* fix: keep single-pane tabs when serializing, stop the busy-spin on IPC disconnect, and make client-less CLI actions either work or fail loudly
* fix: some tab closing/ordering issues
* test: integration coverage for OSC 133 selection, scroll retention, paste-read opt-in, theme actions, and input fragmentation
* rendering-width regression tests
* fix: forward alt+mouse events into a guest pane the client is descended into
* fix: alt + [] delay in non-kitty
* allow disabling mouse hover tips while keeping the other effects
* more osc133 actions
* fix: base mode race when changing keybinding presets
* fix compilation warnings
* make releases drafts and remove diagnostic logging
* add pr
* initial chrome
* mobile state
* feat(mobile-web): implement browser→server actions (fit toggle, single-pane fullscreen, pane/tab focus) with fullscreen-truth reconciliation
* panning
* remove mobile plugin
* fix first load race
* improve web handshake
* rustfmt
* cleanups
* moar cleanups
* add bundle asset check to ci
* fix(mobile-web): tab-scope co-presence, yield single-pane to desktop clients, fix render-mode desync
* make mobile use no-ui fullscreen
* client side welcome screen for mobile
* attach web clients to first tab on tiles surface
* fix: opening new pane in mobile single mode no longer exits mobile single mode
* mobile chrome light theme support
* fix server races and flaky tests
* rustfmt
* fix flakes
* add pr
WiX v7 introduced a mandatory EULA acceptance that breaks unattended
CI builds. Pin the dotnet tool install to 6.0.2 to match the extension.
Co-authored-by: divens <divens.dev@gmail.com>
* ci: add cross-compilation test for riscv64
* ci: add riscv64 to release binaries
* ci: switch riscv64 to musl target, consistent with other Linux targets
* ci: remove separate cross-compile workflow (not needed per reviewer)
* Add Windows MSI installer with WiX v6
Build a dual-scope MSI installer that lets users choose per-user
(%LocalAppData%\Zellij) or per-machine (Program Files\Zellij) install,
with automatic PATH configuration and clean uninstall support.
- Custom UI based on stock WixToolset.UI.wixext dialogs to work around
the long-standing WixUI_Advanced dual-scope bug (wixtoolset/issues#7137)
- Custom folder resolution CAs (SetFolderPerUser/SetFolderPerMachine)
- Embed application icon into zellij.exe via embed-resource
- Icon shown in Add/Remove Programs via ARPPRODUCTICON
- MSI build integrated into release.yml CI workflow
* Add MSI installer to no-web build and fix artifact naming
- Add MSI build steps to build-release-noweb job
- Add SHA256 checksums for MSI artifacts
- Pin WixToolset.UI.wixext to 6.0.2 to avoid v7 RC incompatibility
- Use -installer suffix after target in artifact names
---------
Co-authored-by: divens <divens.dev@gmail.com>
* feat: add Windows signal and process implementations
- AsyncSignalListener: polls crossterm size at 100ms, tokio ctrl_c/break/close
- BlockingSignalIterator: SetConsoleCtrlHandler + AtomicBool, polls size at 50ms
- signal_process: GenerateConsoleCtrlEvent for Interrupt, TerminateProcess for Kill
- Add windows-sys workspace dependency
* feat: add Windows IPC support with named pipes and marker files
- ipc_connect/ipc_bind/ipc_bind_async helpers with cfg gates for named pipes
- Dual-pipe architecture on Windows: main pipe + reply pipe per connection to
prevent IPC deadlock (half-duplex named pipe limitation)
- is_ipc_socket returns is_file() on non-Unix for marker file discovery
- ipc_bind creates empty marker file after binding named pipe on Windows
- assert_socket split: cfg(unix) probes with ConnStatus, cfg(not(unix)) returns
true to avoid deadlocking the server accept loop
- Replace tokio UnixListener/UnixStream with interprocess tokio Listener/Stream
in web server IPC for cross-platform support
- Add interprocess tokio feature to workspace deps
* feat: add Windows client support for input, server spawn, and stack size
- Two-mode Windows input: crossterm event reader for native console,
termwiz byte parser for terminal emulators (VT input mode)
- cast_crossterm_key: convert crossterm KeyEvent to KeyWithModifier
- ENABLE_VIRTUAL_TERMINAL_INPUT on Windows stdin for raw VT byte reading
- Skip ANSI terminal query on Windows to unblock startup
- spawn_server: CREATE_NO_WINDOW | CREATE_NEW_PROCESS_GROUP on Windows
- 8MB stack trampoline in main() for Windows (default 1MB overflows)
- 8MB stack for server worker threads (WASM compilation needs it)
- Enable crossterm events and bracketed-paste features
* test: make tests cross-platform for Windows
- Socket tests: cross-platform IpcGuard/IpcName helpers with GenericNamespaced
on Windows vs GenericFilePath/TempDir on Unix
- Layout tests: normalize_layout_debug() replaces backslash separators in Debug
output on Windows; gate env_var_expansion test with cfg(unix)
- Setup tests: use PathBuf::join + display() instead of hardcoded / separators
