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feat(pipeline): AI-chat data-pipeline editor (route + in-session) + home surfacing (#9805)
* feat(pipeline): AI chat tools to build pipeline nodes with diff/approval Add a data-pipeline AI chat experience modeled on the flow editor and surfaced through the dev-gated global chat (no new chat panel). The /pipeline editor registers PipelineAIChatHelpers on the AIChatManager; while it is open the global mode layers pipeline tools, a pipeline prompt section, and the helpers on top of the full global tool set (behavior is unchanged when no pipeline editor is open). New tools (frontend/src/lib/components/copilot/chat/pipeline/core.ts): - get_pipeline_graph / read_pipeline_node — read the live graph and bodies - build_pipeline_node / edit_pipeline_node — stage changes as AI-pending drafts - remove_pipeline_node — drop a staged proposal - test_pipeline_node — preview-run a node (requires confirmation) Tools never deploy: they stage drafts flagged aiPending, rendered on the canvas with an accent ring and reviewed via Accept all / Reject all (the flow editor's GlobalReviewButtons). Accept commits the drafts; Reject reverts to a pre-AI snapshot, preserving earlier accepted drafts. Auto-accept is gated on the chat autonomy mode. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline): teach the global/session chat to author data pipelines Without an open /pipeline editor the session chat had no pipeline concept, so "create a data pipeline" loaded flow instructions and built a flow. Add a first-class pipeline authoring path: - system_prompts/base/pipeline-base.md — what a data pipeline is (a DAG of annotated scripts wired by storage assets, NOT a flow) and how to author the // pipeline / // on / // materialize annotations; wired through generate.py as getPipelinePrompt() (regenerated prompts.ts/index.ts). - global/core.ts — new get_instructions subject "pipeline", and a global-prompt rule disambiguating data pipelines from flows so the model routes correctly. - ai_evals/cases/global.yaml — two global cases (single node, two-node chain) asserting pipeline-annotated script drafts and forbidding write_flow, guarding the pipeline-vs-flow conflation. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline): show & build pipelines in the AI session preview Add a 'pipeline' session preview target so the session AI can show the data-pipeline graph for a folder and build nodes in-pane: - open_preview now accepts kind="pipeline" (path = folder); SessionTarget / EDITOR_TARGET_KINDS widen accordingly. The slot/codec load model stays flow|script|raw_app — pipeline bypasses it with its own fetch/draft state. - New PipelineEditorView.svelte mounts in the session pane: fetches the folder graph, overlays AI drafts, renders AssetGraphCanvas + the Accept/Reject review buttons, and registers PipelineAIChatHelpers on the *session-scoped* manager (via getAiChatManager) so build_pipeline_node / edit_pipeline_node + the diff/approval work inside the session too. - System prompt nudges the model to open the pipeline preview and use the staging tools while building. Verified end-to-end with a real model: the session AI called open_preview, the graph mounted in the side panel, then build_pipeline_node staged a node on the session canvas with its schedule trigger and ducklake output. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): share the AI editor logic between route page and session Consolidate the duplicated data-pipeline AI logic onto a single shared layer so the route editor and the in-session preview behave identically and the session gains the full code editor. - New pipelineAiHelpers.ts: createPipelineAiHelpers(deps) owns the propose/edit/ remove/accept/reject/test staging + the per-turn snapshot bookkeeping that powers Reject. Callers inject accessors for their own draft Map and graph. - Route page (/pipeline/[folder]) drops its ~250-line inline AI-helper block and wires the shared factory via deps (folder/workspace/graph/drafts + focus, ensureEditable, run-started). Its shell — persistence, navigation guard, activity, cascade, trigger drawers — is untouched. - Session PipelineEditorView uses the same factory and now renders the real AssetGraphDetailsPane (code editor + live overlays + test), so a node built in a session opens with its source, matching the route editor. Verified: route page hydrates/renders drafts unchanged; in a session the AI opened the pipeline preview, built a node, and its code showed in the details pane. check:fast clean, 197 unit tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): externalize editor state into PipelineEditorState (step 1) Introduce PipelineEditorState — the data-pipeline analogue of the flow editor's flowStore. It owns the draft Map, the live editor overlays, and the selection, with callback-safe methods (handleDraftPersist / handleAnnotationsChange / … ), so a single editor can be rendered by both the route page and the session. This commit lands the store and points the in-session PipelineEditorView at it (no behaviour change — the session already had these inline). Next steps move the route page onto the store and a shared <PipelineGraphEditor>. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): point the route editor at PipelineEditorState (step 1) Move the route page's draft Map, live editor overlays, selection, and the draft-persist / live-change handlers onto the shared PipelineEditorState (`pe`), referencing them as `pe.*` in place. No behaviour change — persistence, graph resolution, run dispatch, AI staging, and deploy all stay on the page and now read/write the externalized state. This is the data-pipeline analogue of the flow editor's flowStore: the route page and the in-session preview now share one source of editor truth, setting up the shared <PipelineGraphEditor> in the next steps. Verified: the page hydrates its DB draft, renders the overlay graph, the toolbar counts (Save all (N)) track pe.drafts, and selecting a node opens it in the details pane. check:fast clean, 84 unit tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): render the route editor via shared PipelineGraphEditor (step 2) Extract the canvas + details-pane editor body into PipelineGraphEditor.svelte, the data-pipeline analogue of FlowBuilder. The route page now delegates its Splitpanes block to it, passing the externalized PipelineEditorState plus its run/cascade/trigger/deploy callbacks; the component owns pane sizing, selection/details-open derivation, and the canvas+details rendering. Root-caused the earlier ts2769 "$props() No overload" to a prop named `state` colliding with the `$state` rune (`let x = $state(...)` parsed as a store auto-subscription on the prop) — the prop is now `editor`. Net: the route page sheds ~310 lines of template/state; behaviour preserved. Verified: the page hydrates its DB draft, renders the graph, opens the draft in the details pane (live code editor + Test), pane sizing works. check:fast clean, 24 pipeline tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): move draft autosave into PipelineGraphEditor (step 3) Fold the per-user `data_pipeline` DraftService bundle autosave (hydrate + debounced persist + localStorage crash mirror) into PipelineGraphEditor, gated by a `persistDrafts` prop — FlowBuilder's parameterized-autosave shape. The route page passes `persistDrafts` + `folder` and reads `editor.loadedFromDbDraft` for its AutosaveIndicator; the in-session preview will leave persistence off. Also restores the `untrack(...)` wrapping on the pane-sizing $effect (dropped when the editor body was extracted in step 2). Without it the Pane `bind:size` feedback loops the effect and pegs the main thread when the details pane is closed — a latent hang in the step-2 commit. check:fast clean, 24 pipeline tests pass. Note: browser revalidation was not possible this session (the Playwright MCP browser was reset); the autosave is a verbatim port and the untrack fix is the original working form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pipeline): render the session preview via shared PipelineGraphEditor (step 4) Point the in-session PipelineEditorView at the shared PipelineGraphEditor instead of its own inline canvas + details pane. The session now renders the exact same editor body as the route page — gaining the full details/code pane — while opting out of persistence (persistDrafts=false) and the run/cascade/trigger/bounded affordances (their callbacks are omitted, so those controls hide). Building nodes + the Accept/Reject diff still work via the AI helpers. Also fixes issues surfaced by a full `svelte-check` while wiring this up: - PipelineGraphEditor: edit mode opened the details pane unconditionally (a step-2 regression); restored the route's "open only on selection/draft" behaviour. - Route page passed an `isOperator` prop the component doesn't accept (step-2; caught only by full check, not check:fast). - SessionItemNotFound: narrow its `kind` to exclude `pipeline` (pipeline targets never slot-load, so they can't 404 through it) — closes the SessionTarget-widen fallout. - PipelineEditorView: cast the resolveGraph base to AssetGraphResponse. Full `svelte-check` now clean across all pipeline/session files; 137 unit tests pass. (Browser revalidation still pending — Playwright MCP was unavailable this session; see the smoke-test note on the PR.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(pipeline): stop an infinite microtask loop when persisting a no-output draft handleDraftPersist short-circuits when the open draft's content + inferred writes are unchanged. The writes check compared `d.outputAssets?.length === writes.length`, but a no-output draft has `outputAssets: undefined` (so `?.length` is `undefined`) while the details pane infers an empty `writes: []` (length 0). `undefined === 0` is false, so it never short-circuited: every persist re-wrote the drafts Map with an equivalent object, which gave `activeDraft.script` a new identity → the pane re-emitted its overlays → the graph re-derived → persist fired again. A self- sustaining microtask loop that pegged the renderer and froze the tab on any pipeline carrying a no-output draft (e.g. hydrating one from the saved data_pipeline draft on load). It hangs rather than throwing effect_update_depth_ exceeded because it cycles across microtasks, not within one reactive flush. Fix: coalesce the undefined length to 0 so "no outputs" compares equal to an empty inferred-writes list. Adds pipelineEditorState.test.ts covering the idempotency (fails without the fix) plus the change/no-change cases. Root-caused by instrumenting the reactive churn: every iteration reassigned drafts/liveContent/liveBodyAssets/liveAnnotations/displayGraph with identical values — pure reference churn off the drafts re-write. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(ai-chat): make the agent open the pipeline editor before building nodes In a session, the GLOBAL system prompt only *advised* opening the pipeline preview ("show its graph with open_preview ... prefer those tools once it is open"), so the agent routinely skipped it: on a plain "build a data pipeline" request it reached for write_script and staged plain script drafts, and the canvas editor never opened. build_pipeline_node / edit_pipeline_node are only registered once the preview is open, so skipping open_preview also loses the canvas-staged Accept/Reject diff-approval flow entirely. Make the guidance imperative: open_preview(kind="pipeline", path=<folder>) is the FIRST step before creating any node (an empty or not-yet-created folder is fine — create_folder first if needed), and pipeline nodes go through build_pipeline_node / edit_pipeline_node, never write_script. This also clears the agent's "the folder might not exist" hesitation that pushed it toward write_script. Verified live (same plain prompt, before/after): before it used write_script with no editor; after, the agent opens the editor first and stages a canvas-highlighted node with Accept all / Reject all. The guidance is gated on previewTools (session-only), so it doesn't affect the non-preview global eval cases. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(pipeline): preserve in-session pipeline drafts across editor hide/show The session preview's PipelineEditorState lived in the PipelineEditorView component with persistDrafts=false. Hiding the editor sets editorVisible=false, which makes `hasEditor` false and the `{#if hasEditor}` block unmount the view — discarding its component-local store. Showing it again remounted a fresh, empty one, so the pipeline the AI had built in the session vanished. Move the PipelineEditorState onto the per-session SessionRuntime (like the flow / script / raw_app editors, which already host their state there and take {runtime}), so it survives the pane unmount on hide and across session switches. The runtime is keyed by session id and only dropped on session deletion. Because the instance is now reused, guard against a retarget to a different folder: PipelineEditorView resets the state when `path` changes to a new folder (a same-folder remount keeps the drafts). Adds `folder` + `reset()` to the store. Verified: build a node in a session → Close editor → Show editor → the staged node, its wiring, the details-pane code, and Accept/Reject all re-appear. Full svelte-check clean; 139 pipeline tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(pipeline-ai): clearer diff + persistent review banner on the canvas The AI review affordance had two problems on the pipeline canvas: - The floating Accept-all / Reject-all bar sat bottom-center, where it collided with the minimap once the canvas narrowed on node selection — reading as "the buttons vanished when I select a node". - Every staged draft rendered with the same blue ring, so it wasn't clear what the review would actually change (a plain manual draft looked the same as an AI proposal). Replace the floating bar with a top-left review banner (z-30, clear of the controls and minimap) that stays put regardless of selection and spells out the pending counts. Color the diff per node: a proposal that adds a node that isn't deployed rings green with a "new" chip; one that edits an already-deployed node rings amber with an "edited" chip. Plain manual drafts keep the neutral gray dashed border, so only the green/amber nodes read as part of the Accept/Reject set. aiPendingKind is resolved in resolveGraph (deployed runnable present → modified, else added) and forwarded through the canvas to the node. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): persist in-session pipeline proposals across reload/switch Staged AI proposals lived only in the per-session runtime's in-memory PipelineEditorState (persistDrafts=false), so a page reload — and an LRU-evicted runtime on session switch — dropped them, leaving the canvas and the Accept/Reject review empty even though the chat still showed the nodes as staged. Enable the same per-folder DB-draft persistence the route page uses for the in-session editor. To keep hide/show cheap and race-free, hydration is now gated per editor instance (PipelineEditorState.hydratedFromDb) rather than per component mount: the runtime-hosted instance hydrates ONCE when fresh (reload / evicted runtime) and then keeps its in-memory drafts across the editor pane unmounting on hide — re-reading the DB on every remount would race a not-yet-flushed autosave and drop a just-staged draft. A folder retarget resets the flag so the new folder re-hydrates. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): make Reject all work for rehydrated proposals rejectAll only reverted paths tracked in the in-memory aiSnapshots map, which is rebuilt empty on each editor mount. After a reload (or session switch into a fresh runtime) the proposals are restored from the persisted draft but have no snapshot, so Reject all was a no-op on exactly the nodes it should discard. Sweep any still-pending draft without a snapshot and discard it (revertPath with no snapshot deletes the path; for an edit of a deployed node that correctly falls back to the deployed body). Adds unit coverage for accept/reject including the no-snapshot case. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): keep proposals visible while the graph reloads on switch The session editor pane is LRU-capped (MAX_WARM_EDITORS), so returning to a session whose pane was evicted remounts PipelineEditorView with a fresh graphRes resource (loading=true, current=undefined). The deployed-graph loading spinner gated the whole canvas, so the staged proposals and the Accept/Reject review banner vanished until the re-fetch resolved — read as "the proposal disappears when I switch sessions". Only show the loading/error placeholder when there are no drafts to display. When the runtime already holds staged drafts, render the editor immediately: resolveGraph overlays them on an empty base so the proposals + banner stay visible, and the deployed nodes fill in when the fetch completes. Verified with a 4s-delayed graph fetch — proposals render through the load with no spinner. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor(pipeline-ai): apply AI node edits directly as drafts, no approve/reject The canvas-level Accept all / Reject all review (aiPending proposals, the green/amber diff ring + "new"/"edited" chips, and the review banner) didn't fit the pipeline editor. Match the flow/script editor instead: build/edit apply directly as ordinary unsaved drafts on the canvas, which the user then deploys — there is no separate approval step. Removed across the surface: - aiPending / aiPendingKind on the runnable node + resolveGraph seeding + canvas forwarding; AI-built nodes now render with the existing plain unsaved-draft dashed styling. - the review banner, count derivations, and hasAiPending/onAccept/onReject props from PipelineGraphEditor and both consumers (route page + session view). - acceptAll/rejectAll/hasPending and the per-turn snapshot bookkeeping from the shared helpers; removeProposedNode now just discards the unsaved draft at a path (undo a build). acceptAllProposals/rejectAllProposals/ hasPendingProposals dropped from the PipelineAIChatHelpers interface and the manager's auto-accept hook. - accept/reject language from the tool descriptions, return messages, and the system-prompt section. Tests updated; pipeline + AssetGraph suites pass (142). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(drafts-diff): support data_pipeline diffs + fix blank empty-summary row Two issues in the session "Drafts" diff drawer (DraftDiffDrawer): - Clicking a `data_pipeline` bundle row threw "Draft diff not supported for kind data_pipeline" (utils_draft_deploy.ts) — there was no handler for the kind, so it fell to the OVERLAY_GETTERS lookup and errored. The bundle has no deployed counterpart (each node deploys individually as a script), so diff it node-by-node: surface each node's draft body keyed by path, folding in the deployed body as the "before" when a node edits a deployed script. - A draft row whose summary is an empty string (e.g. the app draft) rendered with no title at all: WorkspaceItemRow's single-line branch used `summary ?? secondary`, and `??` doesn't treat '' as absent, so it showed the empty summary instead of the path. Use `||` so an empty summary falls back to the path. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(drafts-diff): explode data_pipeline bundle into per-node subitems A data_pipeline draft is a bundle of node-script drafts, so a single row diffed the whole thing as one blob. Explode it in DraftDiffDrawer into one script row per node, nested under the bundle's `…/data_pipeline` folder so they read as the pipeline's subitems — each with its own path and a proper script Content/Metadata code diff. The node's draft body is the "after"; its deployed body (when the node is already deployed) is the "before", so edits show as line diffs and new nodes as added. A single bundle row (via the getDraftDiffValues data_pipeline fallback) is kept only for the case where the bundle can't be read. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor(pipeline-ai): simplify — drop vestigial approve/reject scaffolding & redundant field Review pass over the PR, removing complexity left from the approve/reject removal and the shared-component refactor (all behavior-preserving): - Inline the `acceptPendingEdits` pass-through into `acceptPendingFlowEdits` and revert the now-inert `autoAcceptEditsAvailable` GLOBAL+pipeline widening (pipeline edits are direct drafts — nothing to auto-accept). - Fix the global system prompt: pipeline tools "apply directly as unsaved drafts (no accept/reject)", not "proposals the user Accepts or Rejects". - Collapse the redundant `outputAsset` (singular) into `outputAssets`, removing a whole resolveGraph fallback tier; simplify propose/editNode. - Drop the single-field `PipelineAiHelpersHandle` wrapper (callers just destructured `{ helpers }`); inline the misleading `isoNow()` helper. - Remove the now-unreachable `data_pipeline` branch in getDraftDiffValues (the drafts drawer explodes bundles per-node; an unreadable bundle is skipped) and the "Step N consolidation" drafting narration. - Un-export internal-only types; reuse `storageKey`; refresh stale comments that still referenced proposals / the review banner / diff-approval. svelte-check clean; 141 unit tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline): tooltip clarifying the Create/Save button deploys The accent button in the asset-graph details pane ("Create" for a new script, "Save" for an existing one) is really a deploy, but had no tooltip explaining that. Add a title — "Deploy this new script to the workspace" / "Deploy your changes to this script" — keeping the create-vs-update label distinction while making clear both deploy. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): document the `materialize` annotation in the pipeline prompt The model invented "materialize run" because the prompt only mentioned `// materialize <uri>` in passing. Spell out what it is in both the in-app pipeline prompt (getPipelinePromptSection) and the base prompt (pipeline-base.md, regenerated): a MANAGED output where the runtime writes the table around a single SELECT (no manual CREATE/INSERT); replace (default) vs `append` vs `key=<col>` strategies; `manual` to opt out (track-only); and its pairing with `// partitioned …` (runs once per partition, `{partition}` token substituted at run time). Explicitly: materialize is an output declaration, not a command — there is no "materialize run". Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline-ai): trigger drawers in the AI session preview Bring the route page's native-trigger affordances to the in-session pipeline editor by reusing the shared <PipelineTriggerEditors> (no duplication of the drawer UI). Clicking a "Schedule · Missing — no trigger row" node (or edit/delete on an attached trigger, webhook, data-upload) now opens the same drawers the full editor uses, instead of doing nothing. Draft nodes get the same "save the script first" guard (a trigger row needs a deployed script). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline-ai): run buttons + live run state in the AI session preview Wire the per-node Run button and live run-state badges into the in-session pipeline editor, reusing the shared folder-scoped job poll (useActiveRunnableIds) the route page uses — node badges, the event log, and the zero-latency "running" hint all come from it. The session runs one node at a time (preview for an unsaved draft, the deployed version otherwise), skipping the route page's cascade/deploy-queue machinery the AI-session UX doesn't need. Verified: a node's Run button dispatches a job and the badge updates live from the poll. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(pipeline): label the node deploy button "Deploy" (was Create/Save) Users read "Create" and asked whether it deploys. It does — and the main script editor's DeployButton already says "Deploy", so this is the consistent term. Use "Deploy" for both the new-script and existing-script cases; the new-vs-changes nuance stays in the button's tooltip. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(home): surface data pipelines as units, including bundle-phase drafts Treat a data pipeline as one home entry instead of scattering its member scripts: - The home "Pipeline · f/<folder>" entry now also covers bundle-phase pipelines — a folder that so far only exists as a `data_pipeline` draft — not just deployed ones, so a pipeline shows up the moment its first node is drafted (union listPipelineFolders + data_pipeline draft folders). - Pipeline-member scripts (`auto_kind='pipeline'`) are filtered out of the individual scripts list; they're represented by their pipeline's entry. - Tree view injects pipeline folders so they (and their "Pipeline" entry) still appear when their only scripts are hidden members or they have none deployed yet. Verified in both list and tree view: app_groups (deployed member folded) and a draft-only nyc_transit both show as pipelines; the member script no longer lists individually. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(scripts): compute auto_kind for draft-only pipeline nodes A never-deployed pipeline node (a script draft starting with `// pipeline`) had no script row, so list_scripts synthesized it with `auto_kind: None` — and the home page therefore couldn't tell it was a pipeline member, listing it individually instead of folding it into its pipeline. Parse the draft content the same way the create path does (`parse_pipeline_annotations(...).in_pipeline`) and set `auto_kind = "pipeline"` on the synthesized draft-only row, so draft nodes fold into their pipeline like deployed members. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(search): hide pipeline-member scripts from global search The Ctrl+k global search listed pipeline-member scripts (`auto_kind='pipeline'`) individually. Filter them out — they're reached through their pipeline, matching the home page. Deployed members carry auto_kind from the script row; draft-only members now do too (computed from draft content in list_scripts), so both are excluded here. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): address PR review findings Session run dispatch (the one real bug): - runNode now passes `_wmill_skip_asset_dispatch: true` for a single-node run of a deployed node unless the user chose "run + downstream" (cascade) — previously a single Run could fan out to downstream deployed scripts via the backend asset dispatcher and fire side-effecting production runs. - onRunProducer guards `kind === 'script'`; onTestStateChange only clears the run hint for the script the pane finished (not a different in-flight node); clear the hint on folder retarget; gate the background poll on isActiveSession so hidden warm panes don't poll; note the PipelineTriggerEditors workspace coupling. Home page pipeline surfacing: - Fold pipeline-member folders into `pipelineFolders` (captured in loadScripts) so a members-only / draft-only-`// pipeline` folder still shows its pipeline entry instead of vanishing; and don't render the empty-state when only pipelines remain (they aren't part of the text filter). - Insert injected tree folders in name order instead of prepending. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): make clear `// materialize` is DuckDB + DuckLake only The model put `// materialize` on a python3 node, which deploy rejects ("only supported for DuckDB scripts"). The prompt only implied SQL ("write the body as a single SELECT") without stating the hard constraint. Spell it out in both the in-app prompt and pipeline-base.md: `// materialize` is DuckDB-only and its target must be a DuckLake table; for python3/bun/postgresql nodes, write the output via the SDK instead and let it be inferred — reach for duckdb when a node should materialize a DuckLake table. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): fix stale comment — session now wires run + trigger affordances Addresses review: the comment still claimed the session 'opts out of the run/cascade/trigger/bounded affordances', but run buttons + trigger drawers were wired in. Describe the current state (wires run + triggers; omits only cascade/bounded/add-script). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): address Codex review — test_pipeline_node dispatch + tree search - [P1] testNode (the test_pipeline_node tool) ran a deployed node via runScriptByPath without `_wmill_skip_asset_dispatch`, so previewing one node could fan out to downstream deployed subscribers and run side-effecting scripts. Add the skip flag (test is always single-node) + a regression test. - [P2] Home tree view injected pipeline folders — and rendered their Pipeline row — even during a text search, surfacing unrelated pipelines. Gate both the TreeViewRoot injection and TreeView's hasPipeline on `!isSearching`, matching the list view which hides pipeline rows on a query. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): keep the pipeline prompt after update_user_instructions rebuildGlobalSystemMessage (called by the update_user_instructions tool) rebuilt only the base Global prompt, dropping the pipeline-editor section that configureGlobalMode appends. So after the chat remembered an instruction, the next GLOBAL turn lost the active /pipeline/<folder> context + direct-draft/ materialize guidance while pipeline tools stayed registered. Re-append the pipeline section here when a pipeline editor is registered. Addresses Codex review [P2]. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(home): gate pipeline entries by kind/archived/owner filters Codex review [P2]: pipeline rows/folders rendered independently of the item filters, so a pipeline still showed under the Flows/Apps tabs, in the archived view, and outside a selected owner. Add `visiblePipelineFolders` applying the same gates the items get (kind ∈ {all, script}, not archived, owner-prefix match) and route the list rows, tree injection, and empty-state check through it. Pipelines are always `f/<folder>`, so the user-folder toggle and kind=script keep including them. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): address review — route folder-switch state, AI node guards, diff identity claude[bot] [P1]: the route page's in-app folder switcher navigates same-route (no remount), but nothing reset PipelineEditorState — so folder A's drafts displayed under B and autosave persisted them into B's bundle, and B never hydrated. Reset pe on folder change (mirror the session retarget), and guard the shared hydrateDrafts against a stale folder result landing after a retarget. codex/claude [P2]: build_pipeline_node (proposeNode) only checked drafts.has — now rejects a path outside the open folder and one colliding with an existing deployed node (model should edit_pipeline_node). + 3 regression tests. codex/claude [P2]: exploded pipeline-node diff rows shared `script/<path>` with a standalone script draft at the same path, colliding in the {#each} key + value cache. Add an explicit unique `key` (the distinct bundle-nested path) on DiffRow; pipeline nodes set/look up by it while `path` stays the real edit target. claude [P2]: session AI test_pipeline_node now arms the live run badge (onRunStarted), matching the route page. nit: pipelineAiHelpers.test uses afterEach(restoreAllMocks) instead of an unreachable inline mockRestore. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline): harden AI node mutations + close home label-filter / rename gaps Codex [P1] (AI mutations trust model paths) — fully scoped now: - editNode validates the open folder too (proposeNode already did), via a shared assertInFolder; an edit_pipeline_node for f/other/* no longer persists an unrelated script into the current folder's data_pipeline bundle. - both build_pipeline_node and edit_pipeline_node now require the `// pipeline` annotation (assertPipelineAnnotation) so a staged draft is definitionally a pipeline member, not a silently-non-member script. + tests. (proposeNode's folder + deployed-collision guards landed in the prior commit.) Codex [P2] home label filter — visiblePipelineFolders ignored labelFilter, so a label selection still showed every pipeline (and the empty-state fell through to render pipeline rows). Pipelines carry no labels, so a label filter hides them. Codex [P2] session rename — PipelineEditorView now wires onScriptRenamed (repoint selection + refetch), matching the route page; a persisted-script rename no longer leaves the canvas on the old path. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * docs(pipeline-ai): language-specific comment prefix for annotations Codex [P2]: the tool schema and prompt told the model to write `// pipeline` / `// on` / `// materialize` regardless of language, and pipeline-base.md grouped SQL with `#`. A `//` (or `#`) annotation line is invalid in a DuckDB/Postgres node — it passes the frontend parser (which strips `//`/`--`/`#`) but is a SQL syntax error at deploy/run. Make the guidance language-specific everywhere: `--` for SQL (duckdb/postgresql), `#` for python3/bash, `//` for bun/TS — the `//` in examples is the TS form to translate. Regenerated the prompt outputs. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): re-scope Global prompt on folder switch + language-aware base prompt Codex [P2] x2: - The route page resets editor state on an in-app folder switch, but the Global chat's system message kept the old `/pipeline/<folder>` scope (the helper methods read the reactive folder, but the prompt string is only rebuilt on Global-mode reconfigure). Rebuild it on folder change so the next turn targets the new folder. - The pre-editor base Global prompt (seen before open_preview/get_instructions) still showed TS-only `// pipeline` / `// on`. Make it language-aware (`--` SQL, `#` Python/Bash, `//` TS) so the model can't draft invalid DuckDB/Postgres nodes before the pipeline tools are registered. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): authoritative new-node probe + SQL-correct eval checklist Codex [P2] x2: - build_pipeline_node's collision check relied on the resolved graph, which can be empty while the session preview races open_preview (a build could shadow a deployed node before the graph loads) and only covered pipeline runnables, not a non-pipeline script at the same path. Add an authoritative backend probe (ScriptService.getScriptByPath): any deployed script at the path → reject with "use edit_pipeline_node". + regression test (empty graph, deployed script). - The DuckLake eval judgeChecklist required the exact `// pipeline` annotation, which would penalize the now-correct `-- pipeline` SQL output (or reward invalid DuckDB syntax). Make both cases syntax-aware. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): rebuild Global prompt on session preview folder retarget Codex [P2]: open_preview(kind="pipeline", path="B") can retarget an existing pipeline preview from folder A to B without remounting. The retarget effect resets editor state and the helper methods read the new path, but the registration effect only depends on isActiveSession, so the Global system message stayed scoped to /pipeline/A. Mirror the route-page fix: rebuild the global system message on retarget (gated on isActiveSession — only the active session's helpers are registered; a hidden session reconfigures when it next becomes active). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(pipeline-ai): edit_pipeline_node preserves deployed script metadata Codex [P1]: editNode kept only the deployed script's language and staged a fresh makePipelineScript draft with empty hash/summary/description/tag/schema/settings. Deploying that edit from the pane (auto_parent) would update the script while wiping its metadata, and the route "Save all" path (no parent_hash) could hit the backend path-conflict branch on the occupied path. Base the draft on the existing draft's / deployed script object and replace ONLY content (+ inferred output assets), preserving hash and metadata. + regression test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1fc355709c |
feat: Db-backed user drafts (#9351)
* Db draft removal * refactor: drop unsaved-changes confirmation modal from editors * fix: remove nodraft from flow row edit link * fix: remove nodraft from app and raw app edit buttons * fix: remove nodraft from all edit links * fix: merge backend defaults into legacy autosaves to avoid spurious restore toast on raw apps * feat: add username column to draft table for user-scoped drafts * feat: add sync_drafts and list_users_with_draft_on_path endpoints * feat: add UserDraftDbSyncer service for bi-directional draft sync * feat: wire UserDraft.save through DbSyncer + conflict modal * refactor: gate useLocalStorageValue nested-update effect behind opt-in flag * refactor: move sync force flag from request-level to per-entry * feat: sync all userdraft kinds, switch draft owner to email FK, add id PK, scope draft list to readable paths * refactor: route draft permission check through authed.folders + RLS, drop client-supplied email * feat: support draft deletion via sync (value: null) with same conflict semantics * feat: surface other users' drafts in editors with diff+fork action * refactor: unify draft schema migrations and type kinds via DRAFT_KIND enum * perf: add (workspace_id, email, created_at) partial index for sync hot path * chore: update ee-repo-ref to a30079e75dc5b7d7413aa8ee20e40e80bfea9cbd This commit updates the EE repository reference after PR #597 was merged in windmill-ee-private. Previous ee-repo-ref: 55c19293232be379a3044eb78f677b545882ffd6 New ee-repo-ref: a30079e75dc5b7d7413aa8ee20e40e80bfea9cbd Automated by sync-ee-ref workflow. * fix(userdraft): trigger sync on deep mutations via readFieldsRecursively * Rollback UserDraft * remove queuing logic * pushDrafts * refactor: remove draft sync layer and conflict modal * feat: add save_draft, list_drafts, get_draft routes * feat: add get_draft overlay to getScriptByPath * feat: extend get_draft overlay to flow, app, resource, variable, schedule, triggers * feat: support null value in save_draft for deletes * readLastSyncMap * feat: redirect /add pages to /edit/draft_uuid with new_draft flag * fix: inline get_draft query field instead of flattening * fix: drop dangling nobackenddraft assignment in flows edit * feat: include user drafts in list endpoints with is_draft flag * fix: prefix draft paths with u/{user} and seed editor state on new_draft * fix: route draft-only deletes through UserDraftDbSyncer on home page * feat: delete user drafts when their underlying item is deleted * fix: empty path seed on new_draft so friendly auto-name fires * feat: re-add Draft and Draft only badges on home page rows * fix: synthesize value wrapper on draft-only raw_app response * fix: tolerate missing latest-version on draft-only flow reload * fix: skip first observable change in DB sync effect to match LS persist * fix: remove URL-hash sync from script editor (already marked TEMP) * refactor: drop localStorage layer from UserDraft * refactor: drop vestigial LS-era code from UserDraft * feat: migrate localStorage drafts to DB on layout mount * fix: migrate session runtime + script view to per-user draft API * feat: add 'Reset to deployed' action on draft-loaded toast * feat: hide 'Reset to deployed' action when no deployed version exists * createCoalescingKeyedRunner * example ts doc * createDebouncerByKey * refactor: drop await on draft-delete in reset flows, refetch deployed directly * fix: bridge saved-draft shape to wire shape in apps/resources/variables loaders * feat: route UserDraftDbSyncer.save through debouncer + coalescing runner * feat: add immediate-save bypass that cancels pending debouncer + runner tasks * fix: seed UserDraft cell from spec defaultValue on acquire * fix: redirect /add routes at load phase to eliminate white flash * fix: drop +page.js files in /add routes that conflicted with +page.ts * refactor: send draft as separate .draft field instead of deep-merging onto deployed * feat: surface draft path in home list when user typed one different from URL * feat: add UserDraft.stopSync/restartSync, wire on script + low-code app /add init * fix: thread URL path into ScriptBuilder.stopSync (was using empty initialPath) * fix: also stopSync in route's new_draft branch + queue pre-acquire suspensions * feat: add AutosaveIndicator backed by reactive UserDraftDbSyncer.getState * refactor: drop draft-loaded toast in non-route editors, banner now compares draft vs deployed * fix: gate per-user draft-only rows in listings on include_draft_only flag * feat: flush pending draft saves via keepalive fetch on tab hide / pagehide * autosave indicator nits * fix: route create-vs-update on /add deploys; seed policy.execution_mode; sync script template * chore: add [draft-sync] console logs to trace script bootstrap autosave * fix: seed auto-generated path in script new-draft route to suppress Path widget's autosave-triggering mutation * fix: defer script restartSync until script.path lands (Path widget gated on $userStore + $workspaceStore) * fix: poll script.path via tick() until Path widget settles before restartSync * chore: log inferArgs underlying error on deploy to diagnose 'Could not parse code' toast * fix: wait for script.path to stabilize across two ticks before restartSync * revert: drop unsuccessful path-stabilization heuristics + leftover [draft-sync] logs * fix: seed new-draft script schema as emptySchema() so inferArgs doesn't trip on undefined properties * fix: heal legacy drafts with schema={} (no .properties) on deploy * autosave indicator * refactor(editors): drop UnsavedConfirmationModal mount + Show diff button * feat(drafts): collaboration banner, cross-tab conflict detection, raw app template picker - Other-users-drafts banner (Modal2): the deployed-overlay response now carries `other_drafts_users` (workspace usernames only, never emails); each row offers View JSON + Fork. Drops the standalone `listUsersWithDraftOnPath` endpoint; `getDraftForUser` now takes a workspace `username` query param (resolved to email server-side). - Cross-tab/browser save conflict detection: the syncer attaches `last_sync` to every save (defaults to non-force); on a `conflict` response it parks a snapshot in a reactive map. Each route mounts a `DraftSyncConflictModal` and seeds the per-tab `last_sync` via `recordRemoteSync(query, draft_saved_at)` on every `get_draft` load. Keepalive flush also respects optimistic concurrency. - Raw app template picker re-added after the /add ⇒ /edit refactor: framework (React 19 / 18 / Svelte 5), data table + schema config, and optional AI prompt — extracted into `RawAppTemplatePicker.svelte` and driven by `new_draft=true` on the edit route. * fix(drafts): suppress autosave during /add template seeding on script + raw app editors - ScriptBuilder: delay `restartSync` 500ms past `initContent` + stores- ready so the Path widget's `$workspaceStore && $userStore`-gated `initPath → reset → onMetaChange → bind:path` cascade lands inside the suspension window. Two `tick()` waits weren't enough — the bind:path mutation fired ~100ms after the prior `restartSync` and posted as a "user edit". - apps_raw route: suspend autosave on `new_draft=true` and resume only after the framework picker closes (via `onStart` or X dismissal), with a two-tick settle so the picker's seeded `files/runnables/data/policy` mirror to `draftHandle.draft` observably advances `lastSerialized` before sync re-arms. * fix(drafts): land /add redirects on the real workspace username, not "me" The `/add` → `/edit/u/{username}/draft_{uuid}` redirects ran during SvelteKit's load phase, BEFORE the (logged) layout's async `getUserExt` populated `userStore`. `get(userStore)?.username` returned undefined and fell back to the `'me'` placeholder on every fresh nav, producing `u/me/draft_{uuid}` paths instead of the user's real namespace — broke ownership checks against `authed.username` and silently scoped autosaves under the wrong path. Layout now persists `username` to localStorage on every successful `getUserExt`, and `getUsernameForNamespace` (new shared helper, used by all four `/add/+page.ts` files) reads the live store first, falls back to the cached value, and only then to `'me'` for true first-ever loads. * fix(drafts): key low-code app autosave on the URL path, not the empty string `AppEditor` keyed its `UserDraft.use` handle on `newApp ? '' : path` — a legacy leftover from when `/apps/add` was its own URL (no path). With the `/add` ⇒ `/edit/u/{user}/draft_{uuid}` redirect, `newApp=true` made autosaves land on the `('app', '')` row instead of the URL path: - The `apps/list?include_draft_only=true` query joins drafts onto `app.path`, surfacing drafts at the URL path. The empty-path row didn't match the user's URL so the draft never appeared in the home list. - Refreshing `/apps/edit/u/{user}/draft_{uuid}` re-fetches at the URL path with `?get_draft=true`, finds nothing, and 404s. Drop the ternary so the handle always uses `path` — the same as scripts/flows/raw_apps. The route's `?new_draft=true` branch already seeds the empty-template baseline, so there's no longer a "the draft sits under '' until first save" race to worry about. * fix(raw_app): propagate template picker X / Esc dismissal so autosave resumes The picker mounted `<Modal kind="X" open ...