Files
windmill/frontend/src/lib/components/ScriptEditor.svelte
T
Ruben FiszelandClaude Opus 4.8 003a262a4e feat: column-level lineage for DuckLake pipelines (SQL-AST inferred + traceable) (#9814)
* feat: column-level lineage for ducklake pipelines via // column annotation

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat: auto-derive column lineage from DuckDB SQL AST (annotation as override)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs: clarify column-lineage inference is server-side; drafts use annotations

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(frontend): surface inferred column lineage in live pipeline drafts

Threads the DuckDB SQL-AST column lineage (from the WASM asset parser) through
ScriptEditor -> details pane -> page -> resolveGraph, merged with // column
annotations (annotation wins) so the live preview matches the deployed graph.
Takes effect once windmill-parser-wasm-asset is republished with the inference.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* chore(frontend): bump windmill-parser-wasm-asset to 1.740.0 for SQL column-lineage inference

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* docs: column-lineage inference now runs live (WASM) too, merged with annotations

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(frontend): transitive column-lineage trace (impact analysis)

Stitches every producer's column_lineage into a pipeline-wide column graph
(columnLineageGraph.ts) and replaces the single-hop diagram with an
interactive ColumnLineageTrace: select an asset to see its columns' full
upstream/downstream lineage across scripts; click any column to highlight its
complete transitive impact set (forward + backward) and dim the rest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: address CI review on column lineage (parse-fallback, node-id, perf, leak)

- backend: DuckDB SQL parse failure now falls back to `// column` annotation
  lineage instead of dropping it (Codex P1)
- columnLineageGraph: collision-proof JSON node ids; deterministic first-write
  output anchoring when a producer has multiple ducklake writes (cubic P2 ×2)
- pipeline page: gate buildColumnGraph to a ducklake-asset selection so it
  doesn't rebuild on every editor keystroke (cubic P2)
- ScriptEditor: clear inferredColumnLineage on parse error so it can't leak
  across a script switch (cubic P2)
- AssetGraphEdge: widen badge stacking offset 12px->18px to fully clear (cubic P3)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: resolve JOIN inputs + anchor column lineage to // materialize target

Addresses the second Codex review pass (two P1s):
- SQL inference now walks JOINed tables: build_from_maps maps every FROM entry
  AND its joins into the alias map, and single-table attribution requires no
  joins. `SELECT o.x, c.y FROM a o JOIN b c` now resolves c.y (was dropped).
- The column graph anchors a producer's lineage to its declared // materialize
  target (surfaced on the runnable node) instead of guessing a ducklake
  write-edge, which is unordered for deployed graphs and ambiguous for
  multi-output scripts. Falls back to a write-edge when no materialize target.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: gate column-lineage badge to the // materialize target write-edge

The canvas badge keyed on `e.asset_kind === 'ducklake'`, so a multi-output
producer showed the same column mapping on every ducklake write-edge. Use the
same materialize-target anchor as buildColumnGraph: the badge lands only on the
declared output's edge, falling back to the ducklake write-edge when there's no
materialize annotation. (Codex P1)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: build column trace from displayGraph so View hides draft lineage

The transitive column trace was built from graphWithDraft regardless of mode, so
in View with drafts hidden it could surface draft `// column` lineage the
deployed canvas doesn't show. Build it from `displayGraph` (the graph the canvas
actually renders) so the trace matches: draft overlays in edit / show-drafts,
deployed-only in plain View. (Codex P2)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: don't infer column lineage for local/temp staging CTAS

A CTAS into a local/temp staging table isn't the materialized output, but its
projection was inferred and (flat) column_lineage anchored to the script's
// materialize target — so staging columns showed up as the final asset's. Gate
inference to the actual output: a top-level managed-materialize SELECT, or a
CTAS/CREATE VIEW whose target resolves to a real asset. (Codex P1)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: scope inferred column lineage to one output asset

Inference accumulated columns from every output-producing query into one flat
list, all anchored (frontend) to the script's // materialize target — so an
auxiliary CTAS into a different asset showed its columns on the materialized
one. Tag each inferred entry with its output asset and, in parse_assets, scope
the list to the // materialize target (keeping untagged top-level-SELECT
entries); with no declared target, drop inference when entries span multiple
output assets rather than attribute them to an arbitrary one. Parser-internal —
no wire change. (Codex P1)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix: treat CREATE TEMP TABLE/VIEW as local even under an active USE

A one-part temp name under `USE dl` resolved to an asset (ducklake://…/tmp)
before being registered local, so a final SELECT reading it invented
`final.total <- warehouse/tmp.amt` (a phantom DuckLake column) and recorded a
phantom asset. track_table_definition now registers any temporary table/view as
local up front, bypassing active-asset resolution; CreateTable/CreateView pass
their `temporary` flag. (Codex P1)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 21:08:00 +02:00

