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Commits
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a368d49bd8 |
feat(ai-agent): support reasoning effort in AI agent workflow steps (#9886)
* feat(ai-agent): support reasoning effort in AI agent workflow steps Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): round-trip native Anthropic thinking blocks and fix DeepSeek/Mistral reasoning Address review: native Anthropic now captures the signed thinking block during streaming and replays it before tool_use across iterations (prevents a 400 on multi-turn tool use). DeepSeek 'off' sends thinking:{type:disabled} instead of the rejected reasoning_effort:none, and Mistral drops temperature when reasoning is on. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-agent): move reasoning effort into the provider/model selector Store reasoning_effort on ProviderConfig (next to the model) instead of a separate flow arg, and render the selector inside AIProviderPicker under the model dropdown. Add an explicit 'off' option on models that disable reasoning by omission (e.g. Claude), so reasoning can always be turned off from the UI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-agent): use DropdownV2 for reasoning effort, matching copilot chat Replace the Select combobox with the same DropdownV2 action-menu the copilot chat reasoning selector uses. Each option carries an action instead of a bound value, so click selection is unambiguous and there is no typeahead/sentinel-value mismatch on the off/default entries. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(ai-agent): regenerate system prompts for ProviderConfig.reasoning_effort Refresh system_prompts/auto-generated and cli skills.gen after adding reasoning_effort to the OpenFlow ProviderConfig schema (check-freshness). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): clear stale reasoning effort on model change; dedup bedrock reasoning folding Address cubic review: (P1) the reasoning picker now clears the stored effort when the newly selected model doesn't accept it (e.g. carrying 'xhigh' from Opus onto a model that tops out at 'high'), not only when the model can't reason at all. (P3) the proxy's accumulate_reasoning_delta now delegates to the shared bedrock_stream_event_to_reasoning_delta so worker and proxy folding can't drift. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-agent): stream reasoning summary and show a thinking affordance in flow chat Add StreamingEvent::ReasoningTokenDelta, emitted from every worker reasoning path (Anthropic native thinking deltas, Bedrock, Gemini thought parts, OpenAI-compatible reasoning_content, OpenAI Responses reasoning_summary_text with summary:auto). The flow chat parses it and renders a collapsible 'Thinking' affordance on the assistant message (thinking tokens bill regardless of display, so surfacing the summary is billing-neutral). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): persist streamed reasoning onto the finished chat message Reasoning isn't stored server-side, so the completion re-poll (which swaps temp messages for the persisted ones) was dropping the streamed thinking summary. Carry it onto the final assistant message so the 'Thought process' affordance survives the run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-agent): match flow-chat thinking box to the copilot chat reasoning UI Replace the plain <details> thinking affordance with the same bordered, collapsible reasoning box the copilot chat uses (chevron + Brain/spinner + 'Thinking' header, markdown body, expand-while-streaming/collapse-on-answer). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): attribute streamed reasoning per turn by content; drop duplicated comment Address review: the completion-poll carry-over now matches each temp assistant turn's thinking summary to its persisted message by content, so a multi-turn response (reasoning -> tool call -> final answer) no longer misattributes an earlier turn's thinking to the final answer or drops intermediate turns. Also removes a leftover duplicated comment block above the AIReasoningEffortPicker effect. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): address review round 2 (carry-over edges, off-token validity, aria, test) cubic round 2: (1) reasoning carry-over now consumes temp turns in order verifying content, so identical/empty-content multi-turn responses attribute thinking correctly and reasoning-only turns aren't dropped; (2) the picker's stale-value check only accepts the off token when the model can actually disable reasoning; (3) add aria-expanded to the Thinking toggle; (4) add a test for the failed tool_result path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): add bottom margin below the flow-chat thinking box Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): don't request OpenAI reasoning summary, matching the copilot chat OpenAI gates reasoning summaries behind org verification, so requesting summary: auto would 400 for unverified orgs. The copilot chat requests effort only and never asks for a summary; align the worker with it (reasoning: { effort }) and drop the now-unreachable summary-delta parsing. OpenAI reasoning no longer streams a summary in flow chat (consistent with the copilot); Anthropic/Bedrock/Gemini/DeepSeek reasoning display is unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): scope reasoning carry-over to newly persisted messages cubic round 3: matching by content over the full history could attach a new turn's reasoning to an older message with identical text. Restrict eligible targets to the messages just fetched for this response (via afterSeq), so historical turns are never touched. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): carry reasoning newest-first instead of gating on the final poll cubic round 4: gating the carry-over on the final poll's filteredResponse dropped reasoning for messages already fetched by an earlier streaming poll (their id is excluded by afterSeq). Walk persisted newest-first and consume the newest matching pending summary, stopping once summaries run out. This response's turns are always at the end, so they claim their own reasoning (P1) before older history is reached (P2), regardless of which poll persisted them. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-agent): drop flow-chat reasoning display, keep backend + effort picker The chat-side thinking box relied on non-deterministically matching streamed (ephemeral) reasoning back onto persisted messages, which kept spawning edge cases. Remove the flow-chat display entirely (ChatMessage box, FlowChatManager carry-over/threading, parseStreamDeltas reasoning) and keep the sound backend: per-provider reasoning-effort requests, thinking-block round-trips for tool calls, and ReasoningTokenDelta streaming. A display can be built on top later, deterministically (e.g. once the stream carries the persisted message id). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-agent): include reasoning_effort in default-config compare; document reasoning_token_delta Codex/Pi nits: isSameAsStoredConfig now compares reasoning_effort so the 'use as personal default' toggle reflects effort-only changes; openflow streaming-events doc lists the reasoning_token_delta event (regenerated auto prompts). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4ba17d0f9c |
fix: prevent truncated tool call args from bricking AI chat sessions (#9902)
* fix(frontend): prevent truncated ai chat tool-call arguments from bricking the session Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: heal empty tool-call arguments when replaying chat history Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs: state sanitize invariant without drafting history Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d600c7ecfe |
fix(ai): route Azure Foundry Claude models via Anthropic Messages API (#9908)
* fix(ai): route Azure Foundry Claude models via Anthropic Messages API Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai): keep explicit Azure OpenAI deployment base URLs intact build_azure_openai_url only appends /openai/v1 for a bare resource root; any base with an explicit path (e.g. .../openai/deployments/<id>) is preserved. Adds a regression test and a unit test for usesAnthropicMessagesApi. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai): enable Claude extended thinking on Azure Foundry Route azure_foundry+Claude through the Anthropic reasoning branch (adaptive thinking + output_config.effort) instead of the gpt/o gate, and recognize claude-sonnet-5. Live-verified: sonnet-5 and opus-4-8 on Foundry accept the low/medium/high/xhigh/max ladder and render summarized thinking. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d9b080f57f |
feat(ai): add Azure AI Foundry as a native AI provider (#9879)
* feat(ai): add Azure AI Foundry as a native AI provider Adds `azure_foundry` as a new AIProvider variant wired through the AI chat (copilot) and AI agent flow steps. Foundry's chat completions API is OpenAI-compatible and uses Azure conventions (api-key header, Azure URL building), so it reuses the existing OpenAI-compatible query builder and proxy path via the shared `is_azure` helper (renamed from `is_azure_openai`). Backend (windmill-ai): - New `AzureFoundry` enum variant (serde `azure_foundry`) - `get_base_url` requires a resource base URL (like Azure OpenAI / Custom) - `is_azure()` covers Azure OpenAI + Foundry (api-key auth, Azure URL) - Added to OpenAI-compatible proxy support and HttpForward proxy mode - New proxy URL unit test Frontend (copilot): - New provider entry, completion config, model-token handling, streamed usage tracking, and reasoning registry (all model-id-gated, so a no-op for Foundry's non-OpenAI catalog) - Treated as a chat-completions provider, not the OpenAI Responses API OpenAPI: - `azure_foundry` added to AIProvider (openapi.yaml) and AIProviderKind (openflow.openapi.yaml); regenerated CLI guidance Note: the `azure_foundry` resource type (base_url + optional api_key) is hub-managed and must be published to the Windmill Hub separately. Fixes WIN-2122 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai): add azure_foundry to copilot flow Zod provider enum The tracked copilot flow schema (openFlowZod.gen.ts and its openFlow.json source) still carried the old AIProvider enum, so validateFlowModules / validateSpecialFlowModule rejected AI-generated flow edits that create or update an aiagent module with provider kind "azure_foundry" before they could be saved. Add the value to both (preserving the generated single-line format) and a regression test over the flow-module validation path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai): lead provider list with OpenAI, Anthropic, Google AI Reorder AI_PROVIDERS so the three primary direct providers come first. The AIProviderPicker renders the first three entries as quick-access buttons, so these become the defaults (previously OpenAI, Azure OpenAI, Azure Foundry); Azure OpenAI / Azure Foundry stay adjacent right after. No logic depends on provider order (only per-provider defaultModels[0] is read). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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289017bcb2 |
feat(frontend): add zoom and download to Mermaid graphs (#9859)
* feat(frontend): add zoom and download to Mermaid graphs Mermaid diagrams in the AI chat could only be viewed inline with horizontal scroll. Add a download-as-SVG button and an expand button that opens a fullscreen modal with pan/drag and zoom (mouse wheel plus in/out/reset controls), reusing the existing `panzoom` dependency. Fixes WIN-2117 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): guard panzoom action against close-before-import race Address review nit: if the modal closes before the dynamic import('panzoom') resolves, destroy() ran while instance was still undefined (disposing nothing) and the late .then() built a leaked panzoom on a detached node. A disposed flag makes the cleanup airtight. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a37a144e81 |
fix(ai-chat): replay anthropic turns verbatim to keep thinking valid (#9843)
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a27e814a03 |
feat: add copy-to-clipboard button to rendered Mermaid diagrams in AI chat (#9838)
MermaidDisplay only showed the rendered SVG, hiding the raw source once rendering succeeded. Add a copy button in the showSvg branch mirroring the pattern in HighlightCode.svelte so the diagram source can be extracted. Fixes WIN-2109 Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c91027824b |
feat(pipeline): AI-chat data-pipeline editor (route + in-session) + home surfacing (#9805)
* feat(pipeline): AI chat tools to build pipeline nodes with diff/approval Add a data-pipeline AI chat experience modeled on the flow editor and surfaced through the dev-gated global chat (no new chat panel). The /pipeline editor registers PipelineAIChatHelpers on the AIChatManager; while it is open the global mode layers pipeline tools, a pipeline prompt section, and the helpers on top of the full global tool set (behavior is unchanged when no pipeline editor is open). New tools (frontend/src/lib/components/copilot/chat/pipeline/core.ts): - get_pipeline_graph / read_pipeline_node — read the live graph and bodies - build_pipeline_node / edit_pipeline_node — stage changes as AI-pending drafts - remove_pipeline_node — drop a staged proposal - test_pipeline_node — preview-run a node (requires confirmation) Tools never deploy: they stage drafts flagged aiPending, rendered on the canvas with an accent ring and reviewed via Accept all / Reject all (the flow editor's GlobalReviewButtons). Accept commits the drafts; Reject reverts to a pre-AI snapshot, preserving earlier accepted drafts. Auto-accept is gated on the chat autonomy mode. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline): teach the global/session chat to author data pipelines Without an open /pipeline editor the session chat had no pipeline concept, so "create a data pipeline" loaded flow instructions and built a flow. Add a first-class pipeline authoring path: - system_prompts/base/pipeline-base.md — what a data pipeline is (a DAG of annotated scripts wired by storage assets, NOT a flow) and how to author the // pipeline / // on / // materialize annotations; wired through generate.py as getPipelinePrompt() (regenerated prompts.ts/index.ts). - global/core.ts — new get_instructions subject "pipeline", and a global-prompt rule disambiguating data pipelines from flows so the model routes correctly. - ai_evals/cases/global.yaml — two global cases (single node, two-node chain) asserting pipeline-annotated script drafts and forbidding write_flow, guarding the pipeline-vs-flow conflation. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline): show & build pipelines in the AI session preview Add a 'pipeline' session preview target so the session AI can show the data-pipeline graph for a folder and build nodes in-pane: - open_preview now accepts kind="pipeline" (path = folder); SessionTarget / EDITOR_TARGET_KINDS widen accordingly. The slot/codec load model stays flow|script|raw_app — pipeline bypasses it with its own fetch/draft state. - New PipelineEditorView.svelte mounts in the session pane: fetches the folder graph, overlays AI drafts, renders AssetGraphCanvas + the Accept/Reject review buttons, and registers PipelineAIChatHelpers on the *session-scoped* manager (via getAiChatManager) so build_pipeline_node / edit_pipeline_node + the diff/approval work inside the session too. - System prompt nudges the model to open the pipeline preview and use the staging tools while building. Verified end-to-end with a real model: the session AI called open_preview, the graph mounted in the side panel, then build_pipeline_node staged a node on the session canvas with its schedule trigger and ducklake output. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): share the AI editor logic between route page and session Consolidate the duplicated data-pipeline AI logic onto a single shared layer so the route editor and the in-session preview behave identically and the session gains the full code editor. - New pipelineAiHelpers.ts: createPipelineAiHelpers(deps) owns the propose/edit/ remove/accept/reject/test staging + the per-turn snapshot bookkeeping that powers Reject. Callers inject accessors for their own draft Map and graph. - Route page (/pipeline/[folder]) drops its ~250-line inline AI-helper block and wires the shared factory via deps (folder/workspace/graph/drafts + focus, ensureEditable, run-started). Its shell — persistence, navigation guard, activity, cascade, trigger drawers — is untouched. - Session PipelineEditorView uses the same factory and now renders the real AssetGraphDetailsPane (code editor + live overlays + test), so a node built in a session opens with its source, matching the route editor. Verified: route page hydrates/renders drafts unchanged; in a session the AI opened the pipeline preview, built a node, and its code showed in the details pane. check:fast clean, 197 unit tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): externalize editor state into PipelineEditorState (step 1) Introduce PipelineEditorState — the data-pipeline analogue of the flow editor's flowStore. It owns the draft Map, the live editor overlays, and the selection, with callback-safe methods (handleDraftPersist / handleAnnotationsChange / … ), so a single editor can be rendered by both the route page and the session. This commit lands the store and points the in-session PipelineEditorView at it (no behaviour change — the session already had these inline). Next steps move the route page onto the store and a shared <PipelineGraphEditor>. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): point the route editor at PipelineEditorState (step 1) Move the route page's draft Map, live editor overlays, selection, and the draft-persist / live-change handlers onto the shared PipelineEditorState (`pe`), referencing them as `pe.*` in place. No behaviour change — persistence, graph resolution, run dispatch, AI staging, and deploy all stay on the page and now read/write the externalized state. This is the data-pipeline analogue of the flow editor's flowStore: the route page and the in-session preview now share one source of editor truth, setting up the shared <PipelineGraphEditor> in the next steps. Verified: the page hydrates its DB draft, renders the overlay graph, the toolbar counts (Save all (N)) track pe.drafts, and selecting a node opens it in the details pane. check:fast clean, 84 unit tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): render the route editor via shared PipelineGraphEditor (step 2) Extract the canvas + details-pane editor body into PipelineGraphEditor.svelte, the data-pipeline analogue of FlowBuilder. The route page now delegates its Splitpanes block to it, passing the externalized PipelineEditorState plus its run/cascade/trigger/deploy callbacks; the component owns pane sizing, selection/details-open derivation, and the canvas+details rendering. Root-caused the earlier ts2769 "$props() No overload" to a prop named `state` colliding with the `$state` rune (`let x = $state(...)` parsed as a store auto-subscription on the prop) — the prop is now `editor`. Net: the route page sheds ~310 lines of template/state; behaviour preserved. Verified: the page hydrates its DB draft, renders the graph, opens the draft in the details pane (live code editor + Test), pane sizing works. check:fast clean, 24 pipeline tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): move draft autosave into PipelineGraphEditor (step 3) Fold the per-user `data_pipeline` DraftService bundle autosave (hydrate + debounced persist + localStorage crash mirror) into PipelineGraphEditor, gated by a `persistDrafts` prop — FlowBuilder's parameterized-autosave shape. The route page passes `persistDrafts` + `folder` and reads `editor.loadedFromDbDraft` for its AutosaveIndicator; the in-session preview will leave persistence off. Also restores the `untrack(...)` wrapping on the pane-sizing $effect (dropped when the editor body was extracted in step 2). Without it the Pane `bind:size` feedback loops the effect and pegs the main thread when the details pane is closed — a latent hang in the step-2 commit. check:fast clean, 24 pipeline tests pass. Note: browser revalidation was not possible this session (the Playwright MCP browser was reset); the autosave is a verbatim port and the untrack fix is the original working form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): render the session preview via shared PipelineGraphEditor (step 4) Point the in-session PipelineEditorView at the shared PipelineGraphEditor instead of its own inline canvas + details pane. The session now renders the exact same editor body as the route page — gaining the full details/code pane — while opting out of persistence (persistDrafts=false) and the run/cascade/trigger/bounded affordances (their callbacks are omitted, so those controls hide). Building nodes + the Accept/Reject diff still work via the AI helpers. Also fixes issues surfaced by a full `svelte-check` while wiring this up: - PipelineGraphEditor: edit mode opened the details pane unconditionally (a step-2 regression); restored the route's "open only on selection/draft" behaviour. - Route page passed an `isOperator` prop the component doesn't accept (step-2; caught only by full check, not check:fast). - SessionItemNotFound: narrow its `kind` to exclude `pipeline` (pipeline targets never slot-load, so they can't 404 through it) — closes the SessionTarget-widen fallout. - PipelineEditorView: cast the resolveGraph base to AssetGraphResponse. Full `svelte-check` now clean across all pipeline/session files; 137 unit tests pass. (Browser revalidation still pending — Playwright MCP was unavailable this session; see the smoke-test note on the PR.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(pipeline): stop an infinite microtask loop when persisting a no-output draft handleDraftPersist short-circuits when the open draft's content + inferred writes are unchanged. The writes check compared `d.outputAssets?.length === writes.length`, but a no-output draft has `outputAssets: undefined` (so `?.length` is `undefined`) while the details pane infers an empty `writes: []` (length 0). `undefined === 0` is false, so it never short-circuited: every persist re-wrote the drafts Map with an equivalent object, which gave `activeDraft.script` a new identity → the pane re-emitted its overlays → the graph re-derived → persist fired again. A self- sustaining microtask loop that pegged the renderer and froze the tab on any pipeline carrying a no-output draft (e.g. hydrating one from the saved data_pipeline draft on load). It hangs rather than throwing effect_update_depth_ exceeded because it cycles across microtasks, not within one reactive flush. Fix: coalesce the undefined length to 0 so "no outputs" compares equal to an empty inferred-writes list. Adds pipelineEditorState.test.ts covering the idempotency (fails without the fix) plus the change/no-change cases. Root-caused by instrumenting the reactive churn: every iteration reassigned drafts/liveContent/liveBodyAssets/liveAnnotations/displayGraph with identical values — pure reference churn off the drafts re-write. