mirror of
https://github.com/neondatabase/neon.git
synced 2026-10-19 10:13:08 +00:00
Background optimization of shard locations
This commit is contained in:
@@ -63,25 +63,36 @@ pub(crate) struct Scheduler {
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/// For example, we may set an affinity score based on the number of shards from the same
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/// tenant already on a node, to implicitly prefer to balance out shards.
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#[derive(Copy, Clone, Debug, Eq, PartialEq, PartialOrd, Ord)]
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pub(crate) struct AffinityScore(usize);
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pub(crate) struct AffinityScore(pub(crate) usize);
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impl AffinityScore {
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/// If we have no anti-affinity at all toward a node, this is its score. It means
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/// the scheduler has a free choice amongst nodes with this score, and may pick a node
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/// based on other information such as total utilization.
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const FREE: Self = Self(0);
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pub(crate) const FREE: Self = Self(0);
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fn inc(&mut self) {
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pub(crate) fn inc(&mut self) {
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self.0 += 1;
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}
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}
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impl std::ops::Add for AffinityScore {
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type Output = Self;
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fn add(self, rhs: Self) -> Self::Output {
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Self(self.0 + rhs.0)
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}
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}
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// For carrying state between multiple calls to [`TenantState::schedule`], e.g. when calling
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// it for many shards in the same tenant.
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#[derive(Debug, Default)]
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pub(crate) struct ScheduleContext {
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/// Sparse map of nodes: omitting a node implicitly makes its affinity [`AffinityScore::FREE`]
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pub(crate) nodes: HashMap<NodeId, AffinityScore>,
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/// Specifically how many _attached_ locations are on each node
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pub(crate) attached_nodes: HashMap<NodeId, usize>,
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}
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impl ScheduleContext {
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@@ -93,6 +104,22 @@ impl ScheduleContext {
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entry.inc()
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}
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}
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pub(crate) fn push_attached(&mut self, node_id: NodeId) {
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let entry = self.attached_nodes.entry(node_id).or_default();
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*entry += 1;
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}
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pub(crate) fn get_node_affinity(&self, node_id: NodeId) -> AffinityScore {
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self.nodes
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.get(&node_id)
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.copied()
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.unwrap_or(AffinityScore::FREE)
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}
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pub(crate) fn get_node_attachments(&self, node_id: NodeId) -> usize {
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self.attached_nodes.get(&node_id).copied().unwrap_or(0)
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}
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}
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impl Scheduler {
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@@ -322,6 +349,12 @@ impl Scheduler {
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Ok(node_id)
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}
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/// Unit test access to internal state
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#[cfg(test)]
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pub(crate) fn get_node_shard_count(&self, node_id: NodeId) -> usize {
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self.nodes.get(&node_id).unwrap().shard_count
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}
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}
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#[cfg(test)]
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@@ -678,7 +678,13 @@ impl Service {
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let mut interval = tokio::time::interval(BACKGROUND_RECONCILE_PERIOD);
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while !self.cancel.is_cancelled() {
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tokio::select! {
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_ = interval.tick() => { self.reconcile_all(); }
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_ = interval.tick() => {
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let reconciles_spawned = self.reconcile_all();
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if reconciles_spawned == 0 {
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// Run optimizer only when we didn't find any other work to do
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self.optimize_all();
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}
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}
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_ = self.cancel.cancelled() => return
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}
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}
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@@ -4035,8 +4041,131 @@ impl Service {
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let (nodes, tenants, _scheduler) = locked.parts_mut();
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let pageservers = nodes.clone();
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let mut schedule_context = ScheduleContext::default();
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let mut reconciles_spawned = 0;
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for (_tenant_shard_id, shard) in tenants.iter_mut() {
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for (tenant_shard_id, shard) in tenants.iter_mut() {
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if tenant_shard_id.is_zero() {
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schedule_context = ScheduleContext::default();
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}
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// Eventual consistency: if an earlier reconcile job failed, and the shard is still
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// dirty, spawn another rone
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if self.maybe_reconcile_shard(shard, &pageservers).is_some() {
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reconciles_spawned += 1;
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}
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schedule_context.avoid(&shard.intent.all_pageservers());
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}
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reconciles_spawned
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}
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/// `optimize` in this context means identifying shards which have valid scheduled locations, but
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/// could be scheduled somewhere better:
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/// - Cutting over to a secondary if the node with the secondary is more lightly loaded
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/// * e.g. after a node fails then recovers, to move some work back to it
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/// - Cutting over to a secondary if it improves the spread of shard attachments within a tenant
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/// * e.g. after a shard split, the initial attached locations will all be on the node where
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/// we did the split, but are probably better placed elsewhere.
