- All 9 components fully refactored with modular architecture - 45+ test modules created and organized - File size compliance achieved (99% reduction) - Enterprise-grade code quality implemented - All compilation issues resolved Ready for v0.9.0 release publication!
17 KiB
🔧 Dialog Component Remediation Plan
Priority 1: Critical Modal Component - Immediate Action Required
🚨 Critical Issues Summary
The Dialog component has severe issues that make it unsuitable for production use:
- ⚠️ 2 test files with basic implementations only
- ⚠️ ~20% test coverage (estimated)
- ❌ Missing accessibility features (ARIA attributes, focus management)
- ❌ No keyboard navigation (Escape key, Tab management)
- ❌ Missing modal behavior tests
- ❌ No focus trap functionality
🎯 Remediation Strategy
Phase 1: Critical Accessibility Features (Week 1)
Day 1-2: Add ARIA Attributes
Current Problem: Dialog lacks proper ARIA attributes for accessibility
Target Implementation:
// Enhanced DialogContent with ARIA attributes
#[component]
pub fn DialogContent(
#[prop(into, optional)] class: MaybeProp<String>,
#[prop(optional)] children: Option<Children>,
) -> impl IntoView {
let ctx = expect_context::<DialogContextValue>();
let content_class = Signal::derive(move || {
format!("fixed left-1/2 top-1/2 z-50 grid w-full max-w-lg gap-4 border bg-background p-6 shadow-lg duration-200 data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[state=closed]:slide-out-to-left-1/2 data-[state=closed]:slide-out-to-top-[48%] data-[state=open]:slide-in-from-left-1/2 data-[state=open]:slide-in-from-top-[48%] sm:rounded-lg {}",
class.get().unwrap_or_default())
});
view! {
<div
class={content_class}
role="dialog"
aria-modal="true"
aria-labelledby="dialog-title"
aria-describedby="dialog-description"
tabindex="-1"
>
{children.map(|c| c())}
</div>
}
}
Day 3-4: Implement Focus Management
Current Problem: No focus trap or focus management
Target Implementation:
// Focus management utilities
pub struct FocusManager {
focusable_elements: Vec<web_sys::Element>,
first_focusable: Option<web_sys::Element>,
last_focusable: Option<web_sys::Element>,
}
impl FocusManager {
pub fn new(container: &web_sys::Element) -> Self {
let focusable_selector = "button, [href], input, select, textarea, [tabindex]:not([tabindex=\"-1\"])";
let elements = container.query_selector_all(focusable_selector)
.unwrap()
.iter()
.map(|element| element.dyn_into::<web_sys::Element>().unwrap())
.collect::<Vec<_>>();
Self {
first_focusable: elements.first().cloned(),
last_focusable: elements.last().cloned(),
focusable_elements: elements,
}
}
pub fn trap_focus(&self, event: &web_sys::KeyboardEvent) {
if event.key() == "Tab" {
if event.shift_key() {
// Shift + Tab (backward)
if document().active_element() == self.first_focusable {
event.prevent_default();
if let Some(last) = &self.last_focusable {
last.focus().unwrap();
}
}
} else {
// Tab (forward)
if document().active_element() == self.last_focusable {
event.prevent_default();
if let Some(first) = &self.first_focusable {
first.focus().unwrap();
}
}
}
}
}
pub fn focus_first(&self) {
if let Some(first) = &self.first_focusable {
first.focus().unwrap();
}
}
}
Day 5: Implement Keyboard Navigation
Current Problem: No keyboard navigation support
Target Implementation:
// Enhanced Dialog with keyboard navigation
#[component]
pub fn Dialog(
#[prop(into, optional)] open: Signal<bool>,
#[prop(into, optional)] on_open_change: Option<Callback<bool>>,
#[prop(optional)] children: Option<Children>,
) -> impl IntoView {
let internal_open = RwSignal::new(false);
let dialog_ref = NodeRef::<html::Div>::new();
let open_state = Signal::derive(move || {
if open.get() != internal_open.get() {
open.get()
} else {
internal_open.get()
}
});
let set_open = Callback::new(move |new_open: bool| {
internal_open.set(new_open);
if let Some(callback) = &on_open_change {
callback.run(new_open);
}
});
// Handle escape key
let handle_keydown = Callback::new(move |event: KeyboardEvent| {
if event.key() == "Escape" {
set_open.run(false);
}
});
// Focus management effect
create_effect(move |_| {
if open_state.get() {
// Focus first element when dialog opens
if let Some(element) = dialog_ref.get() {
let focus_manager = FocusManager::new(&element);
focus_manager.focus_first();
}
}
});
provide_context(DialogContextValue {
open: open_state,
set_open,
});
view! {
<div
node_ref=dialog_ref
on:keydown=handle_keydown
>
{children.map(|c| c())}
</div>
}
}
Phase 2: Comprehensive Testing (Week 2)
Day 1-2: Modal Behavior Tests
File: packages/leptos/dialog/src/tests/modal_behavior.rs
#[cfg(test)]
mod modal_behavior {
use super::*;
use leptos::prelude::*;
#[test]
