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Change checkpoint_distance type to u64
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@@ -88,7 +88,7 @@ impl CfgFileParams {
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None => DEFAULT_HTTP_LISTEN_ADDR.to_owned(),
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};
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let checkpoint_distance: i128 = match self.checkpoint_distance.as_ref() {
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let checkpoint_distance: u64 = match self.checkpoint_distance.as_ref() {
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Some(checkpoint_distance_str) => checkpoint_distance_str.parse()?,
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None => DEFAULT_CHECKPOINT_DISTANCE,
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};
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@@ -1232,7 +1232,7 @@ impl LayeredTimeline {
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/// Flush to disk all data that was written with the put_* functions
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///
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/// NOTE: This has nothing to do with checkpoint in PostgreSQL.
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fn checkpoint_internal(&self, checkpoint_distance: i128) -> Result<()> {
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fn checkpoint_internal(&self, checkpoint_distance: u64) -> Result<()> {
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// Grab lock on the layer map.
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//
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// TODO: We hold it locked throughout the checkpoint operation. That's bad,
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@@ -1280,7 +1280,7 @@ impl LayeredTimeline {
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// inserted ourselves.
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let distance = last_record_lsn.widening_sub(oldest_pending_lsn);
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if distance < 0
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|| distance < checkpoint_distance
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|| distance < checkpoint_distance.into()
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|| oldest_generation == current_generation
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{
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info!(
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@@ -31,7 +31,7 @@ pub mod defaults {
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// FIXME: This current value is very low. I would imagine something like 1 GB or 10 GB
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// would be more appropriate. But a low value forces the code to be exercised more,
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// which is good for now to trigger bugs.
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pub const DEFAULT_CHECKPOINT_DISTANCE: i128 = 64 * 1024 * 1024;
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pub const DEFAULT_CHECKPOINT_DISTANCE: u64 = 64 * 1024 * 1024;
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pub const DEFAULT_CHECKPOINT_PERIOD: Duration = Duration::from_secs(100);
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pub const DEFAULT_GC_HORIZON: u64 = 64 * 1024 * 1024;
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@@ -59,7 +59,7 @@ pub struct PageServerConf {
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// Flush out an inmemory layer, if it's holding WAL older than this
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// This puts a backstop on how much WAL needs to be re-digested if the
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// page server crashes.
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pub checkpoint_distance: i128,
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pub checkpoint_distance: u64,
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pub checkpoint_period: Duration,
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pub gc_horizon: u64,
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