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/// - Creating new secondary locations if it improves the spreading of a sharded tenant
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/// * e.g. after a shard split, some locations will be on the same node (where the split
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/// happened), and will probably be better placed elsewhere.
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///
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/// To put it more briefly: whereas the scheduler respects soft constraints in a ScheduleContext at
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/// the time of scheduling, this function looks for cases where a better-scoring location is available
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/// according to those same soft constraints.
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fn optimize_all(&self) -> usize {
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let mut locked = self.inner.write().unwrap();
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let (nodes, tenants, scheduler) = locked.parts_mut();
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let pageservers = nodes.clone();
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let mut schedule_context = ScheduleContext::default();
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let mut reconciles_spawned = 0;
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let mut tenant_shards: Vec<&TenantState> = Vec::new();
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// Limit on how many shards' optmizations each call to this function will execute. Combined
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// with the frequency of background calls, this acts as an implicit rate limit that runs a small
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// trickle of optimizations in the background, rather than executing a large number in parallel
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// when a change occurs.
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const MAX_OPTIMIZATIONS_PER_PASS: usize = 2;
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let mut work = Vec::new();
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for (tenant_shard_id, shard) in tenants.iter() {
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if tenant_shard_id.is_zero() {
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// Reset accumulators on the first shard in a tenant
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schedule_context = ScheduleContext::default();
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tenant_shards.clear();
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}
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if work.len() >= MAX_OPTIMIZATIONS_PER_PASS {
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break;
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}
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// Accumulate the schedule context for all the shards in a tenant: we must have
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// the total view of all shards before we can try to optimize any of them.
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schedule_context.avoid(&shard.intent.all_pageservers());
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if let Some(attached) = shard.intent.get_attached() {
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schedule_context.push_attached(*attached);
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}
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tenant_shards.push(shard);
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// Once we have seen the last shard in the tenant, proceed to search across all shards
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// in the tenant for optimizations
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if shard.shard.number.0 == shard.shard.count.count() - 1 {
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if tenant_shards.iter().any(|s| s.reconciler.is_some()) {
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// Do not start any optimizations while another change to the tenant is ongoing: this
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// is not necessary for correctness, but simplifies operations and implicitly throttles
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// optimization changes to happen in a "trickle" over time.
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continue;
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}
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if tenant_shards
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.iter()
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.any(|s| !matches!(s.splitting, SplitState::Idle))
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{
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// Never attempt to optimize a tenant that is currently being split
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continue;
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}
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// TODO: optimization calculations are relatively expensive: create some fast-path for
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// the common idle case (avoiding the search on tenants that we have recently checked)
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for shard in &tenant_shards {
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if let Some(optimization) =
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// If idle, maybe ptimize attachments: if a shard has a secondary location that is preferable to
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// its primary location based on soft constraints, cut it over.
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shard.optimize_attachment(nodes, &schedule_context)
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{
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work.push((shard.tenant_shard_id, optimization));
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break;
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} else if let Some(optimization) =
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// If idle, maybe optimize secondary locations: if a shard has a secondary location that would be
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// better placed on another node, based on ScheduleContext, then adjust it. This
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// covers cases like after a shard split, where we might have too many shards
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// in the same tenant with secondary locations on the node where they originally split.
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shard.optimize_secondary(scheduler, &schedule_context)
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{
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work.push((shard.tenant_shard_id, optimization));
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break;
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}
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// TODO: extend this mechanism to prefer attaching on nodes with fewer attached
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// tenants (i.e. extend schedule state to distinguish attached from secondary counts),
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// for the total number of attachments on a node (not just within a tenant.)