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): make the agent open the pipeline editor before building nodes In a session, the GLOBAL system prompt only *advised* opening the pipeline preview ("show its graph with open_preview ... prefer those tools once it is open"), so the agent routinely skipped it: on a plain "build a data pipeline" request it reached for write_script and staged plain script drafts, and the canvas editor never opened. build_pipeline_node / edit_pipeline_node are only registered once the preview is open, so skipping open_preview also loses the canvas-staged Accept/Reject diff-approval flow entirely. Make the guidance imperative: open_preview(kind="pipeline", path=<folder>) is the FIRST step before creating any node (an empty or not-yet-created folder is fine — create_folder first if needed), and pipeline nodes go through build_pipeline_node / edit_pipeline_node, never write_script. This also clears the agent's "the folder might not exist" hesitation that pushed it toward write_script. Verified live (same plain prompt, before/after): before it used write_script with no editor; after, the agent opens the editor first and stages a canvas-highlighted node with Accept all / Reject all. The guidance is gated on previewTools (session-only), so it doesn't affect the non-preview global eval cases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(pipeline): preserve in-session pipeline drafts across editor hide/show The session preview's PipelineEditorState lived in the PipelineEditorView component with persistDrafts=false. Hiding the editor sets editorVisible=false, which makes `hasEditor` false and the `{#if hasEditor}` block unmount the view — discarding its component-local store. Showing it again remounted a fresh, empty one, so the pipeline the AI had built in the session vanished. Move the PipelineEditorState onto the per-session SessionRuntime (like the flow / script / raw_app editors, which already host their state there and take {runtime}), so it survives the pane unmount on hide and across session switches. The runtime is keyed by session id and only dropped on session deletion. Because the instance is now reused, guard against a retarget to a different folder: PipelineEditorView resets the state when `path` changes to a new folder (a same-folder remount keeps the drafts). Adds `folder` + `reset()` to the store. Verified: build a node in a session → Close editor → Show editor → the staged node, its wiring, the details-pane code, and Accept/Reject all re-appear. Full svelte-check clean; 139 pipeline tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline-ai): clearer diff + persistent review banner on the canvas The AI review affordance had two problems on the pipeline canvas: - The floating Accept-all / Reject-all bar sat bottom-center, where it collided with the minimap once the canvas narrowed on node selection — reading as "the buttons vanished when I select a node". - Every staged draft rendered with the same blue ring, so it wasn't clear what the review would actually change (a plain manual draft looked the same as an AI proposal). Replace the floating bar with a top-left review banner (z-30, clear of the controls and minimap) that stays put regardless of selection and spells out the pending counts. Color the diff per node: a proposal that adds a node that isn't deployed rings green with a "new" chip; one that edits an already-deployed node rings amber with an "edited" chip. Plain manual drafts keep the neutral gray dashed border, so only the green/amber nodes read as part of the Accept/Reject set. aiPendingKind is resolved in resolveGraph (deployed runnable present → modified, else added) and forwarded through the canvas to the node. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): persist in-session pipeline proposals across reload/switch Staged AI proposals lived only in the per-session runtime's in-memory PipelineEditorState (persistDrafts=false), so a page reload — and an LRU-evicted runtime on session switch — dropped them, leaving the canvas and the Accept/Reject review empty even though the chat still showed the nodes as staged. Enable the same per-folder DB-draft persistence the route page uses for the in-session editor. To keep hide/show cheap and race-free, hydration is now gated per editor instance (PipelineEditorState.hydratedFromDb) rather than per component mount: the runtime-hosted instance hydrates ONCE when fresh (reload / evicted runtime) and then keeps its in-memory drafts across the editor pane unmounting on hide — re-reading the DB on every remount would race a not-yet-flushed autosave and drop a just-staged draft. A folder retarget resets the flag so the new folder re-hydrates. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): make Reject all work for rehydrated proposals rejectAll only reverted paths tracked in the in-memory aiSnapshots map, which is rebuilt empty on each editor mount. After a reload (or session switch into a fresh runtime) the proposals are restored from the persisted draft but have no snapshot, so Reject all was a no-op on exactly the nodes it should discard. Sweep any still-pending draft without a snapshot and discard it (revertPath with no snapshot deletes the path; for an edit of a deployed node that correctly falls back to the deployed body). Adds unit coverage for accept/reject including the no-snapshot case. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): keep proposals visible while the graph reloads on switch The session editor pane is LRU-capped (MAX_WARM_EDITORS), so returning to a session whose pane was evicted remounts PipelineEditorView with a fresh graphRes resource (loading=true, current=undefined). The deployed-graph loading spinner gated the whole canvas, so the staged proposals and the Accept/Reject review banner vanished until the re-fetch resolved — read as "the proposal disappears when I switch sessions". Only show the loading/error placeholder when there are no drafts to display. When the runtime already holds staged drafts, render the editor immediately: resolveGraph overlays them on an empty base so the proposals + banner stay visible, and the deployed nodes fill in when the fetch completes. Verified with a 4s-delayed graph fetch — proposals render through the load with no spinner. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor(pipeline-ai): apply AI node edits directly as drafts, no approve/reject The canvas-level Accept all / Reject all review (aiPending proposals, the green/amber diff ring + "new"/"edited" chips, and the review banner) didn't fit the pipeline editor. Match the flow/script editor instead: build/edit apply directly as ordinary unsaved drafts on the canvas, which the user then deploys — there is no separate approval step. Removed across the surface: - aiPending / aiPendingKind on the runnable node + resolveGraph seeding + canvas forwarding; AI-built nodes now render with the existing plain unsaved-draft dashed styling. - the review banner, count derivations, and hasAiPending/onAccept/onReject props from PipelineGraphEditor and both consumers (route page + session view). - acceptAll/rejectAll/hasPending and the per-turn snapshot bookkeeping from the shared helpers; removeProposedNode now just discards the unsaved draft at a path (undo a build). acceptAllProposals/rejectAllProposals/ hasPendingProposals dropped from the PipelineAIChatHelpers interface and the manager's auto-accept hook. - accept/reject language from the tool descriptions, return messages, and the system-prompt section. Tests updated; pipeline + AssetGraph suites pass (142). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(drafts-diff): support data_pipeline diffs + fix blank empty-summary row Two issues in the session "Drafts" diff drawer (DraftDiffDrawer): - Clicking a `data_pipeline` bundle row threw "Draft diff not supported for kind data_pipeline" (utils_draft_deploy.ts) — there was no handler for the kind, so it fell to the OVERLAY_GETTERS lookup and errored. The bundle has no deployed counterpart (each node deploys individually as a script), so diff it node-by-node: surface each node's draft body keyed by path, folding in the deployed body as the "before" when a node edits a deployed script. - A draft row whose summary is an empty string (e.g. the app draft) rendered with no title at all: WorkspaceItemRow's single-line branch used `summary ?? secondary`, and `??` doesn't treat '' as absent, so it showed the empty summary instead of the path. Use `||` so an empty summary falls back to the path. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(drafts-diff): explode data_pipeline bundle into per-node subitems A data_pipeline draft is a bundle of node-script drafts, so a single row diffed the whole thing as one blob. Explode it in DraftDiffDrawer into one script row per node, nested under the bundle's `…/data_pipeline` folder so they read as the pipeline's subitems — each with its own path and a proper script Content/Metadata code diff. The node's draft body is the "after"; its deployed body (when the node is already deployed) is the "before", so edits show as line diffs and new nodes as added. A single bundle row (via the getDraftDiffValues data_pipeline fallback) is kept only for the case where the bundle can't be read. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor(pipeline-ai): simplify — drop vestigial approve/reject scaffolding & redundant field Review pass over the PR, removing complexity left from the approve/reject removal and the shared-component refactor (all behavior-preserving): - Inline the `acceptPendingEdits` pass-through into `acceptPendingFlowEdits` and revert the now-inert `autoAcceptEditsAvailable` GLOBAL+pipeline widening (pipeline edits are direct drafts — nothing to auto-accept). - Fix the global system prompt: pipeline tools "apply directly as unsaved drafts (no accept/reject)", not "proposals the user Accepts or Rejects". - Collapse the redundant `outputAsset` (singular) into `outputAssets`, removing a whole resolveGraph fallback tier; simplify propose/editNode. - Drop the single-field `PipelineAiHelpersHandle` wrapper (callers just destructured `{ helpers }`); inline the misleading `isoNow()` helper. - Remove the now-unreachable `data_pipeline` branch in getDraftDiffValues (the drafts drawer explodes bundles per-node; an unreadable bundle is skipped) and the "Step N consolidation" drafting narration. - Un-export internal-only types; reuse `storageKey`; refresh stale comments that still referenced proposals / the review banner / diff-approval. svelte-check clean; 141 unit tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline): tooltip clarifying the Create/Save button deploys The accent button in the asset-graph details pane ("Create" for a new script, "Save" for an existing one) is really a deploy, but had no tooltip explaining that. Add a title — "Deploy this new script to the workspace" / "Deploy your changes to this script" — keeping the create-vs-update label distinction while making clear both deploy. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): document the `materialize` annotation in the pipeline prompt The model invented "materialize run" because the prompt only mentioned `// materialize <uri>` in passing. Spell out what it is in both the in-app pipeline prompt (getPipelinePromptSection) and the base prompt (pipeline-base.md, regenerated): a MANAGED output where the runtime writes the table around a single SELECT (no manual CREATE/INSERT); replace (default) vs `append` vs `key=<col>` strategies; `manual` to opt out (track-only); and its pairing with `// partitioned …` (runs once per partition, `{partition}` token substituted at run time). Explicitly: materialize is an output declaration, not a command — there is no "materialize run". Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline-ai): trigger drawers in the AI session preview Bring the route page's native-trigger affordances to the in-session pipeline editor by reusing the shared <PipelineTriggerEditors> (no duplication of the drawer UI). Clicking a "Schedule · Missing — no trigger row" node (or edit/delete on an attached trigger, webhook, data-upload) now opens the same drawers the full editor uses, instead of doing nothing. Draft nodes get the same "save the script first" guard (a trigger row needs a deployed script). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline-ai): run buttons + live run state in the AI session preview Wire the per-node Run button and live run-state badges into the in-session pipeline editor, reusing the shared folder-scoped job poll (useActiveRunnableIds) the route page uses — node badges, the event log, and the zero-latency "running" hint all come from it. The session runs one node at a time (preview for an unsaved draft, the deployed version otherwise), skipping the route page's cascade/deploy-queue machinery the AI-session UX doesn't need. Verified: a node's Run button dispatches a job and the badge updates live from the poll. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline): label the node deploy button "Deploy" (was Create/Save) Users read "Create" and asked whether it deploys. It does — and the main script editor's DeployButton already says "Deploy", so this is the consistent term. Use "Deploy" for both the new-script and existing-script cases; the new-vs-changes nuance stays in the button's tooltip. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(home): surface data pipelines as units, including bundle-phase drafts Treat a data pipeline as one home entry instead of scattering its member scripts: - The home "Pipeline · f/<folder>" entry now also covers bundle-phase pipelines — a folder that so far only exists as a `data_pipeline` draft — not just deployed ones, so a pipeline shows up the moment its first node is drafted (union listPipelineFolders + data_pipeline draft folders). - Pipeline-member scripts (`auto_kind='pipeline'`) are filtered out of the individual scripts list; they're represented by their pipeline's entry. - Tree view injects pipeline folders so they (and their "Pipeline" entry) still appear when their only scripts are hidden members or they have none deployed yet. Verified in both list and tree view: app_groups (deployed member folded) and a draft-only nyc_transit both show as pipelines; the member script no longer lists individually. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(scripts): compute auto_kind for draft-only pipeline nodes A never-deployed pipeline node (a script draft starting with `// pipeline`) had no script row, so list_scripts synthesized it with `auto_kind: None` — and the home page therefore couldn't tell it was a pipeline member, listing it individually instead of folding it into its pipeline. Parse the draft content the same way the create path does (`parse_pipeline_annotations(...).in_pipeline`) and set `auto_kind = "pipeline"` on the synthesized draft-only row, so draft nodes fold into their pipeline like deployed members. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(search): hide pipeline-member scripts from global search The Ctrl+k global search listed pipeline-member scripts (`auto_kind='pipeline'`) individually. Filter them out — they're reached through their pipeline, matching the home page. Deployed members carry auto_kind from the script row; draft-only members now do too (computed from draft content in list_scripts), so both are excluded here. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): address PR review findings Session run dispatch (the one real bug): - runNode now passes `_wmill_skip_asset_dispatch: true` for a single-node run of a deployed node unless the user chose "run + downstream" (cascade) — previously a single Run could fan out to downstream deployed scripts via the backend asset dispatcher and fire side-effecting production runs. - onRunProducer guards `kind === 'script'`; onTestStateChange only clears the run hint for the script the pane finished (not a different in-flight node); clear the hint on folder retarget; gate the background poll on isActiveSession so hidden warm panes don't poll; note the PipelineTriggerEditors workspace coupling. Home page pipeline surfacing: - Fold pipeline-member folders into `pipelineFolders` (captured in loadScripts) so a members-only / draft-only-`// pipeline` folder still shows its pipeline entry instead of vanishing; and don't render the empty-state when only pipelines remain (they aren't part of the text filter). - Insert injected tree folders in name order instead of prepending. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): make clear `// materialize` is DuckDB + DuckLake only The model put `// materialize` on a python3 node, which deploy rejects ("only supported for DuckDB scripts"). The prompt only implied SQL ("write the body as a single SELECT") without stating the hard constraint. Spell it out in both the in-app prompt and pipeline-base.md: `// materialize` is DuckDB-only and its target must be a DuckLake table; for python3/bun/postgresql nodes, write the output via the SDK instead and let it be inferred — reach for duckdb when a node should materialize a DuckLake table. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): fix stale comment — session now wires run + trigger affordances Addresses review: the comment still claimed the session 'opts out of the run/cascade/trigger/bounded affordances', but run buttons + trigger drawers were wired in. Describe the current state (wires run + triggers; omits only cascade/bounded/add-script). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): address Codex review — test_pipeline_node dispatch + tree search - [P1] testNode (the test_pipeline_node tool) ran a deployed node via runScriptByPath without `_wmill_skip_asset_dispatch`, so previewing one node could fan out to downstream deployed subscribers and run side-effecting scripts. Add the skip flag (test is always single-node) + a regression test. - [P2] Home tree view injected pipeline folders — and rendered their Pipeline row — even during a text search, surfacing unrelated pipelines. Gate both the TreeViewRoot injection and TreeView's hasPipeline on `!isSearching`, matching the list view which hides pipeline rows on a query. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): keep the pipeline prompt after update_user_instructions rebuildGlobalSystemMessage (called by the update_user_instructions tool) rebuilt only the base Global prompt, dropping the pipeline-editor section that configureGlobalMode appends. So after the chat remembered an instruction, the next GLOBAL turn lost the active /pipeline/<folder> context + direct-draft/ materialize guidance while pipeline tools stayed registered. Re-append the pipeline section here when a pipeline editor is registered. Addresses Codex review [P2]. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(home): gate pipeline entries by kind/archived/owner filters Codex review [P2]: pipeline rows/folders rendered independently of the item filters, so a pipeline still showed under the Flows/Apps tabs, in the archived view, and outside a selected owner. Add `visiblePipelineFolders` applying the same gates the items get (kind ∈ {all, script}, not archived, owner-prefix match) and route the list rows, tree injection, and empty-state check through it. Pipelines are always `f/<folder>`, so the user-folder toggle and kind=script keep including them. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): address review — route folder-switch state, AI node guards, diff identity claude[bot] [P1]: the route page's in-app folder switcher navigates same-route (no remount), but nothing reset PipelineEditorState — so folder A's drafts displayed under B and autosave persisted them into B's bundle, and B never hydrated. Reset pe on folder change (mirror the session retarget), and guard the shared hydrateDrafts against a stale folder result landing after a retarget. codex/claude [P2]: build_pipeline_node (proposeNode) only checked drafts.has — now rejects a path outside the open folder and one colliding with an existing deployed node (model should edit_pipeline_node). + 3 regression tests. codex/claude [P2]: exploded pipeline-node diff rows shared `script/<path>` with a standalone script draft at the same path, colliding in the {#each} key + value cache. Add an explicit unique `key` (the distinct bundle-nested path) on DiffRow; pipeline nodes set/look up by it while `path` stays the real edit target. claude [P2]: session AI test_pipeline_node now arms the live run badge (onRunStarted), matching the route page. nit: pipelineAiHelpers.test uses afterEach(restoreAllMocks) instead of an unreachable inline mockRestore. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): harden AI node mutations + close home label-filter / rename gaps Codex [P1] (AI mutations trust model paths) — fully scoped now: - editNode validates the open folder too (proposeNode already did), via a shared assertInFolder; an edit_pipeline_node for f/other/* no longer persists an unrelated script into the current folder's data_pipeline bundle. - both build_pipeline_node and edit_pipeline_node now require the `// pipeline` annotation (assertPipelineAnnotation) so a staged draft is definitionally a pipeline member, not a silently-non-member script. + tests. (proposeNode's folder + deployed-collision guards landed in the prior commit.) Codex [P2] home label filter — visiblePipelineFolders ignored labelFilter, so a label selection still showed every pipeline (and the empty-state fell through to render pipeline rows). Pipelines carry no labels, so a label filter hides them. Codex [P2] session rename — PipelineEditorView now wires onScriptRenamed (repoint selection + refetch), matching the route page; a persisted-script rename no longer leaves the canvas on the old path. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): language-specific comment prefix for annotations Codex [P2]: the tool schema and prompt told the model to write `// pipeline` / `// on` / `// materialize` regardless of language, and pipeline-base.md grouped SQL with `#`. A `//` (or `#`) annotation line is invalid in a DuckDB/Postgres node — it passes the frontend parser (which strips `//`/`--`/`#`) but is a SQL syntax error at deploy/run. Make the guidance language-specific everywhere: `--` for SQL (duckdb/postgresql), `#` for python3/bash, `//` for bun/TS — the `//` in examples is the TS form to translate. Regenerated the prompt outputs. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): re-scope Global prompt on folder switch + language-aware base prompt Codex [P2] x2: - The route page resets editor state on an in-app folder switch, but the Global chat's system message kept the old `/pipeline/<folder>` scope (the helper methods read the reactive folder, but the prompt string is only rebuilt on Global-mode reconfigure). Rebuild it on folder change so the next turn targets the new folder. - The pre-editor base Global prompt (seen before open_preview/get_instructions) still showed TS-only `// pipeline` / `// on`. Make it language-aware (`--` SQL, `#` Python/Bash, `//` TS) so the model can't draft invalid DuckDB/Postgres nodes before the pipeline tools are registered. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): authoritative new-node probe + SQL-correct eval checklist Codex [P2] x2: - build_pipeline_node's collision check relied on the resolved graph, which can be empty while the session preview races open_preview (a build could shadow a deployed node before the graph loads) and only covered pipeline runnables, not a non-pipeline script at the same path. Add an authoritative backend probe (ScriptService.getScriptByPath): any deployed script at the path → reject with "use edit_pipeline_node". + regression test (empty graph, deployed script). - The DuckLake eval judgeChecklist required the exact `// pipeline` annotation, which would penalize the now-correct `-- pipeline` SQL output (or reward invalid DuckDB syntax). Make both cases syntax-aware. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): rebuild Global prompt on session preview folder retarget Codex [P2]: open_preview(kind="pipeline", path="B") can retarget an existing pipeline preview from folder A to B without remounting. The retarget effect resets editor state and the helper methods read the new path, but the registration effect only depends on isActiveSession, so the Global system message stayed scoped to /pipeline/A. Mirror the route-page fix: rebuild the global system message on retarget (gated on isActiveSession — only the active session's helpers are registered; a hidden session reconfigures when it next becomes active). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): edit_pipeline_node preserves deployed script metadata Codex [P1]: editNode kept only the deployed script's language and staged a fresh makePipelineScript draft with empty hash/summary/description/tag/schema/settings. Deploying that edit from the pane (auto_parent) would update the script while wiping its metadata, and the route "Save all" path (no parent_hash) could hit the backend path-conflict branch on the occupied path. Base the draft on the existing draft's / deployed script object and replace ONLY content (+ inferred output assets), preserving hash and metadata. + regression test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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44c25de418 |
feat(ai-chat): add create_folder tool to global chat (#9819)
Global-mode chat could reference the user's existing folders in the system
prompt but had no way to create a new one, so for shared work where no
existing folder fit it would dead-end on "ask the user" or invent a
non-existent f/<folder>/… path (which fails at deploy).
