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https://github.com/neondatabase/neon.git
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Merge pull request #4705 from neondatabase/release-2023-07-12
Release 2023-07-12 (only proxy)
This commit is contained in:
@@ -1,17 +1,16 @@
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use parking_lot::Mutex;
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use pq_proto::StartupMessageParams;
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use std::fmt;
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use std::ops::ControlFlow;
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use std::{collections::HashMap, sync::Arc};
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use futures::TryFutureExt;
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use tokio::time;
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use crate::config;
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use crate::{auth, console};
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use super::sql_over_http::MAX_RESPONSE_SIZE;
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use crate::proxy::invalidate_cache;
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use crate::proxy::NUM_RETRIES_WAKE_COMPUTE;
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use crate::proxy::{invalidate_cache, retry_after, try_wake, NUM_RETRIES_WAKE_COMPUTE};
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use tracing::error;
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use tracing::info;
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@@ -185,11 +184,10 @@ impl GlobalConnPool {
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}
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}
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//
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// Wake up the destination if needed. Code here is a bit involved because
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// we reuse the code from the usual proxy and we need to prepare few structures
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// that this code expects.
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//
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#[tracing::instrument(skip_all)]
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async fn connect_to_compute(
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config: &config::ProxyConfig,
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conn_info: &ConnInfo,
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@@ -221,34 +219,79 @@ async fn connect_to_compute(
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let node_info = &mut creds.wake_compute(&extra).await?.expect("msg");
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// This code is a copy of `connect_to_compute` from `src/proxy.rs` with
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// the difference that it uses `tokio_postgres` for the connection.
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let mut num_retries: usize = NUM_RETRIES_WAKE_COMPUTE;
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let mut num_retries = 0;
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let mut wait_duration = time::Duration::ZERO;
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let mut should_wake_with_error = None;
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loop {
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match connect_to_compute_once(node_info, conn_info).await {
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Err(e) if num_retries > 0 => {
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info!("compute node's state has changed; requesting a wake-up");
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match creds.wake_compute(&extra).await? {
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// Update `node_info` and try one more time.
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Some(new) => {
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*node_info = new;
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}
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// Link auth doesn't work that way, so we just exit.
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None => return Err(e),
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}
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}
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other => return other,
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if !wait_duration.is_zero() {
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time::sleep(wait_duration).await;
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}
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num_retries -= 1;
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info!("retrying after wake-up ({num_retries} attempts left)");
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// try wake the compute node if we have determined it's sensible to do so
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if let Some(err) = should_wake_with_error.take() {
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match try_wake(node_info, &extra, &creds).await {
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// we can't wake up the compute node
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Ok(None) => return Err(err),
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// there was an error communicating with the control plane
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Err(e) => return Err(e.into()),
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// failed to wake up but we can continue to retry
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Ok(Some(ControlFlow::Continue(()))) => {
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wait_duration = retry_after(num_retries);
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should_wake_with_error = Some(err);
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num_retries += 1;
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info!(num_retries, "retrying wake compute");
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continue;
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}
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// successfully woke up a compute node and can break the wakeup loop
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Ok(Some(ControlFlow::Break(()))) => {}
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}
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}
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match connect_to_compute_once(node_info, conn_info).await {
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Ok(res) => return Ok(res),
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Err(e) => {
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error!(error = ?e, "could not connect to compute node");
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if !can_retry_error(&e, num_retries) {
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return Err(e.into());
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}
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wait_duration = retry_after(num_retries);
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// after the first connect failure,
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// we should invalidate the cache and wake up a new compute node
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if num_retries == 0 {
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invalidate_cache(node_info);
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should_wake_with_error = Some(e.into());
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}
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}
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}
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num_retries += 1;
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info!(num_retries, "retrying connect");
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}
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}
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fn can_retry_error(err: &tokio_postgres::Error, num_retries: u32) -> bool {
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use tokio_postgres::error::SqlState;
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match err.code() {
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// retry all errors at least once
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_ if num_retries == 0 => true,
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// keep retrying connection errors
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Some(
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&SqlState::CONNECTION_FAILURE
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| &SqlState::CONNECTION_EXCEPTION
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| &SqlState::CONNECTION_DOES_NOT_EXIST