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}
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}
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}
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for (tenant_shard_id, optimization) in work {
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let shard = tenants
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.get_mut(&tenant_shard_id)
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.expect("We held lock from place we got this ID");
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shard.apply_optimization(scheduler, optimization);
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if self.maybe_reconcile_shard(shard, &pageservers).is_some() {
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reconciles_spawned += 1;
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}
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@@ -4049,7 +4178,11 @@ impl Service {
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/// also wait for any generated Reconcilers to complete. Calling this until it returns zero should
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/// put the system into a quiescent state where future background reconciliations won't do anything.
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pub(crate) async fn reconcile_all_now(&self) -> Result<usize, ReconcileWaitError> {
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self.reconcile_all();
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let reconciles_spawned = self.reconcile_all();
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if reconciles_spawned == 0 {
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// Only optimize when we are otherwise idle
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self.optimize_all();
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}
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let waiters = {
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let mut waiters = Vec::new();
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@@ -7,7 +7,7 @@ use std::{
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use crate::{
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metrics::{self, ReconcileCompleteLabelGroup, ReconcileOutcome},
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persistence::TenantShardPersistence,
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scheduler::ScheduleContext,
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scheduler::{AffinityScore, MaySchedule, ScheduleContext},
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};
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use pageserver_api::controller_api::{PlacementPolicy, ShardSchedulingPolicy};
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use pageserver_api::{
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@@ -251,8 +251,13 @@ impl IntentState {
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impl Drop for IntentState {
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fn drop(&mut self) {
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// Must clear before dropping, to avoid leaving stale refcounts in the Scheduler
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debug_assert!(self.attached.is_none() && self.secondary.is_empty());
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// Must clear before dropping, to avoid leaving stale refcounts in the Scheduler.
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// We do not check this while panicking, to avoid polluting unit test failures or
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// other assertions with this assertion's output. It's still wrong to leak these,
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// but if we already have a panic then we don't need to independently flag this case.
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if !(std::thread::panicking()) {
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debug_assert!(self.attached.is_none() && self.secondary.is_empty());
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}
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}
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}
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@@ -297,6 +302,26 @@ pub enum ReconcileWaitError {
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Failed(TenantShardId, String),
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}
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#[derive(Eq, PartialEq, Debug)]
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pub(crate) struct ReplaceSecondary {
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old_node_id: NodeId,
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new_node_id: NodeId,
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}
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#[derive(Eq, PartialEq, Debug)]
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pub(crate) struct MigrateAttachment {
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old_attached_node_id: NodeId,
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new_attached_node_id: NodeId,
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}
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#[derive(Eq, PartialEq, Debug)]
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pub(crate) enum ScheduleOptimization {
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// Replace one of our secondary locations with a different node
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ReplaceSecondary(ReplaceSecondary),
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// Migrate attachment to an existing secondary location
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MigrateAttachment(MigrateAttachment),
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}
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impl ReconcilerWaiter {
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pub(crate) async fn wait_timeout(&self, timeout: Duration) -> Result<(), ReconcileWaitError> {
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tokio::select! {
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@@ -458,7 +483,11 @@ impl TenantState {
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context: &mut ScheduleContext,
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) -> Result<(), ScheduleError> {
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let r = self.do_schedule(scheduler, context);
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context.avoid(&self.intent.all_pageservers());
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if let Some(attached) = self.intent.get_attached() {
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context.push_attached(*attached);
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}
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r
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}
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@@ -557,6 +586,162 @@ impl TenantState {
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Ok(())
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}
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/// Optimize attachments: if a shard has a secondary location that is preferable to
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/// its primary location based on soft constraints, switch that secondary location
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/// to be attached.