- create_folder: dedicated, confirmation-gated tool for the immediate
(non-draft) folder mutation; the creator becomes an owner. Mirrors the
backend name validation client-side and returns a minimal { success } result.
- Folder path guidance now steers the model to create a folder only when the
user explicitly asks for one, and otherwise to ask which folder to use for
shared intent rather than guessing or inventing a path.
- ai_evals: in-memory create_folder mock + a create-folder case (global-path5);
path3 maxTurns bumped to give room to ask.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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16022447c7 |
feat(ai-chat): surface raw apps in the @-mention context picker (#9800)
The global AI chat @-mention picker only listed flows and scripts; the whole `app` kind was excluded, so raw (code-based) apps never appeared. Add raw apps as a `workspace_app` reference, gated to GLOBAL mode and filtered to `raw_app === true` so visual apps stay out. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3be27521b0 |
feat(ai-chat): let global chat edit the user's personal instructions (#9771)
Add an update_user_instructions tool to the global-mode AI chat so the user can ask it to remember a preference or change/stop a behavior, and it persists the change to the user-level Global custom prompt. - update_user_instructions tool: append a new instruction, or find/replace to edit/remove existing text (reuses the shared findAndReplace helper); enforces the 5000-char cap and echoes current text on a failed match. - GlobalToolHelpers gains getUserInstructions/setUserInstructions; the manager wires them to the localStorage user-prompt store and rebuilds the system message so the change applies on the next chat-loop iteration. - Render workspace vs user instructions under distinct headers in the global system prompt (getCustomPromptParts) so only the user block is presented as editable. - Keep the tool result lean: return a short confirmation, not the full instructions (already re-injected into the system prompt next turn). Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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aadfb620c0 |
feat(ai-chat): hint /compact in context usage tooltip (#9777)
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9d61e4e59e |
feat: self-host docs search for chat, mcp, cli; drop inkeep (#9772)
* feat: self-host docs search for chat, mcp and cli; remove inkeep
Embed a vendored docs snapshot (llms.txt/llms-full.txt) in the backend and
serve ranking + page rendering from GET /api/docs/{search,page}. The AI chat,
the MCP searchDocs/readDocsPage tools, and 'wmill docs' all consume it, so docs
search works with no runtime egress and is no longer EE-gated. Removes the
inkeep proxy. EE companion deletes inkeep_ee.rs (ee-repo-ref bumped).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor: name read_docs_page param `url` instead of `path`
search_docs returns each hit's `Source` URL, so the read tool now takes a
`url` argument to match — the AI/MCP loop reads "search gives a Source URL,
read takes that url" rather than copying a `Source:` URL into a `path` slot.
A bare `/docs/...` path is still accepted and canonicalized before lookup.
Regenerated openapi-deref, the MCP endpoint tools, and the frontend client.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* ci: add scheduled workflow to refresh the vendored docs snapshot
The backend embeds docs_snapshot/*.gz at build time, so the in-product docs
corpus is otherwise only as fresh as the last manual fetch.sh run. This adds a
weekly (and manually dispatchable) job that re-runs fetch.sh, sanity-checks the
result against truncation/garbage, and opens a PR via the internal app when the
snapshot changed — so a human reviews the docs diff before it rides into the
next release build.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* refactor: make docs tool-result strings caller-neutral
The search/page endpoints back three differently-named consumers (the AI chat
`read_docs_page` tool, the MCP `readDocsPage` tool, and the `wmill docs` CLI),
so the shared rendered text shouldn't name one of them. Refer to "the docs
page-reading tool" and its `url` argument instead, and add tests pinning the
caller-neutral follow-up guidance.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* chore: point ee-repo-ref at inkeep-removal companion rebased on EE main
The companion branch now carries only the inkeep_ee.rs deletion on top of EE
main (was based on the native-job-retry EE line, which polluted the EE PR diff).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(docs): expose docs:read in token catalog; precompute lowercased corpus
Addresses two review nits on the self-hosted docs PR:
- docs:read was enforced (ScopeDomain::Docs) but missing from the token scope
catalog (token.rs ALL_SCOPES), so it couldn't be selected when creating a
standard scoped token in the UI — leaving scope-restricted CLI/MCP docs use
effectively ungrantable. Add a read-only "Documentation" group (no write
surface) and a test asserting it is exposed.
- search ran page.body.to_lowercase() on the whole corpus per query. Lowercase
body/title/description once at parse time (into the OnceLock corpus) and scan
the precomputed copies instead.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* chore: update ee-repo-ref to 27a4f41b8e5603d6e444efcfc420bd1c44a07eed
This commit updates the EE repository reference after PR #630 was merged in windmill-ee-private.
Previous ee-repo-ref: c7ec3a0c2fa38d4cb5e50bf0265eef4710de4860
New ee-repo-ref: 27a4f41b8e5603d6e444efcfc420bd1c44a07eed
Automated by sync-ee-ref workflow.
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com>
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d865518934 |
feat: detect and guard against deploying stale drafts (#9768)
* feat: detect and guard against deploying stale drafts Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: extend stale-draft warning to low-code app drafts Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor: discard stale draft on rebase instead of resetting to latest Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: animate AI chat thinking block open/close like tool calls Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: detect stale flow/app drafts by pinned version at load and deploy Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: reset version-staleness state on new drafts and after app deploy Addresses review: new-draft route reuse left stale version/draftBaseVersion (false stale-draft modal on a fresh flow/app); app deploy left parent_version pinned to the superseded base (false 'not latest' on a follow-up deploy). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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3fafac275d |
feat(ai-chat): add /clear session command to start a fresh conversation (#9769)
* feat(ai-chat): add /clear session command to start a fresh conversation Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): don't re-queue a built-in command flushed from the queue Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f99781ca5f |
fix: persist on-behalf-of user across app deploy paths (#9773)
* fix(frontend): persist on-behalf-of user when redeploying raw apps The raw-app deploy drawer reused AppEditorHeaderDeploy but never wired up the `preserveOnBehalfOf` bindable nor forwarded `preserve_on_behalf_of` in the createAppRaw/updateAppRaw request bodies. Without that flag, the shared backend handler (create_app_internal/update_app_internal) resets the policy's on_behalf_of to the deploying user on every deploy. So a publisher who set "App executed on behalf of <other user>" would silently lose it on the next deploy, unlike every other setting on the deploy page. Mirror the classic (low-code) app header: declare `preserveOnBehalfOf`, bind it to the deploy component, and send `preserve_on_behalf_of` on both create and update. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): preserve on-behalf-of in the draft-deploy path The draft-deploy path (deployDraft → AppService.createApp/updateApp for visual apps, deployRawAppDraft → createAppRaw/updateAppRaw for raw apps) carries the deployed app's policy forward but never sent preserve_on_behalf_of. So deploying a draft via the "Review & deploy drafts" UI silently reset the policy's on_behalf_of to the deploying user — the same backend reset behind the deploy-drawer bug, on a surface that has no on-behalf-of selector to re-set it. Send preserve_on_behalf_of whenever the carried policy has an on_behalf_of, for both app types. The backend still gates actual preservation on can_preserve_on_behalf_of, so a non-deployer cannot escalate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): preserve on-behalf-of in the AI-chat raw-app deploy The global AI-chat deploy path (`deploy_workspace_item` → createAppRaw/ updateAppRaw in copilot/chat/global/core.ts) carried the recomputed policy forward but omitted preserve_on_behalf_of, so deploying a raw app via chat reset the policy's on_behalf_of to the deploying user — the last of the deploy surfaces with this gap. Send the flag when the policy has an on_behalf_of, mirroring the editor and draft-deploy paths; the backend still gates preservation on can_preserve_on_behalf_of. Add a regression test asserting the flag is forwarded when the deployed policy carries an on_behalf_of. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2e020b2ccc |
feat(ai-chat): context usage gauge + unified model settings menu (#9763)
* feat(ai-chat): show context usage as a gauge with hover tooltip Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): consolidate model, thinking & params into one dropdown Merge the model picker, reasoning-effort selector and prompt settings into a single dropdown with a model list, a thinking-effort slider and a hover-revealed Parameters submenu. The trigger shows the model and effort. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): polish model/thinking dropdown interactions Register the model rows and thinking slider as melt menu items (roving highlight + arrow-key navigation), keep the menu open on selection via a new DropdownV2 closeOnItemClick prop, use melt's createSubmenu for the Parameters flyout so it flips on screen edges, and use the brand accent for the context-usage gauge and slider. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): stop popover drift and keep Thinking section when unsupported Freeze the trigger width while the dropdown is open so the bottom-end popover doesn't shift as the effort label resizes (released on close, so no reserved padding). When a model has no reasoning support, show the Thinking section disabled with a message instead of removing it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): restore reasoning slider drag inside the menu The slider lives in a melt menu item, whose roving focus blurs the focused element on pointermove and aborted the native thumb drag. Stop the slider's pointer events from bubbling to the item so melt leaves it alone; focus-based highlighting still works. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): move Parameters to the top of the model settings menu Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): hide the @ context picker in global mode Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): only mark context gauge as a meter when the window is known A meter is a 0–100% reading; with an unknown context window there is no max to measure against, so role/aria-value* are dropped (previously valuenow fell back to the raw token count against an implicit valuemax of 100). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(frontend): note closeOnItemClick is read at mount-time Addresses a non-blocking review note on DropdownV2. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(ai-chat): fix showContextPicker comment to match GLOBAL removal Addresses Pi review P2: GLOBAL no longer offers the @ context picker. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs(ai-chat): clarify showContextPicker hides only the manual @ button In GLOBAL, @-context is still invoked inline by typing @ in the input; only the redundant picker button is hidden. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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83cc5533ee |
feat: add /compact session chat command (#9764)
* feat: add session chat slash commands * feat: add /compact session chat command Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: dedupe built-in commands against same-named workspace skills Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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24b95e9fe1 | feat: add session chat slash commands (#9748) | ||
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5e09c50171 |
fix(frontend): keep #content portal target present on AI-session route (#9754)
The global fork modal (and other modals) portal into `#content`, but that
element only existed in AiChatLayout's `!disableAi` branch. On the AI-session
route `disableAi` is true, so the `{:else}` branch rendered without `#content`,
and opening the fork modal there threw "No element found matching css selector:
#content". Give the else-branch container the same `id` so the portal target is
always present in this layout.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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c017f7f891 |
fix(frontend): show AI skills settings only when global mode enabled (#9747)
AI skills are only consumed by the GLOBAL chat mode's system prompt, and global mode itself is dev-gated by isGlobalAiEnabled(). Gate the workspace AI skills settings tab on the same flag so it isn't shown when the skills can't be used, and add it to gate.ts's rip-out inventory. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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250a05f544 |
fix(ai-chat): strip unclosed <summary> tag leaking into compaction summary (#9750)
* fix(ai-chat): strip unclosed <summary> tag leaking into compaction summary Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): strip analysis before matching summary to avoid scratchpad leak Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ae088fd032 | stabilize global ai eval smoke path (#9745) | ||
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cfb9f1dbc2 |
feat: render mermaid diagrams in chat code blocks (#9738)
* feat: render mermaid diagrams in chat code blocks Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: guard mermaid render against out-of-order async and transient streaming failures Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: only show mermaid diagram while it matches current source Addresses Codex review: keeping the last good SVG through parse failures left a stale, mismatched diagram on screen when the source changed to something invalid. Tie the rendered SVG to the source that produced it and only display it while it still matches the current code, falling back to the raw source otherwise. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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29c67ced97 |
fix(frontend): debounce external code→Monaco sync in Editor (#9743)
* fix(frontend): debounce external code→Monaco sync in Editor
Make the external `code` prop → Monaco sync always-on and 500ms
debounced, replacing the opt-in `syncExternalCode` prop. Removes the
prop from the two inline rawscript call sites in FlowModuleComponent.
Includes temporary debug scaffolding (A→B executeEdits button and
console logs) for diagnosing successive-edit behavior.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* refactor(frontend): share alignCodeWithEditor + bump debounce to 800ms
Extract the full-range executeEdits sync into alignCodeWithEditor() and
reuse it from both setCode and the debounced external-code effect. Bump
the external-sync debounce 500ms -> 800ms. ScriptEditor now calls
editor.setCode when syncing external code in.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* nits
* nits
* Fix AI not seeing latest code
* remvoe debug button
* nit types
* nits
* Nits
* Check timeoutModel is undefined
* fix(frontend): suppress editor echo in external code sync to prevent typing clobber
* fix(frontend): cancel pending keystroke debounce in setCode to prevent clobber
* fix(frontend): preserve pending external code write in updateCode
* Revert "fix(frontend): preserve pending external code write in updateCode"
This reverts commit
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fc797a35fe | fix(ai-chat): Fix incorrect editor edits from ai chat #1 (#9741) | ||
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6f4017d694 |
feat(ai-chat): workspace AI chat skills (SKILL.md upload + read_skill tool) (#9648)
* feat(ai-chat): workspace ai_skill table + CRUD API Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): AI Skills workspace settings tab with SKILL.md upload Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): advertise skills in global system prompt + read_skill tool Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-chat): move custom skills into AI settings (paste or folder) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): cap folder import (depth<=3, max 50 skills, confirm dialog) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(ai-chat): give import folder its own labeled subsection Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): resolve svelte-check never-narrowing in skills preview Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: address ai skills review issues * fix: validate ai skills and reload workspace list * fix(ai-chat): spec-align skill validation and cap skills per workspace Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): reject duplicate skill uploads, audit skill names Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): sync deref openapi specs with skill validation rules Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d5cb944cf9 |
fix(frontend): ensure type:object in test_run_flow tool schema for Anthropic (#9721)
Flows with no defined inputs can produce a sparse schema (e.g. { order: [] })
that lacks the "type": "object" field. buildSchemaForTool spread this schema
into the tool parameters as-is, so the Anthropic API rejected the tool
definition with `400 invalid_request_error:
tools.N.custom.input_schema.type: Field required`. The existing fallback in
anthropic.ts only triggers when parameters is falsy, but the sparse schema is
truthy.
Default type:object before spreading the schema in buildSchemaForTool, and
backfill type/properties/required in FlowAIChat's getFlowInputsSchema as a
defense-in-depth measure.
