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clippy
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@@ -84,7 +84,7 @@ fn uniform_query_pattern(layer_map: &LayerMap<LayerDescriptor>) -> Vec<(Key, Lsn
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// Construct a partitioning for testing get_difficulty map when we
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// don't have an exact result of `collect_keyspace` to work with.
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fn uniform_key_partitioning(layer_map: &LayerMap<LayerDescriptor>, lsn: Lsn) -> KeyPartitioning {
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fn uniform_key_partitioning(layer_map: &LayerMap<LayerDescriptor>, _lsn: Lsn) -> KeyPartitioning {
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let mut parts = Vec::new();
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// We add a partition boundary at the start of each image layer,
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