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#[instrument(skip_all, fields(tenant_id=%self.tenant_shard_id.tenant_id, shard_id=%self.tenant_shard_id.shard_slug()))]
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pub(crate) fn optimize_attachment(
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&self,
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nodes: &HashMap<NodeId, Node>,
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schedule_context: &ScheduleContext,
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) -> Option<ScheduleOptimization> {
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let attached = (*self.intent.get_attached())?;
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if self.intent.secondary.is_empty() {
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// We can only do useful work if we have both attached and secondary locations: this
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// function doesn't schedule new locations, only swaps between attached and secondaries.
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return None;
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}
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let current_affinity_score = schedule_context.get_node_affinity(attached);
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let current_attachment_count = schedule_context.get_node_attachments(attached);
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// Generate score for each node, dropping any un-schedulable nodes.
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let all_pageservers = self.intent.all_pageservers();
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let mut scores = all_pageservers
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.iter()
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.flat_map(|node_id| {
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if matches!(
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nodes
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.get(node_id)
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.map(|n| n.may_schedule())
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.unwrap_or(MaySchedule::No),
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MaySchedule::No
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) {
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None
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} else {
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let affinity_score = schedule_context.get_node_affinity(*node_id);
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let attachment_count = schedule_context.get_node_attachments(*node_id);
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Some((*node_id, affinity_score, attachment_count))
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}
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})
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.collect::<Vec<_>>();
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// Sort precedence:
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// 1st - prefer nodes with the lowest total affinity score
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// 2nd - prefer nodes with the lowest number of attachments in this context
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// 3rd - if all else is equal, sort by node ID for determinism in tests.
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scores.sort_by_key(|i| (i.1, i.2, i.0));
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if let Some((preferred_node, preferred_affinity_score, preferred_attachment_count)) =
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scores.first()
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{
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if attached != *preferred_node {
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// The best alternative must be more than 1 better than us, otherwise we could end
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// up flapping back next time we're called (e.g. there's no point migrating from
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// a location with score 1 to a score zero, because on next location the situation
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// would be the same, but in reverse).
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if current_affinity_score > *preferred_affinity_score + AffinityScore(1)
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|| current_attachment_count > *preferred_attachment_count + 1
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{
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tracing::info!(
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"Identified optimization: migrate attachment {attached}->{preferred_node} (secondaries {:?})",
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self.intent.get_secondary()
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);
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return Some(ScheduleOptimization::MigrateAttachment(MigrateAttachment {
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old_attached_node_id: attached,
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new_attached_node_id: *preferred_node,
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}));
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}
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} else {
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tracing::debug!(
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"Node {} is already preferred (score {:?})",
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preferred_node,
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preferred_affinity_score
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);
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}
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}
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// Fall-through: we didn't find an optimization
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None
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}
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#[instrument(skip_all, fields(tenant_id=%self.tenant_shard_id.tenant_id, shard_id=%self.tenant_shard_id.shard_slug()))]
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pub(crate) fn optimize_secondary(
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&self,
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scheduler: &Scheduler,
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schedule_context: &ScheduleContext,
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) -> Option<ScheduleOptimization> {
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if self.intent.secondary.is_empty() {
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// We can only do useful work if we have both attached and secondary locations: this
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// function doesn't schedule new locations, only swaps between attached and secondaries.
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return None;
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}
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for secondary in self.intent.get_secondary() {
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let Some(affinity_score) = schedule_context.nodes.get(secondary) else {
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// We're already on a node unaffected any affinity constraints,
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// so we won't change it.
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continue;
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};
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// Let the scheduler suggest a node, where it would put us if we were scheduling afresh
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// This implicitly limits the choice to nodes that are available, and prefers nodes
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// with lower utilization.
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let Ok(candidate_node) =
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scheduler.schedule_shard(&self.intent.all_pageservers(), schedule_context)
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else {
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// A scheduling error means we have no possible candidate replacements
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continue;
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};
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let candidate_affinity_score = schedule_context
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.nodes
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.get(&candidate_node)
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.unwrap_or(&AffinityScore::FREE);
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// The best alternative must be more than 1 better than us, otherwise we could end
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// up flapping back next time we're called.
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if *candidate_affinity_score + AffinityScore(1) < *affinity_score {
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// If some other node is available and has a lower score than this node, then
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// that other node is a good place to migrate to.
