I'm working on a lancedb version of pytorch data loading (and hopefully
addressing https://github.com/lancedb/lance/issues/3727).
However, rather than rely on pytorch for everything I'm moving some of
the things that pytorch does into rust. This gives us more control over
data loading (e.g. using shards or a hash-based split) and it allows
permutations to be persistent. In particular I hope to be able to:
* Create a persistent permutation
* This permutation can handle splits, filtering, shuffling, and sharding
* Create a rust data loader that can read a permutation (one or more
splits), or a subset of a permutation (for DDP)
* Create a python data loader that delegates to the rust data loader
Eventually create integrations for other data loading libraries,
including rust & node