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Commits
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a6c0b3756b |
feat: chat-scoped session changes bar + unified diff drawer (#9762)
* feat(frontend): chat-scoped unified session changes bar Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): drop diff-baseline toggle, show natural per-row diffs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): carry Draft marker to expanded raw-app file rows Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): show raw-app Draft badge once at tree root, not per file Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): reuse shared DraftBadge in session diff drawer Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): show draft-author avatars in session diff badge, icon-only in sidebar Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): keep badge pill around avatar in icon-only DraftBadge Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): small draft marker = indigo pen + avatar; correct itemKind label Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(frontend): drop package-lock churn from merge (match origin/main) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): dedup diff-button count for legacy fork sessions; test mask helper Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): collapsible session diff panel + per-row open-diff action Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): shared sessionDeployModel for review & deploy (S1) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): model-driven session review drawer, deploy inert (S2) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): wire session deploy + on-behalf/conflict gating (S3) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): behind banner + Update fork + deployment request (S4) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): session changes dock opens drawer by filter (S5) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): session review UI polish (badge, dock, In parent, tree width) - draft rows show only the avatar DraftBadge, not a duplicate state pill - drop redundant dock Review button (same as "N to review") - rename Done -> In parent with a "deployed in parent workspace" tooltip - widen the file tree Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): existence-gate In parent rows; Badge filters; badge hover - drop discarded mask-only items from the In-parent segment (existence check) - use the Badge component for the drawer filter segments and the changes dock - soften the blue Badge hover (blue-50 base was jumping to blue-200) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): polish session diff drawer (layout, badges, actions) - remove empty fork-banner gap; uniform sidebar tree padding - full-bleed diff list: drop card borders/side padding, separators between items - clamp tree x-overflow; right-align tree badges (min-w-0 on the row button) - brand-compliant selected filter badges; smaller draft badge - hide per-row open-diff button when the panel is open - rename "Delete draft" to "Discard draft" (destructive); remove header Review button - larger sm deploy/discard action buttons; remove per-item diff-content collapse Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): session Edits dock — deploy gating + change-op tracking Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): session bar per-status badges; drop change-op tracking Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): unwrap raw apps into per-file tree in session diff sidebar Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): dot-parcours pipeline (badge-derived, melt tooltip) + discard confirm Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): behind-only session item reads as deployed, not bare Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(frontend): even sidebar tree margins; gutter-aware right padding Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): pass chat id as from_session; wire deploying flag Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): session diff drawer scroll-to-flush, ordering, spacer, deploy gating Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): preserve chat mask on compact; guard stale existence checks; clear poll timers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): refresh bar after drawer deploys; conflict hint over chip; plain conflict badge Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(frontend): diff drawer card layout with flash ring and aligned insets Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): hide stale deployed chip once row status badge reads deployed Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(frontend): session dock to two states; drop parent deploy Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): staged deploy animation in session edits drawer Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): stale-draft warning in session edits drawer Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): keep chat mask honest on deploy and discard Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): map trigger_email deploy kind; serialize mask persists Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): reset mask on new chat; close review-flagged races Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(frontend): rename session drawer title to Edited during session Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): keep mask persist queue alive after a failed save Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): sync session chatId on chat rotation; gate deploy on canWrite Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): keep compare handoff for deletion-only session edits Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): hold deploy success beat across re-keyed rows Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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eadeac248b |
feat: sessions page with isolated AI chat + flow editor (#9034)
* feat(sessions): chat + editor side-by-side with multi-session state
Introduces the Sessions feature: a workspace where the AI chat and an
editor (flow / script / app / raw-app) sit side-by-side, with each session
having its own AIChatManager instance, history, and target item. Sessions
are persisted across reloads and can be staged into forks for review.
Key pieces:
- sessions/ — SessionWrapper (the split-pane shell), SessionPicker
(sidebar list), SessionForkBar, SessionWorkspaceBar, FlowEditorView /
ScriptEditorView / AppEditorView / RawAppEditorView, ForkDiffDrawer,
sessionRuntime (per-session AIChatManager + draft state),
sessionState (in-memory + persisted index), sessionUnread, sessionScope,
appDraftCodec / flowDraftCodec, forkEditUrl, /sessions route.
- WorkspaceItemDrillPicker refactor — extracts WorkspaceItemRow + adds
surfaceAI drafts, stale-while-revalidate. workspacePicker.ts drops
explicit invalidate() in favor of always re-fetching in the background.
- ForkDiffDrawer + WorkspaceItemDiffViewer — per-kind diff bodies
reusable from the compare page. FlowGraphDiffViewer / FlowGraphV2 gain
inlineDiff forwarding + onHeight callback for equal-height layout.
- Global AI chat sessions plumbing — AIChatManager exports the class +
adds disabledModes, beforeSend hook, scoped instance context. AIChat /
AIChatDisplay accept session-only props (wideLayout, emptyHint,
inputPreface, hideHeader, hideModeSelector, forceDisabled). Chat
preserved across /flows/add → /flows/edit, /scripts/add → /scripts/edit.
- Draft-first loaders — sessions open drafts when present, otherwise
seed a draft from the last deployed value via globalDraftStore.