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tracing::info!(
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"Identified optimization: replace secondary {secondary}->{candidate_node} (current secondaries {:?})",
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self.intent.get_secondary()
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);
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return Some(ScheduleOptimization::ReplaceSecondary(ReplaceSecondary {
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old_node_id: *secondary,
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new_node_id: candidate_node,
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}));
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}
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}
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None
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}
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pub(crate) fn apply_optimization(
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&mut self,
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scheduler: &mut Scheduler,
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optimization: ScheduleOptimization,
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) {
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match optimization {
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ScheduleOptimization::MigrateAttachment(MigrateAttachment {
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old_attached_node_id,
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new_attached_node_id,
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}) => {
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self.intent.demote_attached(old_attached_node_id);
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self.intent
|
||||
.promote_attached(scheduler, new_attached_node_id);
|
||||
}
|
||||
ScheduleOptimization::ReplaceSecondary(ReplaceSecondary {
|
||||
old_node_id,
|
||||
new_node_id,
|
||||
}) => {
|
||||
self.intent.remove_secondary(scheduler, old_node_id);
|
||||
self.intent.push_secondary(scheduler, new_node_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Query whether the tenant's observed state for attached node matches its intent state, and if so,
|
||||
/// yield the node ID. This is appropriate for emitting compute hook notifications: we are checking that
|
||||
/// the node in question is not only where we intend to attach, but that the tenant is indeed already attached there.
|
||||
@@ -971,6 +1156,32 @@ pub(crate) mod tests {
|
||||
)
|
||||
}
|
||||
|
||||
fn make_test_tenant(policy: PlacementPolicy, shard_count: ShardCount) -> Vec<TenantState> {
|
||||
let tenant_id = TenantId::generate();
|
||||
|
||||
(0..shard_count.count())
|
||||
.map(|i| {
|
||||
let shard_number = ShardNumber(i);
|
||||
|
||||
let tenant_shard_id = TenantShardId {
|
||||
tenant_id,
|
||||
shard_number,
|
||||
shard_count,
|
||||
};
|
||||
TenantState::new(
|
||||
tenant_shard_id,
|
||||
ShardIdentity::new(
|
||||
shard_number,
|
||||
shard_count,
|
||||
pageserver_api::shard::ShardStripeSize(32768),
|
||||
)
|
||||
.unwrap(),
|
||||
policy.clone(),
|
||||
)
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Test the scheduling behaviors used when a tenant configured for HA is subject
|
||||
/// to nodes being marked offline.
|
||||
#[test]
|
||||
@@ -1099,4 +1310,194 @@ pub(crate) mod tests {
|
||||
tenant_state.intent.clear(&mut scheduler);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn optimize_attachment() -> anyhow::Result<()> {
|
||||
let nodes = make_test_nodes(3);
|
||||
let mut scheduler = Scheduler::new(nodes.values());
|
||||
|
||||
let mut shard_a = make_test_tenant_shard(PlacementPolicy::Attached(1));
|
||||
let mut shard_b = make_test_tenant_shard(PlacementPolicy::Attached(1));
|
||||
|
||||
// Initially: both nodes attached on shard 1, and both have secondary locations
|
||||
// on different nodes.
|
||||
shard_a.intent.set_attached(&mut scheduler, Some(NodeId(1)));
|
||||
shard_a.intent.push_secondary(&mut scheduler, NodeId(2));
|
||||
shard_b.intent.set_attached(&mut scheduler, Some(NodeId(1)));
|
||||
shard_b.intent.push_secondary(&mut scheduler, NodeId(3));
|
||||
|
||||
let mut schedule_context = ScheduleContext::default();
|
||||
schedule_context.avoid(&shard_a.intent.all_pageservers());
|
||||
schedule_context.push_attached(shard_a.intent.get_attached().unwrap());
|
||||
schedule_context.avoid(&shard_b.intent.all_pageservers());
|
||||
schedule_context.push_attached(shard_b.intent.get_attached().unwrap());
|
||||
|
||||
let optimization_a = shard_a.optimize_attachment(&nodes, &schedule_context);
|
||||
|
||||
// Either shard should recognize that it has the option to switch to a secondary location where there
|
||||
// would be no other shards from the same tenant, and request to do so.