>` (one-way prop, not `bind:open`). When the user dismissed via X / Esc / click-outside, the inner Modal flipped its own local `open` to false (hiding the UI) but never wrote back to the picker's `open` $bindable. The route's `templatePicker → false` watcher — the one that calls `restartSync` two ticks after the picker closes — never fired, so autosave stayed suspended and the user's edits after dismissal were silently dropped. Switch the inner Modal to `bind:open` so the dismissal bubbles all the way up to the route's state. "Start without AI" already worked because its `onStart` handler explicitly sets the picker's `open = false`. * nit unused * fix(drafts): make the home-page View/Edit JSON action work on draft-only apps The "View/Edit JSON" entry on the home page called `AppService.getAppByPath` without `get_draft=true`, so for draft-only items at `u/{user}/draft_{uuid}` the backend 404'd with "App not found at path …". Pass `get_draft=true` and render the synthesized stand-in's editable shape: - App drafts come back as `{summary, value, path, policy, ...}` — `value` is the App definition the editor was working on; show that. - Raw-app drafts come back as the flattened `{files, runnables, data, summary, policy, ...}` with no nested `value`; show the whole shape. On save, draft-only items can't go through `updateApp` (no deployed row). Route the edit through `UserDraftDbSyncer.save` (with `immediate: true` so `await` resolves after the POST lands) and relabel the button "Save draft" + Save icon. Deployed items keep the existing "Deploy" flow unchanged. * fix(drafts): render the right shape in View/Edit JSON for draft-only items The previous fix landed `fapp.value` into the editor, but the deployed-overlay flattens the bare editable shape into `inner`/the top-level response — drafts have no nested `.value`. So: - App drafts (`{grid, breakpoints, hiddenInlineScripts, …}`) rendered as empty (`fapp.value` was undefined). - Raw-app drafts 404'd outright: `get_draft=true` with no `rawApp` flag can't tell which draft kind to look up, defaults to `app`, doesn't find one. Thread the row's `raw_app` flag from AppRow → `appExport.open(path, rawApp)` → `getAppByPath({..., rawApp})` so raw-app drafts resolve to the right `UserDraftItemKind`. Read `fapp.draft` (the bare editable shape from `fetch_draft_only`) into the JSON editor for draft-only items — clean payload, no `is_draft` / `no_deployed` / overlay noise. Save the same bare shape back through the syncer so the regular editor reads it unchanged on the next mount. * fix(drafts): skip public-secret-URL fetch in the Deploy drawer for draft-only apps Opening the Deploy drawer on a `/edit/u/{user}/draft_{uuid}` app fired `AppService.getPublicSecretOfApp` immediately because the gating effect only checked `appPath != ''` + `savedApp`. The `/secret_of/{path}` route plain-SELECTs `app.id`, so a draft-only path 404'd with "App not found at name …" and the public-URL ClipboardPanel spun forever waiting on `secretUrl`. Thread the existing `newApp` signal (already on `AppEditorHeader` / `RawAppEditorHeader`) into `AppEditorHeaderDeploy`, gate the fetch behind `!newApp`, and render the existing "Deploy this app once to get the public secret URL" placeholder instead of the spinner for draft-only items. * fix(drafts): disable Diff button on draft-only items across the 4 editors Diff has no baseline to compare against on draft-only items — the button used to be gated by the pre-PR `/add` route's own state, but the `/add → /edit` redirect landed everything under the regular `/edit` page where the gate was missing. - ScriptBuilder: gate the topbar Diff on `savedScript.no_deployed`; seed `no_deployed: true` on the route's `new_draft` empty NewScript so the gate fires before the first deploy. - FlowBuilder: gate the topbar Diff on `newFlow` (route already sets it from `backendFlow.no_deployed` and the new-draft branch). - AppEditorHeader: gate both the "Diff" dropdown action and the Deploy-drawer's "Diff" button on `newApp`. - RawAppEditorHeader: gate the topbar Diff + the Deploy-drawer's "Diff" button on `newApp`. Each gate also rewrites the tooltip ("Deploy this … once to compare against the deployed version") so the hover state explains why. * fix(drafts): disable the "No login required" toggle on draft-only apps Flipping the toggle called `setPublishState`, which POSTs the new `policy` through `AppService.updateApp` — that handler's `UPDATE app ... RETURNING path` finds nothing on a draft-only path and `not_found_if_none` 404s with "App not found at name …" (apps.rs:1975). Gate the Toggle on `!newApp` too so the user has to deploy once before configuring the publish state. * refactor(drafts): drop dead draft_path field from list responses The draft-only listing branches in scripts/flows/apps computed a `draft_path` from the draft JSON (when the user-typed path differed from the URL's autogenerated `u/{user}/draft_{uuid}`), and `{Script,Flow,App} Row.svelte` preferred it over `path` for the row title. In practice that path is never written: the app, raw-app and flow editors all warn "Deploy the X to make the path change effective" — the rename only lands on deploy, never in the draft. So the field is always None and the home rows always show the autogenerated slot anyway. Drop the field from the three `Listable*` structs, the three draft-only push sites, the three OpenAPI response schemas, and the three frontend row components. Client regenerated. * fix(drafts): seed a friendly name on /flows/add The flow route passed `initialPath={page.params.path ?? ''}` to FlowBuilder, so on the `/flows/add → /flows/edit/u/{user}/draft_{uuid}` redirect the Path widget's `initPath` saw a non-empty `initialPath` and skipped the `reset()` branch that auto-generates the friendly `<random_adj>_flow` name. The other three editors all clear `initialPath` in their `new_draft` branch for exactly this reason. Track `initialPath` as route-owned state (defaults to the URL path) and clear it to '' inside the `new_draft` branch, then bind it through to FlowBuilder so any post-deploy update from the editor still propagates. * feat(drafts): render friendly user-typed path on home list for all 4 kinds Reinstate `draft_path` on `Listable{Script,Flow,App}` so the home rows prefer the user-typed name over the autogenerated `u/{user}/draft_{uuid}` URL slot, with two source rules — one per how each editor wires the Path widget: - Scripts already work: `ScriptBuilder` binds the Path widget directly to `script.path`, so the typed path round-trips through the draft JSON's own `path` field. Backend extracts `v["path"]` when it differs from `row.path`. - Flows / apps / raw apps don't write the typed path into the autosaved value (`Flow.path` is one-way-bound to `$pathStore`; the bare `App` / raw-app value has no `path` field at all). Introduce an explicit `draft_path` field on the draft JSON, written by the editor ONLY when the typed path differs from the deployed/seeded `savedX.path`: - FlowBuilder: $effect on `$pathStore` mutates `flow.draft_path`. - AppEditorHeader: $effect on `newEditedPath` mutates `$app.draft_path`. - RawAppEditorHeader: $effect surfaces `pendingDraftPath` up via the bind chain (RawAppEditor → route); the route's draftHandle.draft spread includes `draft_path` when set. Backend extracts `v["draft_path"]` and `None` when unchanged or after deploy (deploy clears the whole draft, so the field naturally disappears post-deploy without bookkeeping). Flow route's `new_draft` branch now stops sync around the Path widget cascade, with a 700ms scheduled `restartSync` (mirrors the existing scripts/apps/raw_apps stoppers) — the new draft_path mutation lands inside that window so `/flows/add` no longer fires an autosave before the user's first edit. openapi/sqlx regenerated. * fix(drafts): preserve the user-typed draft_path on reload of draft-only items The flow / app / raw-app editors all dropped the saved `draft_path` back to the URL's `u/{user}/draft_{uuid}` slot the moment the user reloaded a draft-only edit page: the route sourced the Path widget's initial path from `page.params.path` instead of the previously-saved `draft_path`, and the first user edit then mirrored that URL path back into the autosaved draft — silently overwriting the friendly name in both the row and the editor. - Flow route: after computing `effectiveFlow`, override `flowInitialPath` with `effectiveFlow.draft_path` when set. - App route: pass `newPath={(app.value as any)?.draft_path ?? app.path}` through to `AppEditor`; AppEditorHeader's `newEditedPath` default now prefers a non-empty `newPath` over the random `<adj>_app` seed (the `newApp && !newPath` branch keeps the `/apps/add` friendly auto-name). - Raw-app route: surface `savedRawAppDraft.draft_path` onto `backendApp` so the `extractRawApp` path seeds `newPath` with the friendly name. Reload + a subsequent edit now leaves `draft_path` intact for all three kinds; verified end-to-end via the `/drafts/get_draft/...` endpoint. * fix(ui): default Modal2 target to 'body' so omitting the prop doesn't throw Modal2 defaulted `target = ''` and forwarded it to `Portal`, which calls `document.querySelector(target)` — an empty selector throws "Failed to execute 'querySelector' on 'Document': The provided selector is empty" and the modal silently fails to mount. That's why `OtherUsersDraftsModal` (and `DraftSyncConflictModal`) never appeared on editors where another user had a draft — both omit the `target` prop. Other Modal2 callers (StorageSettings, CriticalAlert, CustomInstanceDbWizardModal, …) pass an explicit `target="#content"` and were unaffected. Match Portal's own default of `'body'` so omitting the prop is now a no-op rather than a runtime throw. * fix(drafts): Reset to deployed no longer resurrects the draft The toast's "Reset to deployed" callback POSTed `value: null` to the syncer, then handed control to the route's `onResetToDeployed` (which wipes the in-memory handle and reloads the deployed payload via `getDraft: false`). Both writes flowed through the reactive sync effect: the wipe scheduled a delete, the reload scheduled a re-save of the deployed value as the new draft. Coalescing collapsed them and the draft came back — making the "discard" action effectively a no-op. Wrap the whole callback in `UserDraft.stopSync` / `restartSync`. The explicit `value: null` POST still goes through (it's a direct `UserDraftDbSyncer.save` that doesn't depend on the reactive effect), the route's wipe-then-reload mutations advance `lastSerialized` silently under suspension, and the next user edit (after two ticks past the deployed-seed write) is the first real save again. * ui nit * feat(drafts): autosave-indicator popover with Reset-to-deployed action Click the cloud icon → popover with "All changes are saved as a draft on the server. The draft is per-user — your teammates' editors keep their own." When the editor isn't on a draft-only path AND the user has a draft (UserDraft.has returns true), a "Reset to deployed" button mirrors the load-time toast action — stops sync, POSTs `value: null`, runs the route's reload-without-draft callback, restarts sync past two ticks so the deployed-seed write doesn't resurrect the draft. Threaded `onResetToDeployed` from each route down to its builder (ScriptBuilder / FlowBuilder / AppEditorHeader / RawAppEditorHeader) and into the indicator. `draftOnly` is wired from `savedScript.no_deployed` / `newFlow` / `newApp` so the action hides where there's nothing to fall back to. The indicator's trigger now has a hover affordance + matches Portal's default target ('body') via Modal2's earlier fix. * fix(drafts): wait for the fork POST to land before navigating OtherUsersDraftsModal's Fork action called UserDraft.save, which routes through the autosave debouncer (1500ms). The subsequent goto fired within the same tick, so the destination editor's get_draft=true read ran before the POST landed and 404'd — refreshing worked because by then the debounced save had fired. Call UserDraftDbSyncer.save with immediate: true and await it. The syncer cancels any queued debouncer task for the key and resolves the promise only after the POST completes, so the route load can find the forked draft on the first try. * fix(drafts): conflict detection — keep last_sync map tab-local instead of in localStorage Two tabs editing the same draft both load with last_sync = T0. Tab-1 saves; the server accepts, returns T1, and the syncer wrote T1 into localStorage. Tab-2 then tries to save: it reads the SHARED localStorage map, sees T1 instead of its own baseline T0, sends last_sync = T1, and the backend's WHERE clause (`created_at <= last_sync`) is true → tab-2 clobbers tab-1's edit without ever seeing a conflict. Move the map to tab-local memory (`new Map<string, …>`). Reload of the tab now starts with an empty map; that's fine because the editor's load path calls `recordRemoteSync(query, draft_saved_at)` right after `get_draft=true` returns, reseeding from the authoritative server timestamp before any user edit could fire a save. * fix(drafts): OtherUsersDraftsModal — close on Fork, don't leak clicks through nested JSON Two bugs in the per-editor "another user has a draft" banner: - Fork landed the immediate save but didn't close the banner before navigating. Svelte hadn't torn down the previous route's components by the time goto returned, so the banner lingered on top of the destination editor. Comment the explicit isOpen=false on the happy path so it's clear it MUST run before goto. - Clicking anywhere on the screen while the View JSON drilldown was open closed the underlying banner too. Modal2's clickOutside action fired on every Modal2 instance — both the JSON modal and the underlying banner — because both attach their own listener at the document level. Add `closeOnOutsideClick` opt-out on Modal2 and pass `closeOnOutsideClick={!jsonOpen}` to the outer modal so clicks outside the JSON drilldown only close the drilldown. Drive-by: Modal2's keydown handler now ignores Escape when its own isOpen is false (was a no-op closer that would still preventDefault on every key press, swallowing key events for any siblings). * fix(drafts): conflict modal wording — drafts are user-scoped, not teammate-scoped * fix(drafts): defer reset-to-deployed restart until first user interaction Two-tick `restartSync` was too aggressive: editor remounts emit a tail of cascading writes (Monaco setValue acks, schema re-infer, UI Builder iframe handshakes, schedule-config recomputes, …) that land well after two ticks