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DockerfileExtra copied multiplayer/package.json alone and ran `npm install`, so the image shipped whatever npm resolved at build time and the committed multiplayer/package-lock.json described nothing that ran in production: Dependabot alerts on it were meaningless either way. Copy the lockfile and install with `npm ci --omit=dev` so the image is reproducible and the lock is the source of truth for what ships. The lock is refreshed with `npm update <dep>` per direct dependency, which moves each to the newest version inside its existing caret range without touching package.json. That is exactly what a lockfile-less `npm install` resolves today (verified: a fresh `npm install --package-lock-only` from the same package.json produces identical versions), so the image does not regress: ws 8.19.0 -> 8.21.3 (covers the open alerts on ws < 8.21.0) y-websocket 3.0.0 -> 3.1.0 yjs 13.6.29 -> 13.6.32 lib0 0.2.117, y-protocols 1.0.7, isomorphic.js 0.2.5 unchanged package.json has no devDependencies and the lock has no `dev: true` entries, so `--omit=dev` changes nothing today and only guards against future ones. Validation: - `npm ci` on the pre-update lock and `npm ci --omit=dev` on the updated lock both succeed; `node --check server.mjs gateway.mjs` passes. - Smoke start: server.mjs listens on PORT=3999 and logs "Multiplayer server running"; gateway.mjs listens on PORT=3998 and logs its route table. - The same COPY/RUN lines built on node:22-slim with the repo root as build context (the context build-extra-image.yml uses) install the six locked packages and pass `node --check`. A full DockerfileExtra build was skipped: it is a single stage on an uncached multi-GB base image. Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>