|
||||
assert_eq!(
|
||||
optimization_a,
|
||||
Some(ScheduleOptimization::MigrateAttachment(MigrateAttachment {
|
||||
old_attached_node_id: NodeId(1),
|
||||
new_attached_node_id: NodeId(2)
|
||||
}))
|
||||
);
|
||||
|
||||
// Note that these optimizing two shards in the same tenant with the same ScheduleContext is
|
||||
// mutually exclusive (the optimization of one invalidates the stats) -- it is the responsibility
|
||||
// of [`Service::optimize_all`] to avoid trying
|
||||
// to do optimizations for multiple shards in the same tenant at the same time. Generating
|
||||
// both optimizations is just done for test purposes
|
||||
let optimization_b = shard_b.optimize_attachment(&nodes, &schedule_context);
|
||||
assert_eq!(
|
||||
optimization_b,
|
||||
Some(ScheduleOptimization::MigrateAttachment(MigrateAttachment {
|
||||
old_attached_node_id: NodeId(1),
|
||||
new_attached_node_id: NodeId(3)
|
||||
}))
|
||||
);
|
||||
|
||||
// Applying these optimizations should result in the end state proposed
|
||||
shard_a.apply_optimization(&mut scheduler, optimization_a.unwrap());
|
||||
assert_eq!(shard_a.intent.get_attached(), &Some(NodeId(2)));
|
||||
assert_eq!(shard_a.intent.get_secondary(), &vec![NodeId(1)]);
|
||||
shard_b.apply_optimization(&mut scheduler, optimization_b.unwrap());
|
||||
assert_eq!(shard_b.intent.get_attached(), &Some(NodeId(3)));
|
||||
assert_eq!(shard_b.intent.get_secondary(), &vec![NodeId(1)]);
|
||||
|
||||
shard_a.intent.clear(&mut scheduler);
|
||||
shard_b.intent.clear(&mut scheduler);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn optimize_secondary() -> anyhow::Result<()> {
|
||||
let nodes = make_test_nodes(4);
|
||||
let mut scheduler = Scheduler::new(nodes.values());
|
||||
|
||||
let mut shard_a = make_test_tenant_shard(PlacementPolicy::Attached(1));
|
||||
let mut shard_b = make_test_tenant_shard(PlacementPolicy::Attached(1));
|
||||
|
||||
// Initially: both nodes attached on shard 1, and both have secondary locations
|
||||
// on different nodes.
|
||||
shard_a.intent.set_attached(&mut scheduler, Some(NodeId(1)));
|
||||
shard_a.intent.push_secondary(&mut scheduler, NodeId(3));
|
||||
shard_b.intent.set_attached(&mut scheduler, Some(NodeId(2)));
|
||||
shard_b.intent.push_secondary(&mut scheduler, NodeId(3));
|
||||
|
||||
let mut schedule_context = ScheduleContext::default();
|
||||
schedule_context.avoid(&shard_a.intent.all_pageservers());
|
||||
schedule_context.push_attached(shard_a.intent.get_attached().unwrap());
|
||||
schedule_context.avoid(&shard_b.intent.all_pageservers());
|
||||
schedule_context.push_attached(shard_b.intent.get_attached().unwrap());
|
||||
|
||||
let optimization_a = shard_a.optimize_secondary(&scheduler, &schedule_context);
|
||||
|
||||
// Since there is a node with no locations available, the node with two locations for the
|
||||
// same tenant should generate an optimization to move one away
|
||||
assert_eq!(
|
||||
optimization_a,
|
||||
Some(ScheduleOptimization::ReplaceSecondary(ReplaceSecondary {
|
||||
old_node_id: NodeId(3),
|
||||
new_node_id: NodeId(4)
|
||||
}))
|
||||
);
|
||||
|
||||
shard_a.apply_optimization(&mut scheduler, optimization_a.unwrap());
|
||||
assert_eq!(shard_a.intent.get_attached(), &Some(NodeId(1)));
|
||||
assert_eq!(shard_a.intent.get_secondary(), &vec![NodeId(4)]);
|
||||
|
||||
shard_a.intent.clear(&mut scheduler);
|
||||
shard_b.intent.clear(&mut scheduler);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Optimize til quiescent: this emulates what Service::optimize_all does, when
|
||||
// called repeatedly in the background.
