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* feat: run turns in several flow chat conversations at once Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep finished turns finished and cached chats current in the flow chat pool Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: attribute a turn's rows by job id as well as sequence Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: count only real stream updates and retry the job-id read Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep a chat that holds an unsent draft, and take one back when its first turn is withdrawn Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: ignore a stale running-turn snapshot, keep a withdrawn chat's draft, poll after clean stream ends Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: follow the turn running now when the listing named one already over Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep replacement turns and SSE fallback moving * fix: keep replacement turn handoffs active * fix: preserve unread badge line height * fix: settle local fallback handoffs * fix: settle refused turn handoffs * fix: scope turn handoffs to conversation * fix: drop stale turn handoffs * refactor: move the queued message and 409 handling into per-conversation turns Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: address cubic's review of the parallel flow chat turns Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: clear a stale failure on refresh, and tighten the docs and test waits Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: recover running rows past the first page, and drop the failure a re-read disproves Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor: check the running-turn query at compile time, and narrow what a refresh clears Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: settle a failed turn only from an answer that turn wrote Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: settle a failed turn from its own answer, and only while it is still the failure shown Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: drop a failure whose answer arrived even when a newer turn owns the error Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: free an answered failure whatever the turn that started meanwhile is doing Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: drop a rows read that a turn outran, rather than merging it under newer messages Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: drop a rows read whose conversation was left and opened again Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: hand over a file still being read when its composer goes Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: count a drop's routing as work in flight, so its file is handed over too Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: hold the send until every file a conversation is owed has landed Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor: keep a panel mounted per conversation instead of handing its draft over Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep the withdrawn chat whose composer was written in, not the empty one Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep the chat in front of the reader when both withdrawn composers were written in Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: keep a retry's own run arguments when a turn elsewhere refuses it Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix: name panels apart across pools, and read a flow's inputs when its chat is built Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
210 lines
8.9 KiB
TypeScript
210 lines
8.9 KiB
TypeScript
import type { RunningTurn } from './api'
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export type ChatRole = 'user' | 'assistant' | 'tool' | 'system'
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/**
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* - `idle`: ready for a message
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* - `submitted`: the message was sent, no answer has started streaming yet
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* - `streaming`: the answer is arriving
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* - `error`: the last turn failed; `error` holds why. Sending again is allowed.
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*/
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export type ChatStatus = 'idle' | 'submitted' | 'streaming' | 'error'
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/**
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* Where conversation history lives.
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* - `server`: Windmill's conversation store. Each Windmill user only sees their own
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* conversations, so use it with the viewer's own session or a per-user token.
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* - `local`: the browser's storage. Right for a token shared by every visitor.
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* - `none`: nothing is kept beyond the current page.
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*/
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export type HistoryMode = 'server' | 'local' | 'none'
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export interface ToolInvocation {
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callId?: string
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name: string
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/** The arguments the model passed, as a JSON string. */
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arguments?: string
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result?: string
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status: 'running' | 'success' | 'error'
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}
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export interface ChatAttachment { input: string; s3: string; storage?: string; filename?: string }
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export interface ChatMessage {
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id: string
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role: ChatRole
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content: string
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/** The model's reasoning summary, when the provider streams one. */
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reasoning?: string
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/** The call on a `tool` message, from the live stream or its stored row; `callId` is only known from the stream. */
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tool?: ToolInvocation
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success: boolean
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createdAt: string
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jobId?: string
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/** The flow step that produced the message. */
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stepName?: string
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/** The files a user message carried, as object-storage references. */
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attachments?: ChatAttachment[]
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/** True while the message is optimistic or still streaming. */
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pending: boolean
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/** Id of the persisted row once the server has it; `id` itself never changes, so list keys stay stable. */
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serverId?: string
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/** The server's cursor for a persisted message; unset for one created on the client. */
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seq?: number
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}
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export interface Conversation {
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id: string
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title: string | undefined
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createdAt: string
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updatedAt: string
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/**
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* Started from the flow editor's test panel rather than a deployed run. Known once the
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* server has listed the conversation; unset for one only this client has seen.
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*/
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isTest?: boolean
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/**
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* The turn the conversation was still answering when the server listed it: started in
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* another tab, or before this chat was created. Pass it to `resumeTurn` to follow it.
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*/
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runningTurn?: RunningTurn
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}
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export interface ChatState {
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conversationId: string | undefined
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messages: ChatMessage[]
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status: ChatStatus
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error: Error | undefined
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conversations: Conversation[]
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/** Where history is read from. Starts as configured; drops from `server` to `local` when the credential cannot read conversations. */
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history: HistoryMode
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loadingMessages: boolean
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hasMoreMessages: boolean
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}
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export type TokenSource = string | (() => string | Promise<string>)
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export type StorageLike = Pick<Storage, 'getItem' | 'setItem' | 'removeItem'>
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export type FetchLike = (input: string | URL | Request, init?: RequestInit) => Promise<Response>
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export interface ChatOptions {
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/** Path of a deployed flow with chat mode enabled, e.g. `f/support/assistant`. */
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flowPath: string
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/** Windmill origin, e.g. `https://app.windmill.dev`. Detected inside a raw app. */
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baseUrl?: string
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/** Detected inside a raw app. */
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workspace?: string
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/**
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* A Windmill token, or a function returning one (called before every request, so it
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* can fetch a short-lived token from your backend). Omit it to use the viewer's
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* session: the cookie on the Windmill origin, or a sandboxed raw app's SDK token.