2724 lines
86 KiB
Svelte

<script lang="ts">
import { buildWsUrl } from '$lib/wsUrl'
import { paneMinPercent } from '$lib/utils/splitpaneSizing'
import { processSecretArgs } from './secretArgUtils'
import type { Schema, SupportedLanguage } from '$lib/common'
import {
type CompletedJob,
type Job,
JobService,
type Preview,
type ScriptLang,
type ScriptModule
} from '$lib/gen'
import { enterpriseLicense, userStore, workspaceStore } from '$lib/stores'
import { copyToClipboard, emptySchema, sendUserToast } from '$lib/utils'
import Editor from './Editor.svelte'
import { inferArgs, inferAssets, inferAnsibleExecutionMode } from '$lib/infer'
import { parsePipelineAnnotations } from '$lib/components/assets/AssetGraph/parsePipelineAnnotations'
import { isWorkflowAsCode } from '$lib/components/graph/wacToFlow'
import WacDiagram from '$lib/components/graph/WacDiagram.svelte'
import { Pane, Splitpanes } from 'svelte-splitpanes'
import SchemaForm from './SchemaForm.svelte'
import PowerShellCommonParams from './PowerShellCommonParams.svelte'
import LogPanel from './scriptEditor/LogPanel.svelte'
import EditorBar, {
EDITOR_BAR_WIDTH_THRESHOLD,
EDITOR_BAR_HELPERS_COMPACT_THRESHOLD
} from './EditorBar.svelte'
import JobLoader from './JobLoader.svelte'
import JobProgressBar from '$lib/components/jobs/JobProgressBar.svelte'
import { createEventDispatcher, getContext, onDestroy, onMount, untrack } from 'svelte'
import { Button } from './common'
import SplitPanesWrapper from './splitPanes/SplitPanesWrapper.svelte'
import WindmillIcon from './icons/WindmillIcon.svelte'
import * as Y from 'yjs'
import { scriptLangToEditorLang } from '$lib/scripts'
import { langToExt } from '$lib/editorLangUtils'
import { WebsocketProvider } from 'y-websocket'
import Modal from './common/modal/Modal.svelte'
import Popover from './meltComponents/Popover.svelte'
import DiffEditor from './DiffEditor.svelte'
import {
Bug,
ChevronDown,
Copy,
CornerDownLeft,
Disc,
Download,
ExternalLink,
Github,
GitBranch,
Play,
PlayIcon,
Plus,
Target,
Terminal,
Pencil,
WandSparkles,
X,
Zap
} from 'lucide-svelte'
import {
DebugToolbar,
DebugPanel,
DebugConsole,
getDAPClient,
debugState,
resetDAPClient,
getDebugServerUrl,
type DebugLanguage,
isDebuggable,
getDebugFileExtension,
fetchContextualVariables,
signDebugRequest,
signMultiplayerRequest,
getDebugErrorMessage
} from '$lib/components/debug'
import { SvelteSet } from 'svelte/reactivity'
import { setLicense } from '$lib/enterpriseUtils'
import type { ScriptEditorWhitelabelCustomUi } from './custom_ui'
import Tabs from './common/tabs/Tabs.svelte'
import Tab from './common/tabs/Tab.svelte'
import { slide } from 'svelte/transition'
import CaptureTable from '$lib/components/triggers/CaptureTable.svelte'
import CaptureButton from './triggers/CaptureButton.svelte'
import { setContext } from 'svelte'
import HideButton from './apps/editor/settingsPanel/HideButton.svelte'
import { base } from '$lib/base'
import DispatchEventsButton from '$lib/components/runs/DispatchEventsButton.svelte'
import { SUPPORTED_CHAT_SCRIPT_LANGUAGES } from './copilot/chat/script/core'
import { getStringError } from './copilot/chat/utils'
import type { ScriptOptions } from './copilot/chat/ContextManager.svelte'
import { aiChatManager, AIMode } from './copilot/chat/AIChatManager.svelte'
// Forward-looking hook for the upcoming session-pane feature: that PR will
// `setContext('aiChatManager', ...)` from the session wrapper so this editor
// can detect it and hide its own AI/VS Code controls. On main today nothing
// sets the context, so `inSessionPane` is always false and these buttons
// render normally — keep the check anyway to avoid re-touching this file
// when the session-pane PR lands. Untyped getContext to avoid coupling to
// the AIChatManager class export (which lives on the chat-visuals PR).
const inSessionPane = !!getContext('aiChatManager')
import { triggerableByAI } from '$lib/actions/triggerableByAI.svelte'
import AssetsDropdownButton from './assets/AssetsDropdownButton.svelte'
import { canHavePreprocessor } from '$lib/script_helpers'
import { assetEq, type AssetWithAltAccessType } from './assets/lib'
import type { ColumnLineage } from './assets/AssetGraph/parsePipelineAnnotations'
import { editor as meditor } from 'monaco-editor'
import type { ReviewChangesOpts } from './copilot/chat/monaco-adapter'
import GitRepoViewer from './GitRepoViewer.svelte'
import GitRepoResourcePicker from './GitRepoResourcePicker.svelte'
import { updateDelegateToGitRepoConfig, insertAdditionalInventories } from '$lib/ansibleUtils'
import { copilotInfo } from '$lib/aiStore'
import JsonInputs from '$lib/components/JsonInputs.svelte'
import Toggle from './Toggle.svelte'
import { deepEqual } from 'fast-equals'
import { usePreparedAssetSqlQueries } from '$lib/infer.svelte'
import { resource, watch } from 'runed'
import { createScriptRecording } from './recording/scriptRecording.svelte'
import { setActiveRecording } from './recording/flowRecording.svelte'
import type { ScriptRecording } from './recording/types'
import DropdownV2 from './DropdownV2.svelte'
interface Props {
// Exported
schema?: Schema | any
code: string
path: string | undefined
lang: Preview['language']
kind?: string | undefined
autoKind?: string | undefined
template?:
| 'pgsql'
| 'mysql'
| 'script'
| 'docker'
| 'powershell'
| 'bunnative'
| 'claudesandbox'
| 'wac_python'
| 'wac_typescript'
| 'ci_test_bun'
| 'ci_test_python'
tag: string | undefined
initialArgs?: Record<string, any>
fixedOverflowWidgets?: boolean
noSyncFromGithub?: boolean
editor?: Editor | undefined
diffEditor?: DiffEditor | undefined
collabMode?: boolean
edit?: boolean
noHistory?: boolean
saveToWorkspace?: boolean
watchChanges?: boolean
customUi?: ScriptEditorWhitelabelCustomUi | undefined
// Pipeline editor: an asset-parse failure should also turn the
// "parsable" badge red — asset lineage is load-bearing there, so a
// green badge must mean both the main function AND the asset parse
// succeeded.
requireValidAssets?: boolean
args: Record<string, any>
// Custom timeout (in seconds) from the script settings. Forwarded to the
// preview run so "Test" honors the same timeout a deployed run would,
// instead of silently falling back to the instance default.
timeout?: number
selectedTab?: 'main' | 'preprocessor' | 'diagram'
hasPreprocessor?: boolean
captureTable?: CaptureTable | undefined
showCaptures?: boolean
stablePathForCaptures?: string
lastSavedCode?: string | undefined
lastDeployedCode?: string | undefined
disableAi?: boolean
assets?: AssetWithAltAccessType[]
// Body-inferred column lineage (DuckDB SQL AST), surfaced alongside
// `assets` so the pipeline editor can render inferred column lineage on
// the live graph. Empty/undefined for non-DuckDB or when the parser
// build predates the inference.
inferredColumnLineage?: ColumnLineage[]
modules?: { [key: string]: ScriptModule } | null
editorBarRight?: import('svelte').Snippet
enablePreprocessorSnippet?: boolean
/**
* Layout for the test/preview panel relative to the code editor.
* `right` (default) splits horizontally with the test panel on the
* right; `bottom` splits vertically with the test panel below — same
* orientation the flow editor uses for module step editing.
*/
previewLayout?: 'right' | 'bottom'
/**
* Fires whenever the test/preview run state changes — used by the
* pipeline editor to mirror the running script onto the canvas
* (animate its incoming/outgoing edges) so Test feels equivalent
* to clicking a run button on the graph.
*/
onTestStateChange?: (running: boolean) => void
// Fired whenever a test run is started from this editor, with the
// preview job id. Used by whitelabel embedders to track test jobs.
onTestJob?: (e: { jobId: string }) => void
// When true the right-hand test/run pane mounts collapsed. The user
// can still expand it via `toggleTestPanel`. Defaults to false so the
// regular /scripts/edit route keeps its current open-by-default UX;
// the session preview opts in to save vertical real estate.
initialTestPanelCollapsed?: boolean
}
let {
schema = $bindable(),
code = $bindable(),
path,
lang,
kind = undefined,
autoKind = undefined,
template = 'script',
tag,
fixedOverflowWidgets = true,
noSyncFromGithub = false,
editor = $bindable(undefined),
diffEditor = $bindable(undefined),
collabMode = false,
edit = true,
noHistory = false,
saveToWorkspace = false,
watchChanges = false,
customUi = undefined,
requireValidAssets = false,
args = $bindable(),
timeout = undefined,
selectedTab = $bindable('main'),
hasPreprocessor = $bindable(false),
captureTable = $bindable(undefined),
showCaptures = true,
stablePathForCaptures = '',
lastSavedCode = undefined,
lastDeployedCode = undefined,
disableAi = false,
assets = $bindable(),
inferredColumnLineage = $bindable(),
modules = $bindable(undefined),
editorBarRight,
enablePreprocessorSnippet = false,
previewLayout = 'right',
onTestStateChange,
onTestJob,
initialTestPanelCollapsed = false
}: Props = $props()
$effect(() => {
onTestStateChange?.(testIsLoading)
})
let initialArgs = structuredClone($state.snapshot(args))
let jsonView = $state(false)
let schemaHeight = $state(0)
// Asset-trigger cascade choice for the Test button. Only meaningful when
// `customUi.previewPanel.downstreamSubscribers > 0`. Defaults to off so
// iteration on a pipeline script doesn't accidentally fan out runs to
// downstream subscribers. The user can flip it via the split-button
// caret next to Test, and the choice sticks for the rest of the session.
let cascadeDownstream = $state(false)
let cascadeMenuOpen = $state(false)
let psCommonParams: Record<string, any> = $state({})
let showPsCommonParams = $derived(lang === 'powershell' && /^\s*\[CmdletBinding/im.test(code))
// Module tab state
let activeModuleTab: string | null = $state(null)
// Per-module test panel state (args + schema), persisted across tab switches
let moduleTestState: Record<string, { args: Record<string, any>; schema: Schema }> = $state({})
let testPanelArgs: Record<string, any> = $state({})
let testPanelSchema: Schema = $state(emptySchema())
// editorCode is what the editor shows; code always holds the main script content
let editorCode: string = $state(code)
// Sync editorCode when code changes externally (template reset, copilot,
// new-script template init, etc.). We also re-run schema inference in that
// case — otherwise if the code prop is set after ScriptEditor's onMount (as
// happens on /scripts/add when initContent sets script.content after the
// editor has already mounted with an empty string), the schema would stay
// empty until the user typed into the editor.
let lastSyncedCode = code
$effect.pre(() => {
if (activeModuleTab === null && code !== lastSyncedCode) {
editorCode = code
lastSyncedCode = code
editor?.setCode(editorCode) // immediate sync, don't wait for the 800ms debounce
untrack(() => inferSchema(code))
}
})
function switchToModule(modulePath: string) {
if (activeModuleTab !== null && modules && activeModuleTab !== modulePath) {