Fixes WIN-2087
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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74a2329d2e |
feat(copilot): improve global-mode path selection + add path-selection evals (#9698)
* test: add global-mode path-selection eval cases with seeded user Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(copilot): guide global-mode path selection with injected folder list Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(copilot): tailor global-mode folder guidance for workspace admins Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(copilot): type folders_read; isolate global-eval user from store Addresses PR review: - Add folders_read to the User/whoami openapi schema and UserExt; the global prompt builder and eval harness now read it typed instead of via inline casts (regen the client to pick it up). - prepareGlobalSystemMessage takes an explicit user; the eval harness passes it rather than mutating the process-global userStore, removing the concurrency race (path cases no longer need --verbose). - Rewrite the path-selection case comment as a current invariant. - Add buildFolderGuidance unit tests in core.test.ts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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23bf6bf3da |
fix(frontend): deploy full script/flow draft from AI chat via shared module (#9642)
* fix(frontend): deploy full script/flow draft from AI chat via shared module Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): drop non-persisted priority/timeout from flow draft deploy The flow branch of the shared deployDraft set `priority`/`timeout` on the create/update body, but the backend does not persist those fields on flows (a direct API write returns them as null). Remove the dead fields and the unit-test assertions for them; the flow deploy still carries every config field the backend actually stores (tag, dedicated_worker, …). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): chat deploy resolves draft storage path (honor chosen path) The chat addresses drafts by their display/chosen path, but a draft_only item created in the editor lives at a synthetic `u/{user}/draft_{uuid}` storage key (chosen path held in the draft value). The shared deployer reads the draft via getScriptByPath/getFlowByPath at the path passed, so passing the chosen path 404'd. Resolve to the storage path via getGlobalDraftStoragePath before delegating; the deployer then deploys at the draft's own `path`. Regression from the deploy-unification: the old builder read the already-resolved draft and deployed at the chosen path directly. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): chat raw-app deploy honors the draft's chosen path The raw-app branch deployed at the path the chat was addressed by (args.path), which for an editor-created draft_only raw app is the synthetic `u/{user}/draft_{uuid}` storage key, not the chosen path. Resolve the storage path and read the chosen path from the backend raw_app draft's `draft_path` (confirmed shape: getAppByPath{getDraft,rawApp}.draft.draft_path), then create/ update there — mirroring the script/flow storage-path resolution. Content still comes from the flat AppDraftValue, which the editor and chat both use. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): flush live draft before chat deploy; narrow raw-app catch Addresses review feedback on the AI-chat deploy: - Codex P1: script/flow deploy delegates to the shared deployer, which re-reads the persisted DB draft. An open editor's edit may still be parked in a debounced/disabled autosave, so the deploy could publish a stale draft and the post-deploy draft delete could drop the unsaved edit. Flush the draft's UserDraftDbSyncer key before delegating (always saves, like Ctrl/Cmd+S, since the user explicitly asked to deploy). - Cubic P2: the raw-app draft_path lookup caught all errors and fell back to the storage path, masking real failures (network/5xx). Only fall back on 404; re-throw other errors so the deploy aborts instead of deploying to the wrong path. Adds tests for both; updates the existing raw-app deploy tests to mock getAppByPath. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): flush raw-app draft before reading draft_path on chat deploy Codex P1 follow-up: the raw-app branch derives the deploy targetPath by re-reading draft_path from the persisted backend draft, but — unlike script/flow — didn't flush first. An editor rename mirrored into draft_path can still be parked in a debounced/disabled autosave, so an immediate chat deploy could read a stale draft_path and deploy to the old path. Flush the raw_app draft key before the getAppByPath read, mirroring the script/flow fix. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): abort chat deploy when pre-deploy draft flush conflicts/fails Codex P1 follow-up: the pre-delegation UserDraftDbSyncer.flush() resolves even when the save recorded a conflict (server has a newer version) or failed (network/5xx) — it does not throw. The deploy would then re-read a stale or conflicting persisted draft and publish it. Add flushDraftOrThrow(): after flush, check getConflict() and getState().state === 'failed' and abort with a clear message. Used by both the script/flow and raw-app deploy paths. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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84cc043406 |
feat: link files & folders to the global AI chat (#9520)
* feat: add file attachments to the global AI chat Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: add folder linking and file-type icons to chat attachments Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: persist linked files, add @-menu file tree, and polish chat file UI Persistence (survive reload, scoped to session.id): - IndexedDB store (attachedFilesDB) holding Blob snapshots (every browser) and re-grantable File System Access directory handles (capable browsers) - restore on session activation; re-grant locked handles on the next send; flush in-memory items when the session persists; GC on session delete - capability via feature-detection (fsAccess), never UA sniffing - folders auto-refresh (live re-enumerate + reconcile) on each send @-mention file picker: - Files branch in ChatContextPicker (new DrillPicker architecture); a linked folder's files render as a nested directory tree, picking inserts @filename - attached-file mentions highlight in the input just like context mentions UI polish: - file/folder chips reuse the context-element chip style (icon -> X on hover) - file + context badges sit above the fork/draft bar - disabled dropdown items can surface an explanatory tooltip (DropdownV2Inner) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor: deepen the attached-files store — folders as first-class objects Two seam fixes from an architecture pass, no behaviour change: - addFolder(dirHandle) now enumerates internally (same junk-filtered walk used on restore/refresh), so callers never pre-enumerate. The dead drop-walkers (collectDroppedEntries, filterFolderPickerFiles) are deleted; isIgnoredPath/MAX_FOLDER_FILES move next to enumerateDir in fsAccess. - The store exposes `folders` (name + aggregate status + children) and `standalone` as derived views, so the bar, the @-menu picker, the folder chip and the system-prompt roster stop re-grouping the flat row list and re-deriving folder status. Placeholder rows (isFolderRoot) become an implementation detail; the roster renders a locked folder as one line. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: drop the redundant context-badge row in the global chat In GLOBAL mode selected context already appears as a highlighted @mention in the input (deleting the mention deselects), so the hoisted badge row above the chat duplicated it. File chips keep their row — attachments aren't represented in the input. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: harden attachment edge cases found in review - requestReadPermission/queryReadPermission never reject (the spec rejects with SecurityError when user activation is missing — now mapped to denied/prompt), and sendRequest wraps attachment upkeep in try/catch, so a permission hiccup can never silently swallow a Send. - regrantLocked expands before dropping the locked placeholder: when the re-granted directory is gone from disk, the folder now shows "unavailable" instead of vanishing into a zombie that resurrects locked on the next reload. - addFolder: re-picking a locked/unavailable folder relinks it (natural recovery gesture); a genuine second folder with the same basename gets a visible "already linked" rejection instead of a silent no-op. - fileEngine: readFile clamps its byte slice to maxChars*4 before decoding and streamLines caps its per-line buffer, so newline-sparse files (minified JS, single-line JSONL) can't materialize unbounded strings; corrected the scan-cap comment's claim about catastrophic backtracking. 4 new unit tests (41 total). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: surface folder-picker failures instead of swallowing them `pickDirectory` caught every `showDirectoryPicker` rejection and returned undefined, so a real failure (an enterprise/browser policy blocking the File System Access API, a lost user-activation, …) was indistinguishable from a no-op — the picker just silently never opened. Now only `AbortError` (user dismissed the dialog, or CDP intercepted it under automation) is treated as a cancel; anything else is rethrown and `linkFolder` surfaces it as a toast. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: support folders in browsers without the File System Access API Folders can now be added in every browser, not just Chromium. Where the File System Access API is absent (Firefox/Safari), a dropped or picked folder's files are snapshotted into the browser (via a webkitGetAsEntry drop-walk or a `webkitdirectory` input) instead of linked as a live handle, and grouped/displayed identically to a File System Access folder. The dropdown item reads "Link folder" when a live link is possible and "Add folder" otherwise, with a tooltip pointing to Chrome/Edge for a live link. Snapshot folder children persist their `folder`/`relPath`, so they regroup into the same folder chip on reload. Removes the arbitrary file-count caps (500 per folder, 100 total) — only the browser's memory / IndexedDB quota now bound a folder. Junk paths (node_modules/.git/dist/dotfiles) are still skipped, folder-contents only, so an explicitly attached standalone dotfile is kept. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: address review feedback — index-race guard + read_file line numbers Both automated reviewers flagged two issues on the attached-files feature: - (P1) Stale async indexing could corrupt a newer file. `#indexFile` applied its unawaited `buildLineIndex` result by display name, so if a row's file was swapped while indexing was in flight (remove + re-add a same-named file, or a folder refresh re-indexing an edited file) the stale result stamped the wrong lineIndex/lineCount — and `read_file` then sliced the new Blob with old offsets. Now patched via `#patchFile`, which applies the result only while the row still holds the exact file object that was indexed. - (P2) `read_file` promised "line-numbered context" but returned raw text. It now prefixes each line with its absolute 1-based number (`<n>→<content>`), matching the tool contract; `numberLines` lives in fileEngine and is unit-tested. Adds regression tests: a deterministic stale-index race test (controlled buildLineIndex ordering) and numberLines coverage. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: address re-review nits — read_file pagination + searchFiles regex state - read_file: when the maxChars cap truncated a window short of its requested end line, the pagination note still reported the full range and gave no/wrong resume point, so the model couldn't reach the unread lines. The note now reports the last line actually returned and resumes at the next unread line (advancing past a single over-long line rather than re-truncating it forever). - searchFiles: reset `regex.lastIndex` before each `.test()` — a caller-supplied `g`/`y` flag makes test() stateful and would silently drop matches. Not reachable from the current caller, but searchFiles is exported. Adds regression tests for both. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: keep an emptied live folder linked and refreshing A live (File System Access) folder carried its directory handle only on its child file rows. When the folder was emptied on disk, refreshFolders/#reconcileFolder removed the last child — dropping the only handle-bearing row — so the folder vanished from the chip bar AND was never re-enumerated again (files added back on disk weren't picked up until a reload). #expandFolder had the same gap on restore. Now #ensureFolderRow leaves one handle-carrying placeholder row when a folder has no readable children (keeps the chip visible and the live source alive), and drops it once children return; refreshFolders collects sources from placeholder rows too, and readyFiles never exposes a placeholder to the read/search tools. Adds a regression test (empty → still visible → file returns → picked up). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: trim read_file char-cap output to match its pagination note When the char cap cut partway into the line after some whole lines, readFile set the note/endLine to the last complete line but still returned the partial next line in `text` — so read_file showed (line-numbered) a line the note said would come on the next read. Trim the returned text back to the last complete newline so the body and the note agree. Test now asserts res.text for that case. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: isolate search_files in a Worker (ReDoS) + path-aware folder dedup - search_files runs a model-supplied regex, and a catastrophic-backtracking pattern (e.g. /^(a+)+$/) can't be interrupted mid-test, freezing the tab. Run the search in a Web Worker (searchFilesInWorker) and terminate it on a timeout, returning "pattern too expensive" instead of hanging. Degrades gracefully to a main-thread search where Workers are unavailable / fail to load. - #isDuplicate keyed its content check on the file basename, so two distinct files sharing a basename under different folder subdirs (proj/a/index.ts vs proj/b/index.ts) were wrongly deduped and silently dropped from snapshotted folders. Key it on the relative path instead. Adds tests: worker result/timeout-and-terminate, and same-basename-different-subdir. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: keep an initially-empty live folder linked (placeholder + persist) addFolder only created rows / persisted the dir-handle when at least one text file was found, so linking a folder that's empty (or all-binary) at pick time was a silent no-op: no chip, nothing persisted, and refreshFolders had no source to re-enumerate when files were added later. Now it always leaves a placeholder (#ensureFolderRow) and persists the handle — matching the became-empty behavior — so the folder stays visible, survives reload, and picks up files added afterward. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: keep empty-folder placeholders out of the real-file name space The placeholder row for an empty live folder uses name = folder, which could collide with a standalone file of the same name: addFiles deduped the file against the placeholder, removeFile(name) dropped both rows, and #uniqueName pushed the file to a "(2)" suffix. Placeholders are managed via removeFolder and never read by the tools, so exclude isFolderRoot rows from #isDuplicate, removeFile, get(), and #uniqueName. Adds a placeholder/standalone collision test. (codex's other nit — @-mentions not highlighting filenames with spaces — left as a known cosmetic limitation per the chosen scope.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: highlight @-mentions of filenames containing spaces A file mention was inserted verbatim as `@my file.txt`, but the highlighter regex `@[\w/.\-\[\]]+` stops at the space, so only `@my` was parsed/highlighted and the mention didn't behave as advertised. Introduce a small shared `mention` module: names with whitespace are inserted in a bracketed form `@[my file.txt]`, and the shared regex + `mentionTitle` parse both bare and bracketed tokens. Both insertion entry points (the inline `@` picker in ContextTextarea and the toolbar path in AIChatInput) now use `formatMention`, so the full name highlights. Verified in a real browser: `@[my file.txt]` renders as a single highlight span. Unit tests cover format/parse/round-trip. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: search_files reports a requested file's real status, not "not attached" search_files filtered the store down to readyFiles() before validating a requested `file`, so searching an attached-but-not-ready file (indexing / errored / locked / unavailable) while another file was ready returned "No attached file named X" — even though it is attached. Factor read_file's status reporting into a shared notReadyMessage() and have search_files report the same accurate status before searching the ready subset. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: clear attached files on new/loaded chat in the non-session global chat saveAndClear() (the "New chat" button) and loadPastChat() left attachedFiles intact. In an AI session that's intended — files are session-scoped and persist across conversations. But the ephemeral global side-panel chat has no session, so the next, unrelated conversation still got the previous file roster injected and could read_file/search_files against it. Clear attachments on both transitions when `!isSessionChat`; sessions keep them. Adds a lifecycle regression test. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: keep an empty folder linked when regranting access after reload regrantLocked() dropped the locked placeholder unconditionally after #expandFolder. If the regranted folder was empty (or all-binary), #expandFolder's #ensureFolderRow no-op'd (the locked placeholder still existed), so dropping it removed the only handle-bearing row — unlinking the folder and stopping future refreshFolders from ever seeing files added back. Re-ensure a ready placeholder after dropping the locked one. Adds a regression test for the empty-regrant path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: round-trip @-mentions of filenames containing a closing bracket The bracketed mention form `@[name]` broke when the name contained a `]` (e.g. `notes ] draft.md`): the regex stopped at the first `]` and mentionTitle resolved the wrong name, so it wouldn't highlight. Escape `\` and `]` when bracketing, match escaped chars in MENTION_RE, and unescape in mentionTitle. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: highlight @-mentions of filenames with HTML-sensitive / special chars getHighlightedText() escapes the textarea value to HTML before parsing mentions, then looked the parsed title up against raw attached names — so a file like `R&D notes.md` (escaped to `R&D notes.md`) never matched and wasn't highlighted. Also, names with chars outside the bare set (`<`, `>`, `&`, parens, …) weren't bracketed, so the bare regex truncated them. Now formatMention brackets any non-bare-safe name, and the highlighter HTML-unescapes the parsed title before the store lookup. Verified in a real browser with `R&D notes.md`. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: report the real reason search_files has no readable targets When attachments existed but readyFiles() was empty, search_files always told the model "still being indexed, try again shortly". That's wrong for the placeholder states this PR introduces: an empty or binary-only linked folder leaves only a filtered-out `ready` placeholder, and a locked/unavailable restored folder exposes no readable children. Now the message reflects the actual state — no searchable text, restore access, or re-link — and only says "indexing" when something is. Adds a focused fileTools test for the empty-ready states. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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4296a6ae1f |
feat(ai-chat): cap read_app_file + search_app grep tool to bound context in large raw apps (#9653)
* docs: add global AI chat context-optimization plan for raw apps Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ai-evals): add global raw-app debugging cases on a large fixture Adds a ~20-file analytics_dashboard raw-app fixture (incl. a 5k-line data module and a planted wrong-totals bug), two global cases (read-heavy debug + small-edit baseline), app-seed support in the mock backend, directory-fixture loading, and a decorateHelpers seam so read-dedupe is measurable. Records tokenUsage for before/ after comparison of the read-tool optimization. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): cap and dedupe read_app_file to bound context in large apps read_app_file now defaults to a head slice (1500 lines / 50k chars) with offset/ limit to page further, and skips resending a file whose earlier read is still in context (per-conversation ledger keyed off the originating tool-call id, so it self-heals after compaction). Bounds the file-content portion of global-chat context when working in large raw apps. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ai-evals): add read-heavy raw-app debug case (large data module) global-test31 induces the model to inspect the 5k-line seedData module, exercising the read_app_file cap/offset path. Baseline ~262k tokens vs ~200k with the cap+dedupe change (-24%). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: record A+B benchmark results and fixed-overhead finding Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): clearer read_app_file past-EOF message + unit tests for cap/dedupe Addresses local-review nits: out-of-range offset now reports 'offset N is past the end of the file' instead of a backwards 'lines 11-10' label; adds unit coverage for the slicing (line cap, offset/limit window, char budget, past-EOF) and re-read dedupe (hit + miss-when-not-retained). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): char-level paging + per-range dedupe for read_app_file Adds char_offset/char_limit so minified/long-line files can be paged within a line window, keys the re-read ledger by range (so reading different ranges no longer collides), and dedupes on the full-file hash (a cached range stub is invalidated when any byte of the file changes, not just the returned range). Tests updated for the char-slice behavior plus single-line capping, char paging, and out-of-window change detection. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ai-chat): add read_app_file context micro-benchmark + re-read eval case Adds a deterministic micro-benchmark (no LLM) that drives read_app_file through a realistic big-project read pattern (large file, re-read, minified bundle, paging) and asserts the cap+dedupe cut returned context >50% vs the old whole-file behavior — isolating the feature's effect from model nondeterminism and guarding against silent weakening. Adds global-test32, a cross-file consistency investigation that revisits overlapping files so re-read dedupe is exercised in a real run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ai-evals): clarify test32 measures the read cap, not dedupe Verified: sonnet and haiku both read each file once per conversation and retain it, so test32 never triggers read_app_file re-read dedupe. Dedupe is measured deterministically by the micro-benchmark instead. Comment corrected to match. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-chat): drop read_app_file re-read dedupe, ship the cap only Benchmarking showed the per-conversation re-read dedupe never fires in practice: across sonnet/opus/gpt-5.5/haiku, every model reads each file once per conversation and keeps it in context (0 within-conversation re-reads). It was a correct but unused guard, so this removes the ledger, full-file hash, retention predicate, the AIChatManager wiring, and the eval decorateHelpers seam — keeping the read cap + offset/limit/char paging (A), which is the lever that actually bounds context. The micro-benchmark is now cap-only; test32 is kept as a multi-file read-load case. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(ai-chat): add search_app grep tool for global raw-app chat (experimental) Client-side grep over a raw app's frontend files and inline runnables (literal, case-insensitive, optional file_glob/context_lines/max_matches, head-capped). Completes the list -> search -> ranged-read triad. Includes the eval A/B gate (WMILL_AI_EVAL_DISABLE_SEARCH_APP), unit tests + micro-benchmark, and a find-all-usages eval case (global-test33). Experimental: A/B benchmarking shows it is not an unconditional win — it helps on find-all-usages but adds agentic iterations on navigable apps. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(ai-evals): accept search_app as a valid file-inspection tool in raw-app cases Add requiredToolsAnyOf alternatives-group to ToolValidationSpec and switch global-test29..32 to it so a model that locates files via search_app instead of read_app_file no longer false-fails the tool assertion. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: remove stale ai-chat context-optimization planning doc Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-chat): drop read_app_file char paging for a hard char cap The char_offset/char_limit params guarded minified files (a single line over the char budget) but were effectively unused in benchmarks. Remove them and the in-window char paging; keep the hard 50k-char budget and, when a read hits it, tell the model to narrow the line limit (or treat the file as unreadable if a single line exceeds the budget). Proper long-line handling is left as a TODO. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-chat): bake search_app context to 1 line, clarify query is literal Drop the context_lines param (models varied it to little effect) for a fixed SEARCH_APP_CONTEXT_LINES=1, and cap on matching lines instead of pushed rows so max_matches stays accurate with context always on. Sharpen the query description to state it is a literal (non-regex) substring and to suggest the call form (e.g. formatCurrency() to hit call sites and skip formatCurrencyPrecise. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(ai-chat): widen baked search_app context to 2 lines Models that set the old context_lines param leaned to 2; match the lean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): count every file with a match in search_app header Move fileHadMatch ahead of the render cap so files whose matches fall past max_matches are still counted (with a regression test). Also swap the raw NUL globstar sentinel for a printable escape (the NUL bytes made core.ts read as binary to grep) and reword two comments to describe current constraints instead of drafting history. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): drop redundant input echoes from app tool results read_app_file and search_app no longer prefix results with the tool name or echo back the caller's own inputs (file path, query, file_glob) — the model already has them from the call args, and the unbounded query echo could push the search result past its output budget. Keeps the useful signals (line range, match/file counts, truncation) and the actionable advice. Also reword max_matches to 'matching lines' since it caps lines (each expands to context rows). Unit tests updated to the new format. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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017c3d3343 |
feat(ansible): add AI chat and editor bar buttons for ansible (#9671)
Ansible scripts previously lacked the AI assistant and the contextual
variable helper that other scripting languages expose in the script editor.
