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https://github.com/zellij-org/zellij.git
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* phase 2+3 * initial mobile plugin (phases 4 + 5 + 6) * some bugfixes * implement stage 7 * mobile interface improvements * improve mobile pane/tab picker * more ui improvements and fixes * various mobile fixes * some mobile fixes * mobile keyboard triggering fix * some cleanups * initial plugin keyboard implementation * improve keyboard hit zones * improve keyboard * pinch resize * pinching fixes * implement scrolling + panning * initial keyboard resizing * fix: mobile first render issues * keyboard responsiveness * fix some issues with the keyboard * implement fit * fix mobile scrolling * add tilde cell to compact * improve mobile keyboard * fix starting mobile terminal font to natural keyboard size * fix mobile resize blank screen flash * shadow focus for mobile * more keyboard fixes * improve mobile status bar * fix: render plugins to mobile clients * allow opening new panes/tabs from the mobile plugin * allow configuring * fix dot slash * improve mobile native soft keyboard interaction * switch to native keyboard - initial implementation * dirty hacks, but phone keyboard works now * adjust keyboard help strip * fix cursor in mobile * fix keyboard and help line * rename keyboard to modifier bar * allow starting new session * make clicking session name bring us to new session menu * allow switching to desktop from the mobile ui * mobile welcome screen initial implementation * mobile welcome screen fixes * various welcome screen fixes * more mobile fixes * moar mobile fixes * mobile ui redesign * fix: swallowed backspace bug * switch session screen improvement * touch up some interfaces * refactor: move mobile state to own struct * refactor: move fit resizing to the server * remove dead flash code * some cleanups * refactor: clear fit on close * refactor: improve fit api * refactor: pane sync functions * refactor: mouse * refactor: break into modules * some cleanups for the sessions screen * fix scrolling and other stuff * refactor: sessions screen * refactor: panes screen * refactor: new session screen * refactor: menu screen * refactor: render * cleanups * refactor: plugin structure * remove unused welcome screen path * Rename api * refactor input.js * cleanup useless comments * fit/mobile refactoring * take out the garbage * remove more comments * remove mobile flash on startup/attach * fix: various mobile startup issues * fix space bugs * cleanup * rustfmt * fix windows build * adjust modifier bar ui * add pr
41 lines
1.2 KiB
CSS
41 lines
1.2 KiB
CSS
:root {
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/* `100vh` is the fallback for browsers without `dvh` support. On
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iOS Safari this is the *layout* viewport — it includes the
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URL bar height, so the terminal element would be taller than
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the visible canvas and xterm.js's grid would be initialised
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too tall (the keyboard would render below the visible area).
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The `@supports` block below upgrades to `100dvh` (dynamic
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viewport) on every modern browser, which automatically tracks
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URL-bar / soft-keyboard occlusion. The runtime
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`updateViewportVars` handler still overrides `--dynamic-vh`
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from `visualViewport.height` when pinch / visualViewport
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resize events fire. */
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--dynamic-vh: 100vh;
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--dynamic-vw: 100vw;
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}
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@supports (height: 100dvh) {
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:root {
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--dynamic-vh: 100dvh;
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--dynamic-vw: 100dvw;
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}
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}
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html,
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body {
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height: var(--dynamic-vh, 100vh);
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width: var(--dynamic-vw, 100vw);
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margin: 0;
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overflow: hidden;
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background: #000; /* TODO: this should be embedded as the user's theme background */
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}
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#terminal {
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height: var(--dynamic-vh, 100vh);
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width: var(--dynamic-vw, 100vw);
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margin: 0;
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overflow: hidden;
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overscroll-behavior: contain;
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touch-action: pan-y;
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}
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