// Switching from another module: save its content and test state
modules[activeModuleTab] = { ...modules[activeModuleTab], content: editorCode }
moduleTestState[activeModuleTab] = { args: testPanelArgs, schema: testPanelSchema }
}
if (modules && modules[modulePath]) {
activeModuleTab = modulePath
editorCode = modules[modulePath].content
editor?.setCode(editorCode)
// Restore or initialize test state for the new module
if (moduleTestState[modulePath]) {
testPanelArgs = moduleTestState[modulePath].args
testPanelSchema = moduleTestState[modulePath].schema
} else {
testPanelArgs = {}
testPanelSchema = emptySchema()
inferModuleSchema()
}
}
}
function switchToMain() {
if (activeModuleTab !== null && modules) {
// Save current module content and test state
modules[activeModuleTab] = { ...modules[activeModuleTab], content: editorCode }
moduleTestState[activeModuleTab] = { args: testPanelArgs, schema: testPanelSchema }
}
activeModuleTab = null
editorCode = code
lastSyncedCode = code
editor?.setCode(editorCode)
}
let effectiveLang = $derived(
activeModuleTab && modules?.[activeModuleTab]
? (modules[activeModuleTab].language as Preview['language'])
: lang
)
let isWacV2 = $derived.by(() => {
const mainCode = code
const isTsWac =
mainCode.includes('windmill-client') &&
mainCode.includes('workflow') &&
mainCode.includes('task')
const isPyWac =
(mainCode.includes('import wmill') || mainCode.includes('from wmill')) &&
mainCode.includes('workflow') &&
mainCode.includes('task')
return isTsWac || isPyWac
})
let supportsModules = $derived((lang === 'bun' || lang === 'python3') && isWacV2)
let mainFileName = $derived('script.' + langToExt(scriptLangToEditorLang(lang)))
let modulePathInput = $state('')
let showAddModulePopover = $state(false)
let modulePathInputEl: HTMLInputElement | undefined = $state(undefined)
let modulePathError = $state('')
let renameModuleInput = $state('')
let renameModuleError = $state('')
let renameModuleInputEl: HTMLInputElement | undefined = $state(undefined)
const ALL_MODULE_EXTENSIONS: Record<string, ScriptModule['language']> = {
'.ts': 'bun',
'.py': 'python3',
'.go': 'go',
'.sh': 'bash',
'.ps1': 'powershell',
'.sql': 'postgresql',
'.gql': 'graphql',
'.php': 'php',
'.rs': 'rust',
'.yml': 'ansible',
'.cs': 'csharp',
'.nu': 'nu',
'.java': 'java',
'.rb': 'ruby'
}
/** Map main script language to allowed module file extensions. */
const LANG_MODULE_EXTENSIONS: Partial<Record<Preview['language'] & string, string[]>> = {
python3: ['.py'],
bun: ['.ts'],
deno: ['.ts'],
nativets: ['.ts'],
go: ['.go'],
bash: ['.sh'],
powershell: ['.ps1'],
postgresql: ['.sql'],
mysql: ['.sql'],
bigquery: ['.sql'],
snowflake: ['.sql'],
mssql: ['.sql'],
oracledb: ['.sql'],
duckdb: ['.sql'],
graphql: ['.gql'],
php: ['.php'],
rust: ['.rs'],
ansible: ['.yml'],
csharp: ['.cs'],
nu: ['.nu'],
java: ['.java'],
ruby: ['.rb'],
bunnative: ['.ts']
}
let allowedModuleExtensions = $derived(
lang
? (LANG_MODULE_EXTENSIONS[lang] ?? Object.keys(ALL_MODULE_EXTENSIONS))
: Object.keys(ALL_MODULE_EXTENSIONS)
)
function inferModuleLang(filePath: string): ScriptModule['language'] | undefined {
for (const [ext, moduleLang] of Object.entries(ALL_MODULE_EXTENSIONS)) {
if (filePath.endsWith(ext)) return moduleLang
}
return undefined
}
function getModuleDefaultContent(filePath: string): string {
if (filePath.endsWith('.py')) {
return `def hello() -> str:\n return "world"\n`
} else if (filePath.endsWith('.ts')) {
return `export function hello(): string {\n return "world"\n}\n`
} else if (filePath.endsWith('.go')) {
return `package inner\n\nfunc Hello() string {\n\treturn "world"\n}\n`
} else if (filePath.endsWith('.sh')) {
return `#!/bin/bash\necho "world"\n`
} else if (filePath.endsWith('.ps1')) {
return `function Hello {\n return "world"\n}\n`
} else if (filePath.endsWith('.sql')) {
return `SELECT 'world' as result;\n`
} else if (filePath.endsWith('.gql')) {
return `query Hello {\n hello\n}\n`
} else if (filePath.endsWith('.php')) {
return `<?php\nfunction hello(): string {\n return "world";\n}\n`
} else if (filePath.endsWith('.rs')) {
return `pub fn hello() -> String {\n "world".to_string()\n}\n`
} else if (filePath.endsWith('.yml')) {
return `---\n- name: Hello\n debug:\n msg: "world"\n`
} else if (filePath.endsWith('.cs')) {
return `public static string Hello() {\n return "world";\n}\n`
} else if (filePath.endsWith('.nu')) {
return `def hello [] {\n "world"\n}\n`
} else if (filePath.endsWith('.java')) {
return `public class Helper {\n public static String hello() {\n return "world";\n }\n}\n`
} else if (filePath.endsWith('.rb')) {
return `def hello\n "world"\nend\n`
}
return ''
}
function validateModulePath(path: string): string {
if (!path.trim()) return ''
const moduleLang = inferModuleLang(path)
if (!moduleLang) {
const exts = allowedModuleExtensions.join(', ')
return `File must end with a supported extension: ${exts}`
}
const matchedExt = allowedModuleExtensions.find((ext) => path.endsWith(ext))
if (!matchedExt) {
const exts = allowedModuleExtensions.join(', ')
return `File must end with a supported extension for this language: ${exts}`
}
if (modules?.[path.trim()]) {
return `Module ${path.trim()} already exists`
}
return ''
}
function addModule() {
const modulePath = modulePathInput.trim()
if (!modulePath) return
const error = validateModulePath(modulePath)
if (error) {
modulePathError = error
return
}
if (!modules) {
modules = {}
}
modules[modulePath] = {
content: getModuleDefaultContent(modulePath),
language: inferModuleLang(modulePath)!
}
modulePathInput = ''
modulePathError = ''
showAddModulePopover = false
switchToModule(modulePath)
}
function removeModule(modulePath: string) {
if (!modules) return
if (activeModuleTab === modulePath) {
switchToMain()
}
delete modules[modulePath]
delete moduleTestState[modulePath]
modules = { ...modules }
}
function validateRenameModulePath(newPath: string, oldPath: string): string {
if (!newPath.trim()) return ''
const moduleLang = inferModuleLang(newPath)
if (!moduleLang) {
const exts = allowedModuleExtensions.join(', ')
return `File must end with a supported extension: ${exts}`
}
const matchedExt = allowedModuleExtensions.find((ext) => newPath.endsWith(ext))
if (!matchedExt) {
const exts = allowedModuleExtensions.join(', ')
return `File must end with a supported extension for this language: ${exts}`
}
if (newPath.trim() !== oldPath && modules?.[newPath.trim()]) {
return `Module ${newPath.trim()} already exists`
}
return ''
}
function renameModule(oldPath: string) {
const newPath = renameModuleInput.trim()
if (!newPath || newPath === oldPath) {
return
}
const error = validateRenameModulePath(newPath, oldPath)
if (error) {
renameModuleError = error
return
}
if (!modules) return
const mod = modules[oldPath]
const newLang = inferModuleLang(newPath)
delete modules[oldPath]
modules[newPath] = { ...mod, language: newLang ?? mod.language }
modules = { ...modules }
if (moduleTestState[oldPath]) {
moduleTestState[newPath] = moduleTestState[oldPath]
delete moduleTestState[oldPath]
}
if (activeModuleTab === oldPath) {
activeModuleTab = newPath
}
renameModuleInput = ''
renameModuleError = ''
}
/** Save the active module tab's editor content back into the modules map (no UI side-effects). */
function flushModuleContent() {
if (activeModuleTab !== null && modules) {
modules[activeModuleTab] = { ...modules[activeModuleTab], content: editorCode }
}
}
/** Flush module content and reset the editor back to the main script tab. */
export function flushModuleState() {
if (activeModuleTab !== null && modules) {
flushModuleContent()
moduleTestState[activeModuleTab] = { args: testPanelArgs, schema: testPanelSchema }
activeModuleTab = null
editorCode = code
}
}
$effect.pre(() => {
if (schema == undefined) {
schema = emptySchema()
}
})
let showHistoryDrawer = $state(false)
let jobProgressBar: JobProgressBar | undefined = $state(undefined)
let diffMode = $state(false)
let websocketAlive = $state({
pyright: false,
deno: false,
go: false,
ruff: false,
shellcheck: false
})
let inferAssetsRes = resource([() => lang, () => code, () => code], () => inferAssets(lang, code))
let preparedSqlQueries = usePreparedAssetSqlQueries(
() => inferAssetsRes.current?.sql_queries,
() => $workspaceStore
)
// Asset-parse validity for the editor badge. `undefined` while loading (so
// the badge doesn't flicker red); only an explicit parser error counts as
// invalid. Surfaced only when `requireValidAssets` (pipeline editor).
let validAssets = $derived(
requireValidAssets ? inferAssetsRes.current?.status !== 'error' : undefined
)
const dispatch = createEventDispatcher()
$effect(() => {
watchChanges &&
(code != undefined || schema != undefined) &&
dispatch('change', { code, schema })
})
watch(
() => inferAssetsRes.current,
() => {
if (!inferAssetsRes.current || inferAssetsRes.current?.status === 'error') {
// Clear stale lineage on parse error / unset, so a script switch
// whose new body fails to parse can't leave the previous script's
// inferred column lineage bound to the new path.
if (inferredColumnLineage !== undefined) inferredColumnLineage = undefined
return
}
let newAssets = inferAssetsRes.current.assets as AssetWithAltAccessType[]
for (const asset of newAssets) {
const old = assets?.find((a) => assetEq(a, asset))
if (old?.alt_access_type) asset.alt_access_type = old.alt_access_type
}
const normalizedAssets = newAssets.length > 0 ? newAssets : undefined
if (!deepEqual(assets, normalizedAssets)) assets = normalizedAssets
const newLineage = inferAssetsRes.current.column_lineage
const normalizedLineage = newLineage && newLineage.length > 0 ? newLineage : undefined
if (!deepEqual(inferredColumnLineage, normalizedLineage))
inferredColumnLineage = normalizedLineage
}
)
watch([() => code, () => lang], () => {
if (lang !== 'ansible') return
inferAnsibleExecutionMode(code).then((v) => {
if (
v !== undefined &&
(v.delegate_to_git_repo_details === null ||
v.delegate_to_git_repo_details.resource !== ansibleAlternativeExecutionMode?.resource ||
v.delegate_to_git_repo_details.playbook !== ansibleAlternativeExecutionMode?.playbook ||
v.delegate_to_git_repo_details.inventories_location !==
ansibleAlternativeExecutionMode?.inventories_location ||
v.delegate_to_git_repo_details.commit !== ansibleAlternativeExecutionMode?.commit ||
v.git_ssh_identity !== ansibleGitSshIdentity)
) {
ansibleAlternativeExecutionMode = v.delegate_to_git_repo_details
ansibleGitSshIdentity = v.git_ssh_identity
}
})
})
let width = $state(1200)
let jobLoader: JobLoader | undefined = $state(undefined)
let isValid: boolean = $state(true)
let scriptProgress = $state(undefined)
let logPanel: LogPanel | undefined = $state(undefined)
// Test
let testIsLoading = $state(false)
let testJob: Job | undefined = $state()
let pastPreviews: CompletedJob[] = $state([])
let historyTabActive = false
let pastPreviewsRequest: ReturnType<typeof JobService.listCompletedJobs> | undefined
let validCode = $state(true)
// Recording
