Fixes#2716
## Summary
Add support for querying with Float16Array, Float64Array, and Uint8Array
vectors in the Node.js SDK, eliminating precision loss from the previous
\Float32Array.from()\ conversion.
## Implementation
Follows @wjones127's [5-step
plan](https://github.com/lancedb/lancedb/issues/2716#issuecomment-3447750543):
### Rust (\
odejs/src/query.rs\)
1. \ytes_to_arrow_array(data: Uint8Array, dtype: String)\ helper that:
- Creates an Arrow \Buffer\ from the raw bytes
- Wraps it in a typed \ScalarBuffer<T>\ based on the dtype enum
- Constructs a \PrimitiveArray\ and returns \Arc<dyn Array>\
2. \
earest_to_raw(data, dtype)\ and \dd_query_vector_raw(data, dtype)\ NAPI
methods that pass the type-erased array to the core \
earest_to\/\dd_query_vector\ which already accept \impl
IntoQueryVector\ for \Arc<dyn Array>\
### TypeScript (\
odejs/lancedb/query.ts\, \rrow.ts\)
3. Extended \IntoVector\ type to include \Uint8Array\ (and
\Float16Array\ via runtime check for Node 22+)
4. \xtractVectorBuffer()\ helper detects non-Float32 typed arrays and
extracts their underlying byte buffer + dtype string
5. \
earestTo()\ and \ddQueryVector()\ route through the raw NAPI path when
the input is Float16/Float64/Uint8
### Backward compatibility
Existing \Float32Array\ and \
umber[]\ inputs are unchanged -- they still use the original \
earest_to(Float32Array)\ NAPI method. The new raw path is only used when
a non-Float32 typed array is detected.
## Usage
\\\ ypescript
// Float16Array (Node 22+) -- no precision loss
const f16vec = new Float16Array([0.1, 0.2, 0.3]);
const results = await
table.query().nearestTo(f16vec).limit(10).toArray();
// Float64Array -- no precision loss
const f64vec = new Float64Array([0.1, 0.2, 0.3]);
const results = await
table.query().nearestTo(f64vec).limit(10).toArray();
// Uint8Array (binary embeddings)
const u8vec = new Uint8Array([1, 0, 1, 1, 0]);
const results = await
table.query().nearestTo(u8vec).limit(10).toArray();
// Existing usage unchanged
const results = await table.query().nearestTo([0.1, 0.2,
0.3]).limit(10).toArray();
\\\
## Note on dependencies
The Rust side uses \rrow_array\, \rrow_buffer\, and \half\ crates.
These should already be in the dependency tree via \lancedb\ core, but
\Cargo.toml\ may need explicit entries for \half\ and the arrow
sub-crates in the nodejs workspace.
---------
Signed-off-by: Vedant Madane <6527493+VedantMadane@users.noreply.github.com>
Co-authored-by: Will Jones <willjones127@gmail.com>
## Summary
This PR changes takeRowIds to accept bigint[] instead of
number[], matching the type of _rowid returned by withRowId().
## Problem
When retrieving row IDs using \withRowId()\ and querying them back with
takeRowIds(), users get an error because:
1. _rowid values are returned as JavaScript bigint
2. takeRowIds() expected number[]
3. NAPI failed to convert: Error: Failed to convert napi value BigInt
into rust type i64
## Reproduction
\\\js
import lancedb from '@lancedb/lancedb';
const db = await lancedb.connect('memory://');
const table = await db.createTable('test', [{ id: 1, vector: [1.0, 2.0]
}]);
const results = await table.query().withRowId().toArray();
const rowIds = results.map(row => row._rowid);
console.log('types:', rowIds.map(id => typeof id)); // ['bigint']
await table.takeRowIds(rowIds).toArray(); // ⌠Error before fix
\\\
## Solution
- Updated TypeScript signature from takeRowIds(rowIds: number[]) to
takeRowIds(rowIds: bigint[])
- Updated Rust NAPI binding to accept Vec<BigInt> and convert using
get_u64()
Fixes#2722
---------
Co-authored-by: Will Jones <willjones127@gmail.com>