- Server OS tests: cross-platform command helpers (long_running_cmd, echo_cmd,
stdin_reader_cmd) with CREATE_NO_WINDOW on Windows
- zellij_exports: replace GenericFilePath with ipc_connect() helper
* ci: add Windows build and test jobs with debug logging
- Add build-windows job: cargo check --no-default-features on windows-latest
- Add test-windows job: cargo test --no-default-features for utils/server/client
- Enable manual workflow_dispatch trigger
- Add debug log::info! calls in server startup, plugin loading, PTY spawning,
and screen layout application for troubleshooting
* feat: implement Windows stubs for shell, command hooks, and process listing
Replace unimplemented!() stubs with working Windows implementations:
- get_default_shell: reads $COMSPEC, falls back to cmd.exe
- run_command_hook: uses cmd /C with RESURRECT_COMMAND env var
- get_all_cmds_by_ppid: uses sysinfo to enumerate processes by parent PID
* feat: implement Windows daemonize_web_server with detached process spawning
Replace the `unimplemented!()` stub with a proper background process
spawner that mirrors the existing `spawn_server` pattern: launch a
foreground `zellij web --start` child with CREATE_NO_WINDOW |
CREATE_NEW_PROCESS_GROUP, poll the TCP port to confirm it's listening,
then exit the parent process.
* feat: implement native ConPTY backend for Windows PTY
Replace all WindowsPtyBackend stubs with a full ConPTY implementation:
- CreatePseudoConsole with overlapped named pipes for IOCP-based async
I/O (zero extra threads on the read path per pane)
- CreateProcessW with PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE and proper
UTF-16 command line quoting / environment block construction
- ConPtyAsyncReader with lazy promotion from OwnedHandle to tokio
NamedPipeServer (reactor not available at spawn time)
- Per-terminal exit monitoring thread using WaitForSingleObject
- ResizePseudoConsole for terminal resize, WriteFile for stdin,
TerminateProcess / GenerateConsoleCtrlEvent for signals
Note: for PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE, the HPCON value must be
passed directly as lpValue (not a pointer to it), matching the C
convention where HPCON is void*. In Rust (windows-sys) HPCON is isize,
requiring an explicit cast. See microsoft/terminal#6705.
* chore: remove debug logging from ConPTY backend
* fix: resolve Windows plugin directory and WASI mount errors
Two Windows-specific fixes for the plugin system:
1. Replace colons with underscores in URL-derived plugin directory names
(e.g. "zellij:tab-bar" -> "zellij_tab-bar"). Colons are illegal in
Windows path components, causing OS error 123 on plugin dir creation.
2. Use FILE_FLAG_BACKUP_SEMANTICS when opening directories for WASI
pre-opened mounts. Windows requires this flag to open directory
handles, otherwise File::open() returns OS error 5 (access denied).
Both fixes are behind #[cfg(windows)] — Unix behavior is unchanged.
* fix: enable mouse support on Windows native console path
Mouse events were silently dropped in the crossterm event loop, and
enable_mouse() wrote VT escape sequences that don't set the required
ENABLE_MOUSE_INPUT console mode flag. Add from_crossterm_mouse()
converter, InputInstruction::MouseEvent variant, and use crossterm's
EnableMouseCapture/DisableMouseCapture on Windows.
* fix: Windows get_default_shell() now checks $SHELL before $COMSPEC
* fix: resolve bare command names via PATH and PATHEXT on Windows
CreateProcessW doesn't reliably resolve bare command names (e.g.
"pwsh") through PATH the way Unix execvp does. Additionally, the
existing command_exists() check didn't consider Windows PATHEXT
extensions (.exe, .cmd, .bat, etc.).
Add find_executable() and resolve_command() which search PATH with
PATHEXT support on Windows, and use the resolved absolute path when
spawning via CreateProcessW.
* chore: run cargo fmt --all
* fix: canonicalize expected paths in setup tests for Windows \\?\ prefix
* fix: Windows CI test failures in spawn_and_read_output and snapshot test
Use cmd /K instead of /C in spawn test so ConPTY has time to flush
output before the pipe closes. Normalize backslashes in snapshot test
to handle Windows path separators.
* fix: strip redundant Shift and AltGr modifiers from Windows key events
On the Windows native console path, crossterm reports physical modifier
flags alongside the already-translated character. For example on French
AZERTY, Shift+ù produces Char('%') with SHIFT, and AltGr+_ produces
Char('\') with CTRL+ALT. These extra modifiers cause keybinding
mismatches and prevent modified characters from being typed in plugin
text inputs.
Strip Shift for all Char events and Ctrl+Alt (AltGr) when the character
is printable, matching Unix terminal behavior where only the resulting
character is reported. Also fix raw byte synthesis for AltGr characters
to emit plain UTF-8 instead of ESC-prefixed sequences.