and would clobber the just-deleted draft with an upsert of the deployed value — making "Reset to deployed" a no-op in practice, the user kept seeing the draft come back. Centralise the suspension lifecycle in a new `runResetToDeployed` helper. It stopSyncs around the reset, POSTs the explicit delete, runs the route's wipe-and-reload, and then arms a one-shot listener on document keydown / input / pointerdown that restartSyncs on the user's next real interaction. A 5-second fallback re-arms sync if the user walks away without touching the editor, so suspensions don't leak. Use it from both the load-time toast (`notifyDraftLoaded`) and the autosave-indicator popover so the two stay in sync — fixes both entry points. * indicator ui nits * fix(drafts): split tab-switch and unload flushes — kill self-conflict on visibility change The single keepalive flush bound to both `visibilitychange → hidden` and `pagehide` self-conflicted on tab switch: visibilitychange fires on every tab/app switch with the page still alive, the keepalive POST advanced the server's `created_at` to a fresh `now()`, the client discarded the response (no listener), the local `lastSync` stayed at the old value, and the next foreground autosave sent that stale timestamp → server saw `created_at > last_sync` → conflict modal for the user's own background-tab write. A still-pending debouncer task made it worse: it fired a second runner POST after the keepalive with the same stale `last_sync`, the second self-conflicted too. Split into two paths: - `visibilitychange → hidden` → `flushOnVisibilityHidden`: route through the normal runner pipeline. The page is alive, so the response can land and `setLastSync` keeps the baseline current. Call `debouncer.cancel(key)` first so a queued keystroke can't double-fire with the same stale `last_sync`. - `pagehide` → `flushOnPageHide`: keep the `keepalive: true` raw fetch for the genuinely-going-away case (the JS context is torn down, the response is necessarily discarded). Same `debouncer.cancel(key)` guard. On the next mount, the route's `recordRemoteSync(query, draft_saved_at)` reseeds `lastSync` from authoritative server state before any user edit can fire a save. * fix(drafts): drop the visibilitychange flush — debouncer keeps running on hidden tabs Tab switching just hides the page; the JS context survives and the debouncer's `setTimeout` keeps counting down. When it fires, the runner POSTs normally and the server's response updates `lastSync`. There's nothing left for a visibilitychange-driven flush to do that the ordinary pipeline doesn't already handle, and adding one only creates extra POSTs to reason about. `pagehide` remains the single trigger for the keepalive flush — that's the case where the JS context is actually being torn down and the runner's pending fetch would otherwise be killed mid-flight. * nit * refactor(drafts): drop LS-era pipeline; backend is canonical on load The PR's iteration left behind a meta/staleness pipeline carried over from the localStorage era — per-rev tracking, a LocalDraftStaleModal, a 'Restored from local storage' toast, and a localDraft-vs-backend comparison branch in every editor loader. With drafts now living in the DB and the optimistic-concurrency lastSync check handling divergence, that whole stack is dead weight. Worse, the comparison branch caused 'Load from server' in the conflict modal to do nothing: the loader preferred the in-memory cell over the backend, so the user-clicked 'load from server' just re-displayed the local edits AND fired two confusing toasts (Restored from local storage + Loaded your saved draft). The rip: * userDraft.svelte.ts: drop UserDraftMeta, StoredDraft.meta, checkStaleness, UserDraftStalenessCause, normalizeForCompare, localDraftDiffers, saveMeta, getMeta, setDraftAndMeta, setMeta, handle.meta/setDraftAndMeta/setMeta, force option. Handle is now just { draft }. * userDraftToast.ts: drop notifyRestoredFromLocal + RestoreFromLocalActions. Update copy. * LocalDraftStaleModal.svelte: deleted. * AppEditor.svelte: drop initialRevs prop and the firstMirror wipe-then-restore dance (it existed only to consume the meta-mismatch skip slot). * All 4 editor routes: backend is canonical on load — the in-memory cell is overwritten with the deployed+draft overlay, the syncer's seed guard swallows the first write so we don't POST it back. * VariableEditor / ResourceEditor: drop the staleness pipeline + rev bookkeeping; backend wins on open. * useTriggerDraftSync.svelte.ts: inline the JSON-normalize + deepEqual utility as a private cfgDiffers helper (kept for the form-vs-deployed dirty check, which is a genuine semantic compare, not LS legacy). * copilot core.ts / userDraftAdapter.ts: drop meta argument from saveAppDraft, loadAppDraftValue, write*Draft. Test assertions on getMeta dropped. Net: -22 typecheck errors, fewer moving parts, conflict modal works. EOF ) * refactor(drafts): remove dead endpoints + UserDraftDbSyncer.getLastSync The list_drafts and get_draft (own) routes were added during PR iteration and never wired up to any frontend caller — the editor overlay path uses the per-kind get-by-path getDraft query parameter, and the home page lists drafts via the per-kind list endpoints, not via /drafts. Drop both routes (+ sqlx caches + OpenAPI entries). UserDraftDbSyncer.getLastSync was a peep-hole for callers that never materialised — the per-tab lastSync map is only ever read by postSave internally, where the bookkeeping already lives inline. * refactor(drafts): extract DraftEditorModals trailer block The four editor routes (scripts/flows/apps/apps_raw) mounted an identical pair of trailer modals — DraftSyncConflictModal + OtherUsersDraftsModal — wrapped in the same guard chain and {#key path} remount. Lift the markup into one component; routes thread their itemKind, path, editPathFor, and loader callback. Pure markup extraction, no state ownership change. Drops the unused userStore import where the trailer was the only consumer. * refactor(drafts): UserDraft.useReactive — kill array-of-one boilerplate The script + flow routes both wanted a handle that re-keys when the URL path changes. UserDraft.use() can't do that (its opts getter is untracked), so each route hand-rolled the same useMany-array-of-one + proxy idiom: const handles = useMany(() => [{ kind, path: reactive }]) const handle = { get draft() { return handles[0]?.draft }, ... } Add UserDraft.useReactive(getSpec) that internally wraps useMany with a single spec and returns the stable proxy. Callers collapse to one line. * refactor(drafts): unify bootstrap suspension via armRestartOnFirstInteraction The flow and raw-app routes each rolled their own end-of-bootstrap resume: a 700ms setTimeout for flows and a templatePicker watcher with double-tick gating for raw-apps. Both are timing-fragile (the comments admit it) and drift from each other. armRestartOnFirstInteraction already existed in userDraftToast.ts for reset-to-deployed: keydown/input/pointerdown listeners (capture phase) that fire restartSync on the first real user touch, with a 5s belt-and-braces fallback. Export it and use it everywhere we'd previously have picked a magic number. For raw-apps this is a tiny behavioural change: the user's template choice now POSTs immediately (the pointerdown that picks the template also resumes sync, so the picker's onStart write rides the wake-up). Previously the choice only persisted on the user's NEXT edit. That's strictly better — navigating away preserves the choice now. * refactor(drafts): type App.draft_path; drop the as-any cast The audit asked for the three editors to converge on one draft_path injection pattern. For App and Flow, the in-builder $effect-mutates- the-store idiom is wedged into a shape that doesn't natively own the field — App's editor type genuinely has no draft_path so the writer had to cast through `as any`, and consumers downstream did the same. The minimum viable fix: declare draft_path on the local App type (it's already a field on the autosaved JSON). Lifting the writes upward into a route-side merger would mean restructuring the AppEditor mirror $effect and the FlowBuilder pathStore plumbing — larger change for the same shape, deferred to a follow-up. Flow already has the typed cast localised at one site. Will get the OpenAPI-level draft_path field as part of task 47 (drop as-any casts on backend overlay reads). * refactor(drafts): extract makeDraftAddLoad helper Four identical /add/+page.ts files differing only by the edit-route prefix. Lift the redirect into a factory, slim each entry point to two lines. * refactor(drafts): type UserDraftOverlay.other_drafts_users in the OpenAPI The backend response carried other_drafts_users on every get-by-path that supports the draft overlay, but the OpenAPI schema didn't declare the field. Each route had to cast the typed response to `any` to read it (and the sibling draft_saved_at), which obscured the real shape from the type system and rotted the discoverability of the draft surface. Add it to UserDraftOverlay. Frontend casts collapse to plain property reads in the three editor routes. * feat(drafts): list & open draft-only items for variables, resources, schedules, triggers For scripts/flows/apps the list and get-by-path endpoints already surface per-user drafts that have no deployed counterpart — that's what gates the home page from 404'ing on an AI-agent-created draft. Extend the same support to the other UserDraftItemKinds: Backend (list endpoints): - Add include_draft_only to ListVariableQuery, ListResourceQuery, ListScheduleQuery, StandardTriggerQuery (the latter covers the 11 trigger kinds via the generic TriggerCrud). - Append per-user draft rows whose path has no deployed row. Same gate as scripts/flows/apps: non-operators, page 0, no narrowing filters. Synthesis is per-kind: ListableVariable/Resource get field-for-field synthesis; ScheduleLight reads NewSchedule shape; Trigger<T> uses a best-effort JSON merge + serde_json::from_value (rows skipped on deserialize failure rather than failing the list). - Add draft_only: Option<bool> with sqlx(default) to each row type so it serializes as the column is opt-in. Backend (get-by-path endpoints): - get_variable, get_resource, get_schedule, get_trigger<T> fall back to fetch_draft_only when the deployed row is missing and the caller passed get_draft=true. Mirrors scripts/flows/apps. OpenAPI: - Shared IncludeDraftOnly parameter under components/parameters, wired into the 11 trigger list endpoints + listRawApps. Inline declarations on listVariable / listResource / listSchedules / listAzureTriggers. - draft_only field on ListableVariable, ListableResource, Schedule, TriggerExtraProperty. Frontend: - variables, resources, schedules, and the 10 trigger list pages (routes + 9 *_triggers) pass includeDraftOnly: true on the initial fetch and render <DraftBadge draft_only> on synthesized rows. Trigger pages got a sed/perl bulk update — pattern is the same across kinds. * fix(drafts): swap crypto.randomUUID() for the project's randomUUID helper crypto.randomUUID() is gated on a secure origin (HTTPS or localhost). Self-hosted Windmill instances often run on a bare HTTP origin or a LAN IP where the WebCrypto API is unavailable, so the /add redirect would throw before issuing the 307. Use the existing RFC4122 v4 helper in FlowChatManager that the rest of the codebase already imports for this exact reason. * fix(editor): leading-edge fire + max-wait cap on Monaco debounce The Editor debounced `onDidChangeModelContent` purely on the trailing edge — every keystroke rescheduled a 500ms timer, and uninterrupted typing held the bindable `code` prop stale until a pause. Stacked behind our 1.5s autosave debouncer that meant our clock didn't even start ticking until 500ms after the user paused, and the `code` binding never updated mid-burst for downstream consumers (lint, live preview, change listeners). Switch to leading + trailing + max-wait: * First keystroke of a burst fires `updateCode` synchronously, then stamps a wall-clock chain start. * Each subsequent keystroke (re)arms a trailing timer at `min(now + changeTimeout, chainStart + maxChangeTimeout)` — the cap is what makes continuous typing materialize at least once per maxChangeTimeout window instead of indefinitely. * When the trailing fires it resets the chain so the next keystroke after a pause is a fresh leading fire. New prop `maxChangeTimeout` (default 1000ms) sits next to the existing `changeTimeout` (default 500ms). Dispose path clears the chain stamp alongside the timer. * feat(drafts): wire Ctrl/Cmd+S to flush the pending autosave immediately Each builder already had a Ctrl/Cmd+S keybinding routed through a saveDraft() no-op left over from the LS-era — the comment said "persistence happens via the page-level UserDraft autosave" but the shortcut was the user's only way to actually force a save without waiting for the 1.5s debounce. Restore the intent. * UserDraftDbSyncer.flush({ workspace, itemKind, path }) — new method that re-submits whatever's queued in pendingSaveOpts with immediate: true. No-op when nothing's pending. * Editor.svelte.flushPendingChanges() — exposes a synchronous updateCode() with chain reset, so callers can drain Monaco's own trailing debounce before asking the syncer to flush. Without this step a Ctrl+S within ~500ms of typing would POST the pre-burst content. * ScriptBuilder.saveDraft() — editor?.flushPendingChanges() → await tick() → UserDraftDbSyncer.flush(). Toast on result. * FlowBuilder.saveDraft() — no direct Monaco ref (flows have many per-module editors); just flushes the syncer. Editor.svelte's new 1s max-wait cap means at most the last <1s of typing in a module Monaco won't be in this POST; it follows in the next autosave round. * RawAppEditor.handleKeydown — adds a 's' case that flushes before the focus guard, so the shortcut fires regardless of where focus is in the editor pane. * fix(drafts): low-code apps — drop spurious autosave on /edit + remount on Load from server Two bugs in low-code app editor (raw apps use a separate code path): 1. Every /edit visit looked like an autosave because loadApp() called UserDraft.discard('app', path, undefined). The comment claimed "this load doesn't POST" but discard always POSTs value: null server-side — that surfaced as a DELETE-my-draft on every page load AND a flash in the AutosaveIndicator. The discard was originally intended to wipe the in-memory cell so AppEditor remounts "fresh". But the path-change $effect upstream already sets app = undefined before each loadApp, which unmounts AppEditor and releases the handle's entry — so a remount via app = backendApp naturally starts with an empty handle. Drop the discard. 