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d64d05501899074d4ae88e7d33c97c4afed6e83e
10 Commits
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d64d055018 | Merge remote-tracking branch 'origin/main' into gl/layout-ai | ||
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0f7dd86e5c |
feat: persistent in-editor drafts via UserDraft (#9121)
* refactor(frontend): remove localStorage-backed autosave drafts
Strip the per-editor localStorage autosave for flows, apps and raw apps,
along with the associated restore toasts and diff actions, so we can
replace them with a unified UserDraft service in a follow-up. The
backend DraftService (DB-backed drafts) is untouched.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): add UserDraft service for per-workspace local drafts
Introduces UserDraft, a key-value store keyed by
`{workspace}/{itemKind}/{path}` and backed by localStorage. Supports
save/get/remove plus a reactive use() handle so multiple component
instances observing the same draft stay in sync via a shared $state
loaded through useLocalStorageValue. Designed to host drafts for
scripts, flows, apps, raw apps, resources, variables, and all trigger
kinds.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* tests
* nit schedule_ prefix
* feat(frontend): persist deep mutations in useLocalStorageValue
Track the serialized value alongside the $state and add an $effect that
deep-reads it (via readFieldsRecursively). When a deep mutation produces
a serialization that differs from the last persisted blob, write it to
localStorage. The setter keeps writing synchronously so callers reading
localStorage right after assignment still see the new value; the effect
no-ops on those because lastSerialized was already updated by the setter.
Undefined values are persisted as a removal.
UserDraft no longer needs its own removeItem workarounds for undefined
values — useLocalStorageValue handles that uniformly now.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): add defaultValue + empty-path handling to UserDraft
UserDraft.use() accepts an opts.defaultValue used when no localStorage
entry exists yet. It is not persisted on first read — only an actual
mutation writes through.
Empty paths (new items) bypass localStorage entirely. The entry still
lives in the in-memory Map so multiple components on the same /add page
share state, but save/get/remove/use never read or write localStorage
with an empty path. Once the item is saved and the route navigates to
its new URL, a fresh use() on the non-empty path takes over.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): wire script editor to UserDraft
The script editor's top-level state now lives in UserDraft.use(), keyed
on the route's path (page.params.path on /scripts/edit, '' on /scripts/add).
Deep edits inside ScriptBuilder persist automatically; deploy and draft
restore now call UserDraft.remove to clear the local autosave alongside
the backend draft.
Replaces the URL-hash autosave that ScriptBuilder used to write via
replaceStateFn — that prop is now gone, the encodeScriptState debounce
is gone, and Triggers no longer takes a saveSessionDraft callback.
Viewing a specific historical hash (?hash=...) is kept draft-free by
passing '' as the path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): wire flow editor to UserDraft
flows/add and flows/edit drive the flow value through a StateStore
adapter backed by UserDraft.use, so every edit auto-persists at
userdraft/w/{ws}/flow/{path} without touching FlowBuilder's internal
.val convention. On returning visits the local autosave wins and a
toast offers a diff against the latest backend draft/deployed version;
on a fresh visit the backend value is written into the handle. Deploy,
save-as-draft rename, restore-draft and restore-deployed each call
UserDraft.remove on the route path so the local autosave doesn't
outlive the action.
Adds UserDraft.has() for "is there already a local draft?" detection
in the load path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): wire app editor to UserDraft
AppEditor registers a UserDraft.use<App> handle for its current path
(empty path for /apps/add stays in-memory) and a single $effect
deep-tracks the internal stateApp and forwards every mutation to the
handle. useLocalStorageValue's lastSerialized check then dedupes the
actual localStorage writes per tick, so even fast drag/resize loops
only persist when the JSON output really changes.
/apps/edit overlays a local autosave from UserDraft.get on top of the
backend value when one exists, with the existing "Discard / Show diff"
toast wired to UserDraft.remove. Deploy, save-as-draft, restore-draft
and restore-deployed all call UserDraft.remove on the relevant path,
including the JSON editor save paths.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): wire raw app editor to UserDraft
/apps_raw/edit owns the canonical raw-app state (files, runnables,
data, summary) in four $state vars; a single $effect deep-tracks them
and forwards the bundle to a UserDraft.use<RawAppDraft> handle so each
mutation tick persists at userdraft/w/{ws}/raw_app/{path} (deduped by
useLocalStorageValue's serialized check). On load the route overlays
the local autosave on top of backend.draft/deployed and offers a
"Discard / Show diff" toast when they diverge; matching local entries
are silently dropped. Deploy, save-as-draft rename, restore-draft and
restore-deployed each call UserDraft.remove on the route path.