let scriptRecording = createScriptRecording()
let lastRecording: ScriptRecording | undefined = $state(undefined)
let wsProvider: WebsocketProvider | undefined = $state(undefined)
let yContent: Y.Text | undefined = $state(undefined)
let peers: { name: string }[] = $state([])
let showCollabPopup = $state(false)
let ansibleAlternativeExecutionMode = $state<
| { resource?: string; commit?: string; inventories_location?: string; playbook?: string }
| null
| undefined
>()
let ansibleGitSshIdentity = $state<string[]>([])
// Debug mode state
let debugMode = $state(false)
let debugBreakpoints = new SvelteSet<number>()
let breakpointDecorations: string[] = $state([])
let currentLineDecoration: string[] = $state([])
let hoverBreakpointDecoration: string[] = $state([])
// Line currently showing the ghost breakpoint, used to short-circuit redundant
// deltaDecorations calls on every mousemove event.
let hoverBreakpointLine: number | null = null
// Get the DAP server URL based on language
const dapServerUrl = $derived(getDebugServerUrl((lang || 'python3') as DebugLanguage))
const debugFilePath = $derived(`/tmp/script${getDebugFileExtension(lang || '')}`)
let dapClient = $state<ReturnType<typeof getDAPClient> | null>(null)
const isDebuggableScript = $derived(isDebuggable(lang || ''))
// Derived: show debug panel when connected and (running or stopped, but not terminated)
const showDebugPanel = $derived(
debugMode && $debugState.connected && ($debugState.running || $debugState.stopped)
)
// Derived: debug has a result (script completed)
const hasDebugResult = $derived(debugMode && $debugState.result !== undefined)
// Show debug console at bottom of editor when debugging is active
let showDebugConsole = $state(true)
const debugConsoleVisible = $derived(showDebugPanel && showDebugConsole)
// Selected stack frame ID - shared between DebugPanel and DebugConsole
let selectedDebugFrameId: number | null = $state(null)
// Use selected frame or first frame for console context
const currentDebugFrameId = $derived(selectedDebugFrameId ?? $debugState.stackFrames[0]?.id)
// Job ID of the current debug session (for expression signing/audit logging)
let debugSessionJobId: string | null = $state(null)
// Pane sizes for editor/console split (percentage)
let editorPaneSize = $state(75)
let consolePaneSize = $state(25)
// Breakpoint decoration options
// stickiness: 1 = NeverGrowsWhenTypingAtEdges - decorations track their position when code changes
const breakpointDecorationType: meditor.IModelDecorationOptions = {
glyphMarginClassName: 'debug-breakpoint-glyph',
glyphMarginHoverMessage: { value: 'Breakpoint (click to remove)' },
stickiness: 1
}
// Ghost breakpoint shown while hovering the gutter on a line without a breakpoint
const hoverBreakpointDecorationType: meditor.IModelDecorationOptions = {
glyphMarginClassName: 'debug-breakpoint-glyph-hover',
glyphMarginHoverMessage: { value: 'Click to add a breakpoint' },
stickiness: 1
}
const currentLineDecorationType = {
isWholeLine: true,
className: 'debug-current-line',
glyphMarginClassName: 'debug-current-line-glyph'
}
const url = new URL(window.location.toString())
let initialCollab = /true|1/i.test(url.searchParams.get('collab') ?? '0')
if (initialCollab) {
setCollaborationMode()
url.searchParams.delete('collab')
url.searchParams.delete('path')
history.replaceState(null, '', url)
}
function onKeyDown(event: KeyboardEvent) {
if ((event.ctrlKey || event.metaKey) && event.key == 'Enter') {
event.preventDefault()
runTest()
} else if ((event.ctrlKey || event.metaKey) && event.key == 'u') {
event.preventDefault()
toggleTestPanel()
}
}
export function setArgs(nargs: Record<string, any>) {
args = nargs
}
export async function runTest(opts?: { cascade?: boolean }) {
// When the caller forces a cascade choice (e.g. the canvas runnable
// menu's "Run + trigger N downstream"), also flip the persistent
// `cascadeDownstream` state so the split button's label/icon reflect
// the active mode after the run kicks off — keeps "what mode am I in"
// visible instead of having a one-off run silently disagree with the
// UI. The caller is welcome to bump the signal repeatedly; we just
// keep the latest choice as the active mode.
if (opts?.cascade !== undefined) cascadeDownstream = opts.cascade
// Discard any previous recording when running a normal test
if (!scriptRecording.active) {
lastRecording = undefined
}
// Not defined if JobProgressBar not loaded
jobProgressBar?.reset()
// Flush module edits back to modules map before running preview
flushModuleContent()
const testCode = activeModuleTab !== null ? editorCode : code
const testLang = activeModuleTab !== null ? effectiveLang : lang
const rawTestArgs =
activeModuleTab !== null
? testPanelArgs
: selectedTab === 'preprocessor' || kind === 'preprocessor'
? { _ENTRYPOINT_OVERRIDE: 'preprocessor', ...(args ?? {}) }
: (args ?? {})
const testSchema = activeModuleTab !== null ? testPanelSchema : schema
const testArgs = await processSecretArgs(rawTestArgs, testSchema)
if (showPsCommonParams) {
for (const [k, v] of Object.entries(psCommonParams)) {
if (v !== undefined && v !== false && v !== '') {
testArgs[k] = v
}
}
}
// In pipeline-editor contexts (downstreamSubscribers prop set), default
// the test run to *just this step* by passing the backend opt-out arg.
// The user can run with cascade via the split button's caret option,
// which flips `cascadeDownstream` and lets dispatch fire normally.
if ((customUi?.previewPanel?.downstreamSubscribers ?? 0) > 0 && !cascadeDownstream) {
testArgs['_wmill_skip_asset_dispatch'] = true
}
//@ts-ignore
let job = await jobLoader.runPreview(
path,
testCode,
testLang,
testArgs,
tag,
undefined,
undefined,
{
done(_x) {
if (scriptRecording.active) {
lastRecording = scriptRecording.stop()
setActiveRecording(undefined)
}
if (historyTabActive) {
loadPastTests()
}
},
doneError({ error }) {
if (scriptRecording.active) {
lastRecording = scriptRecording.stop()
setActiveRecording(undefined)
}
console.error(error)
}
},
undefined,
activeModuleTab !== null ? undefined : modules,
undefined,
timeout
)
if (job) {
onTestJob?.({ jobId: job })
}
logPanel?.setFocusToLogs()
return job
}
async function recordAndTest() {
lastRecording = undefined
scriptRecording.start(path ?? '', code, lang ?? '', args ?? {}, schema)
setActiveRecording(scriptRecording)
await runTest()
}
function downloadRecording() {
if (lastRecording) {
scriptRecording.download(lastRecording)
}
}
async function loadPastTests(): Promise<void> {
pastPreviewsRequest?.cancel()
const req = JobService.listCompletedJobs({
workspace: $workspaceStore!,
jobKinds: 'preview',
createdBy: $userStore?.username,
scriptPathExact: path,
hasNullParent: true
})
pastPreviewsRequest = req
try {
const result = await req
if (pastPreviewsRequest === req) {
pastPreviews = result
}
} catch (err) {
if (!(err instanceof Error) || err.name !== 'CancelError') {
throw err
}
} finally {
if (pastPreviewsRequest === req) {
pastPreviewsRequest = undefined
}
}
}
export async function inferSchema(
code: string,
{
nlang,
resetArgs = false,
applyInitialArgs = false
}: {
nlang?: SupportedLanguage
resetArgs?: boolean
applyInitialArgs?: boolean
} = {}
) {
let nschema = schema ?? emptySchema()
try {
const result = await inferArgs(
nlang ?? lang,
code,
nschema,
selectedTab === 'preprocessor' || kind === 'preprocessor' ? 'preprocessor' : undefined
)
if (kind === 'preprocessor') {
hasPreprocessor = false
selectedTab = 'main'
} else {
hasPreprocessor =
(selectedTab === 'preprocessor' ? !result?.auto_kind : result?.has_preprocessor) ?? false
if (!hasPreprocessor && selectedTab === 'preprocessor') {
selectedTab = 'main'
}
}
validCode = true
if (resetArgs) {
args = {}
}
if (applyInitialArgs) {
// we reapply initial args as the schema form might have cleared them between mount and the schema inference
args = initialArgs
}
injectPartitionArg(nschema, args, nlang ?? lang, code)
schema = nschema
} catch (e) {
validCode = false
}
}
// A `// partitioned` pipeline script is materialized one slice at a time and
// receives the slice as a runtime `partition` arg (the cascade injects it in
// production). It isn't a code parameter, so schema inference doesn't see it —
// surface it in the test form so a partitioned script can be run manually.
function injectPartitionArg(
s: any,
a: Record<string, any> | undefined,
l: string | undefined,
c: string
) {
try {
if (l !== 'duckdb' || !s?.properties) return
const part = parsePipelineAnnotations(c).partition
if (!part) return
// Date-based partition kinds render a date / datetime picker; a dynamic
// key is a free-form string.
const format =
part.kind === 'hourly'
? 'date-time'
: part.kind === 'daily' || part.kind === 'weekly' || part.kind === 'monthly'
? 'date'
: undefined
if (!s.properties['partition']) {
s.properties['partition'] = {
type: 'string',
...(format ? { format } : {}),
// ISO output so partition keys sort lexicographically (the date
// picker defaults to dd-MM-yyyy otherwise).
...(format === 'date' ? { dateFormat: 'yyyy-MM-dd' } : {}),
description:
part.kind === 'dynamic'
? 'Partition key value to materialize.'
: `Partition (${part.kind}) to materialize.`
}
if (Array.isArray(s.order) && !s.order.includes('partition')) {
s.order = ['partition', ...s.order]
}
}
// Pre-fill the *test* arg with the current slice for date kinds — a
// convenience default, kept on the args (not baked into the schema,
// where it would persist to the deployed script and go stale).
if (format && a && (a['partition'] == null || a['partition'] === '')) {
const now = new Date()
a['partition'] =
format === 'date' ? now.toISOString().slice(0, 10) : now.toISOString().slice(0, 16)
}
} catch (e) {}
}
async function inferModuleSchema() {
if (activeModuleTab === null) return
try {
await inferArgs(effectiveLang, editorCode, testPanelSchema)
injectPartitionArg(testPanelSchema, testPanelArgs, effectiveLang, editorCode)
moduleTestState[activeModuleTab] = { args: testPanelArgs, schema: testPanelSchema }
} catch (e) {
// Module code may be in-progress; silently ignore
}
}
let gitRepoResourcePickerOpen = $state(false)
let commitHashForGitRepo = $derived(ansibleAlternativeExecutionMode?.commit)
// Check if delegate_to_git_repo exists in the code
let hasDelegateToGitRepo = $derived(code && code.includes('delegate_to_git_repo:'))
function handleDelegateConfigUpdate(event: {
detail: { resourcePath: string; playbook?: string; inventoriesLocation?: string }
}) {
if (!editor) return
const currentCode = editor.getCode()
const newCode = updateDelegateToGitRepoConfig(currentCode, {
resource: event.detail.resourcePath,
playbook: event.detail.playbook,
inventories_location: event.detail.inventoriesLocation
})
editor.setCode(newCode)
// Trigger schema inference to update assets
inferSchema(newCode)
}
function handleAddInventories(event: { detail: { inventoryPaths: string[] } }) {
if (!editor) return
const currentCode = editor.getCode()
const newCode = insertAdditionalInventories(currentCode, event.detail.inventoryPaths)
