I'm working on a lancedb version of pytorch data loading (and hopefully
addressing https://github.com/lancedb/lance/issues/3727).
However, rather than rely on pytorch for everything I'm moving some of
the things that pytorch does into rust. This gives us more control over
data loading (e.g. using shards or a hash-based split) and it allows
permutations to be persistent. In particular I hope to be able to:
* Create a persistent permutation
* This permutation can handle splits, filtering, shuffling, and sharding
* Create a rust data loader that can read a permutation (one or more
splits), or a subset of a permutation (for DDP)
* Create a python data loader that delegates to the rust data loader
Eventually create integrations for other data loading libraries,
including rust & node
Enables two new parameters when building indices:
* `name`: Allows explicitly setting a name on the index. Default is
`{col_name}_idx`.
* `train` (default `True`): When set to `False`, an empty index will be
immediately created.
The upgrade of Lance means there are also additional behaviors from
cd76a993b8:
* When a scalar index is created on a Table, it will be kept around even
if all rows are deleted or updated.
* Scalar indices can be created on empty tables. They will default to
`train=False` if the table is empty.
---------
Co-authored-by: Weston Pace <weston.pace@gmail.com>
These operations have existed in lance for a long while and many users
need to drop down to lance for this capability. This PR adds the API and
implements it using filters (e.g. `_rowid IN (...)`) so that in doesn't
currently add any load to `BaseTable`. I'm not sure that is sustainable
as base table implementations may want to specialize how they handle
this method. However, I figure it is a good starting point.
In addition, unlike Lance, this API does not currently guarantee
anything about the order of the take results. This is necessary for the
fallback filter approach to work (SQL filters cannot guarantee result
order)
Provides the ability to set a timeout for merge insert. The default
underlying timeout is however long the first attempt takes, or if there
are multiple attempts, 30 seconds. This has two use cases:
1. Make the timeout shorter, when you want to fail if it takes too long.
2. Allow taking more time to do retries.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Added support for specifying a timeout when performing merge insert
operations in Python, Node.js, and Rust APIs.
- Introduced a new option to control the maximum allowed execution time
for merge inserts, including retry timeout handling.
- **Documentation**
- Updated and added documentation to describe the new timeout option and
its usage in APIs.
- **Tests**
- Added and updated tests to verify correct timeout behavior during
merge insert operations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
add restore with tag API in python and nodejs API and add tests to guard
them
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- The restore functionality now supports using version tags in addition
to numeric version identifiers, allowing you to revert tables to a state
marked by a tag.
- **Bug Fixes**
- Restoring with an unknown tag now properly raises an error.
- **Documentation**
- Updated documentation and examples to clarify that restore accepts
both version numbers and tags.
- **Tests**
- Added new tests to verify restore behavior with version tags and error
handling for unknown tags.
- Added tests for checkout and restore operations involving tags.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
return version info for all write operations (add, update, merge_insert
and column modification operations)
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Table modification operations (add, update, delete, merge,
add/alter/drop columns) now return detailed result objects including
version numbers and operation statistics.
- Result objects provide clearer feedback such as rows affected and new
table version after each operation.
- **Documentation**
- Updated documentation to describe new result objects and their fields
for all relevant table operations.
- Added documentation for new result interfaces and updated method
return types in Node.js and Python APIs.
- **Tests**
- Enhanced test coverage to assert correctness of returned versioning
and operation metadata after table modifications.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
Based on this comment:
https://github.com/lancedb/lancedb/issues/2228#issuecomment-2730463075
and https://github.com/lancedb/lance/pull/2357
Here is my attempt at implementing bindings for returning merge stats
from a `merge_insert.execute` call for lancedb.
Note: I have almost no idea what I am doing in Rust but tried to follow
existing code patterns and pay attention to compiler hints.
- The change in nodejs binding appeared to be necessary to get
compilation to work, presumably this could actual work properly by
returning some kind of NAPI JS object of the stats data?
- I am unsure of what to do with the remote/table.rs changes -
necessarily for compilation to work; I assume this is related to LanceDB
cloud, but unsure the best way to handle that at this point.