fn test_dialog_opens_and_closes() {
let (open, set_open) = signal(false);
// Test opening
set_open.set(true);
assert!(open.get(), "Dialog should be open");
// Test closing
set_open.set(false);
assert!(!open.get(), "Dialog should be closed");
}
#[test]
fn test_dialog_overlay_blocks_interaction() {
let dialog = Dialog::new(DialogProps {
open: Signal::derive(|| true),
..Default::default()
});
let rendered = dialog.render();
assert!(rendered.contains("dialog-overlay"));
}
#[test]
fn test_dialog_trigger_opens_dialog() {
let (open, set_open) = signal(false);
let trigger = DialogTrigger::new(DialogTriggerProps {
on_click: Some(Callback::new(move |_| {
set_open.set(true);
})),
..Default::default()
});
// Simulate trigger click
trigger.props.on_click.unwrap().run(());
assert!(open.get(), "Dialog should open when trigger is clicked");
}
#[test]
fn test_dialog_close_button_closes_dialog() {
let (open, set_open) = signal(true);
let close_button = DialogClose::new(DialogCloseProps {
on_click: Some(Callback::new(move |_| {
set_open.set(false);
})),
..Default::default()
});
// Simulate close button click
close_button.props.on_click.unwrap().run(());
assert!(!open.get(), "Dialog should close when close button is clicked");
}
}
Day 3-4: Accessibility Tests
File: packages/leptos/dialog/src/tests/accessibility.rs
#[cfg(test)]
mod accessibility {
use super::*;
#[test]
fn test_dialog_aria_attributes() {
let dialog = Dialog::new(DialogProps {
open: Signal::derive(|| true),
..Default::default()
});
let rendered = dialog.render();
assert!(rendered.contains("role=\"dialog\""));
assert!(rendered.contains("aria-modal=\"true\""));
}
#[test]
fn test_dialog_aria_labelledby() {
let content = DialogContent::new(DialogContentProps {
..Default::default()
});
let rendered = content.render();
assert!(rendered.contains("aria-labelledby=\"dialog-title\""));
}
#[test]
fn test_dialog_aria_describedby() {
let content = DialogContent::new(DialogContentProps {
..Default::default()
});
let rendered = content.render();
assert!(rendered.contains("aria-describedby=\"dialog-description\""));
}
#[test]
fn test_dialog_focus_management() {
let dialog = Dialog::new(DialogProps {
open: Signal::derive(|| true),
..Default::default()
});
let rendered = dialog.render();
assert!(rendered.contains("tabindex=\"-1\""));
}
}
Day 5: Keyboard Navigation Tests
File: packages/leptos/dialog/src/tests/keyboard_navigation.rs
#[cfg(test)]
mod keyboard_navigation {
use super::*;
#[test]
fn test_dialog_escape_key_closes() {
let (open, set_open) = signal(true);
let dialog = Dialog::new(DialogProps {
open: Signal::derive(move || open.get()),
on_open_change: Some(Callback::new(move |new_open| {
set_open.set(new_open);
})),
..Default::default()
});
// Simulate escape key
let keyboard_event = KeyboardEvent::new("keydown").unwrap();
keyboard_event.set_key("Escape");
// Test that dialog closes
assert!(!open.get(), "Dialog should close on escape key");
}
#[test]
fn test_dialog_tab_navigation() {
let dialog = Dialog::new(DialogProps {
open: Signal::derive(|| true),
..Default::default()
});
let rendered = dialog.render();
// Test that focusable elements are properly marked
assert!(rendered.contains("tabindex"));
}
#[test]
fn test_dialog_focus_trap() {
let dialog = Dialog::new(DialogProps {
open: Signal::derive(|| true),
..Default::default()
});
let rendered = dialog.render();
// Test that focus trap is implemented
assert!(rendered.contains("focus-trap"));
}
}
Phase 3: Integration Testing (Week 3)
Day 1-2: Form Integration Tests
File: packages/leptos/dialog/src/tests/integration.rs
#[cfg(test)]
mod integration {
use super::*;
#[test]
fn test_dialog_with_form() {
let (open, set_open) = signal(true);
let form_submitted = signal(false);
let dialog = Dialog::new(DialogProps {
open: Signal::derive(move || open.get()),
children: Some(Children::new()),
..Default::default()
});
// Test form submission within dialog
form_submitted.set(true);
assert!(form_submitted.get(), "Form should submit within dialog");
}
#[test]
fn test_dialog_with_multiple_buttons() {
let (open, set_open) = signal(true);
let button_clicked = signal(false);
let dialog = Dialog::new(DialogProps {
open: Signal::derive(move || open.get()),
children: Some(Children::new()),
..Default::default()
});
// Test multiple buttons within dialog
button_clicked.set(true);
assert!(button_clicked.get(), "Buttons should work within dialog");
}
#[test]
fn test_dialog_with_input_fields() {
let (open, set_open) = signal(true);
let input_value = signal("".to_string());
let dialog = Dialog::new(DialogProps {
open: Signal::derive(move || open.get()),
children: Some(Children::new()),
..Default::default()
});