2. The conflict modal's "Load from server" called loadApp() but didn't remount AppEditor. Since AppEditor's stateApp is captured once at mount and doesn't react to prop changes, the editor kept showing the conflicting local edits even after a successful reload. Wrap the onLoadFromServer to await loadApp() then bump redraw to force a fresh mount. * feat(drafts): home-page Draft badge — show user-initial circles, drop the '+' The home-page Draft badge previously showed '+Draft' as a flat label. Add per-user awareness: up to 3 user-initial circles render to the left of the label, ordered alphabetically; with 4+ users we collapse to the first 2 + a '+N' overflow circle so rows stay compact. Backend: * New `DraftUserRef { username: Option<String> }` in windmill-types::user_drafts, re-exported from windmill-common so the list endpoints in scripts/flows/apps crates share one import path (windmill-types/windmill-common can't be reordered without a cycle). * ListableScript / ListableFlow / ListableApp gain a `draft_users: Option<sqlx::types::Json<Vec<DraftUserRef>>>` field. The list SQL adds a per-row subquery `SELECT json_agg(...) FROM draft d LEFT JOIN usr u ...` that aggregates the workspace users with a per-user draft at this path. NULL (no drafts) decodes to None; LEFT JOIN against `usr` lets orphaned drafts (user removed from workspace) still surface with username = None. * Synthesized draft-only rows set draft_users to a single-element vector with the authed user (those rows come from `email = $2`). OpenAPI: `draft_users` added to listScripts / listFlows / ListableApp response shapes as an array of `{ username }` with nullable username. Frontend DraftBadge: * Accepts `draft_users: { username?: string | null }[]`. Renders up to MAX_CIRCLES (3) initial circles; at 4+ users renders first 2 + a gray '+N' overflow circle. * Initials: 'john.doe'/'john_doe' → 'JD', 'alice' → 'AL', the legacy NULL-email row → '?'. * Color picked deterministically from a 6-entry palette so the same user gets the same circle color across rows. * Label is now just 'Draft' (dropped the '+'). 'Draft only' is unchanged. * Tooltip lists every user in full. ScriptRow / FlowRow / AppRow thread `draft_users` through their prop types and pass it to DraftBadge. * fix(drafts): suppress 'You have unsaved changes' banner when deployed baseline is null A brand-new variable/resource/trigger (no deployed row yet) has `getDeployed() == null`, but the caller's `show` prop is computed off `current != deployed` which is trivially true while the user types. Result: the banner appeared with 'Show diff' (no-op — the drawer early-returns on null deployed) and a 'Discard' that's semantically backwards (there's nothing to revert to). Gate `show` internally on `getDeployed() != null`. The check sits in the banner rather than each caller because every caller would otherwise need the same boilerplate guard. * fix(drafts): hide LocalDraftBanner when deployed and current match the DiffDrawer's compare Earlier I gated the banner on `getDeployed() != null`, but the user still saw it fire on entries where 'Show diff' opens to 'No changes detected'. That means `show` (the caller's coarse dirty check) flagged a difference the DiffDrawer treats as a no-op — typically toggle defaults (`false ↔ undefined`), removed empty arrays, or key-ordering noise that `cleanValueProperties + orderedYamlStringify` collapses. Replicate the drawer's comparison inside the banner: stringify both sides through the same pipeline and only render when the keys differ. A single `diffKey()` helper keeps the logic local; the catch-and-empty fallback survives a non-serializable side rather than throwing. * ui(drafts): nest user-initial circles inside the Draft badge Previously the circles sat alongside the Badge in a parent flex container; the result read as two separate UI elements. The Badge component already exposes its children as a snippet rendered inside its own flex row, so moving the circles into it makes them feel like part of the same chip. Knock-on tweaks: shrunk the circles from h-4/w-4 to h-3.5/w-3.5 so the badge stays compact, and tinted each circle's ring with the badge's indigo palette (instead of plain white) so the overlap reads as a deliberate stack rather than dots floating on top of the chip. * feat(drafts): drop the authed user's circle, mark own drafts with a '*' suffix Three tweaks to the home-page Draft badge: 1. Filter the authed user out of `draft_users` before rendering circles. The row already signals 'this user has a draft' via the asterisk (below), so a circle for them would be redundant noise. New `currentUsername` prop on DraftBadge — pass `$userStore?.username` from each row. The tooltip still lists every user (with `(you)` next to the authed one) so the full picture is one hover away. 2. The badge already showed whenever `is_draft || draft_users.length > 0` (per-user OR any-user). Spelled the rationale out in a comment — no logic change. 3. Append '*' to the displayed summary when `is_draft` is true. Falls back to `draft_path`/`path` when summary is empty so the marker never decorates an empty string. Threaded the same expression into ScriptRow / FlowRow / AppRow. Slice/overflow math now keys on the post-filter `otherUsers` list, so dropping the authed user doesn't silently shrink the visible count (e.g. 3 users incl. self → 2 circles, not 1 circle + a '+1' bubble). * feat(drafts): clone per-user drafts when forking a workspace `clone_workspace_data` clones every other workspace-scoped table on fork creation (resources, variables, scripts, flows, apps, raw apps, triggers, schedules) but quietly dropped the `draft` table. With per-user drafts that meant any open editor in the parent lost its pending edits the moment a fork was created — surprising and inconsistent with how forks treat the deployed surface. New `clone_drafts` mirrors the existing clone helpers: a single INSERT...SELECT into the target workspace, preserving `path`, `typ`, `value`, `created_at`, and `email`. The `email` FK targets `password.email` which is instance-scoped so it carries across workspaces without remap. `created_at` is preserved on purpose so the per-tab `last_sync` baseline lines up with the parent's timeline — otherwise the fork's next autosave would race a stale `last_sync` and trip the conflict modal on every cloned draft. Plain INSERT (not UPSERT) is safe because the fork target is empty at create time; no conflict against the partial unique indexes (`draft_pkey_with_user` / `draft_pkey_legacy`). The synthetic BIGSERIAL `id` PK is regenerated by the default so it stays out of the column list. * ui(drafts): pin the authed user to the first circle instead of hiding them Previously the authed user was filtered out of the circle row entirely on the theory that the row's '*' suffix already signalled 'this user has a draft'. New requirement: they should always lead the circle row when they have a draft so the visual half of the signal lines up across rows (consistent leading-slot identity, easy scan). Switch from a filter to a sort: `orderedUsers` finds the authed user in `draft_users` and splices them to index 0; everyone else keeps the backend's alphabetical order behind. Slice/overflow math now keys on `orderedUsers`, which guarantees the authed user never falls into the '+N' bubble — they're at position 0 and the slice keeps the head. The popover's '(you)' annotation moves to the circle's title attr too, so hovering the leading circle confirms the identity. * feat(drafts): drop draft_only column from script/flow/app Drafts now live in the `draft` table exclusively — `draft_only` stubs in script/flow/app are redundant. Migration `INSERT INTO draft ... ON CONFLICT (workspace_id, path, typ) WHERE email IS NULL DO NOTHING` so real per-user drafts already at the same path are preserved; only rare stubs that lost their draft get a synthesised workspace-level row. Stubs are then deleted (FKs cascade to *_version) and the column is dropped. List endpoints keep a synthesised `draft_only: true` on rows sourced from the draft table itself (sqlx default on the struct field). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * ui(drafts): surface draft state in AutosaveIndicator instead of toast+auto-modal The "Loaded your saved draft" toast and the auto-opening OtherUsersDraftsModal both surprised users on every editor mount. Move both signals into the AutosaveIndicator label: "Loaded from draft" or "Others are working on this {kind}" (priority) sits where Saving/Saved do, with a one-shot light-green flash behind the indicator that fades to transparent. Saving/Saved still win when they fire. The popover gains a "See others' drafts" button that flips the modal open on demand; the modal itself is now externally controlled via a bindable \`isOpen\` threaded through DraftEditorModals. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * ui(drafts): per-user View JSON / Fork actions in DraftBadge popover Hover popover used to be a plain text list of usernames. Now each row gets a colored circle icon + name + "(you)" for the authed user, and every OTHER user's row carries View JSON / Fork buttons mirroring the OtherUsersDraftsModal. For draft-only entries owned solely by the authed user, the popover ends with "Only you can see this {kind}" so the row's privacy is obvious. ScriptRow / FlowRow / AppRow thread workspace + itemKind + path + editPathFor through; AppRow switches between app / raw_app on app.raw_app. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * nit * fix(drafts): clone only the forker's per-user drafts on workspace fork clone_drafts copied every user's drafts, but only the forker gets added to the fork's usr table. Drafts owned by absent users LEFT-JOIN to NULL in the home page's draft_users aggregate, surfacing as multiple legacy-style rows at one path and crashing the popover with each_key_duplicate. Filter the clone to email = forker OR email IS NULL, and key the popover's #each by index defensively so future legacy collisions can't crash the page either. Also re-adds `draft_only: None` to NewScript/CreateFlowBody literals in tests — the auto-generated windmill-api-client still carries the field and the previous commit dropped them too aggressively. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): always populate other_drafts_users in maybe_overlay_draft Reset-to-deployed reloads the deployed payload with get_draft=false, which made the backend return other_drafts_users=[]. The route then reassigned otherDraftsUsers to the empty list, dropping the count to 0 and hiding "See others' drafts" in the AutosaveIndicator popover — but the other users' drafts hadn't actually gone anywhere. Fetch the list independently of get_draft so the popover stays accurate across reset reloads. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(drafts): alert user when their draft is older than the latest deploy Open a modal on editor mount when the per-user draft was saved before the latest deploy at the same path — i.e. a teammate deployed a new version while this user's draft was sitting. Two choices: discard the stale draft and pick up the deploy, or keep editing the older draft. DraftEditorModals computes the staleness from the timestamps each route threads in (script.created_at, flow.edited_at, app_version.created_at) and the "Load latest deploy" callback reuses the route's existing reset-to-deployed logic. Wired for script / flow / app / raw_app editors; trigger / resource / variable drawer editors follow a different pattern and aren't covered here. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): deploy only wipes the deployer's draft, not everyone else's Script / flow / app deploys ran an unconditional DELETE on every draft at the path, so a teammate's deploy silently destroyed any other user's pending draft. After the wipe, the other user's tab kept auto-saving — re-creating the row at a NOW timestamp newer than the deploy — and StaleDraftModal never fired because draft_saved_at had been bumped past the deploy. Filter the DELETE to email = deployer (plus the legacy NULL row), so other users' drafts persist and the stale-draft prompt actually fires on their next reload. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): surface save failures in AutosaveIndicator instead of pretending Saved postSave caught network errors with `console.error` and let the runner finish normally. The indicator read the saving → none transition as a successful save and flashed "Saved" even when the request had thrown. Track failed keys in a SvelteMap, expose `'failed'` as a new UserDraftSyncState, render "Save failed" in red with a CloudOff icon. Failure clears on the next successful save for the same key, or when recordRemoteSync seeds a fresh authoritative timestamp. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): surface 'Save failed' inside the AutosaveIndicator popover too The popover used to repeat the cheerful "All changes are saved as a draft on the server..." copy even when the inline label said "Save failed", which read as contradictory. Add a red, text-xs warning at the top of the popover body when the sync state is `failed`, explaining that the latest edits didn't reach the server and that editing again retries the save. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): surface the actual error message in the AutosaveIndicator popover Replace the generic "your latest changes did not reach the server" copy with the real failure detail. The syncer now stores the extracted message in the failures map (formatSaveError walks body / message / statusText) and exposes it via the state handle's `failureMessage` getter. Popover renders it in red, monospaced, scrollable so a long server traceback doesn't blow out the popover. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(drafts): suppress Saving/Saved indicator during a reset-to-deployed discard A `value: null` POST is a discard, not a save, but it ran through the same runner the indicator watched — so resetting to deployed flashed "Saving..." → "Saved", reading as "your draft just landed" while we were actually wiping it. Track in-flight discards in a SvelteSet, expose a distinct `'discarding'` UserDraftSyncState, and the indicator stays quiet for it: no spinner, no label change, and the `discarding → none` transition deliberately skips the "Saved" flash. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * Revert "fix(drafts): suppress Saving/Saved indicator during a reset-to-deployed discard" This reverts commit |
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d6c642b170 |
feat: add Azure Event Grid triggers (#8888)
* feat: add Azure Event Grid triggers (EE)
Introduces a new enterprise trigger kind `azure` that supports three
modes via a single unified trigger type:
- basic_push: Azure Event Grid basic — custom topics, system topics
(Storage, Resource Manager, Key Vault, etc.), domains (push only)
- namespace_push: Event Grid Namespace topics (CloudEvents over HTTP push)
- namespace_pull: Event Grid Namespace topics (HTTP pull with lock-token
ack/reject for dead-lettering)
Auth uses a Service Principal resource (tenant_id, client_id,
client_secret, subscription_id). Subscriptions are created in
CloudEvents 1.0 schema so the push webhook handler and the pull listener
share one payload parser.