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| &SqlState::SQLCLIENT_UNABLE_TO_ESTABLISH_SQLCONNECTION,
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) if num_retries < NUM_RETRIES_WAKE_COMPUTE => true,
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// otherwise, don't retry
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_ => false,
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}
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}
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async fn connect_to_compute_once(
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node_info: &console::CachedNodeInfo,
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conn_info: &ConnInfo,
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) -> anyhow::Result<tokio_postgres::Client> {
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) -> Result<tokio_postgres::Client, tokio_postgres::Error> {
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let mut config = (*node_info.config).clone();
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let (client, connection) = config
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@@ -257,15 +300,6 @@ async fn connect_to_compute_once(
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.dbname(&conn_info.dbname)
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.max_backend_message_size(MAX_RESPONSE_SIZE)
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.connect(tokio_postgres::NoTls)
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.inspect_err(|e: &tokio_postgres::Error| {
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error!(
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"failed to connect to compute node hosts={:?} ports={:?}: {}",
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node_info.config.get_hosts(),
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node_info.config.get_ports(),
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e
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);
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invalidate_cache(node_info)
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})
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.await?;
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tokio::spawn(async move {
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@@ -6,16 +6,21 @@ use crate::{
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cancellation::{self, CancelMap},
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compute::{self, PostgresConnection},
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config::{ProxyConfig, TlsConfig},
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console::{self, messages::MetricsAuxInfo},
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console::{
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self,
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errors::{ApiError, WakeComputeError},
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messages::MetricsAuxInfo,
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},
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error::io_error,
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stream::{PqStream, Stream},
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};
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use anyhow::{bail, Context};
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use futures::TryFutureExt;
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use hyper::StatusCode;
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use metrics::{register_int_counter, register_int_counter_vec, IntCounter, IntCounterVec};
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use once_cell::sync::Lazy;
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use pq_proto::{BeMessage as Be, FeStartupPacket, StartupMessageParams};
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use std::sync::Arc;
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use std::{ops::ControlFlow, sync::Arc};
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use tokio::{
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io::{AsyncRead, AsyncWrite, AsyncWriteExt},
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time,
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@@ -25,7 +30,9 @@ use tracing::{error, info, warn};
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use utils::measured_stream::MeasuredStream;
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/// Number of times we should retry the `/proxy_wake_compute` http request.
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pub const NUM_RETRIES_WAKE_COMPUTE: usize = 1;
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/// Retry duration is BASE_RETRY_WAIT_DURATION * 1.5^n
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pub const NUM_RETRIES_WAKE_COMPUTE: u32 = 10;
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const BASE_RETRY_WAIT_DURATION: time::Duration = time::Duration::from_millis(100);
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const ERR_INSECURE_CONNECTION: &str = "connection is insecure (try using `sslmode=require`)";
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const ERR_PROTO_VIOLATION: &str = "protocol violation";
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@@ -315,7 +322,6 @@ async fn connect_to_compute_once(
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node_info
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.config
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.connect(allow_self_signed_compute, timeout)
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.inspect_err(|_: &compute::ConnectionError| invalidate_cache(node_info))
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.await
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}
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@@ -328,11 +334,38 @@ async fn connect_to_compute(
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extra: &console::ConsoleReqExtra<'_>,
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creds: &auth::BackendType<'_, auth::ClientCredentials<'_>>,
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) -> Result<PostgresConnection, compute::ConnectionError> {
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let mut num_retries: usize = NUM_RETRIES_WAKE_COMPUTE;
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let mut num_retries = 0;
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let mut wait_duration = time::Duration::ZERO;
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let mut should_wake_with_error = None;
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loop {
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// Apply startup params to the (possibly, cached) compute node info.
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node_info.config.set_startup_params(params);
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if !wait_duration.is_zero() {
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time::sleep(wait_duration).await;
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}
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// try wake the compute node if we have determined it's sensible to do so
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if let Some(err) = should_wake_with_error.take() {
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match try_wake(node_info, extra, creds).await {
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// we can't wake up the compute node
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Ok(None) => return Err(err),
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// there was an error communicating with the control plane
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Err(e) => return Err(io_error(e).into()),
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// failed to wake up but we can continue to retry
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Ok(Some(ControlFlow::Continue(()))) => {
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wait_duration = retry_after(num_retries);
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should_wake_with_error = Some(err);
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num_retries += 1;
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info!(num_retries, "retrying wake compute");
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continue;
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}
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// successfully woke up a compute node and can break the wakeup loop
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Ok(Some(ControlFlow::Break(()))) => {}
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}
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}
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// Set a shorter timeout for the initial connection attempt.
