* fix(cli): compile runes in .svelte.ts / .svelte.js modules The svelte plugin only ran on `/\.svelte$/`, so a rune module like `lib.svelte.ts` was bundled as plain TypeScript: the types were stripped and `$state(0)` survived as a call to an undefined global, blowing up at runtime with "ReferenceError: $state is not defined". Route those files through `compileModule`. It parses with plain acorn and chokes on TypeScript, so types come off first via esbuild's transform — which is what vite-plugin-svelte gets for free by running after Vite's own esbuild transform. `wmill app dev` picks this up too; watch mode builds its plugin list with the same `createFrameworkPlugins`. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * chore: pin ui_builder to 1ffb28e Picks up the matching rune-module fix in the in-editor builder (windmill-labs/windmill-code-ui-builder#24), so `.svelte.ts` modules compile in the editor as well as through the CLI. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(cli): compile raw apps with the app's own svelte compiler Svelte 5.52.0 moved delegated event handlers off `element.__click` onto a Symbol-keyed map. A raw app supplies its own Svelte *runtime* via package.json, but `import("svelte/compiler")` resolves against the CLI, whose own svelte floats independently — so the two can land on opposite sides of that change and the app builds, renders, and has every onclick/oninput silently dead. Resolve the compiler from the app's node_modules instead, so compiler and runtime are the same install by construction, and raise the CLI's own floor past the break for the fallback path. Also pin ui_builder to 013bf67, which carries the matching fix for the in-editor builder (windmill-labs/windmill-code-ui-builder#25), and move the Svelte raw-app template onto the same range. Those two go together: the new builder rejects a runtime that sits on the far side of the ABI break from its compiler. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Windmill CLI
A simple CLI allowing interactions with windmill from the command line.

You can find more information in Windmill Docs
Installation
Install the wmill CLI tool using npm install -g windmill-cli.
Update to the latest version using wmill upgrade.
Workspaces
To get started run wmill workspace add or use the instructions from the
workspace settings.
Running Flows & Scripts
Run a script or flow using wmill flow/script run u/username/path/to/script and
pass any inputs using --data + Inputs specified as a JSON string or a file
using @ <filename> or stdin using @-.
Curl-style syntax using -d @- for stdin or -d @<filename> is also supported.
Flow Steps and Logs will be streamed during execution automatically.
Pushing Resources, Scripts & More
The CLI can push specifications to a windmill instance. See the examples/ folder for formats.
Switch to a different workspace
wmill workspace switch <workspace_name>
Sync a workspace
Pull
wmill sync pull
Push
wmill sync push
We recommend using the --yaml option to use yaml instead of json as the encoding format. Yaml will be made the default soon.
Pushing individual files
You can push individual resources using
wmill <type> push <file_name> \<remote_name\>. This does not require a special
folder layout or file name, as this is given at runtime.
Listing
All commands support listing by just not providing a subcommand, ie
wmill script will result in a list of scripts. Some allow additional options,
learn about this by specifying --help.
User Management
You can add & remove users via wmill user add/remove, and list them using
wmill user
Pulling
You can pull the entire workspace using wmill pull
Completion
The CLI comes with completions out of the box via wmill completions <shell>.
(Via cliffy)
Bash
To enable bash completions add the following line to your ~/.bashrc:
source <(wmill completions bash)
Fish
To enable fish completions add the following line to your
~/.config/fish/config.fish:
source (wmill completions fish | psub)
Zsh
To enable zsh completions add the following line to your ~/.zshrc:
source <(wmill completions zsh)
Development
AI Guidance Variants
wmill init can now materialize alternate AI guidance bundles without changing
the generated defaults in the repo, but this is exposed as internal env-var
overrides rather than public CLI flags.
Examples:
WMILL_INIT_AI_SKILLS_SOURCE=/path/to/custom/skills wmill init --use-default
WMILL_INIT_AI_SKILLS_SOURCE=/path/to/custom/skills WMILL_INIT_AI_AGENTS_SOURCE=/path/to/AGENTS.md wmill init --use-default
WMILL_INIT_AI_SKILLS_SOURCE=/path/to/custom/skills WMILL_INIT_AI_CLAUDE_SOURCE=/path/to/CLAUDE.md wmill init --use-default
This is the same guidance-writing path used by the benchmark CLI under
ai_evals/, so the benchmark harness and wmill init now generate the same
project guidance shape:
AGENTS.mdCLAUDE.md.agents/skills/*.claude/skills/*
Testing with a local windmill-yaml-validator
To test local changes to the validator before publishing, use npm link:
# In windmill-yaml-validator/
npm run build
npm link
# In cli/
npm link windmill-yaml-validator
Running Tests
Prerequisites:
- PostgreSQL running locally (default:
postgres://postgres:changeme@localhost:5432) - Rust toolchain installed
Run tests locally (full features):
bun test test/
Run tests in CI mode (minimal features, skips EE tests):
CI_MINIMAL_FEATURES=true bun test test/
| Variable | Description |
|---|---|
CI_MINIMAL_FEATURES |
Set to true to skip EE-dependent tests |
DATABASE_URL |
PostgreSQL connection string |
EE_LICENSE_KEY |
Enterprise license key for EE features |