editor.setCode(newCode)
// Trigger schema inference to update assets
inferSchema(newCode)
}
// Debug functions
function toggleBreakpoint(line: number): void {
if (debugBreakpoints.has(line)) {
debugBreakpoints.delete(line)
} else {
debugBreakpoints.add(line)
}
updateBreakpointDecorations()
clearHoverBreakpointDecoration()
}
function updateHoverBreakpointDecoration(line: number): void {
if (hoverBreakpointLine === line) return
const monacoEditor = editor?.getEditor?.()
if (!monacoEditor) return
const decorations = [
{
range: { startLineNumber: line, startColumn: 1, endLineNumber: line, endColumn: 1 },
options: hoverBreakpointDecorationType
}
]
const oldDecorations = untrack(() => hoverBreakpointDecoration)
hoverBreakpointDecoration = monacoEditor.deltaDecorations(oldDecorations, decorations)
hoverBreakpointLine = line
}
function clearHoverBreakpointDecoration(): void {
if (hoverBreakpointLine === null) return
const monacoEditor = editor?.getEditor?.()
if (!monacoEditor) return
const oldDecorations = untrack(() => hoverBreakpointDecoration)
if (oldDecorations.length > 0) {
hoverBreakpointDecoration = monacoEditor.deltaDecorations(oldDecorations, [])
}
hoverBreakpointLine = null
}
function updateBreakpointDecorations(): void {
const monacoEditor = editor?.getEditor?.()
if (!monacoEditor) return
const decorations = Array.from(debugBreakpoints).map((line) => ({
range: { startLineNumber: line, startColumn: 1, endLineNumber: line, endColumn: 1 },
options: breakpointDecorationType
}))
// Use untrack to prevent reactive loop when reading the old decorations
const oldDecorations = untrack(() => breakpointDecorations)
breakpointDecorations = monacoEditor.deltaDecorations(oldDecorations, decorations)
}
// Refresh breakpoint line numbers from decoration positions after code edits
function refreshBreakpointPositions(): void {
const monacoEditor = editor?.getEditor?.()
if (!monacoEditor || breakpointDecorations.length === 0) return
const model = monacoEditor.getModel()
if (!model) return
// Get current line numbers from decorations (Monaco tracks positions when code changes)
const newLines = new Set<number>()
for (const decorationId of breakpointDecorations) {
const range = model.getDecorationRange(decorationId)
if (range) {
newLines.add(range.startLineNumber)
}
}
// Check if positions changed
const oldLines = Array.from(debugBreakpoints).sort((a, b) => a - b)
const updatedLines = Array.from(newLines).sort((a, b) => a - b)
const positionsChanged =
oldLines.length !== updatedLines.length ||
oldLines.some((line, i) => line !== updatedLines[i])
if (positionsChanged) {
// Update breakpoints set with new positions
debugBreakpoints.clear()
for (const line of newLines) {
debugBreakpoints.add(line)
}
// Sync updated positions with server if connected
syncBreakpointsWithServer()
}
}
// Sync breakpoints with DAP server when connected
async function syncBreakpointsWithServer(): Promise<void> {
if (!dapClient || !dapClient.isConnected()) return
try {
await dapClient.setBreakpoints(debugFilePath, Array.from(debugBreakpoints))
} catch (error) {
console.error('Failed to sync breakpoints:', error)
}
}
function updateCurrentLineDecoration(line: number | undefined): void {
const monacoEditor = editor?.getEditor?.()
if (!monacoEditor) return
// Use untrack to prevent reactive loop when reading the old decorations
const oldDecorations = untrack(() => currentLineDecoration)
if (!line) {
currentLineDecoration = monacoEditor.deltaDecorations(oldDecorations, [])
return
}
const decorations = [
{
range: { startLineNumber: line, startColumn: 1, endLineNumber: line, endColumn: 1 },
options: currentLineDecorationType
}
]
currentLineDecoration = monacoEditor.deltaDecorations(oldDecorations, decorations)
monacoEditor.revealLineInCenter(line)
}
async function startDebugging(): Promise<void> {
try {
// Show console when starting a debug session
showDebugConsole = true
// Reset selected frame when starting new session
selectedDebugFrameId = null
// Always reset and create a fresh DAP client with the correct URL for the current language
// This ensures we connect to the correct endpoint even if language changed
resetDAPClient()
dapClient = getDAPClient(dapServerUrl)
// Fetch contextual variables (WM_WORKSPACE, WM_TOKEN, etc.) from backend
const env = await fetchContextualVariables($workspaceStore ?? '')
// Sign the debug request (creates audit log entry)
let signedPayload
try {
signedPayload = await signDebugRequest($workspaceStore ?? '', code ?? '', lang ?? 'python3')
debugSessionJobId = signedPayload.job_id
} catch (signError) {
sendUserToast(getDebugErrorMessage(signError), true)
return
}
await dapClient.connect()
await dapClient.initialize()
await dapClient.setBreakpoints(debugFilePath, Array.from(debugBreakpoints))
await dapClient.configurationDone()
// Pass the signed token along with other launch parameters
await dapClient.launch({
code,
cwd: '/tmp',
args: args ?? {},
callMain: true,
env,
// JWT token for verification by the debugger
token: signedPayload.token
})
} catch (error) {
console.error('Failed to start debugging:', error)
sendUserToast(getDebugErrorMessage(error), true)
}
}
async function stopDebugging(): Promise<void> {
if (!dapClient) return
try {
await dapClient.terminate()
dapClient.disconnect()
} catch (error) {
console.error('Failed to stop debugging:', error)
} finally {
// Clear the job ID when debug session ends
debugSessionJobId = null
}
}
async function continueExecution(): Promise<void> {
if (!dapClient) return
await dapClient.continue_()
}
async function stepOver(): Promise<void> {
if (!dapClient) return
await dapClient.stepOver()
}
async function stepIn(): Promise<void> {
if (!dapClient) return
await dapClient.stepIn()
}
async function stepOut(): Promise<void> {
if (!dapClient) return
await dapClient.stepOut()
}
function clearAllBreakpoints(): void {
debugBreakpoints.clear()
updateBreakpointDecorations()
}
function toggleDebugMode(): void {
if (debugMode) {
// Exiting debug mode - clean up
debugMode = false
stopDebugging()
clearAllBreakpoints()
updateCurrentLineDecoration(undefined)
} else {
debugMode = true
}
}
// Subscribe to debug state changes for current line highlighting
$effect(() => {
const currentLine = $debugState.currentLine
if (debugMode) {
untrack(() => updateCurrentLineDecoration(currentLine))
}
})
// Watch for language changes - exit debug mode and reset client when language changes
let lastDebugLang: typeof lang | undefined = undefined
$effect(() => {
const currentLang = lang
if (lastDebugLang !== undefined && lastDebugLang !== currentLang && debugMode) {
// Language changed while in debug mode - exit debug mode
untrack(() => {
// Stop any running debug session
if (dapClient) {
dapClient
.terminate()
.catch(() => {})
.finally(() => {
dapClient?.disconnect()
})
}
// Reset the singleton
resetDAPClient()
dapClient = null
// Exit debug mode
debugMode = false
// Clear decorations
clearAllBreakpoints()
updateCurrentLineDecoration(undefined)
})
}
lastDebugLang = currentLang
})
// Set up glyph margin click handler for breakpoints when debug mode is enabled
$effect(() => {
const monacoEditor = editor?.getEditor?.()
if (!monacoEditor) return
if (debugMode && isDebuggableScript) {
// Enable glyph margin for breakpoints
monacoEditor.updateOptions({ glyphMargin: true })
// Add click handler for glyph margin (breakpoint toggle)
const mouseDownDisposable = monacoEditor.onMouseDown((e) => {
if (e.target.type === meditor.MouseTargetType.GUTTER_GLYPH_MARGIN) {
const line = e.target.position?.lineNumber
if (line) {
toggleBreakpoint(line)
}
}
})
// Show a ghost breakpoint while hovering anywhere in the gutter on an empty line.
// Hover area is intentionally wider than the click target — clicks still only
// toggle when landing on the glyph margin itself, but the ghost helps users find it.
const mouseMoveDisposable = monacoEditor.onMouseMove((e) => {
const t = e.target.type
const isGutter =
t === meditor.MouseTargetType.GUTTER_GLYPH_MARGIN ||
t === meditor.MouseTargetType.GUTTER_LINE_NUMBERS ||
t === meditor.MouseTargetType.GUTTER_LINE_DECORATIONS
const line = e.target.position?.lineNumber
if (isGutter && line && !debugBreakpoints.has(line)) {
updateHoverBreakpointDecoration(line)
} else {
clearHoverBreakpointDecoration()
}
})
const mouseLeaveDisposable = monacoEditor.onMouseLeave(() => {
clearHoverBreakpointDecoration()
})
// Add F9 keyboard shortcut for toggling breakpoint at cursor
monacoEditor.addCommand(120, () => {
// KeyCode.F9 = 120
const position = monacoEditor.getPosition()
if (position) {
toggleBreakpoint(position.lineNumber)
}
})
// Debug stepping keyboard shortcuts (only active when stopped)
// F8 = Continue (KeyCode.F8 = 119)
monacoEditor.addCommand(119, () => {
if ($debugState.stopped) continueExecution()
})
// F6 = Step Over (KeyCode.F6 = 117)
monacoEditor.addCommand(117, () => {
if ($debugState.stopped) stepOver()
})
// F7 = Step Into (KeyCode.F7 = 118)
monacoEditor.addCommand(118, () => {
if ($debugState.stopped) stepIn()
})
// Shift+F8 = Step Out (KeyMod.Shift | KeyCode.F8 = 1024 | 119 = 1143)
monacoEditor.addCommand(1143, () => {
if ($debugState.stopped) stepOut()
})
return () => {
mouseDownDisposable.dispose()
mouseMoveDisposable.dispose()
mouseLeaveDisposable.dispose()
clearHoverBreakpointDecoration()
// Disable glyph margin when exiting debug mode
monacoEditor.updateOptions({ glyphMargin: false })
}
} else {
// Ensure glyph margin is disabled when not in debug mode
monacoEditor.updateOptions({ glyphMargin: false })
}
})
onMount(async () => {
await inferSchema(code, { applyInitialArgs: true })
// Retry once if the initial inference failed silently (e.g. transient WASM
// init race). Without this, users had to modify the code to trigger a
// second on:change-driven inference.
if (!validCode && code && lang) {
await inferSchema(code, { applyInitialArgs: true })
}
aiChatManager.saveAndClear()
aiChatManager.changeMode(AIMode.SCRIPT)
if (customUi?.previewPanel?.loadLastRunOnMount) {
void loadLastRunIntoTestPanel()
}
})
// Pull the most recent top-level completed job for this script path and
// feed it through the JobLoader so the preview pane renders its logs +
// result. Best-effort: any error (no job yet, network blip) leaves the
// panel empty rather than surfacing a toast — this is a passive "show
// what's there" affordance, not a user action. Skipped when a test is
// already running so a live job's stream is never clobbered.
async function loadLastRunIntoTestPanel(): Promise<void> {
if (!path || !$workspaceStore) return
if (testIsLoading || testJob !== undefined) return
try {
const jobs = await JobService.listCompletedJobs({
workspace: $workspaceStore,
scriptPathExact: path,
hasNullParent: true,
perPage: 1,
orderDesc: true
})
const lastId = jobs[0]?.id
if (lastId && !testIsLoading && testJob === undefined) {
await jobLoader?.watchJob(lastId)
}
} catch (e) {
// Silent: empty preview pane is the natural fallback.
}
}
setLicense()