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//
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// In case we try to connect to an outdated address that is no longer valid, the
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@@ -346,30 +379,91 @@ async fn connect_to_compute(
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// We only use caching in case of scram proxy backed by the console, so reduce
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// the timeout only in that case.
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let is_scram_proxy = matches!(creds, auth::BackendType::Console(_, _));
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let timeout = if is_scram_proxy && num_retries == NUM_RETRIES_WAKE_COMPUTE {
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let timeout = if is_scram_proxy && num_retries == 0 {
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time::Duration::from_secs(2)
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} else {
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time::Duration::from_secs(10)
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};
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// do this again to ensure we have username?
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node_info.config.set_startup_params(params);
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match connect_to_compute_once(node_info, timeout).await {
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Err(e) if num_retries > 0 => {
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info!("compute node's state has changed; requesting a wake-up");
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match creds.wake_compute(extra).map_err(io_error).await? {
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// Update `node_info` and try one more time.
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Some(mut new) => {
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new.config.reuse_password(&node_info.config);
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*node_info = new;
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}
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// Link auth doesn't work that way, so we just exit.
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None => return Err(e),
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Ok(res) => return Ok(res),
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Err(e) => {
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error!(error = ?e, "could not connect to compute node");
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if !can_retry_error(&e, num_retries) {
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return Err(e);
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}
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wait_duration = retry_after(num_retries);
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// after the first connect failure,
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// we should invalidate the cache and wake up a new compute node
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if num_retries == 0 {
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invalidate_cache(node_info);
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should_wake_with_error = Some(e);
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}
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}
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other => return other,
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}
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num_retries -= 1;
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info!("retrying after wake-up ({num_retries} attempts left)");
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num_retries += 1;
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info!(num_retries, "retrying connect");
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}
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}
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/// Attempts to wake up the compute node.
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/// * Returns Ok(Some(true)) if there was an error waking but retries are acceptable
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/// * Returns Ok(Some(false)) if the wakeup succeeded
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/// * Returns Ok(None) or Err(e) if there was an error
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pub async fn try_wake(
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node_info: &mut console::CachedNodeInfo,
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extra: &console::ConsoleReqExtra<'_>,
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creds: &auth::BackendType<'_, auth::ClientCredentials<'_>>,
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) -> Result<Option<ControlFlow<()>>, WakeComputeError> {
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info!("compute node's state has likely changed; requesting a wake-up");
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match creds.wake_compute(extra).await {
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// retry wake if the compute was in an invalid state
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Err(WakeComputeError::ApiError(ApiError::Console {
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status: StatusCode::BAD_REQUEST,
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..
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})) => Ok(Some(ControlFlow::Continue(()))),
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// Update `node_info` and try again.
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Ok(Some(mut new)) => {
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new.config.reuse_password(&node_info.config);
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*node_info = new;
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Ok(Some(ControlFlow::Break(())))
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}
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Err(e) => Err(e),
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Ok(None) => Ok(None),
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}
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}
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fn can_retry_error(err: &compute::ConnectionError, num_retries: u32) -> bool {
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use std::io::ErrorKind;
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match err {
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// retry all errors at least once
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_ if num_retries == 0 => true,
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// keep retrying connection errors
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compute::ConnectionError::CouldNotConnect(io_err)
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if num_retries < NUM_RETRIES_WAKE_COMPUTE =>
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{
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matches!(
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io_err.kind(),
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ErrorKind::ConnectionRefused | ErrorKind::AddrNotAvailable
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)
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}
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// otherwise, don't retry
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_ => false,
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}
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}
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pub fn retry_after(num_retries: u32) -> time::Duration {
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match num_retries {
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0 => time::Duration::ZERO,
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_ => {
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// 3/2 = 1.5 which seems to be an ok growth factor heuristic
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BASE_RETRY_WAIT_DURATION * 3_u32.pow(num_retries) / 2_u32.pow(num_retries)
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}
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}
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}
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@@ -294,3 +294,13 @@ async fn scram_auth_mock() -> anyhow::Result<()> {
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Ok(())
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}
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#[test]
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fn connect_compute_total_wait() {
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let mut total_wait = tokio::time::Duration::ZERO;
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for num_retries in 0..10 {
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total_wait += retry_after(num_retries);
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}
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assert!(total_wait < tokio::time::Duration::from_secs(12));
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assert!(total_wait > tokio::time::Duration::from_secs(10));
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}
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