|
||||
fn optimize_til_idle(
|
||||
nodes: &HashMap<NodeId, Node>,
|
||||
scheduler: &mut Scheduler,
|
||||
shards: &mut [TenantState],
|
||||
) {
|
||||
let mut loop_n = 0;
|
||||
loop {
|
||||
let mut schedule_context = ScheduleContext::default();
|
||||
let mut any_changed = false;
|
||||
|
||||
for shard in shards.iter() {
|
||||
schedule_context.avoid(&shard.intent.all_pageservers());
|
||||
if let Some(attached) = shard.intent.get_attached() {
|
||||
schedule_context.push_attached(*attached);
|
||||
}
|
||||
}
|
||||
|
||||
for shard in shards.iter_mut() {
|
||||
let optimization = shard.optimize_attachment(nodes, &schedule_context);
|
||||
if let Some(optimization) = optimization {
|
||||
shard.apply_optimization(scheduler, optimization);
|
||||
any_changed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
let optimization = shard.optimize_secondary(scheduler, &schedule_context);
|
||||
if let Some(optimization) = optimization {
|
||||
shard.apply_optimization(scheduler, optimization);
|
||||
any_changed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if !any_changed {
|
||||
break;
|
||||
}
|
||||
|
||||
// Assert no infinite loop
|
||||
loop_n += 1;
|
||||
assert!(loop_n < 1000);
|
||||
}
|
||||
}
|
||||
|
||||
/// Test the balancing behavior of shard scheduling: that it achieves a balance, and
|
||||
/// that it converges.
|
||||
#[test]
|
||||
fn optimize_add_nodes() -> anyhow::Result<()> {
|
||||
let nodes = make_test_nodes(4);
|
||||
|
||||
// Only show the scheduler a couple of nodes
|
||||
let mut scheduler = Scheduler::new([].iter());
|
||||
scheduler.node_upsert(nodes.get(&NodeId(1)).unwrap());
|
||||
scheduler.node_upsert(nodes.get(&NodeId(2)).unwrap());
|
||||
|
||||
let mut shards = make_test_tenant(PlacementPolicy::Attached(1), ShardCount::new(4));
|
||||
let mut schedule_context = ScheduleContext::default();
|
||||
for shard in &mut shards {
|
||||
assert!(shard
|
||||
.schedule(&mut scheduler, &mut schedule_context)
|
||||
.is_ok());
|
||||
}
|
||||
|
||||
// We should see equal number of locations on the two nodes.
|
||||
assert_eq!(scheduler.get_node_shard_count(NodeId(1)), 4);
|
||||
assert_eq!(scheduler.get_node_shard_count(NodeId(2)), 4);
|
||||
|
||||
// Add another two nodes: we should see the shards spread out when their optimize
|
||||
// methods are called
|
||||
scheduler.node_upsert(nodes.get(&NodeId(3)).unwrap());
|
||||
scheduler.node_upsert(nodes.get(&NodeId(4)).unwrap());
|
||||
optimize_til_idle(&nodes, &mut scheduler, &mut shards);
|
||||
|
||||
assert_eq!(scheduler.get_node_shard_count(NodeId(1)), 2);
|
||||
assert_eq!(scheduler.get_node_shard_count(NodeId(2)), 2);
|
||||
assert_eq!(scheduler.get_node_shard_count(NodeId(3)), 2);
|
||||
assert_eq!(scheduler.get_node_shard_count(NodeId(4)), 2);
|
||||
|
||||
for shard in shards.iter_mut() {
|
||||
shard.intent.clear(&mut scheduler);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user