* fix: detect and clean up stale Windows sessions via PID-based liveness check
Write server PID to marker files instead of creating empty files.
assert_socket() on Windows now reads the PID and checks process liveness
via OpenProcess, cleaning up stale marker files for dead sessions.
* fix: connect reply pipe on Windows for kill-session and delete-session
On Windows the server blocks on reply_listener.accept() after accepting
the main pipe connection. Without a reply pipe connection, the route
thread is never spawned and the KillSession message is never processed.
* fix: wait for server Exit response in kill/delete session on Windows
The previous fire-and-forget approach was unreliable: the client would
disconnect before the server's route thread had time to read and process
the KillSession message. Now we wait for the Exit response on the reply
pipe, ensuring the server has fully processed the kill before we return.
* fix: resolve Windows console mode race between VT input and mouse setup
Two threads race over SetConsoleMode on the stdin console handle:
- stdin_handler calls enable_vt_input() (read-modify-write)
- input_handler calls enable_mouse() via crossterm's EnableMouseCapture
(full SetConsoleMode overwrite to 0x0098)
Depending on ordering, crossterm could clobber ENABLE_VIRTUAL_TERMINAL_INPUT
(breaking the VT byte reader), or enable_vt_input could preserve
ENABLE_QUICK_EDIT_MODE (intercepting mouse events at the console level).
Fix enable_vt_input() to explicitly set the exact console mode needed
(0x0298) instead of read-modify-write, clearing QUICK_EDIT_MODE and other
line-editing flags.
Fix enable_mouse()/disable_mouse() on the VT path (TERM is set) to use
ANSI escape sequences instead of crossterm's Console API, avoiding the
competing SetConsoleMode call entirely. Enable ENABLE_VIRTUAL_TERMINAL_PROCESSING
on stdout first so ConPTY forwards the DEC private mode sequences to the
terminal emulator.
* fix: session-manager plugin kill session on Windows dual-pipe IPC
The plugin's kill_sessions() only connected the main pipe and sent
KillSession, but on Windows the server blocks on reply_listener.accept()
before spawning the route thread. Without connecting the reply pipe the
message was never processed.
Add the same dual-pipe handling as the CLI kill_session(): connect the
reply pipe first, send the message, then wait for the Exit response.
* fix(windows): replace resize polling with event forwarding from stdin thread
Forward crossterm Event::Resize from the stdin thread to the signal
handler thread via an mpsc channel, replacing the 50ms polling loop.
This makes terminal resizing much more responsive during mouse-driven
resizes and eliminates wasteful polling when idle.
When the VT reader path is active (terminal emulators with TERM set),
the sender is dropped, causing the signal handler to automatically
fall back to size-polling — preserving existing behavior for that path.
Unix is unaffected: handle_signals receives None for the receiver and
BlockingSignalIterator continues using signal_hook as before.
* fix(windows): enable ANSI terminal queries on the VT reader path
The startup ANSI query mechanism (pixel dimensions, colors, sync output)
was blanket-skipped on Windows. The actual limitation is specific to the
native console path, where crossterm's event::read() uses
ReadConsoleInput (INPUT_RECORDs) and never reaches the byte-reader loop
that parses ANSI responses.
On the VT reader path (terminal emulators like Alacritty with TERM set),
fill_buf() reads raw VT bytes via ReadFile — same as Unix — so ANSI
query responses work normally. Move the use_vt_reader decision earlier
and use it to gate the query, enabling it for the VT reader path while
still skipping it on native console.
* fix: handle early TerminalResize before client is fully registered
On Windows, enable_mouse()'s SetConsoleMode call can generate a
WINDOW_BUFFER_SIZE_EVENT that arrives as a resize before the server
finishes processing the initial client connection. At that point
set_client_data() hasn't been called yet, so set_client_size() silently
no-ops on the None entry and min_client_terminal_size() returns None.
Instead of panicking, skip the resize when the minimum size can't be
determined — the server will query the terminal size once setup
completes.
* fix: remove unnecessary custom stack size
Early versions of zelilj windows port crashed with stack overflow.
Increasing stack size allowed proper startup and moving further with the
porting effort. Current implementation no longer suffers from stack
issues, so we can revert back to default stack size.
* fix(windows): re-enable Ctrl+C handling inherited by ConPTY children
The server is spawned with CREATE_NEW_PROCESS_GROUP, which disables
Ctrl+C for the process. Children inherit this disabled state, so
ConPTY child processes (shells, ping, etc.) silently ignore
CTRL_C_EVENT signals generated by the pseudo-console.
Call SetConsoleCtrlHandler(NULL, FALSE) early in start_server() to
clear the inherited ignore flag before any ConPTY children are created.
* refactor(windows): move inline cfg(windows) blocks to platform files
Break out inline #[cfg(windows)] blocks from shared client code into
the existing _unix.rs / _windows.rs platform files, per upstream
feedback.
