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Comment tweaks
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@@ -111,8 +111,8 @@ impl ChannelPool {
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/// client requires an owned `Channel` and we don't have access to the channel's internal
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/// refcount.
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///
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/// NB: this is not very performance-sensitive. It is only called when creating a new client,
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/// and clients are cached and reused by ClientPool. The total number of channels will also be
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/// NB: this is not performance-sensitive. It is only called when creating a new client, and
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/// clients are pooled and reused by `ClientPool`. The total number of channels will also be
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/// small. O(n) performance is therefore okay.
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pub fn get(self: &Arc<Self>) -> ChannelGuard {
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let mut channels = self.channels.lock().unwrap();
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@@ -140,7 +140,7 @@ impl ChannelPool {
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let id = self.next_channel_id.fetch_add(1, Ordering::Relaxed);
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let entry = ChannelEntry {
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channel: channel.clone(),
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clients: 1, // we're returning the guard below
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clients: 1, // account for the guard below
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};
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channels.insert(id, entry);
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@@ -215,7 +215,9 @@ pub struct ClientPool {
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type ClientID = (ChannelID, usize);
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struct ClientEntry {
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/// The pooled gRPC client.
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client: page_api::Client,
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/// The channel guard for the channel used by the client.
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channel_guard: ChannelGuard,
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}
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