export async function setCollaborationMode() {
await setLicense()
if (!$enterpriseLicense) {
sendUserToast(`Multiplayer is an enterprise feature`, true, [
{
label: 'Upgrade',
callback: () => {
window.open('https://www.windmill.dev/pricing', '_blank')
}
}
])
return
}
let token: string | undefined
try {
token = await signMultiplayerRequest($workspaceStore ?? '')
} catch (e) {
console.error('Failed to sign multiplayer request:', e)
sendUserToast('Failed to authorize multiplayer session', true)
return
}
const ydoc = new Y.Doc()
if (wsProvider) {
wsProvider.destroy()
}
let yContentInit = ydoc.getText('content')
wsProvider = new WebsocketProvider(
buildWsUrl('/ws_mp/'),
$workspaceStore + '/' + (path ?? 'no-room-name'),
ydoc,
{ connect: false, params: { token } }
)
wsProvider.on('sync', (isSynced: boolean) => {
if (isSynced && yContentInit?.toJSON() == '') {
showCollabPopup = true
yContentInit?.insert(0, code)
}
yContent = yContentInit
})
wsProvider.on('connection-error', (WSErrorEvent) => {
console.error(WSErrorEvent)
sendUserToast('Multiplayer server connection had an error', true)
})
wsProvider.connect()
const awareness = wsProvider.awareness
awareness.setLocalStateField('user', {
name: $userStore?.username
})
function setPeers() {
peers = Array.from(awareness.getStates().values()).map((x) => x?.['user'])
}
setPeers()
// You can observe when a user updates their awareness information
awareness.on('change', (changes) => {
setPeers()
})
}
export function disableCollaboration() {
if (!wsProvider?.shouldConnect) return
peers = []
wsProvider?.disconnect()
wsProvider.destroy()
wsProvider = undefined
}
onDestroy(() => {
pastPreviewsRequest?.cancel()
pastPreviewsRequest = undefined
disableCollaboration()
aiChatManager.scriptEditorApplyCode = undefined
aiChatManager.scriptEditorShowDiffMode = undefined
aiChatManager.scriptEditorGetLintErrors = undefined
aiChatManager.scriptEditorOptions = undefined
aiChatManager.saveAndClear()
aiChatManager.changeMode(AIMode.NAVIGATOR)
// Clean up debug mode
if (debugMode) {
stopDebugging()
resetDAPClient()
}
})
function asKind(str: string | undefined) {
return str as 'script' | 'approval' | 'trigger' | undefined
}
function collabUrl() {
let url = new URL(window.location.toString().split('#')[0])
url.search = ''
return (
`${url}?collab=1&workspace=${encodeURIComponent($workspaceStore ?? '')}&lang=${encodeURIComponent(lang ?? '')}` +
(edit ? '' : `&path=${path}`)
)
}
const WAC_CONTEXT_LANGUAGES = ['python3', 'bun']
let isWac = $derived(
template === 'wac_python' ||
template === 'wac_typescript' ||
autoKind === 'wac' ||
(code && lang ? isWorkflowAsCode(code, lang) : false)
)
let workflowAsCodeAiContext = $derived(
activeModuleTab === null && isWac && WAC_CONTEXT_LANGUAGES.includes(lang ?? '')
)
let showTabs = $derived(hasPreprocessor || isWac)
$effect(() => {
!hasPreprocessor && (selectedTab = 'main')
})
$effect(() => {
// Only depend on selectedTab (preprocessor ↔ main toggle).
// Code changes are handled by the editor on:change handler and
// explicit inferSchema calls (initContent, onMount), so we read
// `code` inside untrack to avoid a redundant double-inference race.
selectedTab && untrack(() => code && inferSchema(code))
})
let argsRender = $state(0)
export async function updateArgs(newArgs: Record<string, any>) {
if (Object.keys(newArgs).length > 0) {
args = { ...newArgs }
argsRender++
}
}
setContext('disableTooltips', untrack(() => customUi)?.disableTooltips === true)
// Pixel minimum size for the test pane while open. The pane's `minSize`
// is a percentage of the *split axis* (width for `right` layout, height
// for `bottom`), so we derive it from whichever container dimension the
// splitter actually distributes. Without this layout switch, the bottom
// layout would translate a 400px width-fraction into a height-fraction,
// which on wide screens is far too tall and on tall narrow screens far
// too short.
let splitContainerWidth = $state(0)
let splitContainerHeight = $state(0)
const testPaneMinPx = $derived(previewLayout === 'bottom' ? 220 : 400)
const splitAxisExtent = $derived(
previewLayout === 'bottom' ? splitContainerHeight : splitContainerWidth
)
const testPaneMinPercent = $derived(paneMinPercent(splitAxisExtent, testPaneMinPx))
// Raw user-controlled test size (what the splitter wrote, or what the
// toggle set). The size we actually pass to <Pane> is clamped to the
// dynamic minimum below — so when the editor shrinks, the displayed test
// pane grows to honor the new minimum without needing an effect. The code
// pane's size is purely derived from it (100 - test).
// `initialTestPanelCollapsed` seeds the raw value at 0 (collapsed) while
// keeping the "remembered" size at 30, so the user's first toggle expands
// the pane to a sensible width rather than 0.
let rawTestPanelSize = $state(untrack(() => (initialTestPanelCollapsed ? 0 : 30)))
let storedTestPanelSize = 30
const testPanelSize = $derived(
rawTestPanelSize === 0 ? 0 : Math.max(rawTestPanelSize, testPaneMinPercent)
)
const codePanelSize = $derived(100 - testPanelSize)
function toggleTestPanel() {
if (testPanelSize > 0) {
// Store the raw (unclamped) preference so reopening on a wider screen
// restores the user's intent, not the pixel-min that inflated the pane.
storedTestPanelSize = rawTestPanelSize
rawTestPanelSize = 0
} else {
rawTestPanelSize = Math.max(storedTestPanelSize, testPaneMinPercent)
}
}
// When the compact preview shows a SchemaForm above the logs
// (`argsAboveLogs`), give the preview pane extra height so the args
// form doesn't shrink the logs/result area. This is a deliberate
// $effect (not $derived): the schema loads async and the same
// code/test sizes are two-way bound to the splitpane drag handle, so
// the offset is folded into the user-resizable state once on the
// has-args transition — manual resizing still works afterwards.
let hasArgsAboveLogs = $derived(
customUi?.previewPanel?.argsAboveLogs === true &&
!!schema?.properties &&
Object.keys(schema.properties).length > 0
)
let argsHeightBonus = $state(0)
$effect(() => {
const want = hasArgsAboveLogs ? 18 : 0
untrack(() => {
const delta = want - argsHeightBonus
if (delta === 0) return
if (testPanelSize > 0) {
rawTestPanelSize += delta
} else {
// preview collapsed — bake the bonus into the size it
// restores to so it lands correctly on expand.
storedTestPanelSize += delta
}
argsHeightBonus = want
})
})
function getError(job: Job | undefined) {
if (job != undefined && job.type === 'CompletedJob' && !job.success) {
return getStringError(job.result)
}
return undefined
}
function showDiffMode() {
const model = editor?.getModel()
if (model == undefined) return
diffMode = true
diffEditor?.showWithModelAndOriginal(lastDeployedCode ?? '', model)
editor?.hide()
}
function hideDiffMode() {
diffMode = false
diffEditor?.hide()
editor?.show()
}
let error = $derived(getError(testJob))
$effect(() => {
;[
editor,
lastSavedCode,
lastDeployedCode,
diffMode,
workflowAsCodeAiContext,
args,
error,
lang,
path
]
untrack(() => {
const options: ScriptOptions = {
getCode: () => code,
lang: lang as ScriptLang,
error,
args: args ?? {},
path,
lastSavedCode,
lastDeployedCode,
diffMode,
workflowAsCode: workflowAsCodeAiContext
}
aiChatManager.scriptEditorOptions = options
aiChatManager.scriptEditorApplyCode = async (code: string, opts?: ReviewChangesOpts) => {
hideDiffMode()
await editor?.reviewAndApplyCode(code, opts)
}
aiChatManager.scriptEditorShowDiffMode = showDiffMode
aiChatManager.scriptEditorGetLintErrors = () => {
return (
editor?.getLintErrors() ?? { errorCount: 0, warningCount: 0, errors: [], warnings: [] }
)
}
})
})
</script>
<JobLoader
noCode={true}
bind:scriptProgress
bind:this={jobLoader}
bind:isLoading={testIsLoading}
bind:job={testJob}
/>
<svelte:window onkeydown={onKeyDown} />
<!-- Standalone triggerable registration for the script editor -->
<div
style="display: none"
use:triggerableByAI={{
id: 'script-editor',
description: 'Component to edit a script'
}}
></div>
<Modal title="Invite others" bind:open={showCollabPopup}>
<div>Have others join by sharing the following url:</div>
<div class="flex gap-2 pr-4">
<input type="text" disabled value={collabUrl()} />
<Button
color="light"
startIcon={{ icon: Copy }}
iconOnly
on:click={() => copyToClipboard(collabUrl())}
/>
</div>
</Modal>
<div class="border-b shadow-sm px-1 pr-4" bind:clientWidth={width}>
<div class="flex justify-between space-x-2">
{#if args}
<EditorBar
scriptPath={edit ? path : undefined}
on:toggleCollabMode={() => {
if (wsProvider?.shouldConnect) {
disableCollaboration()
} else {
setCollaborationMode()
}
}}
on:showDiffMode={showDiffMode}
on:hideDiffMode={hideDiffMode}
customUi={customUi?.editorBar}
collabLive={wsProvider?.shouldConnect}
{collabMode}
{validCode}
{validAssets}
iconOnly={width < EDITOR_BAR_WIDTH_THRESHOLD}
compactHelpers={width < EDITOR_BAR_HELPERS_COMPACT_THRESHOLD}
on:collabPopup={() => (showCollabPopup = true)}
{editor}
{lang}
on:createScriptFromInlineScript
{websocketAlive}
collabUsers={peers}
kind={asKind(kind)}
{template}
{args}
{noHistory}
{saveToWorkspace}
lastDeployedCode={lastDeployedCode && lastDeployedCode !== code
? lastDeployedCode
: undefined}
{diffMode}
bind:showHistoryDrawer
>
{#snippet right()}
{@render editorBarRight?.()}
{/snippet}
</EditorBar>
{/if}
{#if !noSyncFromGithub && customUi?.editorBar?.useVsCode != false && !inSessionPane}
<div class="py-1">
<Button
target="_blank"
href="https://www.windmill.dev/docs/cli_local_dev/vscode-extension"
variant="subtle"
unifiedSize="md"
iconOnly={width < EDITOR_BAR_WIDTH_THRESHOLD}
title="Use VS Code"
startIcon={{
icon: Github
}}
>
VScode
</Button>
</div>
{/if}
</div>
</div>
<SplitPanesWrapper>
<div
bind:clientWidth={splitContainerWidth}
bind:clientHeight={splitContainerHeight}
class="h-full"
>
<Splitpanes class="!overflow-visible" horizontal={previewLayout === 'bottom'}>
<Pane size={codePanelSize} minSize={0} class="!overflow-visible">
{#if lang === 'ansible' && ansibleAlternativeExecutionMode != null}
<!-- Vertical split for ansible with assets -->
<Splitpanes horizontal class="!overflow-visible h-full">
<Pane size={60} minSize={30} class="!overflow-visible">
{@render editorContent()}
</Pane>
<Pane size={40} minSize={20} class="!overflow-visible">
<div
class="h-full flex flex-col bg-surface border-l border-gray-200 dark:border-gray-700"
>
<div class="p-3 border-b border-gray-200 dark:border-gray-700">
<h4 class="text-sm font-semibold text-primary">File Browser</h4>
</div>
<GitRepoViewer
gitRepoResourcePath={ansibleAlternativeExecutionMode?.resource || ''}
gitSshIdentity={ansibleGitSshIdentity}
bind:commitHashInput={commitHashForGitRepo}
/>
</div>
</Pane>
</Splitpanes>
{:else}
<!-- Original single editor layout -->
{@render editorContent()}
{/if}
</Pane>
<Pane
bind:size={() => testPanelSize, (v) => (rawTestPanelSize = v)}
minSize={testPaneMinPercent}
class={customUi?.previewPanel?.hideArgs ? '!overflow-visible' : ''}
>
<div
data-test-panel
class={customUi?.previewPanel?.hideArgs