- Add 'ansible' to SUPPORTED_CHAT_SCRIPT_LANGUAGES so the AI chat button
shows in the editor toolbar and the AI chat opens in SCRIPT mode without
the "language not supported" warning.
- Add an Ansible system prompt (system_prompts/languages/ansible.md) plus a
LANGUAGE_METADATA entry, and regenerate the auto-generated prompts/skills
so the AI has tailored Ansible context.
- Show the contextual variable picker for ansible and insert references as
`{{ lookup('env', 'NAME') }}`, matching how Windmill exposes reserved
variables as environment variables to the ansible-playbook process.
Fixes WIN-2072
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2fed808b9e |
fix(ai-chat): stop echoing app draft value in global chat write tool results (#9658)
finishAppDraftWrite returned `item: result.item`, whose `value` is the entire app draft (every frontend file body and inline runnable). Each write_app_file / patch_app_file / write_app_runnable therefore re-sent the whole app back to the model; on a large app a few edits overflow the 200k context window. This restores #9530 (which removed the echo) — the DB-backed-draft refactor (#9601) reintroduced it by routing all app writes through this shared helper with `item:` re-added. Write results now return only `{ success, message }`, matching the flow write tools. Adds a regression test asserting the value is not echoed. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5d553b81c0 |
feat(ai-chat): summary-based conversation compaction (#9645)
* feat(ai-chat): summary-based conversation compaction Replace drop-oldest compaction with summary-based partial compaction: when a send would cross the context-window trigger, summarize the older prefix into one message and keep the recent tail verbatim, replacing the prefix in both the model context and the visible transcript with a collapsible boundary. Drop-oldest remains a fallback; a circuit breaker disables the summary round-trip after repeated failures. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * nit * fix(ai-chat): address review findings on summary compaction - Stop during an in-flight summary no longer falls through to a destructive drop-oldest compaction. The aborted controller short-circuits the fallback and its save, so the cancel path rolls the unsent turn back cleanly instead of permanently dropping older history (P1). - Preserve the original chat title across compaction: once the summary boundary leads the transcript, reuse the title computed before compaction rather than re-deriving it from the first surviving tail message (P2). - Strip every <analysis> block from the model's summary, not just the first, so extra scratchpad blocks can't leak into context (P2). - Reindent AIChatMessage.svelte / ContextUsageIndicator.svelte (prettier). Adds regression tests for the abort path, title preservation, and multi-analysis stripping. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * nit --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e09cd5862c |
feat: per-user draft review & deploy page (gating, badges, rename, raw-app deploy fixes) (#9625)
* feat: per-user draft gating, badges and rename display on deploy page Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): don't strike the path when a draft adds a summary to a summary-less item Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): don't strike draft-only items' auto-generated path against the pretty path Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): deploy raw-app drafts from top-level files so the bundle isn't dropped Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): share raw-app source→draft-value projection across chat and deploy page Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): deploy renamed/new flow, app and raw-app drafts at draft_path, not the temp storage path Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): add a design-system Checkbox and use it for deploy-page row/select-all checkboxes Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: "Show all drafts" toggle on the deploy-drafts page Replace the deploy-drafts page's legacy-hiding "Only my drafts" toggle with a "Show all drafts" toggle that switches the listing scope between the current user's own drafts (+ legacy no-owner rows) and every user's drafts in the workspace. Backend (`drafts.rs`, `openapi.yaml`): - `/drafts/list` gains an `all_users` query param that drops the owner filter, and a per-row `mine` flag (own draft or legacy no-owner row). `DISTINCT ON` now prefers the user's own row, then the legacy row, then another user's, so `mine`/`legacy_draft` describe the kept row. Frontend (`CompareDrafts.svelte`, `workspaceDrafts.svelte.ts`): - "Show all drafts" toggle (default off). The all-users superset is fetched lazily via the shared resource only while the toggle is on, so the page's fork draft-count (own drafts) is unaffected. - Other users' drafts are view-only: disabled checkbox + Discard with a "belongs to another user" tooltip; Show diff stays enabled. Selection, select-all and the deploy count only ever include the user's own drafts. The multi-user warning triangle shows on owned rows only. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(backend): gate all_users draft listing by read permission Addresses the PR review on the per-user deploy-drafts page: - `/drafts/list?all_users=true` previously had only `WHERE workspace_id = $1` with no read-permission check, so any non-operator could enumerate every draft's path, summary and authors — including items they can't read. Now rows the caller doesn't own (`mine = false`) are gated through `require_can_read_path` (the same gate `/drafts/get` uses) and dropped when unreadable; both its `NotFound` and `NotAuthorized` denials are treated as "not visible". - Skip the per-row `require_can_write_path` probe on those non-owned rows (they're never selectable — `isSelectable` requires `mine`): set `can_write = false` directly, removing a redundant N RLS write-probes when `all_users` is on. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): only confirm destructive draft discards on the deploy page Discarding a draft is non-destructive in every case except removing the last draft of a never-deployed item (`draft_only` with no other user's draft), which permanently deletes it. Confirm only that case; reverting a draft over a deployed item, or discarding your copy while another user still holds a draft, now runs immediately (the ⚠️ already signals the multi-user case). Drops the redundant "other users still have a draft" / "deployed version unaffected" confirmation branches. Harden the destructive check: it keyed off `otherDraftUsers()`, which subtracts `currentUsername`; while `$userStore.username` is unhydrated, your own draft looked like another user's, flipping a draft-only item to "non-destructive" and deleting it with no confirmation. Now: deployed counterpart → never destructive; `draft_only` with unknown `currentUsername` → treated as destructive (confirm). The delete modal also shows the friendly `draft_path` instead of the raw `draft_{uuid}` storage path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): deploy low-code app drafts (value + summary persistence) A visual (low-code) app draft is autosaved as the *bare* App value (grid/theme/... plus a draft-only `draft_path`), not wrapped in { value, summary, policy } like script/flow drafts. The Review & Deploy page read `requestBody.value = d.value` — undefined for that shape — so deploying any low-code app draft (created or edited) sent no value and failed. Read the value from the draft object itself, strip the draft-only `draft_path` from it, and use that as the deploy path. Also persist the app summary, which was dropped entirely: the autosave stores the bare App value (the summary normally lives only in the `app` table column, set on deploy), so a draft never carried it — reopening a draft or deploying it lost the summary. Mirror the summary onto the autosaved App (like `draft_path`), read it back when loading a draft, and on deploy send it as the summary column while stripping it (and `draft_path`) from the deployed value so the value stays clean. Verified end-to-end: a new low-code app with a summary deploys at its pretty path with the summary set, content intact, and no draft_path/summary leaked into the deployed value; the draft is cleaned up. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f4425fca9f |
feat(ai-chat): self-hosted docs tools via windmill.dev llms.txt + ask benchmark (#9578)
* feat(ai-chat): add self-hosted docs tools fetching from windmill.dev llms.txt Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * test(ai-evals): add ask benchmark mode comparing inkeep vs llms.txt docs tools Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * test(ai-chat): fix docs link sanitizer tests to match skip-all-`../` guard Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(ai-chat): add hybrid full-text docs search tool and ask variant Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(ai-chat): expose docs search tools in the global workspace assistant Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(ai-chat): drop inkeep/llmstxt arms, keep only hybrid docs search Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(ai-chat): remove docs-tool benchmark write-up Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(ai-evals): remove ask mode, cover docs search via global mode Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * nits * refactor(ai-chat): swap navigator + api copilots from inkeep to search_docs Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(ai-chat): point read_docs_page empty-path hint at search_docs Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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51bd8692a4 |
feat: queue messages typed while ai chat is streaming (#9525)
* feat(frontend): queue messages typed while ai chat is streaming * fix(frontend): avoid losing queued chat messages on send early-return * test(frontend): cover queued chat message semantics in AIChatManager * fix(frontend): complete ChatLoopResult mock in queued message tests * feat(frontend): single appendable queued message, send on cancel * fix(frontend): only auto-send queued message on a user cancel, not programmatic * chore(frontend): remove queued-message dev preview page * fix(frontend): clear queued chat message on conversation switch |
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611c70acd2 |
feat(frontend): adapt AI-chat/sessions drafts to DB-backed model (#9601)
* feat(frontend): adapt AI-chat/sessions drafts to DB-backed model PR #9351 dropped UserDraft's localStorage layer; the chat adapter's synchronous save->read-back threw "Could not read written draft". The adapter now treats the backend as source of truth (in-tab cell used opportunistically for live-preview coherence) with conflict-on-save, and read tools fall back to the backend. Collapses the six writeXDraft functions onto one generic writeDraft + typed per-kind WriteSpec constants. Terminology: "local draft" -> "draft" (drafts are server-side). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): autosave indicator + draft-only diff guard in session editors Thread an explicit (workspace, path) autosave target to the cloud AutosaveIndicator in the Script/Flow/RawApp session previews so it watches the same key saves land on (it previously watched an empty path and never animated). Disable the Diff button with a hint for draft-only (no_deployed) items consistently across the three editors. Adjust the script topbar compact breakpoint/layout so the cloud icon is part of the bar, and stop splitpanes over-constraining session panes on reload. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): session draft diff viewer for schedule/resource/variable Canonicalize both sides of the draft diff onto one field set and strip runtime-only fields so rows aren't spuriously marked all-changed; mask secret values. Map draft itemKinds to deploy-style kinds so the DiffRow shows the correct icon/label. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): uniform diff-viewer row height regardless of summary Diff-viewer leaf rows (WorkspaceItemRow) drew two lines when an item had a summary and one line otherwise, giving unequal heights. Add an opt-in `uniformHeight` prop that gives the text wrapper a shared min-height and vertically centers the one-line case; enable it only from the diff viewer. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): address review nits on the drafts diff/guard changes - Reuse the exported TRIGGER_RUNTIME_IGNORE from utils_deployable instead of a verbatim copy, so the runtime-field ignore list has one source of truth. - Drop the now-redundant `(savedApp as any)` cast in RawAppEditorHeader; the prop type already carries `no_deployed`. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): add description parameter to the write_flow chat tool write_flow had no way to set a flow's top-level description (the sibling of summary in OpenFlow); patch_flow_json only edits the compact value, so the field was unreachable from the AI chat. Thread an optional description end-to-end: tool schema -> persisted draft -> read-back -> deploy body. Structural patches (patch_flow_json/set_flow_module_code) pass no description, so a previously-set description is preserved. Adds a deployRequests regression test asserting a draft description reaches the deploy body, overriding the deployed one. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): round-trip top-level fields in session preview draft sync The session preview's two-way draft sync dedups on a per-kind signature and mirrors fields between the editor store and the shared UserDraft cell. Both omitted fields the chat can set, so with the preview open a change to only that field was swallowed (identical signature) and then clobbered by the editor's outbound save: - flow: the signature and applyDraftToStore ignored top-level `description`. - script: the signature keyed on `content` alone, dropping `summary`/`language`. Add the missing fields to flowDraftSig and the script codec signature, and copy `description` in the flow codec's applyDraftToStore (mirroring `summary`). Raw-app already stringifies the whole draft, so it was unaffected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): deploy draft-only flow from the session preview Deploying a draft-only flow (a draft with no deployed row) from the session preview hit two gaps the full-page flow editor already handled: - create vs update: newFlow keyed on `!savedFlow.val`, but a draft-only flow has a synthesized savedFlow (no_deployed=true), so deploy took updateFlow against the draft path and 404'd "Flow not found". Key it on no_deployed too. - friendly name: a brand-new flow is stored under a `draft_<uuid>` path with its intended name in `draft_path`. Seed the builder's initialPath from `draft_path` (as the full-page editor does) so the Path widget and deploy use the friendly name instead of creating a flow named draft_<uuid>. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): deploy draft-only raw app from the session preview Same create-vs-update bug as the flow session preview: newApp keyed on `!savedRawApp.val`, but a draft-only app has a truthy synthesized savedApp (getAppByPath with rawApp:true resolves to the draft kind instead of 404ing, carrying no_deployed=true), so deploy took updateApp against a path with no deployed row and 404'd "not found". Key newApp on no_deployed too so a never-deployed app deploys via createApp. More reachable than the flow case: it hit any never-deployed app, including chat-created ones at friendly paths. Keying newApp on no_deployed also exposed that newEditedPath (the breadcrumb path AND the createApp target) used newApp to mean "brand-new, generate a random name". A draft-only app is newApp=true but already has a real path (empty newPath at init, but appPath is set), so it showed and would deploy a random `*_app` name. Prefer the real appPath before the random fallback, so only a genuinely new app (appPath === '') still gets a generated suggestion; the full-page editor is unaffected (it always sets newPath). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): don't re-save a draft after deploying from the session preview Deploying from a session preview reloaded the editor (expected) but then immediately POSTed a fresh draft. The full-page editor guards deploy with discardDraftAfterDeploy (stopSync + arm-restart-on-first-interaction), but the shared editor header skips that in a session pane (inSessionPane) and routes post-deploy cleanup through sessionRuntime.syncPreviewWithDeployed, which did discard + reload without the stopSync guard. UserDraft.discard keeps the cell entry, so the reload's UserDraft.save fired the cell's reactive effect and re-POSTed the just-deployed value as a draft. Wrap the discard + reload in the same UserDraft.stopSync + armRestartOnFirst- Interaction bracket. One place fixes all three kinds (script/flow/raw_app), since they all funnel through syncPreviewWithDeployed; autosave resumes on the next genuine edit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(frontend): address review findings on the session-preview drafts work - Type `no_deployed` via the GetXByPathResponse/UserDraftOverlay types instead of `(result as any)`/`(saved as any)` casts at the sites this branch added (sessionRuntime, ScriptBuilder, FlowBuilder, + widened the script/flow builder prop types). Pre-existing trigger/variable/resource-editor casts left untouched. - Drop a history-narrating comment parenthetical per the AGENTS.md comment policy (RawAppEditorView). - Add a unit test covering persistGlobalDraft's conflict-on-save / override path (conflict-capable updateDraft mock; inert for existing tests). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): keep the friendly generated path for a brand-new raw app The earlier draft-only newApp fix made newEditedPath prefer `appPath` before the random suggestion, but a brand-new app is parked at the storage placeholder `u/{user}/draft_{uuid}` (the /apps_raw/add redirect target), so it surfaced that uuid instead of a friendly `<adjective>_app` suggestion. Reject a `draft_` placeholder segment when choosing the path: a real named/draft-only path is still kept, a placeholder falls through to the generated suggestion. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): show the Diff-button tooltip when it's disabled A disabled <button> fires no pointer events and browsers suppress its native title, so the "deploy once to compare" explanation never showed on hover for a draft-only item's Diff button. Wrap the button in a titled element and set pointer-events-none on the button when disabled, so the hover reaches the wrapper. Applied in ScriptBuilder, FlowBuilder, and RawAppEditorHeader (covers both the full-page editors and the session preview). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): surface draft save failures and conflicts in the AI chat tools Addresses Codex + Pi review findings on PR #9601 (three P1s, all in the DB-backed draft adapter reporting success when the write didn't land): - persistGlobalDraft reported {status:'saved'} even when UserDraftDbSyncer.save failed (it records network/5xx into a failure map instead of throwing). Check getState().state==='failed' after the save and return a new 'error' status; finishDraftWrite now emits success:false with a retry hint. - saveGlobalAppDraft dropped the conflict/error status (returned only the item), so write_app_file/patch_app_file/write_app_runnable reported every stale or failed write as saved. It now returns the full DraftPersistResult, and the six app write tools route through a shared finishAppDraftWrite helper. - fetchBackendDraftValue's catch{} swallowed non-404 errors (403/500/network), collapsing them to "no draft" so the write merged from the deployed item and lost in-progress draft edits. Narrow the catch to status===404; propagate the rest. Adds unit coverage: save-failure -> 'error', non-404 read -> propagates, raw-app stale write -> 'conflict'. 71/71 pass, check:fast + full build clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): surface failed draft deletes + strip tool-only override from schedule drafts Addresses Codex's second-round review on PR #9601: - [P1] deleteGlobalDraft reported success even when the server delete failed or conflicted (UserDraftDbSyncer.save records failure state instead of throwing) — so discard_local_draft / deploy_workspace_item / delete_workspace_item / the /global_drafts delete could report a draft removed while the DB still had it. Check getState().state and getConflict() after the awaited null save and throw, mirroring the write-path guard. - [P2] writeScheduleDraft persisted the tool-only `override` conflict flag into the schedule draft value (mergeDraftConfig cloned every arg field). Strip `override` in SCHEDULE_SPEC.buildDraft before merging. Tests: failed server delete -> throws; schedule draft no longer contains `override`. 73/73 pass, check:fast + full build clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): /global_drafts "Clear all" deletes persisted drafts, not just cells Codex review nit (P2): the dev-only global-drafts inspector's "Clear all" called clearGlobalDrafts(), which only iterates in-tab UserDraft cells — any persisted backend draft row not currently mounted as a cell survived, so the list re-showed it after refresh. Iterate the listed drafts and delete each via the backend-aware deleteGlobalDraft() (continue past per-row failures), matching the per-row delete, then clear local cells + ephemeral secrets. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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51e82d7c6d |