- Split spawn_server into two #[cfg]-gated function definitions
- Extract setup_ipc, enable_mouse_support, disable_mouse_support into
os_input_output_unix.rs and os_input_output_windows.rs
- Unify BlockingSignalIterator::new() signature across platforms
- Extract native console stdin loop into stdin_handler_windows.rs
* fix: remove sporadic info log statements
* ci(windows): add Windows x64 release builds and upgrade CI
- Add Windows x64 target to release.yml for both normal and no-web
release matrices, with NASM, static CRT, .zip packaging, and
PowerShell checksum steps
- Upgrade build-windows in rust.yml from cargo check to cargo xtask
build, add wasm32-wasip1 target and NASM
- Add build_release() function and platform-aware e2e_build() to
xtask/src/ci.rs
- Add BuildRelease command definition to xtask/src/flags.rs
* refactor(client): make resize channel unconditional across platforms
Create the resize mpsc channel on all platforms instead of gating it
behind #[cfg(windows)], avoiding conditionally-existing variables that
are hard to follow. On Unix the sender is immediately dropped and the
receiver is passed as None-equivalent to handle_signals.
* refactor(windows): restructure signal iterator with if/else for channel vs poll
Consolidate the quit check at the top of a single loop and use if/else
for channel mode (native console) vs poll mode (VT reader). On channel
disconnect, set resize_receiver to None and continue into the else
branch instead of falling through.
* docs(server): clarify comment about early resize before client init
Explain why min_client_terminal_size() can return None even after
set_client_size(): new_client() inserts None, and set_client_size()
is a no-op on None entries since it uses as_mut().map().
* feat(web): add --server-startup-timeout flag for web server
Make the hardcoded 10-second TCP-poll timeout in the non-Unix
daemonize_web_server configurable via a CLI flag, defaulting to 10s.
* fix(windows): use unique pipe names for ConPTY output on re-spawn
When a held pane re-runs a command or drops to shell, do_spawn tried
to create a named pipe with the same name as the previous spawn. The
old ConPtyAsyncReader still held the read handle, so CreateNamedPipeW
failed (FILE_FLAG_FIRST_PIPE_INSTANCE, max instances = 1) and the
error was silently swallowed, leaving the pane blank.
Add a monotonic AtomicU64 counter to the pipe name so each spawn gets
a globally unique pipe, regardless of whether the previous one has
been cleaned up yet.
* ci(windows): enable static CRT for regular Windows release build
The no-web Windows build already had RUSTFLAGS="-C target-feature=+crt-static"
but the regular build was missing it, resulting in a dynamic CRT dependency.
* docs(web): clarify --server-startup-timeout is Windows-only
---------
Co-authored-by: divens <divens.dev@gmail.com>
* build(cargo): Define shared manifest properties workspace-wide
in order to allow workspace members to easily copy their values, rather
than copying the actual values manually between files. Prepare for a
future update of the Rust edition this way by defining the edition in
one central location.
* build(cargo): Share the license between all workspace members
and don't copy the actual license value manually between crates.
* build(cargo): Share the rust edition between workspace members
rather than manually defining the value per crate. There is no
apparent advantage in having different parts of the code use different
rust editions. It only makes the code inconsistent, which is not a goal
worth striving for.
* build(cargo): Share the crate version between workspace members
at least for those workspace members that are versioned in lockstep.
* refactor(session-manager): Migrate to Rust edition 2021
from edition 2018 in order to use a single unified Rust edition across
the entire workspace. Apparently the migration does not involve changes
to the actual code.
* refactor(plugin-manager): Migrate to Rust edition 2021
from edition 2018 in order to use a single unified Rust edition across
the entire workspace. Apparently the migration does not involve changes
to the actual code.
* build(zellij-utils): Remove the obsolete build script
which has contained nothing but comments for two years now. The initial
"workaround" has by now become the proper solution and the original
issue (see <https://github.com/zellij-org/zellij/pull/2711>) has never
been heard of since.
The real motivation for this change is the simple fact that this version
of prost-build pulled in a pretty old version of the `which` crate which
doesn't appear to build with Rust 1.89 (latest stable as of now).
* build(cargo): Update Rust toolchain to 1.89
which is the latest stable toolchain as of writing this and has support
for the 2024 Rust edition, unlike the previously used 1.84.
* fixup! build(zellij-utils): Remove the obsolete build script
* refactor: Make implicitly elided lifetimes explicit
in cases where a functions return type has an actual lifetime that
depends on a non `'static` argument.
* build(cargo): Update Rust toolchain to 1.90.0
which is the latest stable toolchain as of writing this. Compared to
1.89.0 this changes the default linker and should, hence, cut down
iteration times during development significantly.
* ci: Force configured rust toolchain version in release builds
for the tagged release assets. Previously the rust version was
unconditionally overwritten to be `stable` regardless of what
`rust-toolchain.toml` configured.