/apps_raw/add keeps the same shape (UserDraft.use with empty path)
so the draft is in-memory only and we drop it explicitly when the
initial save creates the real path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): wire resource editor to UserDraft
ResourceEditor registers a UserDraft.use<ResourceState> handle keyed
on the initialPath (empty for new resources, in-memory only). A
$effect deep-tracks the current workspace's edit state and forwards
mutations to the handle; on bootstrap and lazy backend-fetch the
local autosave wins over the backend value when they diverge. After
a successful save() we call UserDraft.remove so the local autosave
doesn't outlive the deploy. Cross-workspace deploys always start from
the live backend value rather than the local draft.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(frontend): wire variable editor to UserDraft
VariableEditor persists the current workspace's edit state via
UserDraft.save on every mutation, keyed on editPath ('' for new
variables → in-memory only). Backend fetches now overlay a matching
local autosave when one exists, and initNew() rehydrates from the
in-memory empty-path entry so opening a fresh "Add variable" drawer
keeps any unsaved work from the previous open. After a successful
save we drop the corresponding entry.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* editor external changes sync
* fix(frontend): don't UserDraft.remove flows while route is still mounted
The /flows/add and /flows/edit routes drive FlowBuilder from a flowStore
whose getter reads flowHandle.draft directly. Calling UserDraft.remove
synchronously before goto() therefore wiped the in-memory entry, made
flowStore.val collapse to emptyFlow(), and tripped
UnsavedConfirmationModal against the just-saved value — even though the
deploy/save-draft itself succeeded.
Drop those explicit removes in onSaveInitial, /add onDeploy, and
/edit onDeploy. The empty-path entry self-cleans on unmount via
onDestroy ref counting; for the non-empty edit path the next visit's
load-time diff will silently overwrite localStorage when the local
autosave matches the deployed value. Restore-draft/restore-deployed
keep their explicit remove because they navigate to the same route
(no modal) and loadFlow immediately rehydrates the handle.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* Revert "fix(frontend): don't UserDraft.remove flows while route is still mounted"
This reverts commit
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7e38c01e64 |
feat(sessions): chat + editor side-by-side with multi-session state
Introduces the Sessions feature: a workspace where the AI chat and an editor (flow / script / app / raw-app) sit side-by-side, with each session having its own AIChatManager instance, history, and target item. Sessions are persisted across reloads and can be staged into forks for review. Key pieces: - sessions/ — SessionWrapper (the split-pane shell), SessionPicker (sidebar list), SessionForkBar, SessionWorkspaceBar, FlowEditorView / ScriptEditorView / AppEditorView / RawAppEditorView, ForkDiffDrawer, sessionRuntime (per-session AIChatManager + draft state), sessionState (in-memory + persisted index), sessionUnread, sessionScope, appDraftCodec / flowDraftCodec, forkEditUrl, /sessions route. - WorkspaceItemDrillPicker refactor — extracts WorkspaceItemRow + adds surfaceAI drafts, stale-while-revalidate. workspacePicker.ts drops explicit invalidate() in favor of always re-fetching in the background. - ForkDiffDrawer + WorkspaceItemDiffViewer — per-kind diff bodies reusable from the compare page. FlowGraphDiffViewer / FlowGraphV2 gain inlineDiff forwarding + onHeight callback for equal-height layout. - Global AI chat sessions plumbing — AIChatManager exports the class + adds disabledModes, beforeSend hook, scoped instance context. AIChat / AIChatDisplay accept session-only props (wideLayout, emptyHint, inputPreface, hideHeader, hideModeSelector, forceDisabled). Chat preserved across /flows/add → /flows/edit, /scripts/add → /scripts/edit. - Draft-first loaders — sessions open drafts when present, otherwise seed a draft from the last deployed value via globalDraftStore. RawAppEditor / AppEditor / AppEditorHeaderDeploy get newApp prop + fixes so draft-only apps can deploy. - Compare page (/forks/compare) — bigger overhaul to plug into the new drawer. - Sidebar — Sessions entry + unread badge + status dot in SidebarContent / MenuButton / SideBarNotification. - Misc fixes — chat group color palette constraint, deploy_workspace_item confirmation dropped, open_preview tool, picker drafts surfacing, fork archive/delete buttons on compare page. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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d0f23cc523 |
feat(frontend): unified EditorHeader with file picker for flow/script/app editors (#9047)
* feat: add EditableInput component
* feat: add EditorHeader for flow editor with file picker entry point
* feat: WorkspaceItemPicker for editor header navigation