fix(frontend): make UserDraft read-after-write work without live entry (#9609)
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5709a564fb |
feat(frontend): add user-level toggle to disable Windmill AI (#9585)
* feat(frontend): add user-level toggle to disable Windmill AI Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): hide AI sessions sidebar section when AI is disabled Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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aa26c4d9b2 |
feat: scope AI session storage per user, session list in IndexedDB (#9518)
* feat: scope AI session browser storage to the logged-in user Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: address review nits in user-scoped session storage Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: store AI session list in per-user IndexedDB via shared userScopedDb Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test: cover legacy chat-history migration; address review nits Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: harden chat-DB writes and session-key cleanup per PR review - route HistoryManager writes through whenReady() so they can't land in a previous user's DB after an in-place user switch (drop cached this.indexDB) - dedup the legacy chat-DB claim to one session-wide promise so racing manager instances can't issue blocking concurrent deleteDB calls - delete bare windmill_sessions keys unconditionally even when the user DB is already populated, closing a partial-migration leak window Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: trim package-lock to only the fake-indexeddb addition npm install -D had also stripped "dev": true from ~34 unrelated optional native-binding packages (npm graph recomputation). Restore main's lockfile and graft in only the fake-indexeddb node, so the lock diff is exactly the intended dev dependency and prod-install classification of those bindings is unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1fc355709c |
feat: Db-backed user drafts (#9351)
* Db draft removal * refactor: drop unsaved-changes confirmation modal from editors * fix: remove nodraft from flow row edit link * fix: remove nodraft from app and raw app edit buttons * fix: remove nodraft from all edit links * fix: merge backend defaults into legacy autosaves to avoid spurious restore toast on raw apps * feat: add username column to draft table for user-scoped drafts * feat: add sync_drafts and list_users_with_draft_on_path endpoints * feat: add UserDraftDbSyncer service for bi-directional draft sync * feat: wire UserDraft.save through DbSyncer + conflict modal * refactor: gate useLocalStorageValue nested-update effect behind opt-in flag * refactor: move sync force flag from request-level to per-entry * feat: sync all userdraft kinds, switch draft owner to email FK, add id PK, scope draft list to readable paths * refactor: route draft permission check through authed.folders + RLS, drop client-supplied email * feat: support draft deletion via sync (value: null) with same conflict semantics * feat: surface other users' drafts in editors with diff+fork action * refactor: unify draft schema migrations and type kinds via DRAFT_KIND enum * perf: add (workspace_id, email, created_at) partial index for sync hot path * chore: update ee-repo-ref to a30079e75dc5b7d7413aa8ee20e40e80bfea9cbd This commit updates the EE repository reference after PR #597 was merged in windmill-ee-private. Previous ee-repo-ref: 55c19293232be379a3044eb78f677b545882ffd6 New ee-repo-ref: a30079e75dc5b7d7413aa8ee20e40e80bfea9cbd Automated by sync-ee-ref workflow. * fix(userdraft): trigger sync on deep mutations via readFieldsRecursively * Rollback UserDraft * remove queuing logic * pushDrafts * refactor: remove draft sync layer and conflict modal * feat: add save_draft, list_drafts, get_draft routes * feat: add get_draft overlay to getScriptByPath * feat: extend get_draft overlay to flow, app, resource, variable, schedule, triggers * feat: support null value in save_draft for deletes * readLastSyncMap * feat: redirect /add pages to /edit/draft_uuid with new_draft flag * fix: inline get_draft query field instead of flattening * fix: drop dangling nobackenddraft assignment in flows edit * feat: include user drafts in list endpoints with is_draft flag * fix: prefix draft paths with u/{user} and seed editor state on new_draft * fix: route draft-only deletes through UserDraftDbSyncer on home page * feat: delete user drafts when their underlying item is deleted * fix: empty path seed on new_draft so friendly auto-name fires * feat: re-add Draft and Draft only badges on home page rows * fix: synthesize value wrapper on draft-only raw_app response * fix: tolerate missing latest-version on draft-only flow reload * fix: skip first observable change in DB sync effect to match LS persist * fix: remove URL-hash sync from script editor (already marked TEMP) * refactor: drop localStorage layer from UserDraft * refactor: drop vestigial LS-era code from UserDraft * feat: migrate localStorage drafts to DB on layout mount * fix: migrate session runtime + script view to per-user draft API * feat: add 'Reset to deployed' action on draft-loaded toast * feat: hide 'Reset to deployed' action when no deployed version exists * createCoalescingKeyedRunner * example ts doc * createDebouncerByKey * refactor: drop await on draft-delete in reset flows, refetch deployed directly * fix: bridge saved-draft shape to wire shape in apps/resources/variables loaders * feat: route UserDraftDbSyncer.save through debouncer + coalescing runner * feat: add immediate-save bypass that cancels pending debouncer + runner tasks * fix: seed UserDraft cell from spec defaultValue on acquire * fix: redirect /add routes at load phase to eliminate white flash * fix: drop +page.js files in /add routes that conflicted with +page.ts * refactor: send draft as separate .draft field instead of deep-merging onto deployed * feat: surface draft path in home list when user typed one different from URL * feat: add UserDraft.stopSync/restartSync, wire on script + low-code app /add init * fix: thread URL path into ScriptBuilder.stopSync (was using empty initialPath) * fix: also stopSync in route's new_draft branch + queue pre-acquire suspensions * feat: add AutosaveIndicator backed by reactive UserDraftDbSyncer.getState * refactor: drop draft-loaded toast in non-route editors, banner now compares draft vs deployed * fix: gate per-user draft-only rows in listings on include_draft_only flag * feat: flush pending draft saves via keepalive fetch on tab hide / pagehide * autosave indicator nits * fix: route create-vs-update on /add deploys; seed policy.execution_mode; sync script template * chore: add [draft-sync] console logs to trace script bootstrap autosave * fix: seed auto-generated path in script new-draft route to suppress Path widget's autosave-triggering mutation * fix: defer script restartSync until script.path lands (Path widget gated on $userStore + $workspaceStore) * fix: poll script.path via tick() until Path widget settles before restartSync * chore: log inferArgs underlying error on deploy to diagnose 'Could not parse code' toast * fix: wait for script.path to stabilize across two ticks before restartSync * revert: drop unsuccessful path-stabilization heuristics + leftover [draft-sync] logs * fix: seed new-draft script schema as emptySchema() so inferArgs doesn't trip on undefined properties * fix: heal legacy drafts with schema={} (no .properties) on deploy * autosave indicator * refactor(editors): drop UnsavedConfirmationModal mount + Show diff button * feat(drafts): collaboration banner, cross-tab conflict detection, raw app template picker - Other-users-drafts banner (Modal2): the deployed-overlay response now carries `other_drafts_users` (workspace usernames only, never emails); each row offers View JSON + Fork. Drops the standalone `listUsersWithDraftOnPath` endpoint; `getDraftForUser` now takes a workspace `username` query param (resolved to email server-side). - Cross-tab/browser save conflict detection: the syncer attaches `last_sync` to every save (defaults to non-force); on a `conflict` response it parks a snapshot in a reactive map. Each route mounts a `DraftSyncConflictModal` and seeds the per-tab `last_sync` via `recordRemoteSync(query, draft_saved_at)` on every `get_draft` load. Keepalive flush also respects optimistic concurrency. - Raw app template picker re-added after the /add ⇒ /edit refactor: framework (React 19 / 18 / Svelte 5), data table + schema config, and optional AI prompt — extracted into `RawAppTemplatePicker.svelte` and driven by `new_draft=true` on the edit route. * fix(drafts): suppress autosave during /add template seeding on script + raw app editors - ScriptBuilder: delay `restartSync` 500ms past `initContent` + stores- ready so the Path widget's `$workspaceStore && $userStore`-gated `initPath → reset → onMetaChange → bind:path` cascade lands inside the suspension window. Two `tick()` waits weren't enough — the bind:path mutation fired ~100ms after the prior `restartSync` and posted as a "user edit". - apps_raw route: suspend autosave on `new_draft=true` and resume only after the framework picker closes (via `onStart` or X dismissal), with a two-tick settle so the picker's seeded `files/runnables/data/policy` mirror to `draftHandle.draft` observably advances `lastSerialized` before sync re-arms. * fix(drafts): land /add redirects on the real workspace username, not "me" The `/add` → `/edit/u/{username}/draft_{uuid}` redirects ran during SvelteKit's load phase, BEFORE the (logged) layout's async `getUserExt` populated `userStore`. `get(userStore)?.username` returned undefined and fell back to the `'me'` placeholder on every fresh nav, producing `u/me/draft_{uuid}` paths instead of the user's real namespace — broke ownership checks against `authed.username` and silently scoped autosaves under the wrong path. Layout now persists `username` to localStorage on every successful `getUserExt`, and `getUsernameForNamespace` (new shared helper, used by all four `/add/+page.ts` files) reads the live store first, falls back to the cached value, and only then to `'me'` for true first-ever loads. * fix(drafts): key low-code app autosave on the URL path, not the empty string `AppEditor` keyed its `UserDraft.use` handle on `newApp ? '' : path` — a legacy leftover from when `/apps/add` was its own URL (no path). With the `/add` ⇒ `/edit/u/{user}/draft_{uuid}` redirect, `newApp=true` made autosaves land on the `('app', '')` row instead of the URL path: - The `apps/list?include_draft_only=true` query joins drafts onto `app.path`, surfacing drafts at the URL path. The empty-path row didn't match the user's URL so the draft never appeared in the home list. - Refreshing `/apps/edit/u/{user}/draft_{uuid}` re-fetches at the URL path with `?get_draft=true`, finds nothing, and 404s. Drop the ternary so the handle always uses `path` — the same as scripts/flows/raw_apps. The route's `?new_draft=true` branch already seeds the empty-template baseline, so there's no longer a "the draft sits under '' until first save" race to worry about. * fix(raw_app): propagate template picker X / Esc dismissal so autosave resumes The picker mounted `<Modal kind="X" open ...>` (one-way prop, not `bind:open`). When the user dismissed via X / Esc / click-outside, the inner Modal flipped its own local `open` to false (hiding the UI) but never wrote back to the picker's `open` $bindable. The route's `templatePicker → false` watcher — the one that calls `restartSync` two ticks after the picker closes — never fired, so autosave stayed suspended and the user's edits after dismissal were silently dropped. Switch the inner Modal to `bind:open` so the dismissal bubbles all the way up to the route's state. "Start without AI" already worked because its `onStart` handler explicitly sets the picker's `open = false`. * nit unused * fix(drafts): make the home-page View/Edit JSON action work on draft-only apps The "View/Edit JSON" entry on the home page called `AppService.getAppByPath` without `get_draft=true`, so for draft-only items at `u/{user}/draft_{uuid}` the backend 404'd with "App not found at path …". Pass `get_draft=true` and render the synthesized stand-in's editable shape: - App drafts come back as `{summary, value, path, policy, ...}` — `value` is the App definition the editor was working on; show that. - Raw-app drafts come back as the flattened `{files, runnables, data, summary, policy, ...}` with no nested `value`; show the whole shape. On save, draft-only items can't go through `updateApp` (no deployed row). Route the edit through `UserDraftDbSyncer.save` (with `immediate: true` so `await` resolves after the POST lands) and relabel the button "Save draft" + Save icon. Deployed items keep the existing "Deploy" flow unchanged. * fix(drafts): render the right shape in View/Edit JSON for draft-only items The previous fix landed `fapp.value` into the editor, but the deployed-overlay flattens the bare editable shape into `inner`/the top-level response — drafts have no nested `.value`. So: - App drafts (`{grid, breakpoints, hiddenInlineScripts, …}`) rendered as empty (`fapp.value` was undefined). - Raw-app drafts 404'd outright: `get_draft=true` with no `rawApp` flag can't tell which draft kind to look up, defaults to `app`, doesn't find one. Thread the row's `raw_app` flag from AppRow → `appExport.open(path, rawApp)` → `getAppByPath({..., rawApp})` so raw-app drafts resolve to the right `UserDraftItemKind`. Read `fapp.draft` (the bare editable shape from `fetch_draft_only`) into the JSON editor for draft-only items — clean payload, no `is_draft` / `no_deployed` / overlay noise. Save the same bare shape back through the syncer so the regular editor reads it unchanged on the next mount. * fix(drafts): skip public-secret-URL fetch in the Deploy drawer for draft-only apps Opening the Deploy drawer on a `/edit/u/{user}/draft_{uuid}` app fired `AppService.getPublicSecretOfApp` immediately because the gating effect only checked `appPath != ''` + `savedApp`. The `/secret_of/{path}` route plain-SELECTs `app.id`, so a draft-only path 404'd with "App not found at name …" and the public-URL ClipboardPanel spun forever waiting on `secretUrl`. Thread the existing `newApp` signal (already on `AppEditorHeader` / `RawAppEditorHeader`) into `AppEditorHeaderDeploy`, gate the fetch behind `!newApp`, and render the existing "Deploy this app once to get the public secret URL" placeholder instead of the spinner for draft-only items. * fix(drafts): disable Diff button on draft-only items across the 4 editors Diff has no baseline to compare against on draft-only items — the button used to be gated by the pre-PR `/add` route's own state, but the `/add → /edit` redirect landed everything under the regular `/edit` page where the gate was missing. - ScriptBuilder: gate the topbar Diff on `savedScript.no_deployed`; seed `no_deployed: true` on the route's `new_draft` empty NewScript so the gate fires before the first deploy. - FlowBuilder: gate the topbar Diff on `newFlow` (route already sets it from `backendFlow.no_deployed` and the new-draft branch). - AppEditorHeader: gate both the "Diff" dropdown action and the Deploy-drawer's "Diff" button on `newApp`. - RawAppEditorHeader: gate the topbar Diff + the Deploy-drawer's "Diff" button on `newApp`. Each gate also rewrites the tooltip ("Deploy this … once to compare against the deployed version") so the hover state explains why. * fix(drafts): disable the "No login required" toggle on draft-only apps Flipping the toggle called `setPublishState`, which POSTs the new `policy` through `AppService.updateApp` — that handler's `UPDATE app ... RETURNING path` finds nothing on a draft-only path and `not_found_if_none` 404s with "App not found at name …" (apps.rs:1975). Gate the Toggle on `!newApp` too so the user has to deploy once before configuring the publish state. * refactor(drafts): drop dead draft_path field from list responses The draft-only listing branches in scripts/flows/apps computed a `draft_path` from the draft JSON (when the user-typed path differed from the URL's autogenerated `u/{user}/draft_{uuid}`), and `{Script,Flow,App} Row.svelte` preferred it over `path` for the row title. In practice that path is never written: the app, raw-app and flow editors all warn "Deploy the X to make the path change effective" — the rename only lands on deploy, never in the draft. So the field is always None and the home rows always show the autogenerated slot anyway. Drop the field from the three `Listable*` structs, the three draft-only push sites, the three OpenAPI response schemas, and the three frontend row components. Client regenerated. * fix(drafts): seed a friendly name on /flows/add The flow route passed `initialPath={page.params.path ?? ''}` to FlowBuilder, so on the `/flows/add → /flows/edit/u/{user}/draft_{uuid}` redirect the Path widget's `initPath` saw a non-empty `initialPath` and skipped the `reset()` branch that auto-generates the friendly `<random_adj>_flow` name. The other three editors all clear `initialPath` in their `new_draft` branch for exactly this reason. Track `initialPath` as route-owned state (defaults to the URL path) and clear it to '' inside the `new_draft` branch, then bind it through to FlowBuilder so any post-deploy update from the editor still propagates. * feat(drafts): render friendly user-typed path on home list for all 4 kinds Reinstate `draft_path` on `Listable{Script,Flow,App}` so the home rows prefer the user-typed name over the autogenerated `u/{user}/draft_{uuid}` URL slot, with two source rules — one per how each editor wires the Path widget: - Scripts already work: `ScriptBuilder` binds the Path widget directly to `script.path`, so the typed path round-trips through the draft JSON's own `path` field. Backend extracts `v["path"]` when it differs from `row.path`. - Flows / apps / raw apps don't write the typed path into the autosaved value (`Flow.path` is one-way-bound to `$pathStore`; the bare `App` / raw-app value has no `path` field at all). Introduce an explicit `draft_path` field on the draft JSON, written by the editor ONLY when the typed path differs from the deployed/seeded `savedX.path`: - FlowBuilder: $effect on `$pathStore` mutates `flow.draft_path`. - AppEditorHeader: $effect on `newEditedPath` mutates `$app.draft_path`. - RawAppEditorHeader: $effect surfaces `pendingDraftPath` up via the bind chain (RawAppEditor → route); the route's draftHandle.draft spread includes `draft_path` when set. Backend extracts `v["draft_path"]` and `None` when unchanged or after deploy (deploy clears the whole draft, so the field naturally disappears post-deploy without bookkeeping). Flow route's `new_draft` branch now stops sync around the Path widget cascade, with a 700ms scheduled `restartSync` (mirrors the existing scripts/apps/raw_apps stoppers) — the new draft_path mutation lands inside that window so `/flows/add` no longer fires an autosave before the user's first edit. openapi/sqlx regenerated. * fix(drafts): preserve the user-typed draft_path on reload of draft-only items The flow / app / raw-app editors all dropped the saved `draft_path` back to the URL's `u/{user}/draft_{uuid}` slot the moment the user reloaded a draft-only edit page: the route sourced the Path widget's initial path from `page.params.path` instead of the previously-saved `draft_path`, and the first user edit then mirrored that URL path back into the autosaved draft — silently overwriting the friendly name in both the row and the editor. - Flow route: after computing `effectiveFlow`, override `flowInitialPath` with `effectiveFlow.draft_path` when set. - App route: pass `newPath={(app.value as any)?.draft_path ?? app.path}` through to `AppEditor`; AppEditorHeader's `newEditedPath` default now prefers a non-empty `newPath` over the random `<adj>_app` seed (the `newApp && !newPath` branch keeps the `/apps/add` friendly auto-name). - Raw-app route: surface `savedRawAppDraft.draft_path` onto `backendApp` so the `extractRawApp` path seeds `newPath` with the friendly name. Reload + a subsequent edit now leaves `draft_path` intact for all three kinds; verified end-to-end via the `/drafts/get_draft/...