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*/
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token?: TokenSource
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/** Defaults to `server` with the viewer's session and `local` with an explicit token. */
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history?: HistoryMode
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/** Extra flow inputs sent with every message, next to `user_message`. */
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inputs?: Record<string, unknown>
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fetch?: FetchLike
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/** Backing store for `local` history. Defaults to `localStorage`. */
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storage?: StorageLike
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/**
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* Namespace for `local` history, e.g. the signed-in user's id. Local history is
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* per browser, per flow; without this, users sharing a browser share it.
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*/
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storageKey?: string
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/** Messages fetched per page of server history. */
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pageSize?: number
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/**
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* How often, in milliseconds, the server polls a running turn for the stream
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* (Enterprise; 50 at the fastest, other servers ignore it). Unset, the server
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* relaxes from 100 ms to 3 s over a long turn.
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*/
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pollDelayMs?: number
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/**
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* Runs the flow for a turn and returns the job id, instead of the deployed flow at
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* `flowPath`. `args` carries `user_message` and the extra inputs; the run must set
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* `memory_id` to the conversation id for the conversation and its memory to line up.
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* Windmill's own editor uses this to chat with an undeployed flow through a preview run.
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*/
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run?: (args: Record<string, unknown>, turn: { conversationId: string; signal: AbortSignal }) => Promise<string>
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/** Called once a turn has its answer (a failed flow included: its error is the answer). */
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onFinish?: (turn: { conversationId: string; jobId?: string; messages: ChatMessage[] }) => void
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/** Called when a turn could not run or be followed; `state.error` holds the same error. */
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onError?: (error: Error, turn: { conversationId: string; jobId?: string }) => void
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}
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/** A file sent with a message. It is uploaded to the workspace's object storage before the run starts. */
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export interface AttachmentUpload {
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/** Kept as the last segment of the stored key, its extension corrected to the media type for PNG, JPEG and PDF. */
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name: string
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/** The bytes: a Blob, or a `data:` URL of them. */
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data: Blob | string
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/** The file's media type. Defaults to the Blob's own type, or the data URL's. */
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mediaType?: string
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}
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/** The flow input the uploaded attachments are handed to: an `s3object` (`multiple: false`) or an `s3object[]`. */
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export interface AttachmentsInput {
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name: string
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multiple: boolean
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}
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export interface SendMessageOptions {
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/** Extra flow inputs for this message, on top of `ChatOptions.inputs`. */
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inputs?: Record<string, unknown>
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/**
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* Files to upload and hand to the flow as `{ s3, filename }` objects in `attachmentsInput`,
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* the way an AI agent step reads `user_attachments`. A failed upload rejects `sendMessage`
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* and the run never starts; `stop()` during the upload does the same with an `AbortError`.
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*/
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attachments?: AttachmentUpload[]
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/** Required with `attachments`, which also need message text. With `multiple: false`, more than one attachment is refused before anything uploads. */
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attachmentsInput?: AttachmentsInput
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}
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export interface Chat {
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getState(): ChatState
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/** Calls `listener` now and on every change; returns the unsubscribe function (Svelte store contract). */
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subscribe(listener: (state: ChatState) => void): () => void
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/**
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* Sends a message in the current conversation, starting one when there is none. Resolves
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* when the answer is complete. Rejects when the message could not be sent at all — a turn
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* already running, an attachment that failed to upload — without touching the transcript.
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* A conversation still answering a message sent elsewhere rejects with `TurnRunningError`:
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* follow that turn with `resumeTurn`, then send again.
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*/
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sendMessage(text: string, options?: SendMessageOptions): Promise<void>
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/**
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* Follows a turn of the current conversation that this chat did not start, as named by
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* `Conversation.runningTurn` or a `TurnRunningError`: its answer streams into `messages`
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* from the start and the turn finishes like one sent here. Server history only; resolves
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* when the answer is complete, at once when a turn is already being followed.
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*/
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resumeTurn(turn: RunningTurn): Promise<void>
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/** Stops following the answer and asks Windmill to cancel the run. */
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stop(): Promise<void>
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newConversation(): void
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selectConversation(conversationId: string): Promise<void>
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/**
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* `kind` narrows server history to the flow editor's test chats, the deployed flow's
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* own (the server's default), or both. Local history has no test chats and ignores it.
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*/
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loadConversations(options?: {
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page?: number
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perPage?: number
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kind?: 'test' | 'deployed' | 'all'
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}): Promise<Conversation[]>
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deleteConversation(conversationId: string): Promise<void>
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/** Sets a conversation's title. The list keeps its order: only a turn moves a conversation. */
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renameConversation(conversationId: string, title: string): Promise<void>
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loadOlderMessages(): Promise<void>
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/**
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* Reads what the current conversation gained since its newest message held here, such
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* as a turn another tab ran. Server history only; does nothing while a turn is followed.
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*/
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refreshMessages(): Promise<void>
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/** Stops background work (stream, polling) and writes local history out. The chat stays usable. */
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destroy(): void
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}
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