* docs(changelog): Add MR #4457
to list of unreleased changes.
* build: Read package version from workspace version value
since it no longer resides directly in the `package` object.
* work
* moar work
* notes
* work
* separate to terminal and control channels
* stdin working
* serve html web client initial
* serve static assets loaded with include_dir
* merge
* enable_web_server config parameter
* compile time flag to disable web server capability
* rustfmt
* add license to all xterm.js assets
* mouse working except copy/paste
* helpful comment
* web client improvements
- move script to js file
- add favicon
- add nerd font
- change title
TODO: investigate if font license embedded in otf is sufficient
* get mouse to work properly
* kitty keyboard support initial
* fix wrong type in preload link
* wip axum websocket handlers
- upgrade axum to v0.8.1, enable ws feature
- begin setup of websocket handlers
- tidy up imports
* replace control listener
* handle terminal websocket with axum
* cleanup Cargo.toml
* kitty fixes and bracketed paste
* fix(mouse): pane not found crash
* initial session switching infra
* add `web_client_font` option
* session switching, creation and resurrection working through the session manager
* move session module to zellij-utils and share logic with web-client
* some cleanups
* require restart for enable-web-server
* use session name from router
* write config to disk and watch for config changes
* rename session name to ipc path
* add basic panic handler, make render_to_client exit on channel close
* use while let instead of loop
* handle websocket close
* add mouse motions
* make clipboard work
* add weblink handling and webgl rendering
* add todo
* fix: use session name instead of patch on session switch
* use "default" layout for new sessions
* ui indication for session being shared
* share this session ui
* plugin assets
* Fix process crash on mac with notify watcher.
Use poll watcher instead of recommended as a workaround.
* make url session switching and creation work
* start welcome screen on root url
* scaffold control messages, set font from config
* set dimensions on session start
* bring back session name from url
* send bytes on terminal websocket instead of json
- create web client os input and id before websocket connection
* draft ui
* work
* refactor ui
* remove otf font, remove margins to avoid scrollbar
* version query endpoint for server status
* web session info query endpoint
* refactor: move stuff around
* add web client info to session metadata
* make tests pass
* populate real data in session list
* remove unnecessary endpoint
* add web_client node to config, add font option
* remove web_client_font
* allow disabling the web session through the config - WIP
* formalize sharing/not-sharing configuration
* fix tests
* allow shutting down web server
* display error when web clients are forbidden to attach
* only show sessions that allow web clients if this is a web client
* style(fmt): rustfmt
* fix: query web server from Zellij rather than from each plugin
* remove log spam
* handle some error paths better in the web client
* allow controlling the web server through the cli
* allow configuring the web server's ip/port
* fix tests and format code
* use direct WebServerStatus event instead of piggy-backing on SessionInfo
* plugin revamp initial
* make plugin responsive
* adjust plugin title
* refactor: share plugin
* refactor: share plugin
* add cors middleware
* some fixes for running without a compiled web server capability
* display error when starting the share plugin without web server support
* clarify config
* add pipelines to compile zellij without web support
* display error when unable to start web server
* only query web server when share plugin is running
* refactor(web-client): connection table
* give zellij_server_listener access to the control channel
* fixes and clarifications
* refactor: consolidate generate_unique_session_name
* give proper error when trying to attach to a forbidden session
* change browser URL when switching sessions
* add keyboard shortcut
* enforce https when bound to non-loopback ip
* initial authentication token implementation
* background color from theme
* initial web client theme config
* basic token generation ui
* refactor set config message creation
* also set body background
* allow editing scrollback for plugins too
* set scrollback to 0
* properly parse colors in config
* generate token from plugin
* nice login modals
* initial token management screen
* implement token authentication
* refactor(share): token management screen
* style(fmt): rustfmt
* fix(plugin): some minor bugs
* refactor(share): main screen
* refactor(share): token screen
* refactor(share): main
* refactor(share): ui components
* fix(responsiveness): properly send usage_width to the render function
* fix cli commands and add some verbosity
* add support for settings ansi and selection colors
* add cursor and cursor accent
* basic web client tests
* fix tests
* refactor: web client
* use session tokens for authentication
* improve modals
* move shutdown to ipc
* refactor: ipc logic
* serialize theme config for web client
* update tests
* refactor: move some stuff around to prepare for config hot reload
* config live reloading for the web clients
* change remember-me UI wording
* improve xterm.js link handling
* make sure terminal is focused on mousemove
* remove deprecated sharing indication from compact-bar
* gate deps and functionality behind the web_server_compatibility feature
* feat(build): add --no-web flag in all the places
* fix some other build flows
* add new assets
* update CI for no-web (untested)
* make more dependencies optional
* update axum-extra
* add web client configuration options
* gracefully close connections on server exit
* tests for graceful connection closing
* handle client-side reconnect when server is down
* fix: make sure ipc bus folder exists before starting
* add commands to manage login tokens from the cli
* style(fmt): rustfmt
* some cleanups
* fix(ux): allow alt-right-click on the web client without opening the context menu
* fix: prevent attaching to welcome screen
* fix: reload config issues
* fix long socket path on macos
* normalize config conversion and fix color gap in browser
* revoke session_token cookie if it is not valid
* fix: visual bug with multiple clients in extremely small screen sizes
* fix: only include rusqlite for the web server capability builds
* update e2e snapshots
* refactor(web): client side js
* some cleanups
* moar cleanups
* fix(tests): wait for server instead of using a fixed timeout
* debug CI
* fix(tests): use spawn_blocking for running the test web server
* fix(tests): wait for http rather than tcp port
* fix(tests): properly pass config path - hopefully this is the issue...