? 'flex flex-col h-full !overflow-visible'
: 'flex flex-col h-full'}
>
{#if showTabs}
<div transition:slide={{ duration: 200 }}>
<Tabs bind:selected={selectedTab}>
<Tab value="main" label="Main" />
{#if hasPreprocessor}
<div transition:slide={{ duration: 200, axis: 'x' }}>
<Tab value="preprocessor" label="Preprocessor" />
</div>
{/if}
{#if isWac}
<div transition:slide={{ duration: 200, axis: 'x' }}>
<Tab value="diagram" label="Diagram" />
</div>
{/if}
</Tabs>
</div>
{/if}
{#if debugMode && isDebuggableScript}
<div transition:slide={{ duration: 200 }}>
<DebugToolbar
connected={$debugState.connected}
running={$debugState.running}
stopped={$debugState.stopped}
breakpointCount={debugBreakpoints.size}
onStart={startDebugging}
onStop={stopDebugging}
onContinue={continueExecution}
onStepOver={stepOver}
onStepIn={stepIn}
onStepOut={stepOut}
onClearBreakpoints={clearAllBreakpoints}
/>
</div>
{/if}
{#if selectedTab === 'diagram'}
<div class="flex-1 min-h-0">
<WacDiagram {code} language={lang ?? ''} />
</div>
{:else}
{#if previewLayout !== 'bottom'}
<div class="flex justify-center pt-1 relative">
<div class="absolute top-2 left-2">
<HideButton
hidden={false}
direction="right"
panelName="Test"
shortcut="U"
size="md"
on:click={() => {
toggleTestPanel()
}}
/>
</div>
{#if !(debugMode && isDebuggableScript)}
<div class="flex flex-row gap-2">
<div
class="flex flex-row divide-x divide-gray-800 dark:divide-gray-300 items-stretch"
>
{#if testIsLoading}
{@render cancelTestButton('md', 'w-full')}
{:else}
{@const disableTriggerButton =
customUi?.previewPanel?.disableTriggerButton === true}
{@render runTestButton(
'md',
`w-full ${!disableTriggerButton ? 'rounded-r-none' : ''}`
)}
{#if !disableTriggerButton}
<CaptureButton on:openTriggers />
{/if}
{/if}
</div>
{#if lastRecording}
<Button
on:click={downloadRecording}
unifiedSize="md"
startIcon={{ icon: Download }}
iconOnly
title="Download recording"
/>
{/if}
</div>
{/if}
<div class="absolute top-2 right-2 flex items-center gap-2">
{#if customUi?.previewPanel?.disableJsonView !== true}
<Toggle size="2xs" bind:checked={jsonView} options={{ right: 'JSON' }} />
{/if}
<DropdownV2
size="xs"
items={[
{
displayName: 'Test & record',
icon: Disc,
action: () => recordAndTest()
}
]}
/>
</div>
</div>
{/if}
{#if customUi?.previewPanel?.hideArgs}
<!-- Compact preview layout used by the pipeline editor:
no args column (the script is known to take no
inputs), LogPanel takes the full width, with a
small Test/Cancel button at the top-left of the
preview band. The earlier `-translate-y-1/2`
"float onto the editor" version was clipped in
Firefox (transform + overflow: visible interaction
on the parent splitpane Pane), so the button is
now positioned inside the panel — `top-1` keeps
it visually pinned to the top edge without
relying on cross-browser overflow behaviour. -->
<div class="relative h-full pt-9 flex flex-col">
{#if testJob?.id && testJob.type === 'CompletedJob' && $workspaceStore}
<!-- Right-side affordances when we're displaying a *completed*
job (either the user just ran a test, or the on-mount
last-run loader populated the panel). The job-id link
opens the full run page in a new tab; the dispatch
button mounts a popover that shows what downstream
jobs this run triggered (rendered only when the run
actually dispatched anything). -->
<div class="absolute top-1 right-2 z-10 flex items-center gap-2">
<a
class="text-3xs text-blue-600 hover:underline font-mono"
href={`${base}/run/${testJob.id}?workspace=${$workspaceStore}`}
target="_blank"
rel="noopener noreferrer"
title="Open this run"
>
{testJob.id.slice(0, 8)}… ↗
</a>
<DispatchEventsButton
workspace={testJob.workspace_id ?? $workspaceStore}
jobId={testJob.id}
/>
</div>
{/if}
<div class="absolute top-1 left-2 z-10">
{#if testIsLoading}
{@render cancelTestButton('sm', 'shadow-md')}
{:else if (customUi?.previewPanel?.downstreamSubscribers ?? 0) > 0 || customUi?.previewPanel?.onBoundedRun}
<!-- Split button: primary "Test" runs just this step
(skips the asset-trigger cascade); the caret
opens a popover with the cascade option labelled
by the downstream count. The active mode is
reflected in both the button label and the
check-mark on the menu item so the user always
knows whether the next run will fan out. A
pure-reader-only root has no subscriber downstream
but still gets `onBoundedRun`, so the split button
also opens for it (with the cascade item hidden). -->
{@const downstream = customUi?.previewPanel?.downstreamSubscribers ?? 0}
<div class="flex items-stretch shadow-md rounded-md overflow-hidden">
<Button
on:click={() => runTest()}
unifiedSize="sm"
btnClasses="rounded-r-none"
variant="accent-secondary"
startIcon={{
icon: cascadeDownstream ? Zap : Play,
classes: 'animate-none'
}}
shortCut={{ Icon: CornerDownLeft }}
>
{cascadeDownstream ? `Test + trigger ${downstream}` : 'Test'}
</Button>
<Popover
placement="bottom-end"
bind:isOpen={cascadeMenuOpen}
usePointerDownOutside
contentClasses="p-0"
>
{#snippet trigger()}
<!-- min-h-7 matches Button's unifiedSize="sm" (28px);
the bg/text/hover classes mirror Button's
`variant="accent-secondary"` so the split reads as
one connected control instead of two mismatched
buttons. The left seam uses a translucent
foreground-tinted border so it stays visible
against both the base and hover bg without
fighting the variant's color. -->
<button
type="button"
class="self-stretch min-h-7 px-1.5 flex items-center justify-center bg-surface-accent-secondary hover:bg-surface-accent-secondary-hover focus-visible:bg-surface-accent-secondary-clicked text-white dark:text-deep-blue-900 border-l border-white/30 dark:border-deep-blue-900/30 transition-colors"
title="Run options"
aria-label="Run options"
>
<ChevronDown size={14} />
</button>
{/snippet}
{#snippet content({ close })}
<div class="w-72 py-1 text-xs">
<button
type="button"
class="w-full text-left px-3 py-2 hover:bg-surface-hover flex items-start gap-2"
onclick={() => {
cascadeDownstream = false
close()
void runTest()
}}
>
<Play
size={14}
class="mt-0.5 shrink-0 text-emerald-700 dark:text-emerald-400"
/>
<div class="flex flex-col min-w-0">
<span class="font-medium">
Test {!cascadeDownstream ? '(current)' : ''}
</span>
<span class="text-2xs text-secondary"
>Run just this step. Downstream subscribers are not triggered.</span
>
</div>
</button>
{#if downstream > 0}
<button
type="button"
class="w-full text-left px-3 py-2 hover:bg-surface-hover flex items-start gap-2"
onclick={() => {
cascadeDownstream = true
close()
void runTest()
}}
>
<Zap
size={14}
class="mt-0.5 shrink-0 text-amber-600 dark:text-amber-400"
/>
<div class="flex flex-col min-w-0">
<span class="font-medium">
Test + trigger {downstream} downstream {cascadeDownstream
? '(current)'
: ''}
</span>
<span class="text-2xs text-secondary">
Let the asset-trigger cascade fan out to the {downstream}
subscribed script{downstream === 1 ? '' : 's'} after this run succeeds.
</span>
</div>
</button>
{/if}
{#if customUi?.previewPanel?.onBoundedRun}
<button
type="button"
class="w-full text-left px-3 py-2 hover:bg-surface-hover flex items-start gap-2 border-t"
onclick={() => {
close()
customUi!.previewPanel!.onBoundedRun!()
}}
>
<Target
size={14}
class="mt-0.5 shrink-0 text-blue-600 dark:text-blue-400"
/>
<div class="flex flex-col min-w-0">
<span class="font-medium">Run downstream up to…</span>
<span class="text-2xs text-secondary">
Pick end node(s) on the graph, then run only the cascade between
this script and them.
</span>
</div>
</button>
{/if}
</div>
{/snippet}
</Popover>
</div>
{:else}
{@render runTestButton('sm', 'shadow-md')}
{/if}
</div>
{#if customUi?.previewPanel?.argsAboveLogs && schema?.properties && Object.keys(schema.properties).length > 0}
<div
class="shrink-0 overflow-auto max-h-[45%] border-b border-gray-200 dark:border-gray-700 px-4 py-3"
>
{#key argsRender}
<SchemaForm
helperScript={{
source: 'inline',
code,
//@ts-ignore
lang
}}
compact
{schema}
bind:args
bind:isValid
noVariablePicker={customUi?.previewPanel?.disableVariablePicker === true}
showSchemaExplorer
/>
{/key}
</div>
{/if}
<div class="grow min-h-0">
{@render testLogPanel()}
</div>
</div>
{:else}
{#key previewLayout}
<Splitpanes
horizontal={previewLayout !== 'bottom'}
class="!max-h-[calc(100%-{debugMode && isDebuggableScript
? '83'
: previewLayout === 'bottom'
? '0'
: '43'}px)]"
>
<Pane size={previewLayout === 'bottom' ? 40 : 33}>
{#if previewLayout === 'bottom' && !(debugMode && isDebuggableScript)}
<div class="px-3 pt-2 pb-1 flex items-center gap-2">
{#if testIsLoading}
{@render cancelTestButton('sm', 'w-full')}
{:else}
{@render runTestButton('sm', 'w-full')}
{/if}
</div>
{/if}
{#if jsonView}
<div
class="py-2"
style="height: {!schemaHeight || schemaHeight < 600 ? 600 : schemaHeight}px"
data-schema-picker
>
<JsonInputs
on:select={(e) => {
if (e.detail) {
if (activeModuleTab !== null) {
testPanelArgs = e.detail
} else {
args = e.detail
}
}
}}
updateOnBlur={false}
placeholder={`Write args as JSON.<br/><br/>Example:<br/><br/>{<br/>&nbsp;&nbsp;"foo": "12"<br/>}`}
/>
</div>
{:else}
<div class="px-4">
<div
class="break-words relative font-sans"
bind:clientHeight={schemaHeight}
>
{#key argsRender}
{#if activeModuleTab !== null}
<SchemaForm
helperScript={{
source: 'inline',
code: editorCode,
//@ts-ignore
lang: effectiveLang
}}
compact
schema={testPanelSchema}
bind:args={testPanelArgs}
bind:isValid
noVariablePicker={customUi?.previewPanel?.disableVariablePicker ===
true}
showSchemaExplorer
/>
{:else}
<SchemaForm
helperScript={{
source: 'inline',
code,
//@ts-ignore
lang
}}
compact
{schema}
bind:args
bind:isValid
noVariablePicker={customUi?.previewPanel?.disableVariablePicker ===
true}
showSchemaExplorer
/>
{/if}
{/key}
{#if showPsCommonParams}
<div class="mt-2">
<PowerShellCommonParams bind:args={psCommonParams} />
</div>
{/if}
</div>
</div>
{/if}
</Pane>
<Pane size={previewLayout === 'bottom' ? 60 : 67} class="relative">
{@render testLogPanel()}
</Pane>
</Splitpanes>
{/key}
{/if}
{/if}
</div>
</Pane>
</Splitpanes>
</div>
</SplitPanesWrapper>
{#snippet cancelTestButton(size: 'sm' | 'md', btnClasses: string)}
<Button on:click={() => jobLoader?.cancelJob()} unifiedSize={size} {btnClasses}>
<WindmillIcon
white={true}
class="mr-2 text-white"
height={size === 'md' ? '16px' : '14px'}
width={size === 'md' ? '20px' : '16px'}
spin="fast"
/>
Cancel
</Button>
{/snippet}
{#snippet runTestButton(size: 'sm' | 'md', btnClasses: string)}
<Button
on:click={() => runTest()}
unifiedSize={size}
{btnClasses}
variant="accent-secondary"
startIcon={{ icon: Play, classes: 'animate-none' }}
shortCut={{ Icon: CornerDownLeft }}
>
Test
</Button>
{/snippet}
<!-- Single source of truth for the preview LogPanel — rendered by both the
compact (hideArgs) layout and the splitpane layouts. One invocation
prevents prop drift between copies (the history tab's lazy-load via
onTabChange was lost in one copy when they diverged). -->
{#snippet testLogPanel()}
<LogPanel
bind:this={logPanel}
{lang}
previewJob={debugMode
? ({
id: 'debug',