RawAppEditor / AppEditor / AppEditorHeaderDeploy get newApp prop +
fixes so draft-only apps can deploy.
- Compare page (/forks/compare) — bigger overhaul to plug into the new
drawer.
- Sidebar — Sessions entry + unread badge + status dot in
SidebarContent / MenuButton / SideBarNotification.
- Misc fixes — chat group color palette constraint, deploy_workspace_item
confirmation dropped, open_preview tool, picker drafts surfacing,
fork archive/delete buttons on compare page.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(sessions): bypass UserDraft inside session panes + sessionUnread crash
After merging main's UserDraft PR (#9121) into the sessions branch, two
integration issues surfaced:
1. AppEditor.svelte calls `UserDraft.use<App>('app', path)` at the
component level — keyed by ($workspaceStore, 'app', path). Sessions
that haven't materialized a fork yet stay at the user's main
workspace, so a session targeting an app at the same path as a
regular /apps/edit tab shared the same LS key. The session would
read the regular tab's autosave and write its fork-edits back over
it.
Gate UserDraft.use on `!getContext('aiChatManager')` — sessions
inject the manager via setContext, so inside a session pane the
handle is `undefined`, stateApp falls through to the `app` prop
the session loaded, and the auto-save $effect bails. Same gate on
the four UserDraft.remove call sites in AppEditorHeader and
RawAppEditorHeader so save/deploy from a session pane doesn't wipe
the LS draft of a non-session tab at the same path.
2. sessionUnread.svelte.ts called useLocalStorageValue at module
scope. Main's PR added a deep-mutation $effect inside that helper,
which now requires component-initialization context — every page
crashed at import time with `Svelte error: effect_orphan`.
Replaced with a plain module-level $state + manual localStorage
persist; same reactivity contract for callers.
3. ScriptEditorView.svelte was passing a `replaceStateFn` prop that
ScriptBuilder dropped on main. Removed.
Verified end-to-end with Playwright:
- /flows/edit/{path} regression: UserDraft handle still created, no
console errors
- /sessions loads, sessionUnread doesn't crash
- Session targeting non-raw app `u/admin/userdraft_collision_test`
displays the fork content (FORK_ONLY_MARKER) even with an LS
poison at `userdraft/w/local/app/{path}` containing a
POISONED_BY_REGULAR_TAB_AUTOSAVE marker; poison remains untouched
after the session loads and renders
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(sessions): stop fork-create retry loop on first user message
Removed the SessionWrapper $effect that retroactively committed the
session's workspace from the in-memory chat history. When opening a
session whose previous commit attempt had failed (or whose response was
lost) the effect ran in a tight retry loop, flooding the user with
`workspace_pkey` violations from `create_workspace_fork`.
The send path already commits through `AIChatManager.beforeSend` →
`commitSessionWorkspace`, which is the deterministic moment-of-action.
The $effect was a redundant reactive bridge that turned every backend
failure into an infinite retry.
Also hardens `materializeFork`/`commitSessionWorkspace` so the most
common cause of the duplicate-key error self-heals:
- `materializeFork` short-circuits when `fork.id` is already in
`$userWorkspaces` (the previous create actually succeeded, we just
lost the response). On a `workspace_pkey` catch, refresh the workspace
list and adopt the existing row instead of toasting an error.
- On a real `materializeFork` failure, `commitSessionWorkspace` now
drops `pending_fork` so the session falls through to the
workspace-pick fallback instead of looping on the same broken intent.
* feat(sessions): show EditorHeader breadcrumb in the not-found state
When a session's target item has been deleted or moved, the editor pane
used to render a bare "Script not found at path X" line — leaving the
user with no way to navigate to a different target without backing out
of the session.
Each editor view now renders a `SessionItemNotFound` shell instead: a
real `EditorHeader` (read-only summary, no pen popover) with a
breadcrumb keyed to the missing kind+path, plus the "not found" copy
below. Clicking any breadcrumb segment opens the workspace picker
scoped to that level — pick a replacement and the session swaps target
via the existing `onNavigate` callback.
`SessionItemNotFound` maps `raw_app` to `EditorHeader`'s `kind: 'app'
+ raw_app: true` so the picker routes through `/apps_raw/...`; the
local label still says "Raw app not found" (not "App not found") so
the user knows which surface is missing.
* fix(picker): stop self-feeding fetch effect that OOM'd the tab
The drill picker's $effect watched `scope` and called `ensureLoaded`
on every change. `ensureLoaded` reads `loaded[kind]` synchronously
(to decide whether to show a spinner), so the effect ended up
subscribed to the very signal it fills. Each fetch result wrote
`loaded[kind] = items`; Svelte 5's $state proxy notifies on every
property set even when the reference is unchanged from cache, which
refired the effect, which called `ensureLoaded` again, which awaited
the cached fetch, which wrote `loaded[kind]` again... runaway loop.
In `/scripts/edit/...` the picker's lifecycle stabilised quickly
enough to mask the loop, but in a session pane (multiple warm
sessions, picker kept alive by the surrounding state) the cycle
spun freely — 29.8 million iterations in <100 ms during testing,
enough to OOM Firefox / kill the Chromium tab.