* success! bring back the rest of the tests
* attempt to fix the macos CI issue
* docs(changelog): add PR
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* chore: Remove deprecated `Makefile.toml`
which really should have been deleted as part of #2012. This hasn't been
updated for more than 2 years now and I don't expect anyone to still use
this. Our build process is now managed by `cargo xtask`.
* Cargo: Update the Rust toolchain to 1.84.0
from 1.75.0 which has been deprecated for a while now. Along with this
change, the `wasm32-wasi` target is no longer available (see subsequent
commit for additional info).
* chore: Rename `wasm32-wasi` to `wasm32-wasip1`
as required by the Rust project. The `wasm32-wasi` target name has been
retired and will likely be reused at a later time, although to express
an entirely different target (i.e. implementation of the WASI standard).
For additional information, see:
- https://blog.rust-lang.org/2024/04/09/updates-to-rusts-wasi-targets.html
- https://blog.rust-lang.org/2024/09/05/Rust-1.81.0.html#wasi-01-target-naming-changed
* chore: Drop `rust-analysis` component
from the `rust-toolchain.toml` definition. This was added way back in
2021 via 8688569a, and while I'm not sure what it expressed back then,
nowadays it refers to [Metadata for RLS][1], which apparently was an
early language server implementation and has long since been replaced by
*rust-analyzer*.
We don't want to propose or enforce the use of a specific toolchain and
in any case, setting this up properly is the job of a developers
IDE/Editor.
[1]:
https://github.com/rust-lang/rustup/blob/1f06e3b31d444f3649dd51225a9d38362f7313e0/doc/user-guide/src/concepts/components.md#previous-components
* chore: Adhere to type rename
from `std::panic::PanicInfo` to `std::panic::PanicHookInfo`, which was
introduced in Rust 1.81.0. For additional information, see:
- https://releases.rs/docs/1.81.0/#compatibility-notes
- https://github.com/rust-lang/rust/pull/115974/
* fix(utils/data): Adhere to expected case
in match arm patterns, since the expression being matched against has
been modified using `to_ascii_lowercase`. Hence, we cannot have upper
case ASCII chars in the expressions (these arms were previously no-ops).
* fix(utils): Derive `Hash` manually
in `input/layout` since the `PartialEq` trait is also implemented
manually. Previously the `Hash` impl wasn't consistent with the `Eq`
impl, which can have weird effects when using these types in e.g.
`HashMap`s or similar types. For additional information, see:
- https://rust-lang.github.io/rust-clippy/master/index.html#derived_hash_with_manual_eq
- https://doc.rust-lang.org/stable/std/hash/trait.Hash.html#hash-and-eq
* fix(utils): Derive `Hash` manually
in `pane_size` since the `PartialEq` trait is also implemented manually.
Previously the `Hash` impl wasn't consistent with the `Eq` impl, which
can have weird effects when using these types in e.g. `HashMap`s or
similar types. For additional information, see:
- https://rust-lang.github.io/rust-clippy/master/index.html#derived_hash_with_manual_eq
- https://doc.rust-lang.org/stable/std/hash/trait.Hash.html#hash-and-eq
* fix(server): Don't redeclare variables
with their same names. Latest rust toolchains reject this code.
* chore(actions): Use non-archived toolchain setup
for the Rust toolchain. The previously used action has been archived
over a year ago. The new one should also support reading our
`rust-toolchain.toml`, so we no longer have to keep track of the
toolchain in multiple places.
* chore(actions): Add some space to YAML files
to make them better visually parsable.
* ci: Remove toolchain update Job
since as far as I can tell, this isn't used any more.
* ci: Fix invalid actions specification
and only request an action without running other code.
* CHANGELOG: Add PR #3945.