Backend
- New crate `windmill-trigger-azure` (OSS stubs + EE impl symlinked from
windmill-ee-private)
- Migration `azure_trigger` table with CHECK constraints enforcing
mode/columns coherence
- `TriggerKind::Azure`, `JobTriggerKind::Azure`,
`DeployedObject::AzureTrigger` variants
- Push route `/api/azure/w/{workspace}/*path` handles classic
Event Grid SubscriptionValidation handshake and CloudEvents 1.0
abuse-protection OPTIONS handshake
- Optional inbound JWT validation (audience check only for v1)
- Feature flag `azure_trigger` propagated through windmill-api,
windmill-store (resource helper), and added to ee_core
Frontend
- `triggers/azure/` editor with mode toggle (basic/namespace-push/
namespace-pull) and per-mode config (topic ARM id / namespace +
topic name / subscription / filters / push auth / pull options)
- Registered in icon map, display names, save functions, badge,
wrapper, editor, add-trigger menu
OpenAPI
- `AzureTrigger`, `AzureTriggerData`, `AzureMode`,
`AzureSubscriptionMode`, `AzureDeliveryConfig`, `TestAzureConnection`
schemas; `/azure_triggers/*` endpoints; client regenerated
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* chore: update ee-repo-ref to eaa7c3a9cb37a9ccc93f10a2535d929365acd2d8
This commit updates the EE repository reference after PR #541 was merged in windmill-ee-private.
Previous ee-repo-ref: 9689014e8c12c36c1059fd8fa5758d550b8b8bc9
New ee-repo-ref: eaa7c3a9cb37a9ccc93f10a2535d929365acd2d8
Automated by sync-ee-ref workflow.
* feat(azure-trigger): secret-auth push, ARM discovery, capture isolation, CLI + parity
Frontend:
- Split mode selector into Namespace/Basic + Pull/Push
- ARM resource dropdowns (namespaces, Basic topics, namespace topics)
populated from the service principal; cascade with stale-selection
reset on SP / edition change
- Remove stale authenticate toggle + audience input (server-managed
push_auth_config has replaced them)
- Azure listing page: "Create from template" button; "Also delete Azure
subscription" toggle in the delete modal; simplified trigger label
falling back to path
- AzureCapture.svelte: "Test subscription name" with -wm-capture suffix
- CompareWorkspaces.svelte: wire Azure for fork/compare
- Drop Trigger-deployed/event-loss warning (capture subscription is
isolated with -wm-capture)
Backend:
- Shared-secret push auth (see EE crate for detail)
- JSONB push_auth_config column (renamed from delivery_config), #[serde(skip)]
so clients/CLI/exports never see it
- Drop redundant enabled column; mode supersedes
- Azure capture infra: AzureTriggerConfig + set_azure_trigger_config +
azure_payload route + TriggerKind::Azure arm; PT15M queue TTL on
capture subscriptions so they bound storage after tab close
- Granular ACLs, users offboarding, trash, git-sync deployed-object:
all include azure_trigger
CLI:
- Add azure to TRIGGER_TYPES, pushObj dispatch, getTypeStrFromPath,
trigger commands (get/update/create/list/template), sync delete
switch + regex; e2e test for `trigger new --kind azure`
- system_prompts: SCHEMA_MAPPINGS + schema_names include AzureTrigger;
auto-generated/* regenerated
Skill:
- .claude/skills/adding-a-trigger/ checklist covering every file that
needs editing when wiring a new trigger type (learned from this PR)
ee-repo-ref bumped to b0e490cbf3724b7b64c6a5b010e3bdf24acd873c.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(azure-trigger): ci — ShareModal Kind + regenerated system_prompts
- frontend/src/lib/components/ShareModal.svelte: add 'azure_trigger'
to the Kind type so the listing page's "Permissions" action compiles
(ts2345 — caught by npm_check on CI, missed by fast-check locally).
- system_prompts/auto-generated/: regenerate to drop the stale
delivery_config / AzureDeliveryConfig fields from the Azure schema
(check-freshness on CI).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(azure-trigger): use workspace constant_time_eq crate
Drop hand-rolled constant-time compare in favour of the workspace
constant_time_eq crate (same one used by http_trigger_auth).
ee-repo-ref bumped to 9659382d47286e7f7f66d01b6f5dd8d4ed34848b.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(azure-trigger): pass placeholder + disabled via inputProps
`TextInput`'s `placeholder` and `disabled` go through its `inputProps`
prop — CI's `npm run check` caught the stale top-level passing that
`npm run check:fast` missed. Align with the DefaultEmailConfigSection
pattern.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(azure-trigger): correct LATEST_GIT_SYNC_SCRIPT_PATH version to 28213
The hub deploy of the azure-aware sync-script is version 28213, not
28214. Backend was pinning a non-existent hub script, which broke the
git_sync_e2e suite (every deploy's sync step 404'd).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(azure-trigger): add azure_triggers to token scope selector + skill
- windmill-api/src/token.rs: `build_trigger_scope_domains` was missing
`("azure_triggers", "Azure Event Grid")`, so the CreateToken UI's scope
selector didn't surface azure_triggers:read/write. Backend already had
`ScopeDomain::AzureTriggers` wired (scopes.rs), this just exposes it.
- .claude/skills/adding-a-trigger/SKILL.md: capture both scope-related
files under the hardcoded-arrays section so future triggers don't miss
the UI surface.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* docs(adding-a-trigger-skill): clarify token.rs scope effect
Not a regression — nothing was working before. Skipping TRIGGER_DOMAINS
just means the scope works via API/CLI but has no UI checkbox.
* docs(adding-a-trigger-skill): trim token.rs bullet
* fix(azure-trigger): regen openapi-deref + swap textarea for TextInput
- Run build_openapi.sh to regenerate openapi-deref.{yaml,json} with the
12 azure_triggers paths + schemas. These files are served by the
runtime (include_str! in windmill-api/src/lib.rs) to external SDK
consumers; without this regen the new endpoints wouldn't be advertised.
- Replace the raw <textarea> for event type filters with the
design-system TextInput in textarea mode (frontend/CLAUDE.md bans raw
HTML elements).
Addresses cubic + claude PR review items.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com>
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0c4d72cfe3 |
feat: add indexer time window setting (default 7 days) (#8290)
* feat: add indexer time window setting (default 7 days) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: add time window note to search UIs Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: fetch indexer time window from API in search UIs Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * chore: update ee-repo-ref to 9df755c57fbfc88f4a724e1ea51b1d5f5af4fe52 This commit updates the EE repository reference after PR #447 was merged in windmill-ee-private. Previous ee-repo-ref: c17f16bf45091272974e3aa8009cdf5cc15669bf New ee-repo-ref: 9df755c57fbfc88f4a724e1ea51b1d5f5af4fe52 Automated by sync-ee-ref workflow. --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> Co-authored-by: windmill-internal-app[bot] <windmill-internal-app[bot]@users.noreply.github.com> |
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5d79f33590 |
Final Svelte 5 migration (#8211)
* Remove $$props.field usage * Rename slots to ensure no hyphen * _props * _trigger * OnSelectedIteration type correct capitalization * rename _content * Remove afterUpdate * Migrate everything to svelte 5 * array bind * Fix popover * type never * nit fixes * Fixed many trivial errors * onClick * Fix errors * use let: * nit typing * fix: wrap state_referenced_locally vars with untrack() Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Add untrack import * Fix all syntax errors due to untrack migration * Fix undefined errors * Fix more undefined errors * untrack(() => initialOpen) * svelte-ignore * Fix state_descriptors_fixed error in Chart.svelte Use $state.snapshot() to pass plain copies of data/options to Chart.js instead of $state proxies. Chart.js's listenArrayEvents tries to define property descriptors on data arrays, which Svelte 5 proxies reject. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * nit typing * Merge issue * Fix "path is not set" error in resource picker / editor * Fix InputTransformForm error when rerunning some flows * fix npm run check --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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1dc6b7493a | remove legacy RawAppService endpoints | ||
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80c7911641 |
fix: listScripts include description with opt-out query arg (#7210)
* description jobs * all |
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8b83ddfb3b | fix: styling on quick search modal input (#6996) | ||
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2d8238e2a9 | Migrate main search to UI guidelines (#6968) | ||
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032f0c1f8c | feat: UX/UI full overhaul to meet new design system | ||
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36bbde6239 |
feat: email triggers (#6548)
* feat: email triggers
* Change down migration to drop email_trigger table
* email triggers UI
* bug fix
* Apply suggestion from @ellipsis-dev[bot]
Co-authored-by: ellipsis-dev[bot] <65095814+ellipsis-dev[bot]@users.noreply.github.com>
* cli and git sync
* Revert "cli and git sync"
This reverts commit
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4ec1dce531 |
feat(frontend): add flow log view (#6330)
* componentize detail module * Add logs tab * add flow log viewer * fetch logs * handle subflows * add forloop iteration picker * polish * expand steps log by default * move logic handling to wrapper component * improve iteration picker * clean code * polishing * Add flow start and flow end rows * fix infinite loop * nit * use list instead of table * use custom id for collapsing subflow * remove debug logs * Use status dot instead of text * fetch log from moduleState * wip * only fetch subflow jobs from cache if job is completed * Add job polling for expanded steps * handle subflows * Init logs for steps * update localModuleState logs * use selected iteration from local module state * handle branchone * Add branch one and branch all label * remove redondant innerModule prop * Improve UX * Add expand/collapse * Add filter to hide result and inputs * Steps are now flow children * improve UX * Open flow and steps sction when executing * Handle empty subflows * remove unnecessary sequence viewer component * nit * use iteration picker in log view * Replace dot with step type icon * indicate subflows * add step number and progression * Incorporate inputs and results in the list of steps * Add error indicator when subflow has error * improve topbar * improve log polling * Improve log polling * Add root flow log fetching and polling * Add debounce for loading subflow jobs * write a function to build the tree view from the graph * remove unnecessary log polling * fix flow result display * flag errors * preprocessor * remove all flow logs drawer * grenerate graph from component * wip * Check module change before building graph * nit * fix log overflow * fix log viewer borders * mini jobs run preview fix * elegent job logs loading * nit * nit * nit * all * all * all * all --------- Co-authored-by: Ruben Fiszel <ruben@windmill.dev> |
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3fbd3ec4f9 |
fix: tag select in script builder top bar (#6136)
* all * update * react 18 * update * update * update |
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e3aee0c587 |
fix: ctrl k not showing navigation items + improve ai button by making it an item in the menu (#6132)
* Fix missing navigation after migration to svelte 5 of ctrl k search .includes doesn't work anymore because the items inside the array are treated as state, and thus svelte wraps them with a Proxy thing * Change ask ai to be a menu item * Remove comment |
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ded54f2e68 |
fix(frontend): improve flow editor settings bar UX (#6049)
* move settings and static inputs into top node
* Move test button in the top nodes
* Revert "Move test button in the top nodes"
This reverts commit
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fa8d1b47db |
fix: new MultiSelect component (#5979)
* rename all multiselects to Legacy * move Select * Separate SelectDropdown * fix click outside for select with portal * multiselect v0 * multiselect clear btn * move filterText logic to SelectDropdown * ui nits * console.log * draggable * Draggable multiselect * multiselect search * nit refacto * autofocus multiselect input * Replace in AppMultiSelectV2 * search icon * app multi select nits * arginput update multiselect * fix autofocus scrolling up * replace High priority tags multiselect * autoscaling config editor multiselect replace * fix clear btn not in border * replace multiselect in cron input * replace multiselect in savedinputs * replace EventHandlerItem multiselect * select dropdown shadow * more multiselect migration * hover opacity on drag * TokensTable UI fixes + replace multiselect * ai settings replace multiselect * DefaultTags Multiselect replace * prevent multiselect from opening on drag * nit * app multiselect css + simplify * console log * safeSelectItems cleanup * Remove svelte-multiselect * clip when wrap not allowed * hide duplicate app components * CSS works better with multiselect in app editor * allowOverflow * allowClear * fix custom createText messed up with search |
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cbba8297cd |
feat: add navigator mode to AIChat and unify UI (#5859)
* feat: ai flow chat * youpi * feat: preprocessor and error handler support * fix: reactivity * Add GlobalChat component with drawer functionality - Create GlobalChat.svelte with placeholder chat functionality - Create GlobalChatDrawer.svelte as drawer wrapper - Add global chat button to sidebar menu (both mobile and desktop) - Integrate global chat state management in main layout - Include message history, loading states, and error handling - Implement responsive design and proper drawer behavior 🤖 Generated with [Claude Code](https://claude.ai/code) Co-authored-by: rubenfiszel <rubenfiszel@users.noreply.github.com> * draft * use triggerable by ai compoennt * make drawer triggerable * implement logic * add inkeep tool * cleaner code * make more things available * more integrations + better system prompt * fix docs fetching * small fix * cleaning * add ask in search bar + right top icon on homepage + suggestions * fix button * disable chat if no ai providers * add inkeep endpoint * draft working stuff * cleaner code * better chat * fix * send license and uid * better anim * move logic * parse links in chat * add missing integration * add reset button * fix * rm file * integrate navigator mode * integrate all changes * add hide button * adjust drawer size * add script ai chat integration * fix drawer * small fixes * small fixes * draft * merge script ai chat with global one * cleaning * fixes * working draft * add aichat service * cleaning more * remove left over from store * more descriptive states * better icon * fix * use pending prompt * cleaning * cleaning * small fix * add inkeep file * clean * add route * Update backend/windmill-api/src/lib.rs Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com> * cleaning * fix drawer * save open state in local storage * small fix * fixes * small fixes * move chat request to manager * renaming * move flow effects in manager * move chat effects in manager * remove log * Update frontend/src/lib/components/copilot/CronGen.svelte Co-authored-by: ellipsis-dev[bot] <65095814+ellipsis-dev[bot]@users.noreply.github.com> * Update frontend/src/lib/components/copilot/chat/flow/core.ts Co-authored-by: ellipsis-dev[bot] <65095814+ellipsis-dev[bot]@users.noreply.github.com> * change askaibutton folder * define button * ifelse * no any + no default size * use tailwind * use splitpanes * move effects * remove deprecated file * wording * add back disable ai * add error message * modify system prompt * handle confirmation modal * fix * fix * close script settings * fix icon color * fix * fix history manager * fix test panel * save size * remove floating button * fix delete chat * fix * better fix --------- Co-authored-by: HugoCasa <hugo@casademont.ch> Co-authored-by: claude[bot] <209825114+claude[bot]@users.noreply.github.com> Co-authored-by: rubenfiszel <rubenfiszel@users.noreply.github.com> Co-authored-by: graphite-app[bot] <96075541+graphite-app[bot]@users.noreply.github.com> Co-authored-by: ellipsis-dev[bot] <65095814+ellipsis-dev[bot]@users.noreply.github.com> |
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66a997afc3 |
feat: shift/ctrl+click/enter to open ctrl+k menu results in new tab (#5800)
* feat: add shift/ctrl+click/enter to open ctrl+k menu results in a new tab * Correct empty else block |
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55ae766484 |
feat: job search pagination + result count (#5789)
* add tracing to get of authed client * fix: make disabled items not selectable with arrow keys * Invert showing EE message only when not in EE * Makea component for the Run Search part of the Search modal * Make the button to load more jobs * Add pagination for job search * fix missing bind to the openModal bool * Turn off spinner when aborting search results * fix typo in openapi.yaml * Update ee repo ref * Remove unused imports and vars --------- Co-authored-by: Ruben Fiszel <ruben@windmill.dev> |
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5d5286d627 |
Add missing trigger pages to quick access menu (Ctrl + K) (#5780)
* Add extra menu items on ctrl+k for other triggers * Fix run search container It used to be truncated when showing the ee message |
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b12feaf50a |
fix: Improve indexer performance by factoring required queries to the DB # (#5749)
* search modal UI improvements * Add ee repo ref * Prepare sqlx * Remove unused variable |
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3c99b3fdc7 |
feat: migrate to svelte5 + vite6 (#4813)
* runs on svelte 5 * Line component from svelte-chartjs * Replaced all svelte-chartjs occurrences with custom wrapper * Fix props mistake * Fix illegal table structures * self-closing-tags fix * aria labels * Fixed trivial warnings and errors * @tanstack/svelte-table fix * upgrade to vite 6 * svelte-kit sync before running svelte-check * Remove on:clear which is actually on:removeAll and already handled by on:change * fix worker tags not displaying in Autoscaling * Try to fix svelte-kit sync not working during CI * remove warnings * Fix add flow page crashing * access worldStore before assignment fix * fix infinite recursions in App Editor * Replaced JSON.stringify with proper deepEqual * component mount api changed (no longer classes) * fix ci errors * Fix infinite loops in background runnable panel * factored effect on deep equal logic in onObjChange * fix "Add" not working in AgGrid Table * Replaced legacy component.$set api * Fix multiselect infinite value reaction * Fix flow input fields resetting when opening their edit tab * fix date input resetting when typing year * Remove !p-0 affecting subgrid dotted borders * fix missing debounceTemplate causing hundreds of updates * Fix AgGrid action refreshes and disppearing * resolve getItems generating random ids every rerun * fix cannot access items before init * fix sort lambda arguments being undefined * Revert "Remove !p-0 affecting subgrid dotted borders" This reverts commit c62809bb45d682a48376b071680645ed4e1c601b. * fix input not updating in decision tree editor * Update frontend/src/lib/components/schema/EditableSchemaWrapper.svelte Co-authored-by: ellipsis-dev[bot] <65095814+ellipsis-dev[bot]@users.noreply.github.com> * Re-added padding affecting subgrid dotted borders (#5479) * remove !p-0 in preset components * removed extra padding on accordion tabs subgrid * Fix non-reactive SchemaForm * dirty fix for the oneOf bug * Fix warnings and update svelte-exmarkdown for svelte 5 * fix dnd not working * don't mount component like objects --------- Co-authored-by: Diego Imbert <diegoimbert@protonmail.com> Co-authored-by: Diego Imbert <70353967+diegoimbert@users.noreply.github.com> Co-authored-by: ellipsis-dev[bot] <65095814+ellipsis-dev[bot]@users.noreply.github.com> |
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a99e63f543 | fix: job search toast on error (#4851) | ||
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0b4b5404bd | fix ci error unused superadmin import (#4844) | ||
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ff8e98feb8 | Remove unused env vars from docker compose + css fixes (#4841) | ||
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8f198ba68c |
feat: Indexer improvements: s3 backup logic reworked, settings on the frontend (#4763)
* Add settings page + common code for indexer * Prepare sqlx |
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77735d859c |
feat: Add full-text search on windmill service logs (#4576)
* Add service_log indexer file (ee) * Rename to completed_run * rename to service_logs * Update lib.rs * Make indexing of logs and simple frontend * Add common ee file * Update lib.rs * Make log search global to fix openapi unused path param * Prepare sqlx * Show last indexed also when no jobs are found * Adapt feature flags to service logs indexer * Update api and main * Build service log search page * scope query to the min and max time * Migrate modal, bug fixes * Remove unused import * Make the service logs page take the full screen * improve quick access menu to service_logs, fix date stuff, hide 0 matches --------- Co-authored-by: Ruben Fiszel <ruben@windmill.dev> |
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bfc1f53cea |
Win 465 index observability 1 (#4538)
* Factor isJobCancellable function in a utils file * Add message for last indexed job and warning of deployement * Prepare sqlx * Update ee repo ref |
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dc04f6cc30 |
allow more customisation of frontend (#4508)
* all * npm check |
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308d8322bd | fix: remove autocomplete for searchbar (#4440) | ||
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c62e152d27 | feat: service logs (#4244) | ||
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c702d4e74f |
feat: embeddable apps using jwt (#4229)
* all * all * all |
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ee8a1f6cb0 |
feat: Tag filter on Runs page (#4193)
* Add warning of job search parse error + front fixes * Add filter tag and add filters to small screen * Fill missing property |
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af6cdea437 |
fix: search modal improvements (#4128)
* Message when runs filter is empty * Improve height and width of modal |
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fddea2e802 | fix(frontend): close the content search modal when clicking on an item (#4098) | ||
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cbd8e7efb3 |
fix(frontend): improve search modal (#4088)
* feat(frontend): wip * feat(frontend): wip * feat(frontend): wip * feat(frontend): improve search modal style * feat(frontend): fix content search height * feat(frontend): fix overflow * feat(frontend): revert unrelated changes |
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af444c8b36 |
feat: Full-text search on runs using tantivy and command palette for quick actions (#4046)
* Add indexer crate and files * POC searcher incomplete schema only indexes at startup * POC search component frontend * Demo of the frontend element * add Results and Args as text * minimal functionality * Make jump to scripts by name also flows and apps * Add button on sidebar to open search * Update lock on indexer after merge * Make arrow key navigation compatible with scrol * Show empty result screen and log as a coming feat * Add summary to script searchable items * Catch `parts is undefined` error (uFuzzy) * Index refreshing using tokio interval * Fix JobLoader workspace being wrongly defined * Fix click outside * Add debouncing for completed run search * Binary mode working + job index tracker * Warning for no license + fix height scrollbars on content search * Make it compile without EE files * remove panic to use errors * Move global search * Cleanup UI, no more tab switcher but clear placeholders and actions * Add tantivy feature flag for windmill-api * Rework indexer mode * Mac compatibility for shortcut * Update test for new run_server * Prepare sqlx * Mac compatibility * Fix openapi yaml * Fix frontend * Frontend api fix * Update docker-compose.yml and caddyfile With the (by default deactivated) container and reverse proxy to use the windmill indexer * fix feature flag for tests * fix feature falg for running tests * fix feature flag for running tests * Make content search use search modal instead * Add tantivy feature to ee build steps * Remove old Content search * change volume location for indexer * Update dependencies * Prepare sqlx * Uncomment line on docker compose * Add line between input and results * Update ee repo ref |