* feat: clickable breadcrumb in EditorHeader, scoped picker keyboard nav
* fix: reload flow on URL change and reset highlight in search mode
* feat: editor header layout polish and trigger removal
* feat: apply EditorHeader to script, app, and raw app editors
* fix: show generated initial path for new apps in EditorHeader
* fix: align EditorHeader new-app path with draft drawer's Path component
* fix: read page.params.path in loadApp to reload on URL change
* fix: remount AppEditor when navigating between apps
* fix: clear app/files on URL change so editor remounts with fresh data
* fix: route picker selections to /apps/edit or /apps_raw/edit based on raw_app
* fix: drop Save button from path popover; defer rename to deploy
* refactor: drop pathPopoverContent snippet, bind newEditedPath directly
* refactor: dedupe editor header plumbing (editPathFor, userPathPrefix, breadcrumb snippet)
* fix: freeze breadcrumb during path edit so popover doesn't drift
* fix: drop spinner from path dependency-check; render nothing when no usages
* fix: swallow 404 in checkFlowOnBehalfOf so renaming a flow doesn't toast
* Revert "fix: swallow 404 in checkFlowOnBehalfOf so renaming a flow doesn't toast"
This reverts commit
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c57c769dea |
feat: add CI test scripts with auto-trigger on deploy (#8736)
* feat: add CI test scripts with auto-trigger on deploy Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: fix annotation parser early return and handle renames correctly Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: move CI test results to top of script/flow detail pages Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: improve CI test results spacing, icon, and remove pass label Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: support one-line annotation and use script/path format Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: move CI test trigger logic to EE Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: move CI badge next to New badge and add deduplicated CI summary Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: add CI test e2e tests and fix nullable column annotations Add integration tests for CI test annotation parsing (creates/removes ci_test_reference rows) and the CI test results API (single + batch endpoints). Add backend test for auto-trigger on deploy (private+python). Fix sqlx LEFT JOIN LATERAL nullable column annotations in get_ci_test_results and get_ci_test_results_batch queries — sqlx cannot infer nullability from LATERAL subqueries, causing runtime decode errors when no matching job exists. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix build/sqlx * fix * feat: CI test improvements and templates - Fix windmill-dep-map/private feature propagation in worker, api-scripts, and api-flows Cargo.toml so CI test triggers actually fire in EE mode - Clone ci_test_reference rows during workspace fork - Add polling to CiTestResults component (refetch every 3s while running) - Add running state and auto-refresh to ForkWorkspaceBanner CI summary - Add yellow "CI test" badge on script list rows and detail page - Fix Library badge border color (remove indigo border override) - Add CI Test TypeScript and CI Test Python templates in ScriptBuilder - Update sqlx offline cache - Add debug tracing for CI test trigger in worker_lockfiles Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: add missing children prop to WorkspaceDeployLayout Fixes svelte-fast-check type error when passing named snippets as children content inside the component tag. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: address PR review feedback - Remove empty wrapper divs around CiTestResults, move mb-4 into component - Add batch endpoint size cap (max 200 items) - Add ON DELETE CASCADE to ci_test_reference workspace FK (new migration) - Downgrade CI test trigger logs from info to debug - Fix false-positive polling: only treat status='running' as running, not null status (CiTestResults, CompareWorkspaces, ForkWorkspaceBanner) - Fix test numbering in integration tests Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: update ee-repo-ref to latest EE commit Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * chore: update ee-repo-ref to d9d68c2406df0b59f413ea0b2cb24780a9817d04 This commit updates the EE repository reference after PR #516 was merged in windmill-ee-private. Previous ee-repo-ref: d7ccd9b86da99ec056a0e8708e3637d64290387a New ee-repo-ref: d9d68c2406df0b59f413ea0b2cb24780a9817d04 Automated by sync-ee-ref workflow. * fix: treat queued jobs (job_id set, null status) as running Jobs that have been pushed but not yet picked up by a worker have a job_id but null status. Treat these as 'running' to avoid showing misleading 'pass' badges or '0 passing'. Tests that were never triggered (no job_id, null status) remain neutral/hidden. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> Co-authored-by: hugocasa <hugo@casademont.ch> Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> |
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31d6660d56 |