* work
* almost done with command protobuffers
* done translating command data structures
* mid transferring of every command to protobuff command
* transferred plugin_command.rs, now moving on to shim.rs
* plugin command working with protobufs
* protobuffers in update
* protobuf event tests
* various TODOs and comments
* fix zellij-tile
* clean up prost deps
* remove version mismatch error
* fix panic
* some cleanups
* clean up event protobuffers
* clean up command protobuffers
* clean up various protobufs
* refactor protobufs
* update comments
* some transformation fixes
* use protobufs for workers
* style(fmt): rustfmt
* style(fmt): rustfmt
* chore(build): add protoc
* chore(build): authenticate protoc
- avoid building all workspace crates with `cargo x build` (only plugins and main binary)
- only set the target triple in tests for plugins
- add new profile for `cargo x run` to build with optimized dependencies => FAST plugins when developing (thanks [Bevy Book](https://bevyengine.org/learn/book/getting-started/setup/#compile-with-performance-optimizations) for the idea)
- use https://github.com/Swatinem/rust-cache to avoid rebuilding dependencies every time in ci
- split `Build & Test` job into two so they run in parallel
- hopefully improve the flaky tests situation, this also makes the e2e tests run much faster (some tests produced correct snapshots but had some logic errors causing them to loop for much longer than necessary). Add some output to the tests so it is easier to see if something goes wrong.
- remove verbose build output from e2e test build
* xtask: Add arguments to `publish`
that allow specifying a custom git remote to push to and a custom cargo
registry to publish packages to.
* xtask/publish: Don't release `xtask` subcrate
because it's not meant to be released at all.
* xtask/publish: Add status messages to publish
so we see what crate is currently being published, too.
* xtask/publish: Disable default features on `zellij`
because otherwise it tries to pick up the debug builds of the plugins,
which aren't part of released version of `zellij utils`.
* xtask/publish: Fix handling of custom registry
* docs: Add `RELEASE.md`
which explains how to simulate a zellij release.
* xtask: Apply rustfmt
* xtask: Remove `wasm-opt` from build steps
because recent versions cause havoc in the release process in GitHub
pipelines and it's primary goal is to only reduce binary size. Current
rust versions seem to produce very compact wasm binaries themselves,
though.
* .github: Don't install wasm-opt in workflows
* xtask: Implement a new build system
xtask is a cargo alias that is used to extend the cargo build system
with custom commands. For an introduction to xtask, see here:
https://github.com/matklad/cargo-xtask/
The idea is that instead of writing makefiles, xtask requires no
additional dependencies except `cargo` and `rustc`, which must be
available to build the project anyway.
This commit provides a basic implementation of the `build` and `test`
subcommands.
* xtask/deps: Add 'which'
* xtask/test: Handle error when cargo not found
* xtask/flags: Add more commands
to perform different useful tasks. Includes:
- clippy
- format
- "make" (composite)
- "install" (composite)
Also add more options to `build` to selectively compile plugins or leave
them out entirely.
* xtask/main: Return error when cargo not found
* xtask/build: Add more subtasks
- `wasm_opt_plugins` and
- `manpage`
that perform other build commands. Add thorough documentation on what
each of these does and also handle the new `build` cli flags
appropriately.
* xtask/clippy: Add job to run clippy
* xtask/format: Add job to run rustfmt
* xtask/pipeline: Add composite commands
that perform multiple atomic xtask commands sequentially in a pipeline
sort of fashion.
* xtask/deps: Pin dependencies
* xtask/main: Integrate new jobs
and add documentation.
* xtask: Implement 'dist'
which performs an 'install' and copies the resulting zellij binary along
with some other assets to a `target/dist` folder.
* cargo: Update xflags version
* xtask: Measure task time, update tty title
* xtask: Update various tasks
* xtask: wasm-opt plugins in release builds
automatically.
* xtask/build: Copy debug plugins to assets folder
* xtask: Add 'run' subcommand
* xtask: Add arbitrary args to test and run
* xtask: Rearrange CLI commands in help
* xtask: Add deprecation notice
* docs: Replace `cargo make` with `xtask`
* github: Use `xtask` in workflows.
* xtask: Add support for CI commands
* xtask: Streamline error handling
* github: Use new xtask commands in CI
* xtask: Add 'publish' job
* xtask/publish: Add retry when publish fails
* xtask: Apply rustfmt
* xtask: Refine 'make' deprecation warning
* xtask: add task to build manpage
* contributing: Fix e2e commands
* xtask/run: Add missing `--`
to pass all arguments following `xtask run` directly to the zellij
binary being run.
* xtask: Stay in invocation dir
and make all tasks that need it change to the project root dir
themselves.
* xtask/run: Add `--data-dir` flag
which will allow very quick iterations when not changing the plugins
between builds.
* xtask/ci: Install dependencies without asking
* utils: Allow including plugins from target folder
* utils/assets: Reduce asset map complexity
* utils/consts: Update asset map docs
* xtask: Fix plugin includes
* xtask/test: Build plugins first
because the zellij binary needs to include the plugins.
* xtask/test: Fix formatting
* xtask: Add notice on how to disable it
This will trigger the nix build workflow, only on changes in the nix
files.