Two changes:
- Replace the scope-watching $effect with an explicit `setScope()`
helper called from `drill()`, `goUp()`, and `onMount`. Fetch is
now a callback reaction to user navigation, never a reactive
consequence of one. No closed feedback cycle is possible.
- Untrack the `loaded[kind]` read inside `ensureLoaded`. The search
$effect (which loads every kind on first keystroke) is still a
reactive caller; the untrack stops it from subscribing to the
signal `ensureLoaded` fills, so the same loop can't form there.
* feat(script-editor): wire initialTestPanelCollapsed through ScriptBuilder
The `initialTestPanelCollapsed` prop was already declared on
`ScriptBuilderProps` (used by the session preview to start the editor
with the run/test pane closed) but never destructured in
`ScriptBuilder.svelte`, so the value silently dropped on the floor
and the test pane always opened.
- `ScriptBuilder.svelte` — destructure the prop and forward it to
`<ScriptEditor>`.
- `ScriptEditor.svelte` — accept the prop and seed `rawTestPanelSize`
to 0 when true, while keeping `storedTestPanelSize` at the default
30 so the user's first toggle expands the pane to a sensible width
rather than 0.
Regular `/scripts/edit/...` doesn't pass the prop → default `false`
→ panel still opens by default.
* fix(sessions): resolve aiChatManager via context in AskUserQuestionDisplay
Inside a session the chat uses a per-pane AIChatManager injected via context. AskUserQuestionDisplay imported the global singleton, so answers clicked in a session dispatched to the singleton's callback map and the AI loop stalled. Resolve via getContext with singleton fallback, matching ChatMode / ToolExecutionDisplay.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(raw_apps): let preview start in single-view on the preview tab
Add a defaultSplitWithPreview prop (default true). When false (session preview), the editor boots in single view with the preview tab selected: gate the onMount default-file activation, the setActiveDocument auto-activation, and iframeShouldMount so the UI Builder bundler iframe still mounts when preview is the active tab. RawAppEditorView passes defaultSplitWithPreview={false}.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(copilot): add get_preview_status tool and make open_preview idempotent
So the assistant can tell whether the session preview already shows the item it just edited, instead of re-opening or re-offering it. Mirrors the open_preview handler plumbing (setGetPreviewStatusHandler) and the session runtime registers it alongside open_preview. open_preview now returns 'already open' when the requested target matches the active session's current target. The system prompt steers the AI to check status before offering. Unit tests cover the no-arg schema, the session-only error, and handler dispatch.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(sessions): make script preview reactive to AI draft writes
ScriptEditorView read the draft via static UserDraft.get inside an effect, which only subscribes to UserDraft's reactive cell when a live entry exists. None did for the preview path, so the chat's writes (UserDraft.save) only touched localStorage and the open preview never updated. Hold a live handle via UserDraft.useMany (reactive getter so it re-acquires when open_preview swaps the path without remounting) and read inbound through handle.draft, materializing the shared $state cell that bridges the chat's writes to the editor.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(sessions): make raw-app preview reactive to AI draft writes
Mirror of the script-preview fix. RawAppEditorView read the draft via static UserDraft.get inside an effect, which only subscribes to UserDraft's reactive cell when a live entry exists. None did for the preview path, so the chat's raw-app writes (UserDraft.save / setDraftAndMeta, from write_app_file / patch_app_file / write_app_runnable) only touched localStorage and the open preview never updated. Hold a live handle via UserDraft.useMany (reactive getter so it re-acquires when open_preview swaps the path without remounting) and read inbound through handle.draft. Verified in-browser: an external UserDraft.save live-updates the bound summary in the open preview.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(sessions): make flow preview reactive to AI draft writes
Mirror of the script/raw-app preview fixes, completing two-way binding for all three session editor kinds. FlowEditorView read the draft via static UserDraft.get inside an effect, which only subscribes to UserDraft's reactive cell when a live entry exists — none did, so the chat's writes (write_flow / patch_flow_json / set_flow_module_code) only touched localStorage and the open preview never updated. Hold a live handle via UserDraft.useMany (reactive getter so it re-acquires when open_preview swaps the path without remounting) and read inbound through handle.draft. Verified in-browser both directions: an external UserDraft.save live-updates the flow header summary and rebuilds the module graph; a preview edit propagates through the debounced save to both UserDraft.get and the chat's getGlobalDraft adapter.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(sessions): surface local-storage drafts in fork diff & compare page
Augments the backend fork-vs-parent comparison with browser-local (UserDraft) drafts so a session's uncommitted AI/user changes are visible in the Fork Diff Viewer and the /forks/compare page. Adds forkDraftDiff.ts (augmentForkComparisonWithLocalDrafts + getForkItemValue), a 'local changes detected' / new-draft warning surface (checkbox-slot warning icon, no-op-baseline filtering, dedup), a 'Local draft <> fork' tab in DiffDrawer, and selectTooltip/nonSelectableTooltip plumbing in Row/WorkspaceDeployLayout.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* Revert "feat(sessions): surface local-storage drafts in fork diff & compare page"
This reverts commit
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