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* feat: add ws_base_url instance setting to override WebSocket base URL Allow deployments behind reverse proxies to route WebSocket traffic (LSP, debugger, multiplayer) to a different host/port than the main frontend via a new instance setting. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat: move ws_base_url to Advanced section with toggle and connectivity test - Move setting from Core to Advanced > WebSocket section - Render as toggle "Custom websocket base url from frontend to multiplayer/lsp/debugger" with conditional URL text field - Add Test connectivity button (always visible) that checks HTTP health and WebSocket ping for all three services (LSP, Multiplayer, Debugger) - Add /ws/ping and /ws/health endpoints to LSP service - Add /ws_mp/health HTTP and __ping__ WS handlers to multiplayer service - Add /ping WS handler to debugger service - Add CORS headers to health endpoints for cross-origin testing Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: toggle enabled check and testWs promise resolution - Fix enabled derived to check only for null (not empty string), otherwise the toggle never turns on since toggleEnabled sets '' - Fix testWs onclose handler to resolve(false) so the promise doesn't hang if the server closes without sending a message Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: make connectivity test work with existing services - HTTP test: accept plain text "ok"/"okay" (old services) in addition to JSON {"status": "ok"} (new services), reject HTML (SPA fallback) - WS test: resolve on onopen (connection established) instead of waiting for a specific pong message, so the test works even with services that don't have the new /ping handler yet Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>