` endpoint. * fix(ui): default Modal2 target to 'body' so omitting the prop doesn't throw Modal2 defaulted `target = ''` and forwarded it to `Portal`, which calls `document.querySelector(target)` — an empty selector throws "Failed to execute 'querySelector' on 'Document': The provided selector is empty" and the modal silently fails to mount. That's why `OtherUsersDraftsModal` (and `DraftSyncConflictModal`) never appeared on editors where another user had a draft — both omit the `target` prop. Other Modal2 callers (StorageSettings, CriticalAlert, CustomInstanceDbWizardModal, …) pass an explicit `target="#content"` and were unaffected. Match Portal's own default of `'body'` so omitting the prop is now a no-op rather than a runtime throw. * fix(drafts): Reset to deployed no longer resurrects the draft The toast's "Reset to deployed" callback POSTed `value: null` to the syncer, then handed control to the route's `onResetToDeployed` (which wipes the in-memory handle and reloads the deployed payload via `getDraft: false`). Both writes flowed through the reactive sync effect: the wipe scheduled a delete, the reload scheduled a re-save of the deployed value as the new draft. Coalescing collapsed them and the draft came back — making the "discard" action effectively a no-op. Wrap the whole callback in `UserDraft.stopSync` / `restartSync`. The explicit `value: null` POST still goes through (it's a direct `UserDraftDbSyncer.save` that doesn't depend on the reactive effect), the route's wipe-then-reload mutations advance `lastSerialized` silently under suspension, and the next user edit (after two ticks past the deployed-seed write) is the first real save again. * ui nit * feat(drafts): autosave-indicator popover with Reset-to-deployed action Click the cloud icon → popover with "All changes are saved as a draft on the server. The draft is per-user — your teammates' editors keep their own." When the editor isn't on a draft-only path AND the user has a draft (UserDraft.has returns true), a "Reset to deployed" button mirrors the load-time toast action — stops sync, POSTs `value: null`, runs the route's reload-without-draft callback, restarts sync past two ticks so the deployed-seed write doesn't resurrect the draft. Threaded `onResetToDeployed` from each route down to its builder (ScriptBuilder / FlowBuilder / AppEditorHeader / RawAppEditorHeader) and into the indicator. `draftOnly` is wired from `savedScript.no_deployed` / `newFlow` / `newApp` so the action hides where there's nothing to fall back to. The indicator's trigger now has a hover affordance + matches Portal's default target ('body') via Modal2's earlier fix. * fix(drafts): wait for the fork POST to land before navigating OtherUsersDraftsModal's Fork action called UserDraft.save, which routes through the autosave debouncer (1500ms). The subsequent goto fired within the same tick, so the destination editor's get_draft=true read ran before the POST landed and 404'd — refreshing worked because by then the debounced save had fired. Call UserDraftDbSyncer.save with immediate: true and await it. The syncer cancels any queued debouncer task for the key and resolves the promise only after the POST completes, so the route load can find the forked draft on the first try. * fix(drafts): conflict detection — keep last_sync map tab-local instead of in localStorage Two tabs editing the same draft both load with last_sync = T0. Tab-1 saves; the server accepts, returns T1, and the syncer wrote T1 into localStorage. Tab-2 then tries to save: it reads the SHARED localStorage map, sees T1 instead of its own baseline T0, sends last_sync = T1, and the backend's WHERE clause (`created_at <= last_sync`) is true → tab-2 clobbers tab-1's edit without ever seeing a conflict. Move the map to tab-local memory (`new Map<string, …>`). Reload of the tab now starts with an empty map; that's fine because the editor's load path calls `recordRemoteSync(query, draft_saved_at)` right after `get_draft=true` returns, reseeding from the authoritative server timestamp before any user edit could fire a save. * fix(drafts): OtherUsersDraftsModal — close on Fork, don't leak clicks through nested JSON Two bugs in the per-editor "another user has a draft" banner: - Fork landed the immediate save but didn't close the banner before navigating. Svelte hadn't torn down the previous route's components by the time goto returned, so the banner lingered on top of the destination editor. Comment the explicit isOpen=false on the happy path so it's clear it MUST run before goto. - Clicking anywhere on the screen while the View JSON drilldown was open closed the underlying banner too. Modal2's clickOutside action fired on every Modal2 instance — both the JSON modal and the underlying banner — because both attach their own listener at the document level. Add `closeOnOutsideClick` opt-out on Modal2 and pass `closeOnOutsideClick={!jsonOpen}` to the outer modal so clicks outside the JSON drilldown only close the drilldown. Drive-by: Modal2's keydown handler now ignores Escape when its own isOpen is false (was a no-op closer that would still preventDefault on every key press, swallowing key events for any siblings). * fix(drafts): conflict modal wording — drafts are user-scoped, not teammate-scoped * fix(drafts): defer reset-to-deployed restart until first user interaction Two-tick `restartSync` was too aggressive: editor remounts emit a tail of cascading writes (Monaco setValue acks, schema re-infer, UI Builder iframe handshakes, schedule-config recomputes, …) that land well after two ticks and would clobber the just-deleted draft with an upsert of the deployed value — making "Reset to deployed" a no-op in practice, the user kept seeing the draft come back. Centralise the suspension lifecycle in a new `runResetToDeployed` helper. It stopSyncs around the reset, POSTs the explicit delete, runs the route's wipe-and-reload, and then arms a one-shot listener on document keydown / input / pointerdown that restartSyncs on the user's next real interaction. A 5-second fallback re-arms sync if the user walks away without touching the editor, so suspensions don't leak. Use it from both the load-time toast (`notifyDraftLoaded`) and the autosave-indicator popover so the two stay in sync — fixes both entry points. * indicator ui nits * fix(drafts): split tab-switch and unload flushes — kill self-conflict on visibility change The single keepalive flush bound to both `visibilitychange → hidden` and `pagehide` self-conflicted on tab switch: visibilitychange fires on every tab/app switch with the page still alive, the keepalive POST advanced the server's `created_at` to a fresh `now()`, the client discarded the response (no listener), the local `lastSync` stayed at the old value, and the next foreground autosave sent that stale timestamp → server saw `created_at > last_sync` → conflict modal for the user's own background-tab write. A still-pending debouncer task made it worse: it fired a second runner POST after the keepalive with the same stale `last_sync`, the second self-conflicted too. Split into two paths: - `visibilitychange → hidden` → `flushOnVisibilityHidden`: route through the normal runner pipeline. The page is alive, so the response can land and `setLastSync` keeps the baseline current. Call `debouncer.cancel(key)` first so a queued keystroke can't double-fire with the same stale `last_sync`. - `pagehide` → `flushOnPageHide`: keep the `keepalive: true` raw fetch for the genuinely-going-away case (the JS context is torn down, the response is necessarily discarded). Same `debouncer.cancel(key)` guard. On the next mount, the route's `recordRemoteSync(query, draft_saved_at)` reseeds `lastSync` from authoritative server state before any user edit can fire a save. * fix(drafts): drop the visibilitychange flush — debouncer keeps running on hidden tabs Tab switching just hides the page; the JS context survives and the debouncer's `setTimeout` keeps counting down. When it fires, the runner POSTs normally and the server's response updates `lastSync`. There's nothing left for a visibilitychange-driven flush to do that the ordinary pipeline doesn't already handle, and adding one only creates extra POSTs to reason about. `pagehide` remains the single trigger for the keepalive flush — that's the case where the JS context is actually being torn down and the runner's pending fetch would otherwise be killed mid-flight. * nit * refactor(drafts): drop LS-era pipeline; backend is canonical on load The PR's iteration left behind a meta/staleness pipeline carried over from the localStorage era — per-rev tracking, a LocalDraftStaleModal, a 'Restored from local storage' toast, and a localDraft-vs-backend comparison branch in every editor loader. With drafts now living in the DB and the optimistic-concurrency lastSync check handling divergence, that whole stack is dead weight. Worse, the comparison branch caused 'Load from server' in the conflict modal to do nothing: the loader preferred the in-memory cell over the backend, so the user-clicked 'load from server' just re-displayed the local edits AND fired two confusing toasts (Restored from local storage + Loaded your saved draft). The rip: * userDraft.svelte.ts: drop UserDraftMeta, StoredDraft.meta, checkStaleness, UserDraftStalenessCause, normalizeForCompare, localDraftDiffers, saveMeta, getMeta, setDraftAndMeta, setMeta, handle.meta/setDraftAndMeta/setMeta, force option. Handle is now just { draft }. * userDraftToast.ts: drop notifyRestoredFromLocal + RestoreFromLocalActions. Update copy. * LocalDraftStaleModal.svelte: deleted. * AppEditor.svelte: drop initialRevs prop and the firstMirror wipe-then-restore dance (it existed only to consume the meta-mismatch skip slot). * All 4 editor routes: backend is canonical on load — the in-memory cell is overwritten with the deployed+draft overlay, the syncer's seed guard swallows the first write so we don't POST it back. * VariableEditor / ResourceEditor: drop the staleness pipeline + rev bookkeeping; backend wins on open. * useTriggerDraftSync.svelte.ts: inline the JSON-normalize + deepEqual utility as a private cfgDiffers helper (kept for the form-vs-deployed dirty check, which is a genuine semantic compare, not LS legacy). * copilot core.ts / userDraftAdapter.ts: drop meta argument from saveAppDraft, loadAppDraftValue, write*Draft. Test assertions on getMeta dropped. Net: -22 typecheck errors, fewer moving parts, conflict modal works. EOF ) * refactor(drafts): remove dead endpoints + UserDraftDbSyncer.getLastSync The list_drafts and get_draft (own) routes were added during PR iteration and never wired up to any frontend caller — the editor overlay path uses the per-kind get-by-path getDraft query parameter, and the home page lists drafts via the per-kind list endpoints, not via /drafts. Drop both routes (+ sqlx caches + OpenAPI entries). UserDraftDbSyncer.getLastSync was a peep-hole for callers that never materialised — the per-tab lastSync map is only ever read by postSave internally, where the bookkeeping already lives inline. * refactor(drafts): extract DraftEditorModals trailer block The four editor routes (scripts/flows/apps/apps_raw) mounted an identical pair of trailer modals — DraftSyncConflictModal + OtherUsersDraftsModal — wrapped in the same guard chain and {#key path} remount. Lift the markup into one component; routes thread their itemKind, path, editPathFor, and loader callback. Pure markup extraction, no state ownership change. Drops the unused userStore import where the trailer was the only consumer. * refactor(drafts): UserDraft.useReactive — kill array-of-one boilerplate The script + flow routes both wanted a handle that re-keys when the URL path changes. UserDraft.use() can't do that (its opts getter is untracked), so each route hand-rolled the same useMany-array-of-one + proxy idiom: const handles = useMany(() => [{ kind, path: reactive }]) const handle = { get draft() { return handles[0]?.draft }, ... } Add UserDraft.useReactive(getSpec) that internally wraps useMany with a single spec and returns the stable proxy. Callers collapse to one line. * refactor(drafts): unify bootstrap suspension via armRestartOnFirstInteraction The flow and raw-app routes each rolled their own end-of-bootstrap resume: a 700ms setTimeout for flows and a templatePicker watcher with double-tick gating for raw-apps. Both are timing-fragile (the comments admit it) and drift from each other. armRestartOnFirstInteraction already existed in userDraftToast.ts for reset-to-deployed: keydown/input/pointerdown listeners (capture phase) that fire restartSync on the first real user touch, with a 5s belt-and-braces fallback. Export it and use it everywhere we'd previously have picked a magic number. For raw-apps this is a tiny behavioural change: the user's template choice now POSTs immediately (the pointerdown that picks the template also resumes sync, so the picker's onStart write rides the wake-up). Previously the choice only persisted on the user's NEXT edit. That's strictly better — navigating away preserves the choice now. * refactor(drafts): type App.draft_path; drop the as-any cast The audit asked for the three editors to converge on one draft_path injection pattern. For App and Flow, the in-builder $effect-mutates- the-store idiom is wedged into a shape that doesn't natively own the field — App's editor type genuinely has no draft_path so the writer had to cast through `as any`, and consumers downstream did the same. The minimum viable fix: declare draft_path on the local App type (it's already a field on the autosaved JSON). Lifting the writes upward into a route-side merger would mean restructuring the AppEditor mirror $effect and the FlowBuilder pathStore plumbing — larger change for the same shape, deferred to a follow-up. Flow already has the typed cast localised at one site. Will get the OpenAPI-level draft_path field as part of task 47 (drop as-any casts on backend overlay reads). * refactor(drafts): extract makeDraftAddLoad helper Four identical /add/+page.ts files differing only by the edit-route prefix. Lift the redirect into a factory, slim each entry point to two lines. * refactor(drafts): type UserDraftOverlay.other_drafts_users in the OpenAPI The backend response carried other_drafts_users on every get-by-path that supports the draft overlay, but the OpenAPI schema didn't declare the field. Each route had to cast the typed response to `any` to read it (and the sibling draft_saved_at), which obscured the real shape from the type system and rotted the discoverability of the draft surface. Add it to UserDraftOverlay. Frontend casts collapse to plain property reads in the three editor routes. * feat(drafts): list & open draft-only items for variables, resources, schedules, triggers For scripts/flows/apps the list and get-by-path endpoints already surface per-user drafts that have no deployed counterpart — that's what gates the home page from 404'ing on an AI-agent-created draft. Extend the same support to the other UserDraftItemKinds: Backend (list endpoints): - Add include_draft_only to ListVariableQuery, ListResourceQuery, ListScheduleQuery, StandardTriggerQuery (the latter covers the 11 trigger kinds via the generic TriggerCrud). - Append per-user draft rows whose path has no deployed row. Same gate as scripts/flows/apps: non-operators, page 0, no narrowing filters. Synthesis is per-kind: ListableVariable/Resource get field-for-field synthesis; ScheduleLight reads NewSchedule shape; Trigger<T> uses a best-effort JSON merge + serde_json::from_value (rows skipped on deserialize failure rather than failing the list). - Add draft_only: Option<bool> with sqlx(default) to each row type so it serializes as the column is opt-in. Backend (get-by-path endpoints): - get_variable, get_resource, get_schedule, get_trigger<T> fall back to fetch_draft_only when the deployed row is missing and the caller passed get_draft=true. Mirrors scripts/flows/apps. OpenAPI: - Shared IncludeDraftOnly parameter under components/parameters, wired into the 11 trigger list endpoints + listRawApps. Inline declarations on listVariable / listResource / listSchedules / listAzureTriggers. - draft_only field on ListableVariable, ListableResource, Schedule, TriggerExtraProperty. Frontend: - variables, resources, schedules, and the 10 trigger list pages (routes + 9 *_triggers) pass includeDraftOnly: true on the initial fetch and render <DraftBadge draft_only> on synthesized rows. Trigger pages got a sed/perl bulk update — pattern is the same across kinds. * fix(drafts): swap crypto.randomUUID() for the project's randomUUID helper crypto.randomUUID() is gated on a secure origin (HTTPS or localhost). Self-hosted Windmill instances often run on a bare HTTP origin or a LAN IP where the WebCrypto API is unavailable, so the /add redirect would throw before issuing the 307. Use the existing RFC4122 v4 helper in FlowChatManager that the rest of the codebase already imports for this exact reason. * fix(editor): leading-edge fire + max-wait cap on Monaco debounce The Editor debounced `onDidChangeModelContent` purely on the trailing edge — every keystroke rescheduled a 500ms timer, and uninterrupted typing held the bindable `code` prop stale until a pause. Stacked behind our 1.5s autosave debouncer that meant our clock didn't even start ticking until 500ms after the user paused, and the `code` binding never updated mid-burst for downstream consumers (lint, live preview, change listeners). Switch to leading + trailing + max-wait: * First keystroke of a burst fires `updateCode` synchronously, then stamps a wall-clock chain start. * Each subsequent keystroke (re)arms a trailing timer at `min(now + changeTimeout, chainStart + maxChangeTimeout)` — the cap is what makes continuous typing materialize at least once per maxChangeTimeout window instead of indefinitely. * When the trailing fires it resets the chain so the next keystroke after a pause is a fresh leading fire. New prop `maxChangeTimeout` (default 1000ms) sits next to the existing `changeTimeout` (default 500ms). Dispose path clears the chain stamp alongside the timer. * feat(drafts): wire Ctrl/Cmd+S to flush the pending autosave immediately Each builder already had a Ctrl/Cmd+S keybinding routed through a saveDraft() no-op left over from the LS-era — the comment said "persistence happens via the page-level UserDraft autosave" but the shortcut was the user's only way to actually force a save without waiting for the 1.5s debounce. Restore the intent. * UserDraftDbSyncer.flush({ workspace, itemKind, path }) — new method that re-submits whatever's queued in pendingSaveOpts with immediate: true. No-op when nothing's pending. * Editor.svelte.flushPendingChanges() — exposes a synchronous updateCode() with chain reset, so callers can drain Monaco's own trailing debounce before asking the syncer to flush. Without this step a Ctrl+S within ~500ms of typing would POST the pre-burst content. * ScriptBuilder.saveDraft() — editor?.flushPendingChanges() → await tick() → UserDraftDbSyncer.flush(). Toast on result. * FlowBuilder.saveDraft() — no direct Monaco ref (flows have many per-module editors); just flushes the syncer. Editor.svelte's new 1s max-wait cap means at most the last <1s of typing in a module Monaco won't be in this POST; it follows in the next autosave round. * RawAppEditor.handleKeydown — adds a 's' case that flushes before the focus guard, so the shortcut fires regardless of where focus is in the editor pane. * fix(drafts): low-code apps — drop spurious autosave on /edit + remount on Load from server Two bugs in low-code app editor (raw apps use a separate code path): 1. Every /edit visit looked like an autosave because loadApp() called UserDraft.discard('app', path, undefined). The comment claimed "this load doesn't POST" but discard always POSTs value: null server-side — that surfaced as a DELETE-my-draft on every page load AND a flash in the AutosaveIndicator. The discard was originally intended to wipe the in-memory cell so AppEditor remounts "fresh". But the path-change $effect upstream already sets app = undefined before each loadApp, which unmounts AppEditor and releases the handle's entry — so a remount via app = backendApp naturally starts with an empty handle. Drop the discard. 2. The conflict modal's "Load from server" called loadApp() but didn't remount AppEditor. Since AppEditor's stateApp is captured once at mount and doesn't react to prop changes, the editor kept showing the conflicting local edits even after a successful reload. Wrap the onLoadFromServer to await loadApp() then bump redraw to force a fresh mount. * feat(drafts): home-page Draft badge — show user-initial circles, drop the '+' The home-page Draft badge previously showed '+Draft' as a flat label. Add per-user awareness: up to 3 user-initial circles render to the left of the label, ordered alphabetically; with 4+ users we collapse to the first 2 + a '+N' overflow circle so rows stay compact. Backend: * New `DraftUserRef { username: Option<String> }` in windmill-types::user_drafts, re-exported from windmill-common so the list endpoints in scripts/flows/apps crates share one import path (windmill-types/windmill-common can't be reordered without a cycle). * ListableScript / ListableFlow / ListableApp gain a `draft_users: Option<sqlx::types::Json<Vec<DraftUserRef>>>` field. The list SQL adds a per-row subquery `SELECT json_agg(...) FROM draft d LEFT JOIN usr u ...