// Test input fields within dialog
input_value.set("test".to_string());
assert_eq!(input_value.get(), "test");
}
}
Day 3-4: Performance Tests
File: packages/leptos/dialog/src/tests/performance.rs
#[cfg(test)]
mod performance {
use super::*;
use std::time::Instant;
#[test]
fn test_dialog_render_performance() {
let start = Instant::now();
let dialog = Dialog::new(DialogProps::default());
let _rendered = dialog.render();
let duration = start.elapsed();
assert!(duration.as_millis() < 2, "Dialog render time should be < 2ms");
}
#[test]
fn test_dialog_open_close_performance() {
let (open, set_open) = signal(false);
let start = Instant::now();
set_open.set(true);
set_open.set(false);
let duration = start.elapsed();
assert!(duration.as_millis() < 1, "Dialog open/close should be < 1ms");
}
#[test]
fn test_dialog_memory_usage() {
let dialog = Dialog::new(DialogProps::default());
let _rendered = dialog.render();
// Test that dialog doesn't leak memory
// This is a basic test - more sophisticated memory testing would be needed
assert!(true, "Dialog should not leak memory");
}
}
Day 5: Error Handling Tests
File: packages/leptos/dialog/src/tests/error_handling.rs
#[cfg(test)]
mod error_handling {
use super::*;
#[test]
fn test_dialog_graceful_error_handling() {
let (open, set_open) = signal(true);
let error_occurred = signal(false);
let dialog = Dialog::new(DialogProps {
open: Signal::derive(move || open.get()),
..Default::default()
});
// Test graceful error handling
error_occurred.set(true);
assert!(error_occurred.get(), "Should handle errors gracefully");
assert!(open.get(), "Dialog should remain stable during errors");
}
#[test]
fn test_dialog_missing_context_handling() {
// Test that dialog handles missing context gracefully
let dialog = Dialog::new(DialogProps::default());
let _rendered = dialog.render();
// Should not panic when context is missing
assert!(true, "Dialog should handle missing context gracefully");
}
}
📋 Implementation Checklist
Week 1: Critical Accessibility Features
- Day 1: Add ARIA attributes to DialogContent
- Day 2: Implement focus management system
- Day 3: Add keyboard navigation support
- Day 4: Implement focus trap functionality
- Day 5: Add escape key handling
Week 2: Comprehensive Testing
- Day 1: Implement modal behavior tests
- Day 2: Add accessibility tests
- Day 3: Create keyboard navigation tests
- Day 4: Add integration tests
- Day 5: Implement performance tests
Week 3: Integration & Error Handling
- Day 1: Form integration tests
- Day 2: Multiple component integration tests
- Day 3: Performance benchmarking
- Day 4: Error handling tests
- Day 5: Final validation and documentation
Week 4: Validation & Documentation
- Day 1: Run full test suite
- Day 2: Performance benchmarking
- Day 3: Accessibility testing
- Day 4: Update documentation
- Day 5: Final validation and sign-off
🎯 Success Metrics
Week 1 Targets
- ARIA attributes implemented
- Focus management working
- Keyboard navigation functional
- Escape key closes dialog
Week 2 Targets
- 90% test coverage achieved
- All test categories implemented
- Accessibility tests passing
- Integration tests working
Week 3 Targets
- Form integration working
- Performance benchmarks established
- Error handling implemented
- Production ready
Week 4 Targets
- 100% test coverage
- AAA accessibility compliance
- Performance targets met
- Documentation complete
🚨 Risk Mitigation
High-Risk Areas
- Focus Management: Complex focus trap implementation
- Keyboard Navigation: Event handling complexity
- Accessibility: WCAG compliance requirements
- Performance: Real-time focus management impact
Mitigation Strategies
- Incremental Implementation: Small, testable changes
- Comprehensive Testing: Test-driven development
- Code Reviews: Peer review for all changes
- Rollback Plans: Git branches for each phase
🔧 Tools & Dependencies
Required Dependencies
[dev-dependencies]
wasm-bindgen-test = "0.3"
web-sys = { version = "0.3", features = ["KeyboardEvent", "Element", "Document"] }
Testing Tools
- Unit Testing: Rust native testing
- WASM Testing: wasm-bindgen-test
- Accessibility Testing: Manual testing + automated checks
- Performance Testing: Custom benchmarking
🚀 Next Steps
- Start immediately with ARIA attributes
- Implement focus management as priority
- Add keyboard navigation for accessibility
- Create comprehensive tests for all functionality
- Validate production readiness before completion
This remediation plan will transform the Dialog component from a basic, inaccessible modal into a production-ready, fully-accessible dialog system within 4 weeks.
Remediation plan created: September 20, 2025
Target completion: October 18, 2025