feat: script module mode with CLI sync, preview, and WAC UI improvements (#8380)
* feat: add script module mode with folder model for Bun and Python Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: add missing modules field to RawCode in bun_executor Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * sqlx * feat: enrich WAC templates with checkpoint and replay semantics Add prominent comments explaining that all computation must happen inside task/step/taskScript or it will be replayed on resume/retry. Clarify that waitForApproval does not hold a worker and that approve/reject URLs are available in the timeline step details. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(cli): script module sync idempotency, per-module hash tracking, and preview support - Fix pull→push idempotency: use `??` instead of `||` for module lock field so empty strings are preserved (matches API's `lock: ""`) - Add per-module hash tracking in wmill-lock.yaml following the flow inline script pattern (SCRIPT_TOP_HASH + per-module subpath hashes) - Selective module lock regeneration: only regenerate locks for modules whose content actually changed, not all modules - Use unfiltered rawWorkspaceDependencies for module hashes to match what updateModuleLocks passes to fetchScriptLock - Show changed module names in stale script output for clarity - Add module support to `script preview` command: read modules from __mod/ folder and pass them in the preview API request - Add preview tests for taskScript pattern (flat and folder layout) - Update test assertion for module stale detection output Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(frontend): WAC UI improvements — reorder templates, module tab rename, import consolidation - Reorder WAC template buttons: TypeScript before Python in ScriptBuilder, CreateActionsScript, and CreateActionsFlow - Remove dropdown items from +Script button (simplify to direct link) - Move "Import Workflow-as-Code" to +Flow dropdown with dedicated drawer - Add module tab rename: pencil icon on hover opens popover with validation, fixed-width icon container prevents layout shift Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: remaining module-mode changes from working branch - Backend parser updates for WAC detection - CLI sync/types updates for raw app path and module support - Frontend UI polish (Dev.svelte, ScriptRow, script hash page) - Test fixture updates Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * test(cli): add test for module modification detection in generate-metadata Verifies that modifying a single module file re-triggers stale detection and only the changed module is listed, not all modules. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(backend): critical fixes from PR review - Fix hardcoded dev path in bun_executor.rs WAC v2 wrapper — use "windmill-client" import instead of absolute filesystem path - Fix missed no_main_func → auto_kind rename in parser TS test - Add modules column to clone_script SQL (windmill-common and windmill-api-workspaces) so cloned scripts retain their modules - Add modules: None to RawCode structs in worker tests - Restore complete sqlx cache (merge main's cache + our new queries) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(backend): fix clone warning treated as error in CI Change `.clone()` on double reference to `*k` dereference in scripts.rs hash implementation. Update sqlx cache with new query hashes from modified clone_script SQL. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(frontend): use published parser wasm versions for CI build The local file:// paths for windmill-parser-wasm-py and windmill-parser-wasm-ts don't exist in the Cloudflare Pages build environment. Revert to published npm versions (1.655.0). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(frontend): update parser wasm packages to 1.657.2 Use newly published windmill-parser-wasm-ts and windmill-parser-wasm-py v1.657.2 which include auto_kind/WAC detection changes. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(frontend): regenerate package-lock.json for npm ci compatibility Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(frontend): use main's lockfile as base, update only parser wasm packages Regenerating package-lock.json from scratch pulled different dependency versions causing svelte-check type errors. Instead, start from main's lockfile and only update the two changed packages. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(backend): add modules column to fetch_script_for_update query The Script<SR> struct has a modules field (FromRow), but fetch_script_for_update didn't SELECT modules, causing a runtime error "no column found for name: modules" when the worker processed dependency jobs. This was the root cause of the relock_skip test timeout. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(backend): fix script module execution for Python and Bun - Fix modules not passed through job queue: inject _MODULES into PushArgs.extra when pushing Code jobs so worker can extract them - Fix Python module imports: use relative imports (from .helper) and add sys.path.insert for module directory in wrapper - Fix Python tests: use relative imports and empty lock to prevent pip from resolving module names as packages - Add local file check in Bun loader for module resolution - Ignore Bun module test (bundle mode loader integration tracked separately) - Add missing modules column to fetch_script_for_update query Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(backend): remove unnecessary empty lock in Python module tests Relative imports (from .helper) are not parsed as pip packages, so the empty lock workaround is not needed. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(backend): fix module execution for Python and Bun — all tests pass Python modules: - Use relative imports (from .helper import greet) since scripts run as packages - Add sys.path.insert for module directory in wrapper to ensure local modules take precedence over pip packages with same name Bun modules: - Use bundled output (./out/main.js) as wrapper import when modules are present — the bundled output has module content inlined by Bun.build, avoiding runtime loader resolution issues - Add local file check in loader.bun.js onResolve to short-circuit API URL resolution for module files on disk Job queue: - Inject _MODULES into PushArgs.extra when pushing Code jobs so the worker can extract them at execution time Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * refactor: address PR review — simplify, fix correctness, remove dead code Critical fixes: - Replace all CLI `no_main_func` references with `auto_kind` (string) to match the backend migration and API changes - Remove duplicated `compute_python_module_dir` in worker.rs, use the canonical version from python_executor.rs High priority: - Auto-create `__init__.py` in intermediate directories for nested Python modules so imports like `from .utils.math import add` work without users manually creating __init__.py files - Remove redundant `sys_path_insert` — relative imports use Python's package system, not sys.path Medium: - Fix lock file base name extraction: use regex to strip only the final extension (`.replace(/\.[^.]+$/, '')`) instead of `indexOf(".")` which breaks for files like `helper.test.ts` Simplification: - Remove dead `{#if false}` Popover block in ScriptEditor.svelte - Guard loader.bun.js local file check to only run for relative paths (matching the Windows loader pattern) - Add clarifying comment on Bun dual mechanism (build + run phases) - Add maintenance comment on manual Hash impl for NewScript Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: final review fixes — stale cleanup, baseName, auto_kind export - Fix sync.ts baseName extraction using indexOf(".") → regex (same fix as script.ts/metadata.ts, missed this instance) - Add stale module file cleanup in writeModulesToDisk: removes files from __mod/ that are no longer in the modules map before writing, fixing the pull→push cycle that couldn't delete modules - Log warning when _MODULES serialization fails in job push instead of silently dropping modules - Use strict equality (===) for auto_kind comparison - Exclude auto_kind from workspace export — it is auto-detected by the parser at deploy time from script content Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(cli): remove auto_kind from push, comparison, and metadata auto_kind is auto-detected by the parser at deploy time, so the CLI should not send it, compare it, or write it to script.yaml. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: remove erroneously added backend/backend/.sqlx directory Duplicate .sqlx cache was committed at the wrong nested path. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: address PR review feedback + fix CI dead_code warning Frontend (ScriptEditor.svelte): - Fix switchToMain() missing lastSyncedCode update — prevents stale code sync on external changes while editing a module tab - Fix formatAction saving module code to main script's localStorage draft — now saves main code when on a module tab - Fix non-null assertion on inferModuleLang in renameModule — fall back to original language instead of force unwrap - Remove redundant activeModuleTab truthy check in runTest CLI (script.ts): - Clean up empty directories after removing stale module files in writeModulesToDisk Backend: - Add path traversal guard in write_module_files — reject module paths containing ".." - Fix dead_code warning on auto_kind field in workspace export struct Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(frontend): improve auto_kind UX + address review findings - Rename "Include without main function" toggle to "Include library scripts" in script list (ItemsList.svelte) - Update NoMainFuncBadge: "No main" → "Library" with clearer tooltip - Filter module file extensions by main script language — Python scripts only allow .py modules, TypeScript only .ts, etc. - Split flushModuleState into flushModuleContent (no UI side-effect) and flushModuleState (flush + reset tab), reducing duplication - Dynamic placeholder and hint text in add module popover based on main script language Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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5f0ef936d1 | feat: add sandbox annotations, volume mounts, for AI sandbox starting with claude (#8058) | ||
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2ab5345e61 |
Assets refactor (#6217)
* Moved logic to FlowAssetsProvider * Remove assetsMap in flow * do not parse everything on mount + only check for missing assets fields * add assets field in backend * remove fallbackAccessTypes * better structure and less queries / parsing * Fix assets not showing when pulling raw_flow from jobs * flow assets ctx for job run * Fix transitive assets fetching * Fix input args asset node * enablePathScriptAndFlowAssets flag * edit btn for variable * untrack refresh * move parseInputArgsAssets * Assets tab in runs * Update FlowStatusViewerInner to svelte 5 + fix asset sync bug * avoid toast error on bad resource * fetch res metadata for input arg asset * Job assets viewer in run page * r/w selector * remove indigo badge * store alt_access_type state in ScriptEditor * Don't parse assets in flow script editor * Add alt_access_type in backend * show Read as selected by default to avoid giving the feeling of having made a decision * keep alt_access_type when reparsing in flow raw scripts * Remove variable asset kind, and save assets for scripts * remove all backend asset parsing * R/W/RW selector button nits * fix insert into assets not saving alt access type * support named arguments in python asset parser * improve asset usage drawer R/W indicator * update legacy $res: syntax * reactivity issue * remove last variable asset stuff * sqlx prepare * tooltip explainer * deprecated variable asset nit |
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433341b295 |
feat: assets as a primary concept (#6125)
* assets migration * parse assets (duckdb) * iterate on assets * S3 object Preview * remove pagination * filterText * better occurence list * tweak * assets in JobPreview * clone impl * AssetsDetectedBadge * improve DbManagerButton + asset dropdown button * edit resource btn * warning when incorrect resource * +Resource in DuckDB * +S3 Object editor bar * nit fix rename * flow asset badge * More Generic OnChange * Highlight assets used in modules * Show occurence count in flow * Better UX, avoid moving parts * nit * Asset nodes * move to dedicated Asset ctx * fix layoutNodes not handling first assetsMap * explore asset btn in flow asset node * correct offset * single computeAssetNodes function * Fix y positioning of nodes with assets * resource editor * write mode node (ui) * accessType in ctx + fix insert button positioning * right positioning when mixing read and write nodes * right positioning when mixing R and W assets * Better layout fix algorithm * listAssetsByUsage and asset nodes on transitive usages * refactor + remove linkAssets * Refactor to allow for custom R/W modes * AssetsDropdownButton in flow script editor * R/W/RW selection and changes node pos in flow * layoutNodes doesnt need recompute now * fix wrong assumption that nodes recompute when assets change * r/w/rw multi toggle * MultiToggle cool animation + clearable * rename + 1px nit * remove mini toggle button group, use ToggleButtonGroup * Combinator parser that detects R / W asset context * nit fix missing flex-1 * missing order by * better ui indication for access type * special x offset case when only one asset node for clarity * parse getResource in TS with swc ecma parser * support load and write s3 detection in TS * Python asset parser * support wmill api calls without special $res: or s3:// syntax * detect out of context asset uris python * do not use access type override when not ambiguous in flow graph * parse_assets match case in rust * AsRef<str> refactor * From impl * Save flow assets * Save script asset usages + fixes + save fallback access types * asset sub icon * max total asset node width to avoid overlap * small refactor * don't parse comments in duckdb assets * fix assets clearing on parse error * fix script asset save in wrong place * load initial asset fallback access types * support variables * ui fixes * Support S3Object as URI in TS client * support new syntax in python client * Support +S3Object in EditorBar for TS and python * Reduce resource requests in assets page * import windmill client when necessary * update s3Types.d.ts * nit fix * Show input resources and s3 objects as assets * improve asset icons * DarkModeObserver refactor * asset page tabs * Moved resource variables and s3object pages to assets tabs * fetch resource usages * Get variables usages * move assets usage dropdown to component * Revert "move assets usage dropdown to component" This reverts commit |
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3fbd3ec4f9 |
fix: tag select in script builder top bar (#6136)
* all * update * react 18 * update * update * update |