` that aggregates the workspace users with a per-user draft at this path. NULL (no drafts) decodes to None; LEFT JOIN against `usr` lets orphaned drafts (user removed from workspace) still surface with username = None. * Synthesized draft-only rows set draft_users to a single-element vector with the authed user (those rows come from `email = $2`). OpenAPI: `draft_users` added to listScripts / listFlows / ListableApp response shapes as an array of `{ username }` with nullable username. Frontend DraftBadge: * Accepts `draft_users: { username?: string | null }[]`. Renders up to MAX_CIRCLES (3) initial circles; at 4+ users renders first 2 + a gray '+N' overflow circle. * Initials: 'john.doe'/'john_doe' → 'JD', 'alice' → 'AL', the legacy NULL-email row → '?'. * Color picked deterministically from a 6-entry palette so the same user gets the same circle color across rows. * Label is now just 'Draft' (dropped the '+'). 'Draft only' is unchanged. * Tooltip lists every user in full. ScriptRow / FlowRow / AppRow thread `draft_users` through their prop types and pass it to DraftBadge. * fix(drafts): suppress 'You have unsaved changes' banner when deployed baseline is null A brand-new variable/resource/trigger (no deployed row yet) has `getDeployed() == null`, but the caller's `show` prop is computed off `current != deployed` which is trivially true while the user types. Result: the banner appeared with 'Show diff' (no-op — the drawer early-returns on null deployed) and a 'Discard' that's semantically backwards (there's nothing to revert to). Gate `show` internally on `getDeployed() != null`. The check sits in the banner rather than each caller because every caller would otherwise need the same boilerplate guard. * fix(drafts): hide LocalDraftBanner when deployed and current match the DiffDrawer's compare Earlier I gated the banner on `getDeployed() != null`, but the user still saw it fire on entries where 'Show diff' opens to 'No changes detected'. That means `show` (the caller's coarse dirty check) flagged a difference the DiffDrawer treats as a no-op — typically toggle defaults (`false ↔ undefined`), removed empty arrays, or key-ordering noise that `cleanValueProperties + orderedYamlStringify` collapses. Replicate the drawer's comparison inside the banner: stringify both sides through the same pipeline and only render when the keys differ. A single `diffKey()` helper keeps the logic local; the catch-and-empty fallback survives a non-serializable side rather than throwing. * ui(drafts): nest user-initial circles inside the Draft badge Previously the circles sat alongside the Badge in a parent flex container; the result read as two separate UI elements. The Badge component already exposes its children as a snippet rendered inside its own flex row, so moving the circles into it makes them feel like part of the same chip. Knock-on tweaks: shrunk the circles from h-4/w-4 to h-3.5/w-3.5 so the badge stays compact, and tinted each circle's ring with the badge's indigo palette (instead of plain white) so the overlap reads as a deliberate stack rather than dots floating on top of the chip. * feat(drafts): drop the authed user's circle, mark own drafts with a '*' suffix Three tweaks to the home-page Draft badge: 1. Filter the authed user out of `draft_users` before rendering circles. The row already signals 'this user has a draft' via the asterisk (below), so a circle for them would be redundant noise. New `currentUsername` prop on DraftBadge — pass `$userStore?.username` from each row. The tooltip still lists every user (with `(you)` next to the authed one) so the full picture is one hover away. 2. The badge already showed whenever `is_draft || draft_users.length > 0` (per-user OR any-user). Spelled the rationale out in a comment — no logic change. 3. Append '*' to the displayed summary when `is_draft` is true. Falls back to `draft_path`/`path` when summary is empty so the marker never decorates an empty string. Threaded the same expression into ScriptRow / FlowRow / AppRow. Slice/overflow math now keys on the post-filter `otherUsers` list, so dropping the authed user doesn't silently shrink the visible count (e.g. 3 users incl. self → 2 circles, not 1 circle + a '+1' bubble). * feat(drafts): clone per-user drafts when forking a workspace `clone_workspace_data` clones every other workspace-scoped table on fork creation (resources, variables, scripts, flows, apps, raw apps, triggers, schedules) but quietly dropped the `draft` table. With per-user drafts that meant any open editor in the parent lost its pending edits the moment a fork was created — surprising and inconsistent with how forks treat the deployed surface. New `clone_drafts` mirrors the existing clone helpers: a single INSERT...SELECT into the target workspace, preserving `path`, `typ`, `value`, `created_at`, and `email`. The `email` FK targets `password.email` which is instance-scoped so it carries across workspaces without remap. `created_at` is preserved on purpose so the per-tab `last_sync` baseline lines up with the parent's timeline — otherwise the fork's next autosave would race a stale `last_sync` and trip the conflict modal on every cloned draft. Plain INSERT (not UPSERT) is safe because the fork target is empty at create time; no conflict against the partial unique indexes (`draft_pkey_with_user` / `draft_pkey_legacy`). The synthetic BIGSERIAL `id` PK is regenerated by the default so it stays out of the column list. * ui(drafts): pin the authed user to the first circle instead of hiding them Previously the authed user was filtered out of the circle row entirely on the theory that the row's '*' suffix already signalled 'this user has a draft'. New requirement: they should always lead the circle row when they have a draft so the visual half of the signal lines up across rows (consistent leading-slot identity, easy scan). Switch from a filter to a sort: `orderedUsers` finds the authed user in `draft_users` and splices them to index 0; everyone else keeps the backend's alphabetical order behind. Slice/overflow math now keys on `orderedUsers`, which guarantees the authed user never falls into the '+N' bubble — they're at position 0 and the slice keeps the head. The popover's '(you)' annotation moves to the circle's title attr too, so hovering the leading circle confirms the identity. * feat(drafts): drop draft_only column from script/flow/app Drafts now live in the `draft` table exclusively — `draft_only` stubs in script/flow/app are redundant. Migration `INSERT INTO draft ... ON CONFLICT (workspace_id, path, typ) WHERE email IS NULL DO NOTHING` so real per-user drafts already at the same path are preserved; only rare stubs that lost their draft get a synthesised workspace-level row. Stubs are then deleted (FKs cascade to *_version) and the column is dropped. List endpoints keep a synthesised `draft_only: true` on rows sourced from the draft table itself (sqlx default on the struct field). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * ui(drafts): surface draft state in AutosaveIndicator instead of toast+auto-modal The "Loaded your saved draft" toast and the auto-opening OtherUsersDraftsModal both surprised users on every editor mount. Move both signals into the AutosaveIndicator label: "Loaded from draft" or "Others are working on this {kind}" (priority) sits where Saving/Saved do, with a one-shot light-green flash behind the indicator that fades to transparent. Saving/Saved still win when they fire. The popover gains a "See others' drafts" button that flips the modal open on demand; the modal itself is now externally controlled via a bindable \`isOpen\` threaded through DraftEditorModals. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * ui(drafts): per-user View JSON / Fork actions in DraftBadge popover Hover popover used to be a plain text list of usernames. Now each row gets a colored circle icon + name + "(you)" for the authed user, and every OTHER user's row carries View JSON / Fork buttons mirroring the OtherUsersDraftsModal. For draft-only entries owned solely by the authed user, the popover ends with "Only you can see this {kind}" so the row's privacy is obvious. ScriptRow / FlowRow / AppRow thread workspace + itemKind + path + editPathFor through; AppRow switches between app / raw_app on app.raw_app. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * nit * fix(drafts): clone only the forker's per-user drafts on workspace fork clone_drafts copied every user's drafts, but only the forker gets added to the fork's usr table. Drafts owned by absent users LEFT-JOIN to NULL in the home page's draft_users aggregate, surfacing as multiple legacy-style rows at one path and crashing the popover with each_key_duplicate. Filter the clone to email = forker OR email IS NULL, and key the popover's #each by index defensively so future legacy collisions can't crash the page either. Also re-adds `draft_only: None` to NewScript/CreateFlowBody literals in tests — the auto-generated windmill-api-client still carries the field and the previous commit dropped them too aggressively. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): always populate other_drafts_users in maybe_overlay_draft Reset-to-deployed reloads the deployed payload with get_draft=false, which made the backend return other_drafts_users=[]. The route then reassigned otherDraftsUsers to the empty list, dropping the count to 0 and hiding "See others' drafts" in the AutosaveIndicator popover — but the other users' drafts hadn't actually gone anywhere. Fetch the list independently of get_draft so the popover stays accurate across reset reloads. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(drafts): alert user when their draft is older than the latest deploy Open a modal on editor mount when the per-user draft was saved before the latest deploy at the same path — i.e. a teammate deployed a new version while this user's draft was sitting. Two choices: discard the stale draft and pick up the deploy, or keep editing the older draft. DraftEditorModals computes the staleness from the timestamps each route threads in (script.created_at, flow.edited_at, app_version.created_at) and the "Load latest deploy" callback reuses the route's existing reset-to-deployed logic. Wired for script / flow / app / raw_app editors; trigger / resource / variable drawer editors follow a different pattern and aren't covered here. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): deploy only wipes the deployer's draft, not everyone else's Script / flow / app deploys ran an unconditional DELETE on every draft at the path, so a teammate's deploy silently destroyed any other user's pending draft. After the wipe, the other user's tab kept auto-saving — re-creating the row at a NOW timestamp newer than the deploy — and StaleDraftModal never fired because draft_saved_at had been bumped past the deploy. Filter the DELETE to email = deployer (plus the legacy NULL row), so other users' drafts persist and the stale-draft prompt actually fires on their next reload. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): surface save failures in AutosaveIndicator instead of pretending Saved postSave caught network errors with `console.error` and let the runner finish normally. The indicator read the saving → none transition as a successful save and flashed "Saved" even when the request had thrown. Track failed keys in a SvelteMap, expose `'failed'` as a new UserDraftSyncState, render "Save failed" in red with a CloudOff icon. Failure clears on the next successful save for the same key, or when recordRemoteSync seeds a fresh authoritative timestamp. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): surface 'Save failed' inside the AutosaveIndicator popover too The popover used to repeat the cheerful "All changes are saved as a draft on the server..." copy even when the inline label said "Save failed", which read as contradictory. Add a red, text-xs warning at the top of the popover body when the sync state is `failed`, explaining that the latest edits didn't reach the server and that editing again retries the save. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): surface the actual error message in the AutosaveIndicator popover Replace the generic "your latest changes did not reach the server" copy with the real failure detail. The syncer now stores the extracted message in the failures map (formatSaveError walks body / message / statusText) and exposes it via the state handle's `failureMessage` getter. Popover renders it in red, monospaced, scrollable so a long server traceback doesn't blow out the popover. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): suppress Saving/Saved indicator during a reset-to-deployed discard A `value: null` POST is a discard, not a save, but it ran through the same runner the indicator watched — so resetting to deployed flashed "Saving..." → "Saved", reading as "your draft just landed" while we were actually wiping it. Track in-flight discards in a SvelteSet, expose a distinct `'discarding'` UserDraftSyncState, and the indicator stays quiet for it: no spinner, no label change, and the `discarding → none` transition deliberately skips the "Saved" flash. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * Revert "fix(drafts): suppress Saving/Saved indicator during a reset-to-deployed discard" This reverts commit |
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2b471805bf |
feat(frontend): precise AI chat context usage tracking + indicator (#9551)
* feat: track real ai chat token usage and show context indicator * fix: keep context anchor full-history accurate after trimmed sends * nits * feat: restyle context indicator and disable trim for unknown windows * feat: hide context indicator below 50% usage when window is known * fix: gate 1M claude context window to sonnet/opus 4.6+ * refactor: import context window helpers from modelConfig directly * fix: keep base gpt-5 models at 400k context window * fix: exclude date-suffixed claude 4 ids from 1M window gate * refactor: replace context window heuristics with explicit model table * fix: account for context overhead in trim loop stop condition * fix: re-base context anchor when mode switch changes system prompt or tools * refactor: replace context estimation with usage-report-driven compaction Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat: chars/4 fallback for context usage when provider reports none Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: remove unused slide import failing svelte-check Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: re-seed context usage estimate on rewind so retry can compact Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor: lazy read-side estimate fallback for context usage Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * test: fix reasoningRegistry mock to match resolveRequestReasoning Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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6ff82b5345 |
home tree view each_key_duplicate on folder/user name collision (#9561)
* fix(frontend): home tree view each_key_duplicate on folder/user name collision The root keyed each in TreeViewRoot keyed groups by `folderName ?? 'user__' + username`. A folder named `user__<name>` and a user `<name>` both produce the key `user__<name>`, and any root-level item with neither field keys to `user__undefined`, triggering Svelte's `each_key_duplicate` and crashing the home screen. Use a discriminated key (`f__`/`u__`/`i__` prefixes) that cannot collide across folders, users, and items — the same scheme already used in Dev.svelte. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): remove unused slide import breaking frontend-check `slide` (added in #9539) is imported but never used in AssistantMessage, which fails `npm run check` (svelte-check --threshold warning) and reddens the frontend-check baseline on main for every frontend PR. Remove it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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114c41251a |
feat(frontend): improve AI chat cancel and interrupted-turn handling (#9539)
* feat(frontend): improve AI chat cancel and interrupted-turn handling - Escape stops the in-flight generation when focus is on the chat (composer, messages, panel) — capture-phase listener so neither the session Monaco editor nor mounted-but-closed modals swallow the key - When a turn yields no output (or is cancelled before any), roll it back and restore the message to the composer - When a turn is cancelled or fails mid-way, keep the completed tool-paired steps and the partial answer text as context so a follow-up like "continue" picks up from there - Animate the thinking-block collapse like tool boxes (slide 150ms) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): address review findings on interrupted-turn handling - Guard the catch in sendRequest so a post-commit throw (e.g. saveChat) cannot commit the turn a second time or mis-flag the user message - Delete the persisted chat entry when rolling back a first turn empties the transcript (saveChat no-ops on empty, leaving a stale entry) - restoreInstructions skips when the user already typed a new draft - Use stopImmediatePropagation so one Escape on body focus cannot cancel several mounted chat panels at once Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(frontend): tighten comments and dedupe tests in AI chat changes Keep each invariant comment once at the place it would be broken; drop narration and repeated rationale. Remove near-duplicate test cases (chatLoop boundary permutations, cancel-before-output subset). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: add comment policy to AGENTS.md core principles Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: comments must describe current code, not PR drafting history Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): treat completed reasoning-only turns as unsent A turn that finishes without abort but emits only reasoning produced a display bubble, so the empty-turn rollback (keyed on display output) skipped it and the user message was silently swallowed. Key the decision off usable output instead. Also trim comment blocks to the AGENTS.md 4-line norm, splitting rationale to its break-site. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Ruben Fiszel <ruben@windmill.dev> |
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aaf05635ce |
feat: wire chat reasoning effort through gemini and bedrock proxies (#9545)
* feat: map chat reasoning effort to gemini thinkingConfig in ai proxy * feat: support claude adaptive thinking through the bedrock ai proxy * feat: per-model gemini effort levels and thought summary display * fix: exclude claude opus 4.5 from reasoning effort (rejects adaptive) * fix: render markdown in thinking blocks and unstick reasoning spinner * feat: model-aware reasoning effort options across ai chat providers * fix: scope openrouter reasoning off to the underlying model family |
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3585716872 |
fix: stop sending temperature for AI chat across all providers (#9553)
* fix: stop sending temperature for AI chat across all providers Remove the temperature field from all AI chat completion requests and drop the model-based send-or-not special-casing. Previously the chat sent temperature: 0 for determinism and omitted it for reasoning models (claude-opus-4-7/4-8, gpt-5+, o-series) that reject sampling params, which required hand-maintaining a growing model list. The model-detection helper is kept (renamed modelDisallowsSamplingParams -> requiresMaxCompletionTokens) since it still serves a separate concern: choosing max_completion_tokens over max_tokens for OpenAI/Azure reasoning models on the Chat Completions API. The FIM autocomplete temperature: 0 is intentionally left untouched (it is the code-autocomplete path, not the chat). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor: drop dead claude-* branches from requiresMaxCompletionTokens After temperature removal, requiresMaxCompletionTokens only governs the max_completion_tokens vs max_tokens choice for OpenAI/Azure reasoning models (its sole call site is gated on provider === openai|azure_openai). The retained claude-* branches were leftovers from when the function omitted temperature for Anthropic reasoning models; they are unreachable for the max_completion_tokens decision and made the kept detection tests assert a semantically false claim. Claude reasoning behavior is owned by reasoningRegistry. Drop the dead branches and their tests so name, comment, code, and tests agree. Behaviorally inert. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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bd00beeac5 | fix: omit temperature for claude fable 5 (#9540) | ||
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f86d0d79fc |
feat: add get_app_runtime_logs tool to global chat (#9502)
* feat: add get_app_runtime_logs tool to global chat Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: only handle raw app backend messages from the runner's own iframe Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: add list_app_runs tool to global chat for raw app backend runs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: simplify raw app chat tool results * nits * nits * chore: bump ui builder artifact * fix: resolve pending runtime log requests on cleanup * fix: harden raw app runtime log requests * nits * fix: show raw app tool results in status * fix: cap raw app runtime log results --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |