds, triggering payload for dynamic. The value is injected
into the in-memory args the body sees (via a shadowed job clone) and
persisted back to v2_job.args so dispatch_asset_triggers propagates the
same value down the cascade. Already-set (explicit/backfill/cascade)
partitions are never re-resolved (run identity immutable); unresolvable
partitioned runs fail with a clear error. Integration test exercises the
full worker loop + cascade propagation.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>