- This won't generate precompiled artifacts for any person wanting to
use them from the main branch anymore.
Also PR's that pass CI won't be able to be run with:
```
nix run github:zellij-org/zellij/pr#
```
without compilation anymore on any linux, or darwin system.
* zellij: Move "populate_data_dir" to utils
and rewrite it to take a second, optional parameter. This allows
controlling whether only a specific asset should be installed. We do
this as preparation for being able to recover from a plugin version
mismatch error, where we will need to repopulate the data dir for
offending plugins.
* server/wasm_vm: Recover from PluginVersionMismatch
Adds a global plugin cache that stores, per plugin config, the wasmer
module associated with it. Make `start_plugin` take the pre-populated
module and create only the necessary modifications to the wasm env etc.
* utils: Fix formatting
* zellij: Delete non-existent module
* utils/shared: fix missing "set_permissions"
function when not on unix systems.
* server/wasm_vm: Don't populate cachedir
with serialized versions of the WASM plugins.
* utils/input/plugins: load wasm bytes from assets
for builtin plugin specifications. This foregoes any need to:
- Dump the plugin bytes to disk at all and
- subsequently read the plugin bytes from disk
* zellij: Disable default asset installation
which previously installed only the builtin plugins to disk. This is no
longer necessary because now we can load the builtin plugins directly
from the application binary.
* utils/input/plugins: Update docs
* utils/input/plugins: Add 'is_builtin' method
to `PluginConfig` that returns true if the plugin configuration refers
to a builtin plugin.
* wasm_vm: Remove plugin version mismatch handling
because a version mismatch in an internal plugin is now unfixable, with
the plugins being loaded from the running binary, and we have no control
over external plugins in the first place.
* cargo: Reintroduce feature flag
for `disable_automatic_asset_installation`
* utils/consts: Add `ASSET_MAP`
which currently contains the compiled WASM plugins.
* utils/shared: Fix clippy lint
* utils/errors: Add more `ZellijError` variants
* zellij: Make loading internal plugins optional
by reenabling the `disable_automatic_asset_installation` flag and
utilizing it for this purpose. Changes plugin search behavior to throw
better errors in case the builtin plugins cannot be found, depending on
the state of this feature.
* utils/errors: Apply rustfmt
* utils/setup: Allow dumping builtin plugins
to a specified folder on disk. This is meant to be an "escape hatch" for
users that have accidentally deleted the builtin plugins from disk (in
cases where the plugins aren't loaded from inside the zellij binary).
* utils/input/plugins: Update docs
* utils/setup: Add hint to `setup --check` output
when zellij was built without the `disable_automatic_asset_installation`
flag and will thus not read builtin plugins from the "PLUGIN DIR".
* utils/setup: Refine `setup --dump-plugins`
to dump to:
- The default "DATA DIR" when no option is provided with the argument,
or
- The provided option, if existent
Also print a message to stdout with the destination folder that the
plugins are dumped to.
* server/wasm_vm: Ignore "NotFound" errors
when attempting to delete the non-existent plugin data directories. This
silences an error message that otherwise ends up in the logs when
quitting zellij.
* utils/errors: Extend "BuiltinPluginMissing" msg
to hint the user to the `zellij setup --dump-plugins` command to fix
their issues for them!
* utils/errors: Track caller in calls to `non_fatal`
which will hopefully, once closures can be annotated, allow us to
display the location of the call to `non_fatal` in log messages.
* utils/input/plugins: Fix plugin lookup
to prefer internal assets if available. It was previously broken because
sorting the paths vector before deduping it would bring the paths into a
wrong order, looking up in the plugin folder first.
Also print a log message when a plugin is being loaded from the internal
assets but exists on disk, too.
* Apply rustfmt
* make: build-e2e depends on wasm-opt-plugins
so it updates the assets when building the binary
* server/qwasm_vm: Remove var
* utils/consts: Add plugins from target folder
and include them in the asset map from there, too. Include plugins from
debug or release builds, depending on the build type.
* utils/consts: Take release plugins from assets
instead of the target/release folder. The latter will break
installations from crates.io, because we currently rely on including the
plugins we pre-compiled and distribute along with the binary.
* server/wasm_vm: Reintroduce .cache folder
to speedup subsequent application launches.
* cargo: Reorder workspace members
to improve behavior with `cargo make` with respect to compilation order.
* Makefile: restructure plugin tasks
* Makefile: Fix CI errors
* Makefile: More CI diagnosis
* github: Install wasm-opt in e2e test workflow
* Makefile: Build plugins for e2e-test target
* server/Wasm_vm: Reorder plugin folder creation
so no folders are created in the plugin cache when loading a plugin
fails due to not being present or similar.
* update plugins testcommit
* makefile: Change job order
* changelog: Add PR #1924
Install `cargo-make` explicitly in the workflow,
even tough it should be cached from the previous steps.
There are some corner cases in which gh messes the caching up
and can't access it.