mirror of
https://github.com/windmill-labs/windmill.git
synced 2026-09-09 16:05:42 +00:00
Picking a new language seeds the new template into `script.content`, which
`ScriptEditor` writes straight into Monaco. That write goes through
`onDidChangeModelContent`, which arms the keystroke debounce as if the user had
typed — so when the `{#key effectiveLang}` block then tears the editor down, the
unmount flush sees a pending timer, reads a stale `code`, and dispatches a change
that puts the previous language's template back. The editor kept showing the old
content under the new language.
`alignCodeWithEditor` now clears the timer its own write armed, restoring the
premise the unmount flush is guarded on: a pending timer means Monaco holds
something newer than `code`.
`ScriptEditor` also takes the change payload instead of re-reading `editorCode`.
A destroyed component's `bind:` writes no longer reach the parent, so the
re-read returned the value from before the change — which is what actually
wrote the old template back, and would equally have made the unmount flush
save stale text after real typing.
Fixes WIN-2330
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Windmill frontend
The Windmill frontend written in Svelte 5 + Tailwind CSS
The frontend is under AGPL, see the LICENSE file at the root of this repo