logs: $debugState.logs,
result: $debugState.result,
success: !$debugState.error,
type: hasDebugResult ? 'CompletedJob' : 'QueuedJob'
} as any)
: testJob}
{pastPreviews}
onTabChange={(tab) => {
historyTabActive = tab === 'history'
if (historyTabActive) {
loadPastTests()
}
}}
previewIsLoading={debugMode ? $debugState.running && !$debugState.stopped : testIsLoading}
{editor}
{diffEditor}
args={activeModuleTab !== null ? testPanelArgs : args}
{showCaptures}
customUi={customUi?.previewPanel}
showCustomResultPanel={showDebugPanel}
>
{#if scriptProgress && !debugMode}
<!-- Put to the slot in logpanel -->
<JobProgressBar job={testJob} {scriptProgress} bind:this={jobProgressBar} compact={true} />
{/if}
{#snippet capturesTab()}
<div class="h-full p-2">
<CaptureTable
bind:this={captureTable}
{hasPreprocessor}
canHavePreprocessor={canHavePreprocessor(lang)}
isFlow={false}
path={stablePathForCaptures}
canEdit={true}
on:applyArgs
on:updateSchema
on:addPreprocessor
/>
</div>
{/snippet}
{#snippet customResultPanel()}
<DebugPanel
stackFrames={$debugState.stackFrames}
scopes={$debugState.scopes}
variables={$debugState.variables}
client={dapClient}
bind:selectedFrameId={selectedDebugFrameId}
/>
{/snippet}
</LogPanel>
{/snippet}
{#snippet addModuleForm(close: () => void)}
<div class="flex flex-col gap-2">
<label for="module-name-input" class="text-xs font-semibold text-emphasis">File name</label>
<input
id="module-name-input"
type="text"
class="border rounded px-2 py-1.5 text-sm bg-surface"
bind:this={modulePathInputEl}
bind:value={modulePathInput}
placeholder={'helper' + (allowedModuleExtensions[0] ?? '.ts')}
oninput={() => {
modulePathError = validateModulePath(modulePathInput)
}}
onkeydown={(e) => {
if (e.key === 'Enter') addModule()
if (e.key === 'Escape') close()
}}
/>
{#if modulePathError}
<p class="text-red-500 text-2xs">{modulePathError}</p>
{/if}
<p class="text-tertiary text-2xs"
>Supports subfolders, e.g. <code class="text-2xs"
>utils/math{allowedModuleExtensions[0] ?? '.ts'}</code
></p
>
<div class="flex justify-end gap-2">
<Button
variant="default"
size="xs"
onclick={() => {
modulePathInput = ''
modulePathError = ''
close()
}}>Cancel</Button
>
<Button
variant="accent"
size="xs"
onclick={addModule}
disabled={!modulePathInput.trim() || !!modulePathError}>Add</Button
>
</div>
</div>
{/snippet}
{#snippet renameModuleForm(oldPath: string, close: () => void)}
<div class="flex flex-col gap-2">
<label for="rename-module-input" class="text-xs font-semibold text-emphasis"
>Rename module</label
>
<input
id="rename-module-input"
type="text"
class="border rounded px-2 py-1.5 text-sm bg-surface"
bind:this={renameModuleInputEl}
bind:value={renameModuleInput}
oninput={() => {
renameModuleError = validateRenameModulePath(renameModuleInput, oldPath)
}}
onkeydown={(e) => {
if (e.key === 'Enter') {
renameModule(oldPath)
close()
}
if (e.key === 'Escape') close()
}}
/>
{#if renameModuleError}
<p class="text-red-500 text-2xs">{renameModuleError}</p>
{/if}
<div class="flex justify-end gap-2">
<Button
variant="default"
size="xs"
onclick={() => {
renameModuleInput = ''
renameModuleError = ''
close()
}}>Cancel</Button
>
<Button
variant="accent"
size="xs"
onclick={() => {
renameModule(oldPath)
close()
}}
disabled={!renameModuleInput.trim() ||
renameModuleInput.trim() === oldPath ||
!!renameModuleError}>Rename</Button
>
</div>
</div>
{/snippet}
{#snippet editorContent()}
<div class="h-full !overflow-visible bg-surface dark:bg-[#272D38] relative flex flex-col">
{#if supportsModules}
<div
class="flex items-center border-b border-tertiary/30 bg-surface-secondary px-1 gap-0.5 text-xs overflow-x-auto shrink-0"
>
<button
class="px-2 py-1 rounded-t {activeModuleTab === null
? 'bg-surface font-semibold border-b-2 border-blue-500'
: 'hover:bg-surface-hover'}"
onclick={() => switchToMain()}
>
{mainFileName}
</button>
{#each Object.keys(modules ?? {}) as modulePath}
<div
class="group rounded-t flex items-center {activeModuleTab === modulePath
? 'bg-surface font-semibold border-b-2 border-blue-500'
: 'hover:bg-surface-hover'}"
>
<button class="pl-2 py-1 flex items-center" onclick={() => switchToModule(modulePath)}>
{modulePath}
</button>
<div class="flex items-center pr-1 w-[32px] justify-end">
<Popover
placement="bottom-start"
openFocus={renameModuleInputEl}
contentClasses="p-3 w-72"
>
{#snippet trigger()}
<span
class="opacity-0 group-hover:opacity-100 hover:text-blue-500 transition-opacity"
role="button"
tabindex="0"
onclick={(e) => {
e.stopPropagation()
renameModuleInput = modulePath
renameModuleError = ''
}}
onkeydown={(e) => {
if (e.key === 'Enter') {
e.stopPropagation()
renameModuleInput = modulePath
renameModuleError = ''
}
}}
>
<Pencil size={12} />
</span>
{/snippet}
{#snippet content({ close })}
{@render renameModuleForm(modulePath, close)}
{/snippet}
</Popover>
<span
class="opacity-0 group-hover:opacity-100 hover:text-red-500 transition-opacity"
role="button"
tabindex="0"
onclick={(e) => {
e.stopPropagation()
removeModule(modulePath)
}}
onkeydown={(e) => {
if (e.key === 'Enter') {
e.stopPropagation()
removeModule(modulePath)
}
}}
>
<X size={12} />
</span>
</div>
</div>
{/each}
<Popover
placement="bottom-start"
bind:isOpen={showAddModulePopover}
openFocus={modulePathInputEl}
contentClasses="p-3 w-72"
>
{#snippet trigger()}
<span class="px-2 py-1 rounded-t hover:bg-surface-hover inline-flex items-center">
<Plus size={12} />
</span>
{/snippet}
{#snippet content({ close })}
{@render addModuleForm(close)}
{/snippet}
</Popover>
</div>
{/if}
<div class="relative flex-1 !overflow-visible">
<div class="absolute bg-surface top-2 right-4 z-10 flex flex-row gap-2">
{#if assets?.length}
<AssetsDropdownButton {assets} />
{/if}
{#if isDebuggableScript && customUi?.editorBar?.debug != false}
<Button
variant={debugMode ? 'accent' : 'default'}
unifiedSize="sm"
onclick={toggleDebugMode}
startIcon={{ icon: Bug }}
iconOnly
btnClasses={debugMode
? ''
: 'bg-surface hover:bg-surface-hover border border-tertiary/30'}
title={debugMode ? 'Exit Debug Mode' : 'Toggle Debug Mode'}
/>
{/if}
{#if showDebugPanel && !showDebugConsole}
<Button
variant="default"
unifiedSize="sm"
onclick={() => (showDebugConsole = true)}
startIcon={{ icon: Terminal }}
title="Show Debug Console"
>
Console
</Button>
{/if}
{#if lang === 'ansible' && hasDelegateToGitRepo}
<Button
variant="default"
unifiedSize="sm"
onclick={() => (gitRepoResourcePickerOpen = true)}
startIcon={{ icon: GitBranch }}
>
Delegating to git repo
</Button>
{/if}
{#if testPanelSize === 0}
<HideButton
hidden={true}
direction="right"
unifiedSize="sm"
variant="accent-secondary"
panelName="test"
shortcut="U"
customHiddenIcon={{
icon: PlayIcon
}}
on:click={() => {
toggleTestPanel()
}}
/>
{/if}
{#if !aiChatManager.open && !disableAi && !inSessionPane}
{#if customUi?.editorBar?.aiGen != false && SUPPORTED_CHAT_SCRIPT_LANGUAGES.includes(lang ?? '')}
<HideButton
hidden={true}
direction="right"
panelName="AI"
shortcut="L"
unifiedSize="sm"
usePopoverOverride={!$copilotInfo.enabled}
customHiddenIcon={{
icon: WandSparkles
}}
btnClasses="!text-ai"
variant="default"
on:click={() => {
if (!aiChatManager.open) {
aiChatManager.changeMode(AIMode.SCRIPT)
}
aiChatManager.toggleOpen()
}}
>
{#snippet popoverOverride()}
<div class="text-sm">
Enable Windmill AI in the <a
href="{base}/workspace_settings?tab=ai"
target="_blank"
class="inline-flex flex-row items-center gap-1"
>
workspace settings <ExternalLink size={16} />
</a>
</div>
{/snippet}
</HideButton>
{/if}
{/if}
</div>
{#if debugConsoleVisible}
<!-- Use Splitpanes when debug console is visible for resizing -->
<Splitpanes horizontal class="h-full !overflow-visible">
<Pane bind:size={editorPaneSize} minSize={20} class="!overflow-visible">
{@render editorPane()}
</Pane>
<Pane bind:size={consolePaneSize} minSize={10}>
<DebugConsole
client={dapClient}
currentFrameId={currentDebugFrameId}
onClose={() => (showDebugConsole = false)}
workspace={$workspaceStore}
jobId={debugSessionJobId ?? undefined}
/>
</Pane>
</Splitpanes>
{:else}
<!-- Normal editor without console -->
<div class="h-full !overflow-visible">
{@render editorPane()}
</div>
{/if}
</div>
</div>
{/snippet}
{#snippet editorPane()}
{#key effectiveLang}
<Editor
lineNumbersMinChars={4}
folding
{path}
bind:code={editorCode}
bind:websocketAlive
bind:this={editor}
{yContent}
awareness={wsProvider?.awareness}
on:change={(e) => {
if (activeModuleTab === null) {
code = editorCode
lastSyncedCode = code
inferSchema(e.detail)
} else {
flushModuleContent()
inferModuleSchema()
}
// Refresh breakpoint positions when code changes (decorations track their lines)
if (debugMode && breakpointDecorations.length > 0) {
refreshBreakpointPositions()
}
}}
on:saveDraft
on:toggleTestPanel={toggleTestPanel}
cmdEnterAction={async () => {
if (activeModuleTab === null) {
await inferSchema(editorCode)
} else {
await inferModuleSchema()
}
runTest()
}}
formatAction={async () => {
if (activeModuleTab === null) {
await inferSchema(editorCode)
}
dispatch('format')
}}
class="flex flex-1 h-full !overflow-visible"
scriptLang={effectiveLang}
automaticLayout={true}
{fixedOverflowWidgets}
{args}
workflowAsCode={workflowAsCodeAiContext}
{enablePreprocessorSnippet}
preparedAssetsSqlQueries={preparedSqlQueries.current}
customTag={tag}
/>
<DiffEditor
className="h-full"
bind:this={diffEditor}
modifiedModel={editor?.getModel() as meditor.ITextModel}
automaticLayout
defaultLang={scriptLangToEditorLang(lang)}
{fixedOverflowWidgets}
buttons={diffMode
? [
{
text: 'See changes history',
onClick: () => {
showHistoryDrawer = true
}
},
{
text: 'Quit diff mode',
onClick: () => {
hideDiffMode()
},
color: 'red'
}
]
: []}
/>
{/key}
{/snippet}
<GitRepoResourcePicker
bind:open={gitRepoResourcePickerOpen}
currentResource={ansibleAlternativeExecutionMode?.resource}
currentCommit={commitHashForGitRepo || ansibleAlternativeExecutionMode?.commit}
currentInventories={ansibleAlternativeExecutionMode?.inventories_location}
currentPlaybook={ansibleAlternativeExecutionMode?.playbook}
gitSshIdentity={ansibleGitSshIdentity}
on:selected={handleDelegateConfigUpdate}
on:addInventories={handleAddInventories}
/>
<style global>
/* Debug breakpoint glyph - red circle in the glyph margin */
.debug-breakpoint-glyph {
background-color: #e51400;
border-radius: 50%;
width: 10px !important;
height: 10px !important;
margin-left: 5px;
margin-top: 4px;
}
/* Ghost breakpoint shown on gutter hover before the user clicks */
.debug-breakpoint-glyph-hover {
background-color: #e51400;
opacity: 0.35;
border-radius: 50%;
width: 10px !important;
height: 10px !important;
margin-left: 5px;
margin-top: 4px;
cursor: pointer;
}
/* Current execution line - yellow background */
.debug-current-line {
background-color: rgba(255, 238, 0, 0.2);
}
/* Current execution line glyph - yellow arrow in the glyph margin */
.debug-current-line-glyph {
background-color: #ffcc00;
clip-path: polygon(0 0, 100% 50%, 0 100%);
width: 10px !important;
height: 14px !important;
margin-left: 5px;
margin-top: 2px;
}
</style>