Proof of function:
```python
import pandas as pd
import lancedb
db = lancedb.connect("/tmp/test.db")
test_data = pd.DataFrame(
{
"title": ["Hello", "Test Document", "Example", "Data Sample", "Last One"],
"id": [1, 2, 3, 4, 5],
"content": [
"World",
"This is a test",
"Another example",
"More test data",
"Final entry",
],
}
)
table = db.create_table("documents", data=test_data, exist_ok=True, mode="overwrite")
update_data = pd.DataFrame(
{
"title": [
"Hello, World",
"Test Document, it's good",
"Example",
"Data Sample",
"Last One",
"New One",
],
"id": [1, 2, 3, 4, 5, 6],
"content": [
"World",
"This is a test",
"Another example",
"More test data",
"Final entry",
"New content",
],
}
)
stats = (
table.merge_insert(on="id")
.when_matched_update_all()
.when_not_matched_insert_all()
.execute(update_data)
)
print(stats)
```
returns
```
{'num_inserted_rows': 1, 'num_updated_rows': 5, 'num_deleted_rows': 0}
```
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Summary by CodeRabbit
- **New Features**
- Merge-insert operations now return detailed statistics, including
counts of inserted, updated, and deleted rows.
- **Bug Fixes**
- Tests updated to validate returned merge-insert statistics for
accuracy.
- **Documentation**
- Method documentation improved to reflect new return values and clarify
merge operation results.
- Added documentation for the new `MergeStats` interface detailing
operation statistics.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
* Add a new "table stats" API to expose basic table and fragment
statistics with local and remote table implementations
### Questions
* This is using `calculate_data_stats` to determine total bytes in the
table. This seems like a potentially expensive operation - are there any
concerns about performance for large datasets?
### Notes
* bytes_on_disk seems to be stored at the column level but there does
not seem to be a way to easily calculate total bytes per fragment. This
may need to be added in lance before we can support fragment size
(bytes) statistics.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Added a method to retrieve comprehensive table statistics, including
total rows, index counts, storage size, and detailed fragment size
metrics such as minimum, maximum, mean, and percentiles.
- Enabled fetching of table statistics from remote sources through
asynchronous requests.
- Extended table interfaces across Python, Rust, and Node.js to support
synchronous and asynchronous retrieval of table statistics.
- **Tests**
- Introduced tests to verify the accuracy of the new table statistics
feature for both populated and empty tables.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
add the tag related API to list existing tags, attach tag to a version,
update the tag version, delete tag, get the version of the tag, and
checkout the version that the tag bounded to.
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Introduced table version tagging, allowing users to create, update,
delete, and list human-readable tags for specific table versions.
- Enabled checking out a table by either version number or tag name.
- Added new interfaces for tag management in both Python and Node.js
APIs, supporting synchronous and asynchronous workflows.
- **Bug Fixes**
- None.
- **Documentation**
- Updated documentation to describe the new tagging features, including
usage examples.
- **Tests**
- Added comprehensive tests for tag creation, updating, deletion,
listing, and version checkout by tag in both Python and Node.js
environments.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
* Add new wait_for_index() table operation that polls until indices are
created/fully indexed
* Add an optional wait timeout parameter to all create_index operations
* Python and NodeJS interfaces
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
## Summary by CodeRabbit
- **New Features**
- Added optional waiting for index creation completion with configurable
timeout.
- Introduced methods to poll and wait for indices to be fully built
across sync and async tables.
- Extended index creation APIs to accept a wait timeout parameter.
- **Bug Fixes**
- Added a new timeout error variant for improved error reporting on
index operations.
- **Tests**
- Added tests covering successful index readiness waiting, timeout
scenarios, and missing index cases.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Added the ability to prewarm (load into memory) table indexes via new
methods in Python, Node.js, and Rust APIs, potentially reducing
cold-start query latency.
- **Bug Fixes**
- Ensured prewarming an index does not interfere with subsequent search
operations.
- **Tests**
- Introduced new test cases to verify full-text search index creation,
prewarming, and search functionalities in both Python and Node.js.
- **Chores**
- Updated dependencies for improved compatibility and performance.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Lu Qiu <luqiujob@gmail.com>
- adds `loss` into the index stats for vector index
- now `optimize` can retrain the vector index
---------
Signed-off-by: BubbleCal <bubble-cal@outlook.com>
### Changes to sync API
* Updated `LanceTable` and `LanceDBConnection` reprs
* Add `storage_options`, `data_storage_version`, and
`enable_v2_manifest_paths` to sync create table API.
* Add `storage_options` to `open_table` in sync API.
* Add `list_indices()` and `index_stats()` to sync API
* `create_table()` will now create only 1 version when data is passed.
Previously it would always create two versions: 1 to create an empty
table and 1 to add data to it.
### Changes to async API
* Add `embedding_functions` to async `create_table()` API.
* Added `head()` to async API
### Refactors
* Refactor index parameters into dataclasses so they are easier to use
from Python
* Moved most tests to use an in-memory DB so we don't need to create so
many temp directories
Closes#1792Closes#1932
---------
Co-authored-by: Weston Pace <weston.pace@gmail.com>
BREAKING CHANGE: the return value of `index_stats` method has changed
and all `index_stats` APIs now take index name instead of UUID. Also
several deprecated index statistics methods were removed.
* Removes deprecated methods for individual index statistics
* Aligns public `IndexStatistics` struct with API response from LanceDB
Cloud.
* Implements `index_stats` for remote Rust SDK and Python async API.
The new V2 manifest path scheme makes discovering the latest version of
a table constant time on object stores, regardless of the number of
versions in the table. See benchmarks in the PR here:
https://github.com/lancedb/lance/pull/2798Closes#1583
The optimize function is pretty crucial for getting good performance
when building a large scale dataset but it was only exposed in rust
(many sync python users are probably doing this via to_lance today)
This PR adds the optimize function to nodejs and to python.
I left the function marked experimental because I think there will
likely be changes to optimization (e.g. if we add features like
"optimize on write"). I also only exposed the `cleanup_older_than`
configuration parameter since this one is very commonly used and the
rest have sensible defaults and we don't really know why we would
recommend different values for these defaults anyways.
In
2de226220b
I added a new `IntoArrow` trait for adding data into a table.
Unfortunately, it seems my approach for implementing the trait for
"things that are already record batch readers" was flawed. This PR
corrects that flaw and, conveniently, removes the need to box readers at
all (though it is ok if you do).
In order to add support for `add` we needed to migrate the rust `Table`
trait to a `Table` struct and `TableInternal` trait (similar to the way
the connection is designed).
While doing this we also cleaned up some inconsistencies between the
SDKs:
* Python and Node are garbage collected languages and it can be
difficult to trigger something to be freed. The convention for these
languages is to have some kind of close method. I added a close method
to both the table and connection which will drop the underlying rust
object.
* We made significant improvements to table creation in
cc5f2136a6
for the `node` SDK. I copied these changes to the `nodejs` SDK.
* The nodejs tables were using fs to create tmp directories and these
were not getting cleaned up. This is mostly harmless but annoying and so
I changed it up a bit to ensure we cleanup tmp directories.
* ~~countRows in the node SDK was returning `bigint`. I changed it to
return `number`~~ (this actually happened in a previous PR)
* Tables and connections now implement `std::fmt::Display` which is
hooked into python's `__repr__`. Node has no concept of a regular "to
string" function and so I added a `display` method.
* Python method signatures are changing so that optional parameters are
always `Optional[foo] = None` instead of something like `foo = False`.
This is because we want those defaults to be in rust whenever possible
(though we still need to mention the default in documentation).
* I changed the python `AsyncConnection/AsyncTable` classes from
abstract classes with a single implementation to just classes because we
no longer have the remote implementation in python.
Note: this does NOT add the `add` function to the remote table. This PR
was already large enough, and the remote implementation is unique
enough, that I am going to do all the remote stuff at a later date (we
should have the structure in place and correct so there shouldn't be any
refactor concerns)
---------
Co-authored-by: Will Jones <willjones127@gmail.com>